Book picks similar to
Complete Book Of Covers From The New Yorker: 1925-1989 by The New Yorker
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Anatomy: A Complete Guide for Artists
Joseph Sheppard - 1975
Joseph Sheppard's concise instructions have been carefully integrated with over 250 halftone illustrations and over 180 line drawings to lead artists one step at a time through the techniques required in rendering human anatomy convincingly.The opening chapter of the book presents the special techniques involved in mastering human proportion.The chapters that follow each deal with a separate part of the body: the arm, hand, leg, foot, torso, head, and neck (with special coverage of facial features and expressions) and the complete figure.Each of these chapters follows a basic format that combines drawings of the featured body portion from many different angles, coverage of the specific bones and muscles involved, a table of muscle origins and insertions, and coverage of surface anatomy and depictions of the body part in a variety of positions.
Dogs
Rien Poortvliet - 1983
Many breeds are represented, from dachshunds to Dobermans and poodles to Pomeranians.
Criterion Designs
The Criterion Collection - 2014
This volume gathers highlights from designs commissioned by the Criterion Collection, featuring covers, supplemental art, and never-before-seen sketches and concept art plus a gallery of every Criterion cover since the collection’s first laserdisc in 1984. From avant-garde experiments to big-budget blockbusters, cult favorites to the towering classics of world cinema, the depth and breadth of what film can be is on display in these striking images. Whether painstakingly faithful re-creations or bold re-imaginings, the stunningly diverse designs collected here offer new ways for cinephiles and design aficionados alike to engage with the world’s greatest filmmakers.
Literally Me
Julie Houts - 2017
LAUGH. LOVE. or EXIST. SMIRK. LURK. Julie Houts has cultivated a devoted Instagram following by satirizing the conflicting messages and images women consume and share with the world every day. Literally Me chronicles the exploits of “slightly antisocial heroines” (Refinery29) in vivid, excruciatingly funny detail, including: —The beauty routine of a deranged bride who aspires to be “truly without flaws” on her wedding day —What happens when Kylie Jenner has an existential crisis and can no longer “step out” —A journey to Coachella by the Four Horsewomen of the Apocalypse —The true dating confessions of a fembot —The terrifying description for Alice Staunch’s book How to Be a Perfect Feminist —The diary of Fiddle Ficus, a tree that lives inside a C É L I N E store …and much more. Literally Me marks the launch of a brilliant new social satirist. Julie’s singular voice and beautiful illustrations reveal the truth about the absurdity of life in the social media age, showing us that the line between becoming a total “Girlboss” and a twenty-first century American Psycho is razor-thin.
Art, Inc.: The Essential Guide for Building Your Career as an Artist
Lisa Congdon - 2014
Build a career doing what you love. In this practical guide, professional artist Lisa Congdon reveals the many ways you can earn a living by making art—through illustration, licensing, fine art sales, print sales, teaching, and beyond. Including industry advice from such successful art-world pros as Nikki McClure, Mark Hearld, Paula Scher, and more, Art, Inc. will equip you with the tools—and the confidence—to turn your passion into a profitable business.LEARN HOW TO: • Set actionable goals • Diversify your income • Manage your bookkeeping • Copyright your work • Promote with social media • Build a standout website • Exhibit with galleries • Sell and price your work • License your art • Acquire an agent • And much more
The Hobbit: An Unexpected Journey - Chronicles I: Art & Design
Daniel Falconer - 2012
It is packed with more than 1,000 images of concept artwork, photographs and development paintings by the artists working behind the scenes to bring Middle-earth to life, who each provide detailed and entertaining commentary that reveals the story behind the vision. Compiled by Weta Workshop senior concept designer Daniel Falconer, this is the first in a series of lavish hardback books written and designed by the award-winning team at Weta, who are working closely with the production team to guarantee that these books will be bursting with insider information and stunning visual imagery.
The Illusion of Life: Disney Animation
Frank Thomas - 1981
The authors, Frank Thomas and Ollie Johnston, worked with Walt Disney himself as well as other leading figures in a half-century of Disney films. They personally animated leading characters in most of the famous films and have decades of close association with the others who helped perfect this extremely difficult and time-consuming art form. Not to be mistaken for just a "how-to-do-it," this voluminously illustrated volume (like the classic Disney films themselves) is intended for everyone to enjoy.Besides relating the painstaking trial-and-error development of Disney's character animation technology, this book irresistibly charms us with almost an overabundance of the original historic drawings used in creating some of the best-loved characters in American culture: Mickey Mouse and Donald Duck, Snow White and Bambi (among many, many others) as well as early sketches used in developing memorable sequences from classic features such as Fantasia and Pinocchio. With the full cooperation of Walt Disney Productions and free access to the studio's priceless archives, the authors took unparalleled advantage of their intimate long-term experience with animated films to choose the precise drawings to illustrate their points from among hundreds of thousands of pieces of artwork carefully stored away.The book answers everybody's question about how the amazingly lifelike effects of Disney character animation were achieved, including charming stories of the ways that many favorite animated figures got their unique personalities. From the perspective of two men who had an important role in shaping the art of animation, and within the context of the history of animation and the growth of the Disney studio, this is the definitive volume on the work and achievement of one of America's best-known and most widely loved cultural institutions. Nostalgia and film buffs, students of popular culture, and that very broad audience who warmly responds to the Disney "illusion of life" will find this book compelling reading (and looking!).Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardInk & Paint: The Women of Walt Disney's AnimationOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition
DMZ, Vol. 1: On the Ground
Brian Wood - 2005
Mirroring current events, DMZ is an unforgiving look at what a 'war on terror' can do to a civilian population.
Mad Men: The Illustrated World
Dyna Moe - 2010
Inspired by the artistic styles that defined 1960s advertising, Dyna Moe creates a candy-colored record of the time, exploring such topics as: The office culture, including secretary etiquette and hangover workarounds The cocktail craze, with Sally Draper's cocktail menu Pastimes and fads, such as Pete and Trudy's dancing lessons and Bert Cooper's art '60s icons from Jackie to Marilyn Boardroom and bedroom shenanigans The burgeoning suburban lifestyle Fabulous fashion, including hairstyle how-tos and bonus paper dolls of Joan
The Who, the What, and the When: 65 Artists Illustrate the Secret Sidekicks of History
Jenny Volvovski - 2014
Muses and neighbors, friends and relatives, accomplices and benefactors—such as Michael and Joy Brown, who gifted Harper Lee a year's worth of wages to help her write To Kill a Mockingbird. Or John Ordway, the colleague who walked with Lewis and Clark every step of the way. Each eye-opening story of these unsung heroes is written by a notable historian and illustrated by a top indie artist, making The Who, the What, and the When a treasure trove of word and image for history buffs, art lovers, and anyone who rejoices in unexpected discovery.
Urban Watercolor Sketching: A Guide to Drawing, Painting, and Storytelling in Color
Felix Scheinberger - 2014
Whether you’re an amateur artist, drawer, doodler, or sketcher, watercolor is a versatile sketching medium that’s perfect for people on the go—much like pen or pencil. Accomplished designer and illustrator Felix Scheinberger offers a solid foundation in color theory and countless lessons on all aspects of watercolor sketching, including: Fundamentals like wet-on-wet, glazes, and washes Materials and supplies to bring on your travels Little-known tips and tricks, like painting when water isn’t handy and seeking out inspiration Vibrant watercolor paintings grace each page, and light-hearted anecdotes (why do fish make great subjects to paint, you may be wondering...) make this a lively guide to the medium. With an open mind and sketchbook, you will be ready to capture the moments around you in luminous color with confidence, creativity, and ease—no matter what your skill level may be.
Pop Painting: Inspiration and Techniques from the Pop Surrealism Art Phenomenon
Camilla d'Errico - 2016
For the first time, beloved best-selling author and artist Camilla d’Errico pulls back the curtain to give you exclusive insights on topics from the paints and brushes she uses and her ideal studio setup, to the dreams, notions, and pop culture icons that fuel the creation of her hauntingly beautiful Pop Surrealist paintings. With step-by-step examples covering major subject areas such as humans, animals, melting effects, and twisting reality (essential for Pop Surrealism!), Pop Painting gives you the sensation of sitting by Camilla’s side as she takes her paintings from idea to finished work. This front row seat reveals how a leading artist dreams, paints, and creates a successful body of work. For fans of Camilla and the underground art scene, aspiring artists looking to express their ideals in paint, and experienced artists wanting to incorporate the Pop Surrealist style into their work, Pop Painting is a one-of-a-kind, must-have guide.From the Trade Paperback edition.
The Little Book of Life Hacks: How to Make Your Life Happier, Healthier, and More Beautiful
Yumi Sakugawa - 2017
An absolute gem of a book!" -Keiko Agena, award-winning actress on Gilmore Girls, Shameless, and Transformers: Dark of the Moon Author, illustrator and comic book artist Yumi Sakugawa shares a wide range of useful and unexpected tips for looking and feeling better, streamlining and improving your home life, and creating fun and artsy DIY projects that can brighten your living space. Inspired by her popular “Secret Yumiverse” tips originally posted on WonderHowTo.com, The Little Book of Life Hacks offers a wide range of practical advice and fun tips for everything from how to:- Remove dark circles from under your eyes- Make cold brew iced coffee at home- Throw the perfect apartment party on a budget- Work out at home without a gym membership- Take the perfect afternoon power nap...and more!Featuring Yumi’s signature hand-drawn illustrations throughout, The Little Book of Life Hacks is a distinctive and perfect gift for recent graduates and young working women who want to learn practical ways to organize and improve their daily life while still having fun.
Who Killed Amanda Palmer?: A Collection of Photographic Evidence
Amanda Palmer - 2009
A collection of photographs of Amanda Palmer's (of The Dresden Dolls) death in varying ways, accompanied by stories written by Neil Gaiman (Sandman comics, Coraline, Stardust, Neverwhere).
Cartoon Animation
Preston Blair - 1980
By following his lessons, you can make any character—person, animal, or object—come to life through animated movement!Animation is the process of drawing and photographing a character in successive positions to create lifelike movement. Animators bring life to their drawings, making the viewer believe that the drawings actually think and have feelings. Cartoon Animation was written by an animator to help you learn how to animate. The pioneers of the art of animation learned many lessons, most through trial and error, and it is this body of knowledge that has established the fundamentals of animation. This book will teach you these fundamentals. Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have. In chapter one, Preston Blair shows how to construct original cartoon characters, developing a character’s shape, personality, features, and mannerisms. The second chapter explains how to create movements such as running, walking, dancing, posing, skipping, strutting, and more. Chapter three discusses the finer points of animating a character, including creating key character poses and in-betweens. Chapter four is all about dialogue, how to create realistic mouth and body movements, and facial expressions while the character is speaking. There are helpful diagrams in this chapter that show mouth positions, along with a thorough explanation of how sounds are made using the throat, tongue, teeth, and lips. Finally, the fifth chapter has clear explanations of a variety of technical topics, including tinting and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music. Full of expert advice from Preston Blair, as well as helpful drawings and diagrams, Cartoon Animation is a book no animation enthusiast should be without.