Best of Sonic the Hedgehog Comics, Volume 1


Ian Flynn - 2012
    “Eggman” Robotnik and the rest of the cast of the comics and SEGA games in this first-of-its-kind Best of Sonic the Hedgehog graphic novel collection! After nearly twenty years of comics, specials and mini-series, Sonic the Hedgehog has hundreds of great stories to his name. Through the laughs and thrills, the action and adventure, the highs and lows, some stories stand out among the rest. Join us as the Archie Comics Sonic Team picks their favorite stories from the history of the series and presents them in this thematic must-have collection! Included in this collection are "Mecha Madness" (featured in Sonic Archives 10 and Sonic Select 2), chosen by writer Ian Flynn; the finale to "Endgame" (featured in Sonic Archives 13), chosen by artist Patrick Spaziante; "Order from Chaos" (from Sonic the Hedgehog issues 168-169) chosen by artist Tracy Yardley!; and "Future Tense" (from Sonic the Hedgehog issue 215), chosen by artist Jamal Peppers. Don't miss out on this collection of the best Sonic stories to date, chosen by the most popular Sonic creators!

Critical Path: How to Review Videogames for a Living


Dan Amrich - 2012
    This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.

Game Project Completed: How Successful Indie Game Developers Finish Their Projects


Thomas Schwarzl - 2014
    They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.

करोडौं कस्तूरी [Karodaun Kasturi]


Amar Neupane - 2015
    Not the most respected and popular Nepali actor who has kept us rolling on our couches so often – but rather his namesake. The namesake has a certain set of skills – the same set of skills that made Haribamsa the Haribamsa that we know today. But it takes more than talent to become successful, that we find out in this cleverly reimagined real-life-story of a novel.

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Adobe Photoshop CS5 for Photographers: A professional image editor's guide to the creative use of Photoshop for the Macintosh and PC


Martin Evening - 2010
    In this acclaimed reference work, Martin covers everything from the core aspects of working in Photoshop to advanced techniques for professional results. Subjects covered include organizing a digital workflow, improving creativity, output, automating Photoshop, and using Camera RAW. The style of the book is extremely clear, with real examples, diagrams, illustrations, and step-by-step explanations supporting the text throughout. This is, quite simply, the essential reference for photographers of all levels using Photoshop. All DVD content is now available online at http://booksite.focalpress.com/compan... for kindle and eBook readers. * Learn Photoshop the Martin Evening way! Everything you need to know for superb photographic results using Photoshop CS5 * Accompanying DVD includes the images used in the book, as well as QuickTime movie tutorials that show you how to get results fast * Packed with diagrams, step-by-steps, and over 750 color images

Free Jazz


Ekkehard Jost - 1981
    Jost studied the music (not the lives) of a selection of musicians-black jazz artists who pioneered a new form of African American music-to arrive at the most in-depth look so far at the phenomenon of free jazz. Free jazz is not absolutely free, as Jost is at pains to point out. As each convention of the old music was abrogated, new conventions arose, whether they were rhythmic, melodic, tonal, or compositional, Coltrane's move into modal music was governed by different principles than Coleman's melodic excursions; Sun Ra's attention to texture and rhythm created an entirely different big bang sound then had Mingus's attention to form.In Free Jazz, Jost paints a group of ten "style portraits"-musical images of the styles and techniques of John Coltrane, Charles Mingus, Ornette Coleman, Cecil Taylor, Archie Shepp, Albert Ayler, Don Cherry, the Chicago-based AACM (which included Richard Abrams, Joseph Jarman, Roscoe Mitchell, Lester Bowie, Anthony Braxton, and the Art Ensemble of Chicago), and Sun Ra and his Arkestra. As a composite picture of some of the most compelling music of the 1960s and '70s, Free Jazz is unequalled for the depth and clarity of its analysis and its even handed approach.

My Little Pony: The Art of Equestria


Hasbro, Inc. - 2013
    Beginning with the show’s premiere and taking readers through its fifth season, the book offers an amazing collection of the art and design that bring this wonderful series to life. The book takes readers behind the scenes of the show and explores how favorite characters and the landscape of Equestria came to look as they are today. Beyond the television show, My Little Pony: The Art of Equestria also examines the intriguing fan culture—including the fan art movement inspired by Friendship Is Magic. With a rich array of conceptual art, episode storyboards, and memorable scenes from the show, My Little Pony: The Art of Equestria is the ultimate guidebook, collector’s item, and fan keepsake.

This is esports (and How to Spell it): An Insider’s Guide to the World of Pro Gaming


Paul "ReDeYe" Chaloner - 2020
    Paul "Redeye" Chaloner is quite simply a legend of the esports scene. And now, he will use all his years of experience to write the definitive book on the modern world of esports. What is it? What is life like in an esports team? Just how much corruption and cheating goes on behind it all? And what's it like to stand in front of thousands of people, broadcasting to millions over the world, as one team sits on the brink of earning millions? "Redeye" will reveal all.What is competitive gaming, and where did it come from? What makes it so exciting? The bitter esports team and country rivalries, the scandals, the money, the last-minute Hail Mary plays; it's all here, brought to you with the trademark wit--and access--of the industry's most respected and experienced broadcaster. He'll even tell you how to spell it. This is the world of esports according to its most famous presenter.

Dragon Age Inquisition


David Knight - 2014
      Also includes 3 digital in-game items.Mobile friendly eGuide access – Digital strategy content optimized for a second screen experience.Multiple play styles presented – Identify tactics, explore hidden caves, defeat monumental creatures, and shape the world around you based on advice for your own style of play and combat.Make the right decision – Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself. Tough choices define your experience, and even one decision can change the course of what's to come.Be the finest Inquisitor – Choose your class based on recommended character loadouts that take advantage of a unique set of abilities, weaponry, special moves, and even class-reactive story content. Completely control the appearance and abilitiesGet the best out of your team – Connect and communicate with a cast of unique, memorable characters to develop dynamic relationships that will benefit you and your party. Where to go next – Illustrated maps serve as a guide to the next adventure allowing informed exploration of a diverse, visually stunning, and immersive living world.

Story


Walt Disney Company - 2008
    The art will be displayed in its full glory with all the notes, flaws, and hole punches that were so much a part of the story development process. Featuring the best examples-many never published before-as well as some pieces by unidentified artists-Story will be the must-have art book for collectors, artists, and Disney fans.

World of Warcraft: Ultimate Visual Guide


Kathleen Pleet - 2013
    Shaped by titans, ruled by ancient magic. Beset by demons and earth-shattering cataclysms. Where good, evil, the living, and the undead battle for supremacy.Created in close collaboration with Blizzard, World of Warcraft®: The Ultimate Visual Guide, Updated explores the major characters, key locations, and epic history of this battle-scarred realm, and will capture any adventurer's imagination with its breadth of detail. With 16 more pages, this updated guide delves into the new games and expansions from the world's most popular online role-playing game.Packed with original images and featuring the latest lore, World of Warcraft®: The Ultimate Visual Guide, Updated is both an ideal introduction and the perfect guide to the World of Warcraft universe.

Master Builders of the Middle Ages


David Jacobs - 1969
    It is difficult for us now, even with all our engineering and architectural skills, to imagine the extraordinary ways these medieval houses of worship were constructed. Midway through the twelfth century, the building of cathedrals became a crusade to erect awe-inspiring churches across Europe. In their zeal, bishops, monks, masons, and workmen created the architectural style known as Gothic, arguably Christianity’s greatest contribution to the world’s art and architecture. The style evolved slowly and almost accidentally as medieval artisans combined ingenuity, inspiration, and brute strength to create a fitting monument to their God. Here are the dramatic stories of the building of Saint-Denis, Notre Dame, Chartres, Reims, and other Gothic cathedrals.

The Oxford Project


Peter Feldstein - 2008
    676). He converted an abandoned storefront on Main Street into a makeshift studio and posted fliers inviting people to stop by. At first they trickled in slowly, but in the end, nearly all of Oxford stood before Feldstein's lens. Twenty years later, Feldstein decided to do it again. Only this time he invited writer Stephen G. Bloom to join him, and together they went in search of the same Oxford residents Feldstein had originally shot two decades earlier. Some had moved. Most had stayed. Others had passed away. All were marked by the passage of time.In a place like Oxford, not only does everyone know everyone else, but also everyone else's brothers, sisters, parents, grandparents, lovers, secrets, failures, dreams, and favorite pot luck recipes. This intricate web of human connections between neighbors friends, and family, is the mainstay of small town American life, a disappearing culture that is unforgettably captured in Feldstein's candid black-and-white portraiture and Bloom's astonishing rural storytelling.Meet the town auctioneer who fell in love with his wife in high school while ice-skating together on local ponds; his wife who recalls the dress she wore as his prom date over fifty years ago; a retired buck skinner who started a gospel church and awaits the rapture in 2028; the donut baker at the Depot who went from having to be weighed on a livestock scale to losing over 150 pounds with the support of all of Oxford; a twenty-one-year-old man photographed in 1984 as an infant in his father's arms, who has now survived both of his parents due to tragedy and illness.Considered side-by-side, the portraits reveal the inevitable transformations of aging: wider waistlines, wrinkled skin, eyeglasses, and bowed backs. Babies and children have instantly sprouted into young nurses, truck drivers, teachers, and rodeo riders, become Buddhists, racists, democrats, and drug addicts. The courses of lives have been irrevocably altered by deaths, births, marriages, and divorces. Some have lost God—others have found Him. But there are also those for whom it appears time has almost stood still. Kevin Somerville looks eerily identical in his 1984 and 2004 portraits, right down to his worn overalls, shaggy mane, and pale sunglasses. Only the graying of his lumberjack beard gives away the years that have passed. Face after face, story after story, what quietly emerges is a living composite of a quintessential Midwestern community, told through the words and images of its residents—then and now. In a town where newcomers are recognized by the sound of an unfamiliar engine idle, The Oxford Project invites you to discover the unexpected details, the heartbreak, and the reality of lives lived on the fringe of our urban culture.

Once Upon Atari: How I made history by killing an industry


Howard Scott Warshaw - 2020