Lost In Minecraft: A Minecraft Novel Ft Sky and Captain Sparklez


Minecraft Books - 2013
    This was real life. What they had once played as a hobby had become something far more powerful. But why? What had caused them to teleport into this blocky world? The duo must travel through the Minecraft world, trying to uncover the mystery of their new lives and what brought them here. Minecraft may have just been a video game, but now it has become the challenging fight for survival against the viscous mobs and an previously unknown mythical character of greater power, Herobrine.Follow the adventures of Sky, Sparklez and Jerome in this epic Minecraft Novel, Lost in Minecraft!

The Art of Alien: Isolation


Andy McVittie - 2014
    Taking players back to the survival horror atmosphere of the first film, ALIEN: ISOLATION features Amanda Ripley as the hero trying to survive on a decommissioned space station. The Art of ALIEN: ISOLATION is the ultimate gallery of the eagerly anticipated game, featuring extensive concept and development art, and creator and artist commentary throughout.

Commodork: Sordid Tales from a BBS Junkie


Rob O'Hara - 2006
    As suddenly as they gained popularity, they were made obsolete by the next big thing - a newfangled system called the Internet. Commodork: Sordid Tales from a BBS Junkie takes its readers on an exciting journey through the BBS era. Through the author's personal tales and adventures, readers will discover more about these amazing times and what it was like to grow up online. With tales of copyfests, BBS parties and random acts of online debauchery, those who were there will find themselves reminiscing, while those who weren't will enjoy learning about life ""before the 'net."" You know, back when we used to modem uphill, both ways in the snow.

Unity in Action


Joseph Hocking - 2015
    You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.About the BookThis book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications.You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.

Animal Crossing: New Leaf - Prima Official Game Guide


Stephen Stratton - 2013
    ·      Discover something new every day – this guide will show you what special things you can do each day of the year, right down to the best time to do it so that you don’t miss a thing. ·      Detailed furniture catalog – see how to acquire each piece of furniture for customizing your house and each accessory for your character. ·      Checklists for everything – keep track of items you get with checklists that cover each type of collectable. ·      Smaller trim size for portability and over 400 pages of content.

The WoW Diary: A Journal of Computer Game Development


John Staats - 2018
    It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success.

Fuck Yeah, Video Games: The Life and Extra Lives of a Professional Nerd


Daniel Hardcastle
    Told through encounters with the most remarkable – and the most mind-boggling – games of the last thirty-odd years, Fuck Yeah, Video Games is also a love letter to the greatest hobby in the world.From God of War to Tomb Raider, Pokémon to The Sims, Daniel relives each game with countless in-jokes, obscure references and his signature wit, as well as intricate, original illustrations by Rebecca Maughan. Alongside this march of merriment are chapters dedicated to the hardware behind the games: a veritable history of Sony, Nintendo, Sega and Atari consoles.Joyous, absurd, personal and at times sweary, Daniel's memoir is a celebration of the sheer brilliance of video games.

A History of Video Games


Jeremy Parish - 2020
    On an annual basis, the industry is even more profitable than Hollywood. Today’s video games feature stunning, lifelike visuals and complex storylines - but they didn’t start out that way. The origin of video games can be traced back to World War II. In the 10 lectures of A History of Video Games, listeners will follow the development of the digital game from its roots in the war room to its proliferation in the 21st-century living room. Taught by journalist, podcast host, and video game historian Jeremy Parish, this lively course will track the tremendous leaps made in computing technology that allowed games to become increasingly sophisticated and the popular trends that pushed the boundaries of technology forward. The story of video games is not just about technology. It’s also about popular culture, economics, and globalization. Throughout these lectures, students will learn about the extremely profitable gaming industry, as well as the creative minds and ambitious projects that helped build it - and even encounter a few spectacular failures. Be prepared to: Witness the precipitous rise and fall of AtariExperience the birth of blockbuster gaming systems like NES and Sega GenesisLearn about the evolution of the console, PC, and portable gamingExplore the creation of iconic game series, such as Mario Bros., Pac-Man, and Pokémon From the simple pleasures of Pong to the complex online world of Fortnite, video games have come a long way over the course of seven decades, with no signs of slowing down anytime soon. Listeners will surely reminisce about their own experience with gaming as they learn more about this exciting industry, phenomenon, and pastime.

Legacy Fleet: The Complete Trilogy


Nick Webb - 2016
     Constitution: The year is 2650 75 years ago, an alien fleet attacked Earth. Without warning. Without mercy. We were not prepared. Hundreds of millions perished. Dozens of cities burned. We nearly lost everything. Then, the aliens abruptly left. We rebuilt. We armed ourselves. We swore: never again. But the aliens never came back. Until now. With overwhelming force the aliens have returned, striking deep into our territory, sending Earth into a panic. Our new technology is useless. Our new ships burn like straw. All our careful preparations are wasted. Now, only one man, one crew, and the oldest starship in the fleet stand between the Earth and certain destruction: ISS CONSTITUTION Warrior: We repelled the Swarm, for now. But they won’t stop: they’re inhuman. They have no inhibitions. No conscience. And no mercy. But from the crucible of battle has risen an unlikely hero. Captain Timothy Granger, at the helm of another time-tested battleship, will take the fight to the enemy. He’ll discover their secrets. Find their homeworld. Destroy it before they destroy ours. He will save us all. He must. Or we’ll die. Victory: United Earth burns. The Swarm runs rampant across our space. We mourn the loss of thousands of ships and millions of fallen comrades. Billions of fathers, mothers, sisters and brothers--all gone, all dead. It is time we end this, for our moment has come. But victory never comes without sacrifice. Heroes are not taught nor trained, but forged in blood and ashes. Our grandchildrens' history books will tell our story, and glorify the heroes and legends. The Swarm will be conquered; we will prevail. At any price.

Plants vs. Zombies #9: Petal to the Metal


Paul Tobin - 2016
    Zomboss unleashes a horde of mobile, fast-moving zombies on the innocent citizens of Neighborville! Riding inventive hot rods and crazy contraptions, both zombie and plant forces alike pull out all the creative stops in a series of contests to win control over the city! A competitive, race-filled finale as our Petal to the Metal story arc closes! The comedy jumps from each and every page, and the preposterous nature of the whole thing is just golden.Dread Central

Batman: Arkham Knight (2015-) #1


Peter J. Tomasi - 2015
    Arkham City is closed. As a new day begins, Bruce Wayne finds himself in devastating pain, recovering from his injuries and questioning whether his role as Batman is still necessary to the city’s survival. But as the sun rises in Gotham City, dangerous new threats emerge from the shadows…and the Arkham Knight is just beginning. Don’t miss this in-continuity prequel comic set prior to the events of the brand-new video game Batman: Arkham Knight!

Vevishal


Jhaverchand Meghani
    

All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture


Harold Goldberg - 2011
    But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth?Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium.Go inside the creation of: Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!

The Art of Assassin's Creed IV: Black Flag


Paul Davies - 2013
    With intricately detailed environments and finely honed and evocative historical re-imaginings, The Art of Assassin’s Creed® IV Black FlagTM includes the game’s vast nautical gameplay, and its amazing range of locations, characters and action.

Final Fantasy X-2 Official Strategy Guide


Dan Birlew - 2003
    The guide also features complete abilities lists for all 17 dresspheres and special dresspheres. The abilities and status bonuses for all 60 Garment Grids are also revealed in this detailed section. All-inclusive bestiary uncovers everything gamers need to know about each fiend--strengths, weaknesses, and immunities, plus the items that can be stolen or attained by defeating these enemies. Extensive mini-game coverage and a flowchart that reveals every gameplay decision and its end result, so that players can master 100% of the game! Top notch boss strategy, area maps, accessory and item inventories, and much more!This Signature Series guide also features a special, two-sided poster with expanded coverage of the Alchemist, Lady Luck, and Gun Mage dresspheres.This title is available for sale in the U.S. and Canada only.