Book picks similar to
i am 8-bit: Art Inspired by Classic Videogames of the '80s by Jon M. Gibson
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non-fiction
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videogames
The Book of Symbols: Reflections on Archetypal Images
Ami Ronnberg - 2010
The highly readable texts and over 800 beautiful full-color images come together in a unique way to convey hidden dimensions of meaning. Each of the ca. 350 essays examines a given symbol’s psychic background, and how it evokes psychic processes and dynamics. Etymological roots, the play of opposites, paradox and shadow, the ways in which diverse cultures have engaged a symbolic image—all these factors are taken into consideration.Authored by writers from the fields of psychology, religion, art, literature, and comparative myth, the essays flow into each other in ways that mirror the psyche’s unexpected convergences. There are no pat definitions of the kind that tend to collapse a symbol; a still vital symbol remains partially unknown, compels our attention and unfolds in new meanings and manifestations over time. Rather than merely categorize, The Book of Symbols illuminates how to move from the visual experience of a symbolic image in art, religion, life, or dreams to directly experiencing its personal and psychological resonance.The Book of Symbols sets new standards for thoughtful exploration of symbols and their meanings, and will appeal to a wide range of readers: artists, designers, dreamers and dream interpreters, psychotherapists, self-helpers, gamers, comic book readers, religious and spiritual searchers, writers, students, and anyone curious about the power of archetypal images.
The Art of Archer
Neal Holman - 2016
Featuring 240 pages of concept art, exclusive interviews, script excerpts and the never-before-released original pitch for the series, this amazing collection offers an utterly unique view of the Archer creative process.Commentary from the crew will walk fans all the way from squiggles to the gorgeous final picture, detailing not only their process but their history as well. Exclusive interviews with the Emmy-nominated cast offer insights to their beloved characters and a glimpse of their favorite moments. With storyboards, costume designs, reference photographs, immaculate background paintings and more, this is Archer as you have never seen it.The Art of Archer is a must have companion to the groundbreaking animated series, for fans and cinephiles alike.
Lobster Is the Best Medicine: A Collection of Comics About Friendship
Liz Climo - 2015
Friends: They are there when we just want to hang out, or need someone to listen. They make us laugh, and lend a shoulder to cry on. Comic artist Liz Climo captures the true spirit of friendship with this quirkily charming collection. Her animal kingdom is a place where sharks, otters, porcupines, and even crustaceans come together to show the best of what friends have to offer. This little book will remind you to appreciate your own friendships . . . and inspire you to share with a special pal.
Baby's in Black: Astrid Kirchherr, Stuart Sutcliffe, and The Beatles
Arne Bellstorf - 2010
. . right at the beginning of their careers. This gorgeous, high-energy graphic novel is an intimate peek into the early years of the world's greatest rock band.The heart of Baby's In Black is a love story. The "fifth Beatle," Stuart Sutcliffe, falls in love with the beautiful Astrid Kirchherr when she recruits the Beatles for a sensational (and famous) photography session during their time in Hamburg. When the band returns to the UK, Sutcliffe quits, becomes engaged to Kirchherr, and stays in Hamburg. A year later, his meteoric career as a modern artist is cut short when he dies unexpectedly.The book ends as it begins, with Astrid, alone and adrift; but with a note of hope: her life is incomparably richer and more directed thanks to her friendship with the Beatles and her love affair with Sutcliffe. This tender story is rendered in lush, romantic black-and-white artwork.Baby's In Black is based on a true story.
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games
Jon Peterson - 2012
From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.
Art of Modern Rock: The Poster Explosion
Paul Grushkin - 2004
An art form that has grown hand-in-hand with the independent music scene, heralding small and large gigs alike, the posters have emerged from visually creative street-level notices to prized collectibles rendered in a variety of styles and media. Today's poster artists combine the expressive freedom pioneered in the poster revolution of the 1960s with the attitude and the do-it-yourself approach of the punk scene, creating an unprecedented surge of innovative poster production on an international scale. Featuring over 1,600 exemplary rock posters and flyers from over 200 international studios and artists, Art of Modern Rock is the long-anticipated sequel to coauthor Paul Grushkin's The Art of Rock. Profiles and quotes from the pioneers in the field and their emerging heirs share nearly 500 gloriously packed pages of poster after mind-blowing poster. As brash and colorful as the burgeoning scene it documents, Art of Modern Rock is the must-have book for music and poster fans and collectors.
Bushido: Legacies of Japanese Tattoos
Takahiro Kitamura - 2000
The Samurai spirit, Bushido, is an integral component of Japanese tattooing that is traced through the imagery and interpersonal dynamics of this veiled subculture. The eloquent text is based largely on Takahiro Kitamura's experiences as client and student of the famed Japanese tattoo master, Horiyoshi III. Over 200 beautiful photos by Jai Tanju capture the breathtaking tattoo artistry of Horiyoshi III. Five original, unpublished prints by Horiyoshi III, like those in his acclaimed book, 100 Demons of Horiyoshi III, are included here. Bushido: Legacies of the Japanese Tattoo is certain to fascinate everyone with an interest in tattoo culture.
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
Heather Chaplin - 2005
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed? In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
In a Daze Work: A Pick-Your-Path Journey Through the Daily Grind
Siobhan Gallagher - 2017
From small-talk to dating to death, In A Daze Work is an exciting, playful new spin on the minute and mundane decisions that make up your daily life. Each flip of the page puts you in control of the story: Will you stay in or go out? Do you wake up or sleep in? How will you navigate a bad date, or a party full of cookie-cutter couples (available in vanilla flavor only)? More importantly, where will your decisions take you? Bringing humor and sly self-reflection to the humdrum details of adulthood with hand-drawn illustrations and sharp wit, this relatable visual journey will help you find the extraordinary (or at least hilarious) moments in any day of the week.
Weirdo Noir: Gothic and Dark Lowbrow Art
Matt Dukes Jordan - 2010
From fashion to music, Goth influences have crept into every area of pop culture, and nowhere is that influence creepier, more fascinating, and more playful than in the art world. Weirdo Noir is the follow-up volume to Weirdo Deluxe, the book that brought the once underground Low Brow art scene to prominence in the public eye. In these pages you'll find the latest and greatest work from 30 Low Brow arists who have embraced the dark side, employing gothic themes in their art. Spooky and witty, Weirdo Noir is destined to become a classic of the millennial Goth aesthetic.
The Witcher 3: Wild Hunt Artbook
CD Projekt Red - 2015
It contains art work from the game, along with commentary by the developers for each piece of art and style approach.
The Hobbit: An Unexpected Journey - Chronicles I: Art & Design
Daniel Falconer - 2012
It is packed with more than 1,000 images of concept artwork, photographs and development paintings by the artists working behind the scenes to bring Middle-earth to life, who each provide detailed and entertaining commentary that reveals the story behind the vision. Compiled by Weta Workshop senior concept designer Daniel Falconer, this is the first in a series of lavish hardback books written and designed by the award-winning team at Weta, who are working closely with the production team to guarantee that these books will be bursting with insider information and stunning visual imagery.
Harry Potter Page to Screen: The Complete Filmmaking Journey
Bob McCabe - 2011
Rowling's acclaimed novels to cinematic life. Developed in collaboration with the creative team behind the celebrated movie series, this deluxe, 500-plus page compendium features exclusive stories from the cast and crew, hundreds of never-before-seen photographs and concept illustrations sourced from the closed film sets, and rare memorabilia. As the definitive look at the magic that made cinematic history, "Page to Screen" is the ultimate collectible, perfect for Muggles everywhere.
Disposable: A History of Skateboard Art
Sean Cliver - 2004
Longtime skateboard artist Sean Cliver put together this staggering survey of over 1,000 skateboard graphics from the last 30 years, creating an indispensable insiders' history as he did so.Alongside his own history, Sean has assembled a wealth of recollections and stories from prominent artists and skateboarders such as: Andy Howell, Barry McGee, Ed Templeton, Steve Caballero, and Tony Hawk.The end result is a fascinating historical account of art in the skateboard subculture, as told by those directly involved with shaping its legendary creative face.
Wonder Woman: Amazon. Hero. Icon.
Robert Greenberger - 2010
Wonder Woman is the most popular female super hero of all time and a cultural icon. During her existence, she has served in the army, renounced her powers at the height of the feminist movement, and helped launch Gloria Steinem’s Ms. magazine. She has been—and continues to be—a trailblazing role model to girls and women and an integral part of the cultural zeitgeist. Loosely chronological, Wonder Woman explores idiosyncratic creator William Moulton Marston’s interest in ideas of a "new woman" for the twentieth century; costume and character story changes over the decades; the influence on all other female comic book characters since her inception; and how Wonder Woman is still powerful and relevant in today’s comic book renaissance. The book contains more than 250 Wonder Woman illustrations, including covers, interior comic art, and sketch treatments, beginning with her inception in the early 1940s to present-day treatments of the character. Celebrated artists include Alex Ross, Jim Lee, George Perez, and Brian Bolland, to name only a few. The book will also feature rare covers and pin-up posters created for past special-edition comic books. Wonder Woman is certain to appeal to fanboys and fangirls, collectors, and newcomers to the comic book genre alike.