Book picks similar to
Starting Out: the Grünfeld by Jacob Aagaard
chess
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Android: Golem
Mel Odom - 2011
After all, as one of the few bioroids in the New Angeles Police Department, Drake 3GI2RC isn't accustomed to forgetting... or even sleeping. But his personal issues are forced to wait when he and his human partner Shelley Nolan are assigned a high-profile murder investigation - one that will change his world! The wealthy CEO of IdentiKit, a successful android manufacturer, has been found dead in his hotel room. Now, what begins as just another murder in downtown New Angeles quickly escalates into a tangled web of intrigue, love, and betrayal, as Drake and his partner work to solve this brutal crime before the killer strikes again. Drake's investigation will lead him through the darkest corners of a conspiracy that reaches up the Beanstalk and out to the bustling industry of Mars... then right back to the woman of his dreams. Set in the dystopian future of the Android universe, Golem tells a story of murder, manipulation, and mystery in a world where humanity and technology collide.
Practical Chess Exercises: 600 Lessons from Tactics to Strategy
Ray Cheng - 2007
This book will sharpen your tactical vision, deepen your positional understanding, and enrich your knowledge of theoretical positions. It will also strengthen your analytical skills, and instill a sound move selection process. Win more games and increase your enjoyment of chess!
Assassin's Creed: Limited Edition Art Book
Ubisoft Entertainment - 2007
To gather interedt and understanding of the project, a wealth of materials were created, fleshing out a new heroic adventurer who turned from a prince to an assassin. A ballet of new moves were imagined for this stealth-slayer, and the traversing of giant cityscapes, populated by crowds of individually intelligent citizens, was proposed. The four years of building Assassin's Creed from the ground up had begun.
Chess Praxis
Aron Nimzowitsch - 1929
The styles encompass Openings (O); Games Collections ((G); and Training (T). The levels are arranged as follows: Children [C]; Novice (N); Club (C); and Advanced (A).
Dracula's Heir (Interactive Mysteries)
Sam Stall - 2008
For reasons still debated by scholars, the first chapter of Dracula was cut from the book just weeks before publication. Here, it becomes the central clue in a spine-tingling original interactive mystery.  Dracula’s Heir begins 10 years after the horrific events described in the original novel. Jonathan and Mina Harker are happily married and enjoying life in Bixby, England. Meanwhile, their friend Dr. John Seward is tracking a string of crimes that seems eerily familiar: A 14-year-old girl sleepwalks out of her parents’ house and disappears into the night. Two “accident victims” are found drained of their blood, yet there is no crime scene evidence to explain its loss.  When Seward shares his discoveries with the famous vampire hunter Abraham Van Helsing, all the evidence points to Jonathan Harker. After all, Harker spent weeks imprisoned in Castle Dracula as a guest of the Count—was he infected without anyone realizing it? Has the mild-mannered English solicitor spent the last decade lurking in the shadows as a nosferatu? Or is someone (or something) else getting away with murder?  This chilling mystery novella features 8 removable clues, including a newspaper, a death certificate, Renfield’s private journal, and the original first chapter of Bram Stoker’s Dracula. When you think you’ve solved the crime, you can open the final signature (sealed at the printer) to test your powers of deduction.
Clanbook: Cappadocian
Justin Achilli - 1997
The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war.The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood.Clanbooks contain vital character information for players and Storytellers.
White King and Red Queen: How the Cold War Was Fought on the Chessboard
Daniel Johnson - 2008
An essential pastime of Russian intellectuals and revolutionaries, and later adopted by the Communists as a symbol of Soviet power, chess was inextricably linked to the rise and fall of the “evil empire.” This original narrative history recounts in gripping detail the singular part the Immortal Game played in the Cold War. From chess’s role in the Russian Revolution -- Marx, Lenin, and Trotsky were all avid players -- to the 1945 radio match when the Soviets crushed the Americans, prompting Stalin’s telegram “Well done lads!”; to the epic contest between Bobby Fischer and Boris Spassky in 1972 at the height of détente, when Kissinger told Fischer to “go over there and beat the Russians”; to the collapse of the Soviet Union itself, White King and Red Queen takes us on a fascinating tour of the Cold War’s checkered landscape.
Changing the Game: How Video Games Are Transforming the Future of Business
David Edery - 2008
Microsoft has used games to painlessly and cost-effectively quadruple voluntary employee participation in important tasks. Medical schools have used game-like simulators to train surgeons, reducing their error rate in practice by a factor of six. A recruiting game developed by the U.S. Army, for just 0.25% of the Army’s total advertising budget, has had more impact on new recruits than all other forms of Army advertising combined. And Google is using video games to turn its visitors into a giant, voluntary labor forceencouraging them to manually label the millions of images found on the Web that Google’s computers cannot identify on their own.Changing the Game reveals how leading-edge organizations are using video games to reach new customers more cost-effectively; to build brands; to recruit, develop, and retain great employees; to drive more effective experimentation and innovation; to supercharge productivity…in short, to make it fun to do business. This book is packed with case studies, best practices, and pitfalls to avoid. It is essential reading for any forward-thinking executive, marketer, strategist, and entrepreneur, as well as anyone interested in video games in general. In-game advertising, advergames, adverworlds, and beyondChoose your best marketing opportunitiesand avoid the pitfalls Use gaming to recruit and develop better employeesLearn practical lessons from America’s Army and other innovative case studies Channel the passion of your user communitiesHelp your customers improve your products and servicesand have fun doing it What gamers do better than computers, scientists, or governmentsUse games to solve problems that can’t be solved any other way
Legend of the Five Rings RPG
Rich Wulf - 2005
For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy over these lands, all under the eye of the mighty Emperor. And to the south, the Shadowlands, the eternal enemy of Rokugan, waits for the next opportunity to disrupt all that these foolish mortals have built. It is a land of intrigue, wonder, and adventure. Welcome to the third iteration of the Legend of the Five Rings Role-Playing Game. This player's guide will provide players and GM's with all of the setting, culture, and rules needed to create characters in the Legend of the Five Rings world and stage ongoing campaigns in Rokugan. While this book contains an updated version of the familiar rules, conversion rules will be included so that none of the many previous volumes set in this world will ever be obsolete. The best Asian style fantasy setting roleplaying game of this generation returns to its roots with its release this summer. Legend of the Five Rings 3rd Edition returns focus to the Roll and Keep(R&K) system originally released in 1996. Conveying a deeper sense of realism, the R&K system best simulates the tension, reality, and lethality of Samurai drama. Look for it more information in the coming weeks here at L5R.com. * Thrilling fantasy setting based on the myths and culture of Japan, China, and other Asian nations * A new generation of the beloved Legend of the Five Rings roll and keep system.* Streamlines existing rules without making previous products obsolete.* Excellent sourcebook for Rokugani culture and history
Bottom-up Marketing
Al Ries - 1988
From the bestselling authors of Marketing Warfare comes another winner that turns conventional views of marketing upside-down, presenting a step-by-step approach to turn an effective tactic into an overall business strategy.
The Erciyes Fragments
C.S. Friedman - 1999
There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?Who Found it and Why?Written by noted science-fiction novelist C.S. Friedman, The Erciyes Fragments is a version of the Book of Nod that has never been seen before by mortal eyes. The most sage of vampiric scholars provide their commentary for your enlightenment. Revealed now for the first time are the prophecies of Nod and of Gehenna!
Time of Thin Blood
Sarah Roark - 1999
Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.Gehenna will soon be upon youThe Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, The Time of Thin Blood is he first step toward the world's ultimate demise ... or salvation.The Time of This Blood includes:* Rules for creating 14th- and 15th-generation vampires - and their children* A wealth ofsetting material that allows Storytellers to bring the Final Nights into play
Soulkeeper
Brian Simons - 2017
At all costs.Coral joined the immersive MMORPG Travail Online because her waitressing job, like so many other jobs, was automated by a growing robot workforce. She starts the role-playing video game as a Seamstress, hoping to craft useful clothing in-game to sell for real life cash. The game, however, has other ideas. What starts off as job replacement quickly launches an adventure of epic proportions through a virtual reality world filled with magic, intrigue, and betrayal.Daniel has played for longer, but the game changes him to a new class that doesn’t actually seem to exist. How can he maximize his skills when his class is completely uncharted? How can he avoid dying at the hands of a madman and losing all of his inventory and gold? Can he, Coral, and their friends stop the murderous NPC before Travail comes crashing down, taking the world economy with it?TRAVAIL ONLINE is a new LitRPG series that follows players and non-player characters through the virtual reality world of Travail Online — complete with elves, magic, and mobs galore. Welcome to Travail, where hard play makes fun work.