Warhammer: Forge of War


Dan Abnett - 2007
    On a hundred-mile front across the Northern fringes of the Empire, the defenses of man and his dwarf allies are crumbling, fear threatens to become panic, and the blood of martyrs runs ankle-deep. Here begins the hopeless quest of a ramshackle band led by a mere Greatsword Sergeant Franz Vogel. Vogel must unite his disparate band of men, mages and dwarfs to take the battle to the forces of Chaos that routed them -- but first they must first survive the secrets, both sacred and profane lurking within the primordial forest to which they fled! Will Vogel and his band find deliverance - or eternal damnation!

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.

Captain Marvel: Start Here Sampler 2019 (Captain Marvel (2019-))


Jason Aaron
    Get ready to go futher, faster and farther with Captain Marvel! Learn all you need to know about former-pilot-turned-super-hero Carol Danvers and what are the essential comic stories of Captain Marvel! If you want the best of the best, start here!

Rifts Sourcebook 2: The Mechanoids


Kevin Siembieda - 1992
    Source material, the Mechanoids, new equipment, monsters and adventure.Highlights Include- 40 Mechanoids and their bots with complete M.D.C. stats!- A.R.C.H.I.E. 3 and his new creations.- New weapons and equipment.- Five adventures, random encounter tables and adventure ideas. Optional Character sheets.- 120 pages

Battletech Technical Readout: 3060


Herbert A. Beas IIBryan Nystul - 1997
    But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.

DCeased: Hope At World's End (2020-) #1


Tom Taylor - 2020
    Heroes and villains have fallen. In the immediate aftermath of the destruction of Metropolis, Superman and Wonder Woman spearhead a plan to try to stem the tide of infection, preserve and protect survivors, and develop a plan for what’s next. In the Earth’s darkest hour heroes will bring hope! 2019’s blockbuster series, DCEASED, makes its digital first debut with stories set before the fall of Earth!

Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

Gaz (And my Parsnip) - The Autobiography of Geordie Shore's Ultimate Lad


Gary Beadle - 2014
    

Hero Support II


Stoham Baginbott - 2021
    His gift helps him remember things about friends and help them. Join him on his journey to develop his power and those around him including the loves of his life. This story has adult and #Harem themes and his love life is described in detail for those situations (Not FTB). Mature audiences only. #HaremLit #SliceOfLifeUpdated formatting/dialogue tags 8/29/2021

Green Lantern: Rebirth #1


Geoff JohnsJay Leisten
    Today, his soul searches for redemption as the Spectre. But redemption may not be what Jordan himself needs...or wants. The fates of Guy Gardner, John Stewart, Kyle Rayner and the rest of the Green Lantern mythology unfold in this colossal tale of heroism involving the entire DCU!

Steading of the Hill Giant Chief


E. Gary Gygax - 1978
    It provides a complete module for play of ADVANCED DUNGEONS & DRAGONS, and it can be used alone or as the first of a three-part expedition adventure which also employs DUNGEON MODULE G2 (GLACIAL RIFT OF THE FROST GIANT JARL) and DUNGEON MODULE G3 (HALL OF THE FIRE GIANT KING).

Zot! Book 2


Scott McCloud - 1998
    Zot! is Scott McCloud's critically acclaimed take on superhero comics, and was one of the greatest cult comics of the '80s.Volume 2 collects issues 11-15 and 17-18, the beginnings of the black-and-white relaunch of the series.

Venom (2016-2018) #1


Mike Costa - 2016
    No more "Agent of the Cosmos." No more "Lethal Protector." It's time for a new Venom, and it's great to be bad.

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.