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EverQuest: The Ruins of Kunark--Revised & Expanded: Prima's Official Strategy Guide by IMGS Inc.
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A Kind Of Commitment
Pratibha Malav - 2020
She desired to become a well-known photographer since forever. One unfortunately fortunate day, her life took an unexpected turn and she moved to the city of dreams-Mumbai where she received instant acclaim from her peers but she still continued to feed her past. Then...when she least expected it, he came wafting in, the rising star. The man Mumbai loved!! She hated music. He was a musician. Together they created their own kind of music. Through trials and tribulations, Mausami finally managed to enter the best phase of her life holding his hand,but the worst was yet to come...
BURMA - WW2 FRONTLINE STORIES
Ron Parker - 2012
Into primary training, the voyage overseas, and being sunk in the Mediterranean sea. Resuming the voyage on a bluddy awful peacetime troop ship. Deolali, being held back for glasses. |No Jungle training, which it would seem most everyone else got. The siege of Imphal, then more than 500 miles chasing the Japs out of Burma. The dropping of the atom bomb which saved us from the invasion of Malaya.
Dice Games Properly Explained
Reiner Knizia - 2000
The collection ranges from early games right up to newly invented games. The rules of all games are explained lucidly, and the tactical advice given is explicit.
A Hunter's Wanderings in Africa
Frederick Courteney Selous - 1881
His real-life adventures inspired Sir H. Rider Haggard to create the fictional Allan Quatermain character. Selous was also a friend of Theodore Roosevelt, Cecil Rhodes and Frederick Russell Burnham. He was pre-eminent within a select group of big game hunters that included Abel Chapman and Arthur Henry Neumann. Going to South Africa when he was 19, he travelled from the Cape of Good Hope to Matabeleland, which he reached early in 1872, and where (according to his own account) he was granted permission by Lobengula, King of the Ndebele, to shoot game anywhere in his dominions.From then until 1890, with a few brief intervals spent in England, Selous hunted and explored over the then little-known regions north of the Transvaal and south of the Congo Basin, shooting elephants and collecting specimens of all kinds for museums and private collections. His travels added greatly to the knowledge of the country now known as Zimbabwe. He made valuable ethnological investigations, and throughout his wanderings—often among people who had never previously seen a white man—he maintained cordial relations with the chiefs and tribes, winning their confidence and esteem, notably so in the case of Lobengula. In 1890, Selous entered the service of the British South Africa Company, at the request of magnate Cecil Rhodes, acting as guide to the pioneer expedition to Mashonaland. Over 400 miles of road were constructed through a country of forest, mountain and swamp, and in two and a half months Selous took the column safely to its destination. He then went east to Manica, concluding arrangements which brought the country there under British control. Coming to England in December 1892, he was awarded the Founder's Medal of the Royal Geographical Society in recognition of his extensive explorations and surveys. Chapter I. - Land at Algoa Bay - Diamond Fields - Trading Trip through Griqualand - The Chief Manchuran - Batlapin Village - Bushman's Lair - Klas Lucas, the Koranna Chief - Bechuanas at Lange Chapter II. - Seventy-eight Elephants shot - Chief, Montsua - Secheli - Bamangwato First Giraffe-hunt - Lost in the Veldt - Tati Gold Fields - Mashuna Diggings Chapter III. - Massacre of a Tribe Lobengula, King of the Matabele - Umziligazi - Slaughter of the "Headmen" - Battle of Zwang Indaba - Terrible Adventure with a Lion - Mashunas Chapter IV. - Eland shot - Abundance of Game - Rain - Hardship - "Bill" and the Crocodile Chapter V. -"Inxwāla" Dance - Matabele War Dress - Black Rhinoceros - Bull Elephants - Linquāsi Valley - Hunting in the "Fly - Varieties of Fauna - Sable Antelope - A "Skerm" - A Grand Elephant-hunt - Narrow Escape of a Kafir ... continues with... Chapter VI - Chapter XXIX This book published in 1881 has been reformatted for the Kindle and may contain an occasional defect from the original publication or from the reformatting. .
Arcade Mania: The Turbo-Charged World of Japan's Game Centers
Brian Ashcraft - 2008
Another thing that makes Japan unique in the gaming world is the prevalence of game arcades. While the game arcade scene has died in the U.S., there are 9,500 "game centers" in Japan with more than 445,000 game machines. Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta. Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game, starting with the UFO catchers and print club machines at the entrance and continuing through rhythm games, fighting games, shooting games, retro games, gambling games, card-based games, and only-in-Japan games. Covering classic games from Space Invaders to Street Fighter, games that are familiar to Americans in their home console versions (Rock Band, Guitar Hero and Dance, Dance Revolution), as well as the unique, quirky games found only in Japan, Arcade Mania is crammed full of interviews with game makers and star players, and packed with facts about the history, background and characteristics of each game, all lavishly illustrated with photographs and game graphics. This book is a must-have for gamers everywhere.
Illogical Atheism: A Comprehensive Response to the Contemporary Freethinker from a Lapsed Agnostic
Bō Jinn - 2013
Illogical Atheism comprises a comprehensive four-part analysis of the deep-seated philosophical tensions in the New Atheist agenda and serves as one of but a handful of important books seeking to alert the public consciousness toward the propagandist maneuvers of the the Freethinking community's most prominent figureheads. No stone is left unturned as Jinn takes all Four Famed Horsemen to task.
Once Upon Atari: How I made history by killing an industry
Howard Scott Warshaw - 2020
Margaret Thatcher, A Life
New Word City - 2011
She deregulated industry, brought the unions to their knees, privatized state-owned enterprises, waged war to defend the Falkland Islands, and teamed up with Ronald Reagan to win the Cold War. Her courage was remarkable and her character larger than life. She was a woman who brooked no fools, and her tongue could be rapier sharp. Here is the inspiring story of Britain's first and only woman prime minister.
i am 8-bit: Art Inspired by Classic Videogames of the '80s
Jon M. Gibson - 2006
Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.
Bizarre History: Strange Happenings, Stupid Misconceptions, Distorted Facts and Uncommon Events
Joe Rhatigan - 2011
It's not about memorizing lists of dates or names, or remembering which general won what battle. Instead, BIZARRE HISTORY merrily digs up the scandals, the strangeness, and the scintillating details that illuminate personalities, events, and real life. Think of it not as a textbook, but as history’s juicy unauthorized biography--a historical document in which relevance never gets in the way of a good read. There are humorous quotes from famous figures such as Mark Twain and Napoleon ("History is a myth that men agree to believe"), as well as witty commentary about leaders of the past. After all, while you're probably familiar with William the Conquerer, have you heard of Charles the Simple, ruler of France and son of Louis the Stammerer? What about the emperor who entered Rome in a chariot drawn by 50 naked slaves—and invented the first whoopee cushion, too? But you can find lots of wildness closer to home: George Washington wrote love letters to a married woman; "Old Hickory" Andrew Jackson had been in at least seven duels before becoming president; and Benjamin Franklin fathered an illegitimate child. Paranoia also plagued a few of our presidents: the only thing Franklin Roosevelt had to fear was the number 13: he wouldn't invite 13 guests to a dinner party or travel on the 13th. And both Jimmy Carter and Ronald Reagan had encounters with UFOs! The fun facts span the globe, covering the crazy acts of Caligula in the Roman Empire; the "Dog Shogun" in 17th century Japan; the "Pork and Beans" war between the US and Canada; and even details about fashion, medicine, sports, and the real Dracula. It's a wild journey that no one could resist!
Silent Hill: The Terror Engine
Bernard Perron - 2012
P. Wolf and Bernard Perron, is both a close analysis of the first three Silent Hill games and a general look at the whole series. Silent Hill, with its first title released in 1999, is one of the most influential of the horror video game series. Perron situates the games within the survival horror genre, both by looking at the history of the genre and by comparing Silent Hill with such important forerunners as Alone in the Dark and Resident Evil. Taking a transmedia approach and underlining the designer's cinematic and literary influences, he uses the narrative structure; the techniques of imagery, sound, and music employed; the game mechanics; and the fiction, artifact, and gameplay emotions elicited by the games to explore the specific fears survival horror games are designed to provoke and how the experience as a whole has made the Silent Hill series one of the major landmarks of video game history.
Alligator Blood: The Spectacular Rise and Fall of the High-rolling Whiz-kid who Controlled Online Poker's Billions
James Leighton - 2013
That is until he discovered the lucrative world of payment processing for online poker companies. Soon the Australian whiz-kid was living the American dream, raking in as much as $3m a week. Revelling in his jet set lifestyle of fast cars, luxury yachts and VIP nightclubs, he embarked on an epic rollercoaster of champagne fuelled excess which mirrored that of the extraordinary world of online poker, where hot shot college students won millions from the confines of their dorms, and fortunes were won or lost in seconds.However, Tzvetkoff’s move to the neon splattered underworld of Las Vegas would soon see him facing the abyss. Owing millions to the poker companies, and with the FBI hot on his trail, the tarnished boy wonder needed to pull an ace from his sleeve to keep from busting out. And when he did, it resulted in a day that sent a seismic shockwave through the world of online poker and saw him take the blame.
The Legend of Zelda: The Wind Waker - Prima's Official Strategy Guide
Bryan Stratton - 2003
Become the hero of a brand-new legend! ·Island-by-island tips for every hidden treasure, sidequest, and minigame ·Detailed dungeon maps with every hidden treasure chest revealed ·Checklists of every optional sidequest ·All the tips and tricks you need to defeat every boss and enemy creature ·Complete info on all weapons and items�including secret ones like the Magic Armor ·Screenshots of all 134 Nintendo Gallery figurines, with all the tips you need to get them
World of Warcraft: Wrath of the Lich King - Official Strategy Guide
Jennifer Sims - 2008
BradyGames’ World of Warcraft: Wrath of the Lich King Official Strategy Guide includes the following: Complete coverage of each race, with strengths, weaknesses, and more.WEAPONS: Discover the awesome battery of weapons and armor, with detailed equipment listsNORTHREND EXPLORED: In-depth information on quests, bosses, and treasuresNEW DUNGEONS: Instances and Raid roles explained plus locations and strategyCOMPLETE CRAFTING COVERAGE: Every recipe for every crafting professionPlatform: PCGenre: Role-Playing Game
Halo Mythos: A Guide to the Story of Halo
343 Industries - 2016
The amazing illustrations come from a variety of renowned illustrators, including Jean-Sébastien Rossbach, Leonid Kozienko, Benjamin Carré, Isaac Hannaford, and 343's internal art team, too.For the first time ever, the timeline of the Halo universe is available in one place, charting humanity's battles against alien forces of the Covenant, Forerunners, and the Flood--making this book an absolute must-have for Halo fans.