Amber Diceless Role-Playing: Diceless Role-Playing System


Erick Wujcik - 1991
    * A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!

The Pike Chronicles Books 1-8 - A Space Opera Adventure


G.P. Hudson - 2020
     "An epic space opera adventure" The 1st 8 hit space operas from The Pike Chronicles. Book 1: Sol Shall Rise The Sol System was conquered and humans lived as slaves for 500 long years. Now, after years of brutal warfare, humanity has been liberated. Liberation, however, comes at a cost, and the Sol System has become nothing more than a puppet state for a vast galactic empire. For Jon Pike, a war hero who has lost everything, there is no substitute for freedom. He blames the aliens for humanity’s troubles, especially the one living inside him. But when he is sent on a top secret mission into unexplored regions of the galaxy he discovers that humanity’s troubles are just getting started. Can he find freedom for himself and humanity? Book 2: Prevail A battle weary Captain fighting for redemption. An impossible search for a scattered crew. Marines pushed beyond their limits. A heinous alien race bent on annihilation. When all is lost, a brave few dare to hope, and continue to fight for freedom. Do they struggle in vain? Or will they prevail? Book 3: Ronin A tenuous alliance. A brazen power play. A looming alien threat. A planet's future held in the balance. In a galaxy where danger waits at every turn, will former enemies be doomed by their past? Or can they fight together in the name of freedom? Book 4: Ghost Fleet A planet surrounded. A homeland in peril. A fleet outgunned. A prophecy to fulfill. With half the galaxy on the brink, can a fledgling alliance offer hope? Or is it doomed to perish in the pyres of war? Book 5: Interstellar War A homeland in ashes. A merciless ancient enemy. A vicious new foe. A galaxy convulsing with war. With humanity on the brink of annihilation, only one option remains, Interstellar War. Can Jon Pike achieve victory, and revenge, for himself and humanity? Book 6: Vanquish The battle for humanity has just begun A brutal attack. A deadly alliance. An alien conspiracy. A galactic invasion. As the prophecy unfolds, Jon Pike discovers that everything is not as it seems. With his life and the fate of the galaxy hanging in the balance, can Jon Pike survive long enough to vanquish his enemies? Or will a new dark age descend, yet again, on what's left of humanity? Book 7: Galactic War A devastating invasion. A supremely powerful enemy. A journey into the unknown. The future of the galaxy hanging in the balance. The Erinyie have returned, and despair is spreading throughout the galaxy. Admiral Jon Pike and his forces are helpless against this new, all powerful enemy. Desperate to find help, Jon Pike is forced to undertake a perilous journey, to find the fabled builders of the jump gates. Will he and his team succeed in their quest? Or will the galaxy once again be plunged into darkness? Book 8: Armada A devastated galaxy. A mythical quest fulfilled. Mysterious new friends. Ruthless enemies. A young Emperor finding his way.

Rogue Trader: Core Rulebook


Owen Barnes - 2009
    Your ship will take you to new worlds and uncharted reaches of the void, where you will encounter rivals, pirates, aliens, and possibly even creatures of the warp. You will acquire and spend great wealth and riches, and fame or infamy will follow. You will discover ancient and forgotten mysteries and search out the unknown to find lost human worlds or never-before-seen celestial phenomena. You must survive the dangers of space, for beyond the threat of vacuum and deadly radiation lurk things Man was never meant to find... To be part of a Rogue Trader's crew is to stand on the threshold of nearly unlimited opportunity. Vast profits await for you and your fellow Explorers to find and claim. Fame and fortune reward the bold, but the unwary find only an anonymous death. Begin your players' path to wealth and glory with a complete starting adventure that puts the Explorers right into the middle of the action. The Rogue Trader core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.

Dead Mech Walking


Xavier P. Hunter - 2017
    One human heart. Sgt. Reggie King wakes up from a battlefield injury to find himself physically intact. But the hospital staff insist he’s not fit to return to duty. As part of his psychological recovery, they introduce him to a game. Armored Souls is a tank game on steroids. Giant, walking mechs called juggernauts engage in interplanetary wars as noble houses and mercenary factions wage endless battles for supremacy. For the pilots of these juggernauts, the rewards are glory, cash, and XP. As a tanker in real life, Reggie has a leg up on tactics and leadership, but he’s got a lot to learn in the game world. Saddled with trigger-happy commanding officers, slacker teammates, and bafflingly incompetent NPC underlings, Reggie will have to struggle to make headway. Meanwhile, a sinister player decides to make Reggie’s life hell after their two factions clash. Reggie is forced to find a solution to his griefer problems while battling the real life demons that chased him into the game in the first place. …and they won’t let him quit.

Rifts Ultimate Edition


David MartinFreddie E. Williams II - 2005
    There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.

Selling Out


Zen DiPietro - 2017
    He gets to meet interesting people, enjoy all the comforts and safety of the PAC, and also do just a wee bit of shady dealing on the side. It's a nice life.Unfortunately, the alliance is falling apart. When he's tasked with a critical mission that only a trader can pull off, he has no choice but to accept, in order to preserve the PAC and maintain his cushy existence.He'll have to broker a deal with a reptilian species that is notoriously difficult to interact with. To accomplish that, he'll also need to resurrect some of the criminal skills he left behind over a decade ago.Worse, he needs the help of both his former best friend and his worst enemy, who is also his ex-wife.She's the reason he went legit. Well, mostly legit.Nagali is a ruthless, chaotic, pleasure-seeking pirate. As much as she likes lying and cheating, she likes torturing Cabot even more. She's also beautiful, brilliant, and hard to resist.There's a reason he hasn't seen her since his fortune-hunting privateer days. Enjoy a fun adventure with delightful characters, unique species, and lots of heart.Books in the Dragonfire Station universe in written order: Each series stands alone and need not be read in written order. Dragonfire Station Book 1: Translucid Dragonfire Station Book 2: Fragments Dragonfire Station Book 3: Coalescence (series complete) Intersections: Dragonfire Station Short Stories Mercenary Warfare Book 1: Selling Out Mercenary Warfare Book 2: Blood Money Mercenary Warfare Book 3: Hell to Pay Mercenary Warfare Book 4: Calculated Risk Mercenary Warfare Book 5: Going for Broke (series complete) Chains of Command Book 1: New Blood Chains of Command Book 2: Blood and Bone Chains of Command Book 3: Cut to the Bone Chains of Command Book 4: Out for Blood(series complete)

Scout Force


Rodney L. Smith - 2011
    His redemption comes as he is recruited into the elite and secretive Scout Force. Follow Kelly’s adventures as an officer in the Galactic Republic Fleet’s Scout Force, protecting humanity’s frontiers from human treachery and an onslaught by the expansive, hostile K’rang Empire.

The Web of Arachnos


Robert E. Weinberg - 2005
    In 1930, as economic catastrophe and poliltical upheaval blight the world, two friends uncover the well's secret. The two men will become legends--one a champion of justice known as Statesman, the other a reclusive criminal mastermind whose diabolical schemes will shake the globe. Their epic conflict begins in Paragon City, a once-great American metropolis brought low by the depression and crippled by corruption. but the battle cannot be won by Statesman alone. For justice to triumph, Paragon will have to become a city of Heroes.

Mech Corps


Jake Bible - 2017
     Now united and desperate to put down new roots, humanity sets off across the galaxy. But, the galaxy isn't as hospitable as people would like. Humanity needs a miracle to survive against the first alien race they encounter. Good thing they have that miracle in the form of a team of 30-foot human-piloted battle robots known as the Mech Corps!

Call of Cthulhu: Horror Roleplaying


Sandy Petersen - 2005
    CALL OF CTHULHU uses Chaosium's Basic Roleplaying System, easy to learn and quick to play. This bestseller has won dozens of game-industry awards and is a member of the Academy of Adventure Game Design Hall of Fame. In 2001 CALL OF CTHULHU celebrated its 20th anniversary. In 2003 CALL OF CTHULHU was voted the #1 Gothic/Horror RPG of all time by the Gaming Report.com community. CALL OF CTHULHU is well-supported by an ever-growing line of high quality game supplements. This is the softcover 6th edition of this classic horror game, completely compatible with all of previous editions and supplements for CALL OF CTHULHU. This is a complete roleplaying game in one volume. All you need to play is this book, some dice, imagination, and your friends.

Pathfinder Roleplaying Game: Advanced Class Guide


Jason BulmahnTim Hitchcock - 2014
    Incredible powers also await existing characters, with more than a hundred new archetypes and class options. Prepare characters for their most legendary adventure ever with massive selections of never-before-seen spells, magic items, and more!The Pathfinder Roleplaying Game Advanced Class Guide is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds upon more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Advanced Class Guide includes:- Ten new base classes—the magic-twisting arcanist, the ferocious bloodrager, the cunning investigator, the daring swashbuckler, the formidable warpriest, and others.- Variant class abilities and thematic archetypes for all 29 base classes, such as the counterfeit mage and the mutagenic mauler.- Nearly a hundred new feats for characters of all classes, including style feats, teamwork feats like Coordinated Shot, and more.- Hundreds of new spells and magic items, such as feast on fear and skullcrusher gauntlets.- An entire armory of amazing equipment, from vital new adventuring gear to deadly alchemical weapons.... and much, much more!Cover art by Wayne Reynolds

Mindjammer


Sarah Newton - 2011
    It's a time of turmoil, of clashing cultures, as civilizations shudder and collapse before the might of a benevolent empire ten millennia old.In the Solenine Cluster, things are going from bad to worse, as hyper-advanced technologies destabilise a world in chaos. Thaddeus Clay and his special ops team from the Security and Cultural Integrity Instrumentality are on the trail of the Transmigration Heresy. But what they find is something beyond even their imagining - something which could tear the whole Commonality apart!

The Serpent Beneath


Rob Sanders - 2012
    When a leak is detected at the covert Tenebrae installation, Omegon assembles an elite team of operatives to undertake a top secret mission – to infiltrate the Alpha Legion itself!http://www.blacklibrary.com/all-produ...

Stasis


L.D.P. Samways - 2015
    The mercenary ship is commissioned to run missions on dangerous planets. To reap great rewards from unsuspecting alien races. To take minerals, precious metals and invaluable resources for Earths galactic expansion. They do the work that no other ship in Earths fleet would dare consider. Why? Because if they get found out, then Earth abandons them. Leaves them to rot in the middle of the universe, unaided and unheard of until the very end of time itself. For Captain Flynn, he never imagined that day would come. He and his crew were more than happy with the way things were going. That’s until one day they wake up from stasis not knowing how they got there. One minute they’re back on earth, relaxing after another hair-raising, highly-illegal mission, and the next, they’re waking up from a six-year slumber, in the middle of a galaxy they don’t recognise. But not all is as it seems. They are not alone. Aliens are aboard their ship. And unfortunately for Captain Flynn and his rag-tag group, they don’t come in peace. Earth has sold them down the river. Banished them from the blue planet with no return ticket home. Now the aliens have them. And they plan on using them against their enemies. They take them prisoner on their home planet. Shackled and bound, the crew fear that their fates are sealed. But unfortunately, it is just the beginning for them. The aliens that hold them captive have far greater plans for them than death. Plans that will undoubtedly shake earth to its molten core. Prepare yourself for a journey that leaps from star system, to star system, in a space opera filled to the brim with nail biting suspense throughout. Warning: This book contains some strong language and violence. Reader discretion is advised. Destroyer of Worlds, book two in the Alpha Ship One series releases February 2016.

Heart of Rage


James Swallow - 2009
    But their fate is far from straightforward. Little do Nord and Kale realise the horrors awaiting them. For they not only risk their bodies, but their very sanity as well.This Blood Angels audio drama pits the noble sons of Sanguinius against the tyranids - a classic Warhammer 40,000 match up. Not only is the story full of visceral action, but also give an insight into the psychological horror of the tyranid menace.Running Time :75 Minutes.Read by Toby LongworthDirected by Lisa Bowerman