Book picks similar to
Elements of Game Design by Robert Zubek


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Life in Strangeways - From Riots to Redemption, My 32 Years Behind Bars


Alan Lord - 2015
    He was drawn to trouble like water to a sponge.After experiencing a troubled childhood during which Alan was in and out of children's homes - after being put into care at the tender age of eighteen months old - Alan was a teenager in 1981 when he was sentenced to life in prison for murder during a robbery that had gone badly wrong. He served thirty-two years in various prisons throughout the United Kingdom. This book tells the truth of what goes on behind prison walls and exposes the level of inhumane treatment and brutality that Alan had to endure throughout his thirty-two year journey, during which he never stopped standing up for human rights.Fighting against the degrading prison system of the late twentieth century, Alan helped change the historical humiliating slop out and weekly shower that hundreds of thousands of prisoners had to adhere to throughout the centuries. The battle came at a cost though as it meant more time behind bars, time spent mainly in the segregation unit.Powerfully detailing the way prisoners are treated on a daily basis, Life in Strangeways is a gripping tale that will change the perception of Alan Lord: convicted murderer and riot leader.

Running Kind: Because running doesn't have to hurt


Christine Stovell - 2019
    Running, she believed, was for elite athletes and hardcore fitness freaks. Then, after causing a local scandal, she found herself hiding in her parents' loft with her two young daughters and decided to try running as a means of escape. That attempt ended so painfully it was four years before she felt brave enough to try another run. Christine's story takes her from running scared to running half marathons. In twenty years, she’s run through sad, bad and good times and dealt with everything from territorial pheasants to scary loos. Above all, she’s discovered not only that running doesn’t have to hurt, but that it has a great capacity to heal. If you’ve ever been tempted to try running but think it isn’t for you, Christine’s experience might just convince you that you too can become the running kind.

The Murder of Billie-Jo


Sion Jenkins - 2008
    Her foster father, Sion Jenkins, who had just been appointed headteacher of the local boys' secondary school, was arrested and charged with the murder. In July 1998 he was convicted and sent to prison for life. The case went on to become one of the most controversial in British criminal justice history. After a momentous legal battle, in which there were altogether an unprecedented six court hearings, he was finally acquitted in February 2006. Jenkins was lambasted in newspaper and television reports. So the real facts of the case were buried under an avalanche of innuendo and misinformation. Now, for the first time, this book puts on record his version of what actually happened.

Huddled Masses: The Voyage to Ellis Island


Kevin Jackson - 2018
    Driven from their home countries by famine and persecution, they arrived at Ellis Island full of fear and hope, determined to claim their share of the American Dream.Among the first to pass through Ellis Island was young Israel Baline, a Russian Jew who at the age of just five had seen his homeland overrun by anti-Semitic violence. Forced to flee their village deep within the Russian Empire, the Baline family used their meagre life savings to cross Europe and buy a one-way steerage-class ticket to America. They landed at Ellis Island in 1893, only to find that the streets of New York were not quite paved with gold; the riches they had risked everything for would not be easily won.Israel Baline may have traded a rural slum for an urban one, but he was an American now. He would not stay impoverished for long. Blessed with talent, spurred by the will to succeed, Israel Baline would grow up to become—under another name—his adopted country’s most famous songwriter.

Two Face: The man underneath Christopher Watts (K9 Book 1)


Nick van der Leek - 2018
     "As we navigate our way through the monster’s murky psychology, pushing through his dark impulses and penetrating his despicable motivations, will we find ourselves far from familiar places, or troublingly closer to them?"

The Curse: The Colorful & Chaotic History of the LA Clippers


Mick Minas - 2016
    Author Mick Minas goes behind the scenes-- interviewing players, coaches, and front office personnel--to create the first in-depth look at the history of the Clippers.The Curse is filled with drama: the unauthorized relocation of the franchise that led to the NBA filing a multi-million dollar lawsuit against the Clippers, the disruption of the team's first playoff appearance by the Los Angeles riots, the bold but unsuccessful attempt to sign Kobe Bryant at the peak of his career, and the scandal that ultimately resulted in owner Donald Sterling being banned from the NBA for life. Featuring some of basketball's biggest names, including World B. Free, Elgin Baylor, Danny Manning, Doc Rivers, Larry Brown, Dominique Wilkins, Elton Brand, Baron Davis, Blake Griffin, and Chris Paul, The Curse delves into the disasters of the past and the complications of the present. This is the definitive history of the NBA's most dysfunctional franchise.

The Comanche Captivity of Sarah Ann Horn


James A. Crutchfield - 2015
    After spending several months in New York City, the family signed up for a journey to the Republic of Texas where they could homestead and eventually acquire 137 free acres for their efforts. Soon growing discontented with, not only the land, but also the management of the colony in which they had settled, the Horns decided to return to England. But, it was not to be. Attacked and captured by a party of Comanche Indians, Sarah Ann was faced with challenges and realities the like of which she never could have dreamed. Over a period of fifteen months of Comanche captivity, she and her captors rode endlessly across the Texas plains until finally she was purchased out of bondage and befriended by traders in New Mexico. This is the true story of a remarkable woman who endured an unimaginable amount of suffering and pain in her short lifetime.

Citadel


Jordan Wylie - 2017
     Jordan Wylie, a young man from a tough area of Blackpool where kids like him often went off the rails, chose a life in the army. He saw service in Iraq and learned to cope with the horrors he'd witnessed, then suffered an injury that blocked any chance of climbing up the military ladder. But an old army colleague suggested he join a security team on a tanker in Yemen. Ex-servicemen were offered dazzling salaries and `James Bond' lifestyles between jobs protecting the super-tankers carrying consumer goods to Europe and the US. However, for the men tempted to go, the price they paid was the claustrophobia and isolation of life on board and the ever-present possibility of death skimming towards them across the vast, lonely blue sea. Jordan was one of these men. In Citadel, he writes the first account of these dangerous years from someone 'at the front'. A young soldier from the backstreets of Blackpool, he was determined to make the most of his life, but unsure of the way forward. To his surprise, he found his answers in the perilous waters of 'Pirate Alley'.

The Naked House: Five Principles for a Minimalist Home


Mollie Player - 2020
    

On The Double


Tanushree Podder - 2015
    A place where life is all about battalions and companies, and where the tactics of warfare are taught. However, in Tanushree Podder’s no-holds-barred look into Academy life – pranks and girls are as important to life as are morning drills and sand model exercises. A fitting, but entirely independent, sequel to Boots Belts Berets, her celebrated book about life at the National Defence Academy; On the Double follows the continuing adventures of Pessi, Maachh, Porky, Sandy, and Zora as they navigate the obstacle course that is the IMA. Their love of fun breathes life into their time together, and their friendship and dare-devilry guarantees sleepless nights for their Company Commander. A charming tale of friendship and coming-of-age, where young boys with lofty dreams stand at the cusp of change, ready to take on their future as sentinels of the nation.

Reality is Broken: Why Games Make Us Better and How They Can Change the World


Jane McGonigal - 2010
    The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is simple: videogames are fulfilling genuine human needs. Drawing on positive psychology, cognitive science and sociology, Reality is Broken shows how game designers have hit on core truths about what makes us happy, and utilized these discoveries to astonishing effect in virtual environments. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? In this groundbreaking exploration of the power and future of gaming, she reveals how gamers have become expert problem solvers and collaborators, and shows how we can use the lessons of game design to socially positive ends, be it in our own lives, our communities or our businesses. Written for gamers and non-gamers alike, Reality is Broken sends a clear and provocative message: the future will belong to those who can understand, design and play games.

I Am Error: The Nintendo Family Computer / Entertainment System Platform


Nathan Altice - 2015
    In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of "My Name is Error," a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance.Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the "translation" problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.

Winning Fantasy Baseball: Secret Strategies of a Nine-Time National Champion


Larry Schechter - 2014
    Play to win. Play like a champion.In Winning Fantasy Baseball, Larry Schechter discloses the secrets of his proven methods. Packed with commonsense, easy-to-use strategies for beginners through experienced players, Schechter supplies readers with a toolkit to achieve the most important thing in fantasy ball--winning! Some have called Schechter one of the best fantasy baseball players in the world. He is the only two-time winner of the CDM Sports national salary-cap challenge, having defeated 7,500 competitors in 2002 and 6,000 in 2005. He is also a five-time winner of the renowned Tout Wars experts league and a member of the USA Today-sponsored League of Alternative Baseball Reality (LABR).Readers will learn directly from the champ everything they need to know about:- how to project player stats;- how to convert those stats into a specific value;- strategy for snake drafts, and mono-league and mixed auctions;- selecting teams using a salary cap;- playing in keeper leagues;- and performing in-season management.Although the book is primarily about fantasy baseball, many of the concepts also apply to fantasy football and other fantasy sports.

Breakfast with Sharks: A Screenwriter's Guide to Getting the Meeting, Nailing the Pitch, Signing the Deal, and Navigating the Murky Waters of Hollywood


Michael Lent - 2004
    This is a book about the business of managing your screenwriting career, from advice on choosing an agent to tips on juggling three deal-making breakfasts a day. Prescriptive and useful, Breakfast with Sharks is a real guide to navigating the murky waters of the Hollywood system.Unlike most of the screenwriting books available, here’s one that tells you what to do after you’ve finished your surefire-hit screenplay. Written from the perspective of Michael Lent, an in-the-trenches working screenwriter in Hollywood, this is a real-world look into the script-to-screen business as it is practiced today.Breakfast with Sharks is filled with useful advice on everything from the ins and outs of moving to Los Angeles to understanding terms like “spec,” “option,” and “assignment.” Here you’ll learn what to expect from agents and managers and who does what in the studio hierarchy. And most important, Breakfast with Sharks will help you nail your pitch so the studio exec can’t say no.Rounded out with a Q&A section and resource lists of script competitions, film festivals, trade associations, industry publications, and more, Breakfast with Sharks is chock-full of “take this and use it right now” information for screenwriters at any stage of their careers.

Slay the Dragon: Writing Great Video Games


Robert Denton Bryant - 2015
    "Slay the Dragon" will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.