Book picks similar to
Karel Martens: Printed Matter/ Drukwerk by Robin Kinross


design
frank-chimero-reader
art
architecture-and-theory

Every Person in New York


Jason Polan - 2015
    He draws people eating at Taco Bell, admiring paintings at the Museum of Modern Art, and sleeping on the subway. With a foreword by Kristen Wiig, Every Person in New York, Volume 1 collects thousands of Polan's energetic drawings in one chunky book. As full as a phone book and as invigorating as a walk down a bustling New York street, this is a new kind of love letter to a beloved city and the people who live there.

Pictorial Webster's: A Visual Dictionary of Curiosities


John M. Carrera - 2009
    Meticulously cleaned and restored by fine-press bookmaker Johnny Carrera, the engravings in Pictorial Webster's have been compiled into an alluring and unusual visual reference guide for the modern day. Images range from the entirely mysterious to the classically iconic. From Acorns to Zebras, Bell Jars to Velocipedes, these alphabetically arranged archetypes and curiosities create enigmatic juxtapositions and illustrate the items deemed important to the Victorian mind. Sure to inspire and delight, Pictorial Webster's is at once a fascinatinghistorical record and a stunning jewel of a book.

The Art of Spirited Away


Hayao Miyazaki - 2001
    Features commentary, color stills, sketches, storyboards, and illustrations used to envision the rich fantasy world of the film. Also includes a complete English-language script.

What They Didn't Teach You In Design School: The Essential Guide to Growing Your Design Career


Phil Cleaver - 2014
    Though predominantly serving as a useful guide and bridge in the first year of your career as a designer, it should also be considered an essential tool that can be consulted when you're unsure of what to do next. Begin with the essentials of beginning your design career, like building your resume and portfolio, seeking out opportunities, and preparing for and securing interviews.More than just helping you get a job, however, this career guide serves to help you succeed in whichever design position you land. Learn how to effectively work with other designers and your own clients, keep up to date with the industry, hone your business skills, and much more. From the day after graduation to the completion of your first year as a design professional, this career guide will help you stay on top of your game.In What They Didn't Teach You in Design School you'll find:11 chapters covering topics ranging from software skills, print production, and designer relations, to good design practice, web skills, and working with external suppliersHelpful design advice that you'll want to return to again and againA word from the author:"Working in a studio is hugely different from studying; this book is aimed at helping you through the transition and giving you the ammo to climb this massive new learning curve." --Phil Cleaver

A New Program for Graphic Design


David Reinfurt - 2019
    

Getting Started with Arduino


Massimo Banzi - 2008
    Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book. Inside, you'll learn about:Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.

They Did What!?: The Funny, Weird, Wonderful, Outrageous, and Stupid Things Famous People Have Done


Bob Fenster - 2002
    Author Bob Fenster has captured all their hilarious, behind-the-scenes antics in They Did What!? Consider, for example:o The Beach Boys originally wanted to call their group the Pendletons, so they could get free shirts from the Oregon clothing manufacturer.o At her wedding, movie star Lana Turner had "I love you" spelled out in pimentos in the sides of baked hams.o Before they hit it big in the movies, Angelina Jolie studied to be a funeral director and Sean Connery polished coffins.Filled with hundreds of fascinating escapades and interesting idiosyncrasies, They Did What!? also looks at issues associated with fame, such as "Why do famous people marry other famous people?" and includes tongue-in-cheek lessons we can learn from celebrities, like "How to become famous and still get into heaven."

The John Fante Reader


John Fante - 2002
    But then again, there aren't many writers with such irrepressible genius as John Fante.The John Fante Reader is the important next step in the reintroduction of this influential author to modern audiences. Combining excerpts from his novels and stories, as well as his never-before-published letters, this collection is the perfect primer on the work of a writer -- underappreciated in his time -- who is finally taking his place in the pantheon of twentieth-century American writers.

Gardner's Art through the Ages: A Global History. Enhanced Edition, Volume I (with ArtStudy Online Printed Access Card and Timeline)


Fred S. Kleiner - 1926
    Over 100 additional new images are integrated into Volume I, and appear online as full size digital images with discussions written by the author. These bonus images are complemented by groundbreaking media support for students including video study tools and a robust eBook.

Dream Golf


Stephen Goodwin - 2010
    Golf enthusiast Mike Keiser had the dream of building this British-style "links" course on a stretch of Oregon's rugged coast, and Dream Golf is the first all-inclusive account of how he turned his passion into a reality. Now, in this updated and expanded edition, golf writer Stephen Goodwin revisits Bandon Dunes and introduces readers to Keiser's latest effort there, a new course named Old Macdonald that will present golfers with a more rugged, untamed version of the game. This "new" approach to the sport is, in fact, a return to the game's origins, with a very deep bow to Charles Blair Macdonald (1856 –1939), the father of American golf course architecture and one of the founders of the U.S. Golf Association. This highly anticipated fourth course, designed by renowned golf course architect Tom Doak along with Jim Urbina — as detailed in Dream Golf — will further enhance Bandon Dunes' reputation as a place where golf really does seem to capture the ancient magic of the game.

Metal Gear Solid V: The Phantom Pain: The Complete Official Guide Collector's Edition


Piggyback - 2015
    A Must Have for the Metal Gear Solid Collector!!EXCLUSIVE TO THE COLLECTOR’S EDITION GUIDE: A lithograph by Yoji Shinkawa, an art gallery, an exclusive hardcover and additional content.THE ULTIMATE GUIDE TO 100% COMPLETION: All missions, all side quests, all secrets, all collectibles, all Achievements and Trophies – at your fingertips!TURNKEY WALKTHROUGH: An at-a-glance, map-based walkthrough steers you through the entire adventure supported by annotated hi-res screenshots.ALL GAME SYSTEMS DECODED: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features, including the Mother Base management metagame. A WEALTH OF EXTRAS: Includes an extensive story recap, a poster covering the immense game area and much more!DEVELOPMENT: Developed directly with Kojima Productions in Tokyo. MAINTAINING TRADITION: From the same team that brought you the highly acclaimed guides to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance.QUALITY CONTROL: Carefully designed to avoid unnecessary story spoilers.

The Complete Far Side - Book One


Gary Larson - 2014
    And, for better or worse, I jotted them down. It was only later, when perhaps I received an angry letter from someone, that it struck me: Hey! Someone's been reading my diary! -- Gary Larson, from the preface to The Complete Far Side Originally published in hardcover in 2003, The Complete Far Side was a New York Times bestseller. Now it's back as a paperback set with a newly designed slipcase that will delight Far Side fans. Revered by its fans as the funniest, most original, most What the ... ?&nspiring cartoon ever, The Far Side debuted in January 1980 and enjoyed an illustrious 14 years on the world's comics pages until Gary Larson's retirement in 1994. The Complete Far Side celebrates Larson's twisted, irreverent genius in this ultimate Far Side book. A masterpiece of comic brilliance, The Complete Far Side contains every Far Side cartoon ever syndicated--over 4,000 if you must know--presented in (more or less) chronological order by year of publication, with more than 1,100 that had never before appeared in a book. Also included are additional Far Side cartoons Larson created after his retirement: 13 that appeared in the last Far Side book, Last Chapter and Worse, and six cartoons that periodically ran as a special feature in the New York Times Science Times section as The Far Side of Science. Creator Gary Larson offers a rare glimpse into the mind of The Far Side in quirky and thoughtful introductions to each of the 14 chapters. Complaint letters, fan letters, and queries from puzzled readers appear alongside some of the more provocative or elusive panels. Actor, author, and comedian Steve Martin offers his sagacious thoughts in a foreword, and Larson's former editor describes what it was like to be the guy who could explain every Far Side cartoon. During its 14-year run, The Far Side was syndicated internationally to over 1,900 daily newspapers. It spawned 23 books and has been translated into 17 different languages. Copyright 2014 by FarWorks, Inc. All Rights Reserved. The Far Side and Tales from The Far Side are registered trademarks of FarWorks, Inc.

The No S Diet


Reinhard Engels - 2008
    No Sweets. No Seconds.* *Except on days that start with S (Saturdays, Sundays, and Special days).Developed by a problem-solving software engineer who was tired of diets that are too hard to stick with, The No-S Diet has attracted a passionate following online thanks to its elegant simplicity-and its results. Unlike fad diets based on gimmicks that lead to short-term weight-loss followed by backsliding and failure, The No-S Diet is a maintainable life plan that reminds us of the commonsense, conscious way we all know we should be eating.The book offers readers the tips, tricks, techniques and testimonials they'll need to stick with No-S for life

The Fundamentals of Typography


Gavin Ambrose - 2006
    A comprehensive introduction to the history of typography, typographic detailing in practice, and font generation for print and the web, this book covers type in the past and the present--and speculates on the future. Basic principles are explained with detailed presentations, illustrations, case studies, and examples from leading design studios around the world.

Never Use Futura


Douglas Thomas - 2017
    Richard Nixon used it for his presidential campaign, as did Hillary Clinton. Indeed, Futura is one of the most used fonts in the world today—the typeface of modern design—more so even than Helvetica. This fascinating book explores the cultural history and uses of a face that's so common you might not notice, until you start looking, and then you can't escape it. Douglas Thomas traces Futura from its Bauhaus-inspired origin in Paul Renner's 1924 design, to its current role as the go-to choice for corporate work, logos, motion pictures, and advertisements. Never Use Futura is illuminating, sometimes playful, reading, not just for type nerds, but for anyone interested in how typefaces are used, take on meaning, and become a language of their own.