Neversfall


Ed Gentry - 2007
    Then the regiment holding Neversfall disappeared, leaving no hint of what took them. The replacement forces find themselves attacked from both within and without the fortress's walls. Besieged by monsters and men, a mercenary captain and an elite warrior must work together to discover out who their enemy really is.

Sandstorm


Christopher Rowe - 2011
    There, Cephas, a genasi with no memories of his past has spent his entire life fighting But one day a circus of misfits, lead by the crowlike Corvus Nightfeather appear and free Cephas—and for the first time Cephas can harness his inborn powers and control the stones and dirt beneath his feet.The newest Forgotten Realms® author brings his talents to an area that has changed dramatically with the fresh take of Dungeons & Dragons® 4th Edition. The powerful elemental race of the genasi and the xenophobic and ruthless cultures of Calimshan are revealed through the rise of the Forgotten Realms' newest hero.

Swords of Eveningstar


Ed Greenwood - 2006
    Scions of evil from across the Realms manipulate the Swords like pawn, and it's all the Swords can do just to stay alive!

Venom in Her Veins


Tim Pratt - 2012
    She’s a crack shot with a bow and no stranger to the dangers that lurk beneath the deep forest canopy.On expedition with her family to harvest the forbidden terazul flower, a powerful drug that has gathered many a dreamer into its narcotic embrace, Zaltys is about to unearth a truth long buried by the feculent loam of deception.As the veil is lifted on the world Zaltys thought she knew, a pathway to the Underdark promises the answers her family never gave. Venturing forth in search of truth, Zaltys finds betrayal to be a much easier quarry. But it will take more than a lode of lies to quell the venom in her veins.

Shadowbred


Paul S. Kemp - 2006
     It has already begun." Shadows move out of the shrinking desert, south to the rich and arrogant cities of Sembia. ""Be brave, little man," says the shadowman, and the boy thinks his voice is surprisingly soft. "Stay with your mother. This will be over soon." The shadows swallow him and he is gone." On the edge of a war that will change the face of Faerun, the world will find that not all shadows serve Shade.

Murder in Cormyr


Chet Williamson - 1996
    25,000 first printing.

Prophet of Moonshae


Douglas Niles - 1992
    Now evil threatens the islands of Moonshae, for the people have forsaken their goddess, the Earthmother.

The Magehound


Elaine Cunningham - 2000
    Now, with only a street waif for a companion, he's on the run from the mysterious Cabal. In the dismal Swamp of Akhlaur, Matteo will seek his own truth while battling a creature out of his nightmares.But something even worse is on his trail: a relentless persecutor of magic. The Magehound.

The Ogre's Pact


Troy Denning - 1994
    But first, he must uncover the kingdom's most jealously guarded secret.

Sword Play


Clayton Emery - 1996
    Only in the mighty, magical empire of Netheril are men a force to be reckoned with.Bored and haughty in his midair castle, the Netherese mage Candlemas bets fellow wizard Sysquemalyn that a certain barbarian who has caught his eye can survive the most savage tests his friend -- and deadly rival -- can devise. The only rule: The tests must offer the subject some chance to survive, however slight.Of course, "playing fair" is a concept as alien to the wizards of Netheril as "mercy."But the subject of their wager, Sunbright Steelshanks of the Rengarth Tribe, has a mind -- and a will -- of his own. And Candlemas and Sysquemalyn are not the only players in this lethal game of swords and sorcery...

Pool of Radiance


James M. Ward - 1989
    (Cover art by Clyde Caldwell)

Finder's Bane


Kate Novak - 1997
    Now his freedom and his very life are at stake as powers of evil embroil the priests of Finder in a struggle against a plot to resurrect the dead god Bane. With his only allies the young freedom fighter Holly Harrowslough, the mysterious winged woman Jas, and the aging priest Jedidiah, Joel embarks on a mission to recover the Hand of Bane. His quest leads him from the Realms all the way to the extra-planar city of Sigil. There Joel must rely on all his courage, wisdom, and strength to thwart the return of Bane the Tyrant and rescue the god Finder from imminent death. Finder's Bane is the fifteenth in an open-ended series of novels focusing on the Harpers, the secret organization for Good in the Forgotten Realms fantasy world.

Realms of Valor


James LowderDouglas Niles - 1993
    Salvatore, Douglas Niles, Troy Denning, Christie Golden, and others

Shadowdale


Scott Ciencin - 1989
    Malevolent Bane, power-hungry Mystra, and Helm, guardian of the heavens, all know the lost Tablets of Fate are the key.Possessing a mysterious amulet, four heroes, desperate to escape the dark elements of their pasts, find themselves drawn into this high-level power struggle, sought after by the fallen deities and their minions.But time is running out for the heroes--and the Realms. Caught in the crossfire, nature itself revolts: strange, deadly creatures stalk the land, and even magic becomes unpredictable. The heroes must find the sage Elminster, the only mortal who may know the secret of the tablets.And the search begins in Shadowdale.

Brimstone Angels


Erin M. Evans - 2011
    Then she makes a pact with a devil named Lorcan, and everything changes.You’ll have the power to do as you please.Lorcan promises all she ever dreamed of and asks for nothing in return. Her twin sister Havilar urges Farideh to resist the devil’s sway. But Farideh’s not so sure. Lorcan may be dangerous but the power he offers is exhilarating.Say you’re mine.In the ruins of Neverwinter, Farideh’s doubts get tangled up in a devilish snare six layers deep. A succubus playing human pawns against an otherworldly foe sees the twins as obstacles in her path. And Lorcan’s monstrous sisters have their eyes on the city—and on Farideh. There’s no time to question her pact with Lorcan—it will take every ounce of Farideh’s newfound powers to get out of Neverwinter alive.