Book picks similar to
Silversmithing: A Manual of Design and Technique by Keith Smith
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CRC Handbook of Chemistry and Physics
David R. Lide - 1984
This edition contains NEW tables on Properties of Ionic Liquids, Solubilities of Hydrocarbons in Sea Water, Solubility of Organic Compounds in Superheated Water, and Nutritive Value of Foods. It also updates many tables including Critical Constants, Heats of Vaporization, Aqueous Solubility of Organic Compounds, Vapor Pressure of Mercury, Scientific Abbreviations and Symbols, and Bond Dissociation Energies. The 88th Edition also presents a new Foreword written by Dr. Harold Kroto, a 1996 Nobel Laureate in Chemistry.
The Lighthouse Stevensons
Bella Bathurst - 1999
But Bella Bathurst throws a powerful, revolving light into the darkness of this historical tradition. Robert Louis was a sickly fellow, and - unlike the rest of his strong-willed, determined family - certainly not up to the astonishing rigours of lighthouse building, all of which are vividly described here. To build these towering structures in the most inhospitable places imaginable (such as the aptly named Cape Wrath), using only 19th-century technology is an achievement that beggars belief. The comparison that comes to mind is with the pyramid building of ancient Egypt. For instance, we learn that the ground rocks for the Skerryvore lighthouse were prepared by hand (even though the "gneiss could blunt a pick in three blows") in waves and winds "strong enough to lift a man bodily off the rock" and that "it took 120 hours to dress a single stone for the outside of the tower and 320 hours to dress one of the central stones. In total 5000 tons of stone were quarried and shipped" - and all by hand. It is mind-boggling stuff: you'll look at lighthouses with a new respect. - Adam Roberts
Mad Science: Einstein's Fridge, Dewar's Flask, Mach's Speed, and 362 Other Inventions and Discoveries that Made Our World
Randy Alfred - 2012
On the next day, 17 years earlier, the first U.S. Satellite passed through the Van Allen radiation belt. On March 17, the airplane "black box" made its maiden voyage (1953). And what about today? Every day of the year has a rich scientific and technological heritage just waiting to be uncovered, and Wired's top-flight science-trivia book MAD SCIENCE collects them chronologically, from New Year's Day to year's end, showing just how entertaining, wonderful, bizarre, and relevant science can be.In 2010, Wired's popular "This Day in Tech" blog peaked with more than 700,000 page views each month, and one story in 2008 drew more than a million unique viewers. This book will collect the most intriguing anecdotes from the blog's run-one for each day of the year-and publish them in a package that will instantly appeal to hardcore techies and curious laypeople alike.
Unabomber: How the FBI Broke Its Own Rules to Capture the Terrorist Ted Kaczynski
Jim Freeman - 2014
When a new team of hand- picked, investigators, devised a different strategy to crack the genetic code that protected the Unabomber’s anonymity, the first task was to begin blasting away the layers of bureaucratic constraints that had plagued the earlier efforts to retrace the trail of crimes. As the rules broke and the bureaucratic restraints crumbled, the puzzle pieces of earlier bombings that the terrorist left behind were found and the puzzle collapsed around the Unabomber like a deck of cards. This is the story, told in the narrative, by the three FBI Agents who led the chase, of how, they broke the Bureau’s own rules and finally captured the notorious Unabomber who had led the Federal Bureau of Investigation on the longest chase in its century- old history.
The Motorcycle Safety Foundation's Guide to Motorcycling Excellence: Skills, Knowledge, and Strategies for Riding Right
Motorcycle Safety Foundation - 1995
More than one million students have completed courses developed by the Motorcycle Safety Foundation, and this book is the culmination of what that leading rider training organization has learned about teaching students of all ages and experience. It is the perfect refresher for anyone who has taken an MSF course and will be an eye-opener for those who have not yet discovered them. In a clear, engaging style with detailed diagrams and extensive full-color photographs and illustrations, the book covers rider attitude, proper dress, performance, maintenance and troubleshooting, as well as basic and advanced street skills. Included are tips on how to stop quickly when necessary; avoid traffic hazards; apply evasive maneuvers; countersteer for better control; travel skillfully in a group; identify and fix mechanical problems; ride more smoothly at high and low speeds; maintain momentum in off-highway riding; and much more. A remarkable source of riding wisdom, the first edition has been a best-seller and the definitive reference for the sport. This new second edition features the latest insights from the new, updated MSF curriculum, plus all new photos and graphics that make its valuable lessons easy to follow.
WRONG! Retro Games, You Messed Up Our Comic Book Heroes! (Awesomely Nerdy Nitpicks 1)
Chris Baker - 2014
This ebook documents the most egregious – and most hilarious – offenders from the moment Superman flew onto the Atari 2600 in 1978 all the way through 1992, when Konami's classic X-Men sucked in quarter after quarter in arcades. NEARLY 80 SUPERHERO GAMES Some you've played. Some you haven't. And quite a few you never even knew existed in the first place. Some high-/lowlights:
Purple Dark Knight vs. Green Joker in Batman: The Video Game (NES)
Proven instances of "slapping a license" on an already-developed game
Games that stripped Wolverine and He-Man of their most iconic weaponry
A questionable transportation method for the Man of Steel in Superman (NES)
A Transformers game from the creator of Pitfall!
The strangest comic book license ever to hit the Sega Genesis
The most unnecessary tie-in to a superhero animated series of all time
The Danger Mouse Trilogy
That one lonely Thundercats game
ANSWERS TO BURNING QUESTIONS YOU DIDN'T EVEN KNOW TO ASK
Who is "the Princess Peach of superhero games"?
Who was the first Marvel character to be featured in three games? And what's the single gaming appearance he's had since 1985?
Which super-character is most consistently misrepresented in games?
What common superhero gaming feature was pioneered by LJN's otherwise absolutely horrible X-Men NES game?
Which hero's primary gaming nemesis is someone he still has yet to even meet in the comics?
What do an NES game and a major restaurant chain agree is Wolverine's favorite food?
Why is Carnage getting naked on my SNES?!
GAMING PLATFORMS YOU LOVED...OR DIDN'T KNOW EXISTED Atari 2600 | Intellivision | Commodore 64 | Nintendo Entertainment System | Game Boy | Super NES | Sega Master System | Genesis | Game Gear | Lynx | ZX Spectrum | MSX | PC-DOS | MORE! YOUR FAVORITE HEROES (AND SOME YOU'VE NEVER HEARD OF)
From Marvel! Spider-Man | Wolverine and the X-Men | Hulk | Captain America, Iron Man, Hawkeye, Vision, and a bunch of other Avengers | Punisher | Human Torch and the Thing from the Fantastic Four | Silver Surfer | Howard the Duck
From DC! Superman | Batman | Flash | Swamp Thing
From Other Comic Publishers! Conan | Flash Gordon | Judge Dredd | Ex-Mutants
From Toy Lines and Cartoons! Transformers | Teenage Mutant Ninja Turtles | He-Man and the Masters of the Universe | Bartman and Radioactive Man from The Simpsons | G.I.
Blank Spots on the Map: The Dark Geography of the Pentagon's Secret World
Trevor Paglen - 2009
It is the adventurous, insightful, and often chilling story of a young geographer's road trip through the underworld of U.S. military and C.I.A. ?black ops? sites. This is a shadow nation of state secrets: clandestine military bases, ultra-secret black sites, classified factories, hidden laboratories, and top-secret agencies making up what defense and intelligence insiders themselves call the ?black world.? Run by an amorphous group of government agencies and private companies, this empire's ever expanding budget dwarfs that of many good sized countries, yet it denies its own existence. Author Trevor Paglen is a scholar in geography, an artist, and a provocateur. His research into areas that officially don?t exist leads him on a globe-trotting investigation into a vast, undemocratic, and uncontrolled black empire?the unmarked blank areas whether you are looking at Google Earth or a U.S. Geological Survey map. Paglen knocks on the doors of CIA prisons, stakes out the Groom Lake covert air base in Nevada from a mountaintop 30 miles away, observes classified spacecraft in the night sky with amateur astronomers, and dissects the Defense Department's multibillion dollar black budget. Traveling to the Middle East, Central America, and even around our nation's capital and its surrounding suburbs, he interviews the people who live on the edges of these blank spots. Paglen visits the widow of Walter Kazra, who, while working construction at Groom Lake, was poisoned by the toxic garbage pits there. The U. S. Air Force defense to his estate's suit? The base does not exist. The U. S. Supreme Court declined to review the case. Whether Paglen reports from a hotel room in Vegas, Washington D. C. suburbs, secret prisons in Kabul, buried CIA aircraft in Honduras, or a trailer in Shoshone Indian territory, he is impassioned, rigorous, relentless?and eye-opening. This is a human, vivid, and telling portrait of a ballooning national mistake.
The Fifties
David Halberstam - 1993
Halberstam offers portraits of not only the titans of the age: Eisenhower Dulles, Oppenheimer, MacArthur, Hoover, and Nixon, but also of Harley Earl, who put fins on cars; Dick and Mac McDonald and Ray Kroc, who mass-produced the American hamburger; Kemmons Wilson, who placed his Holiday Inns along the nation's roadsides; U-2 pilot Gary Francis Powers; Grace Metalious, who wrote Peyton Place; and "Goody" Pincus, who led the team that invented the Pill.A NEW YORK TIMES BESTSELLER
Smart Phone Dumb Phone: Free Yourself from Digital Addiction
Allen Carr - 2019
When their phone is out of sight or the signal wavers, anxiety rises. You hear people saying again and again: 'I can't live without my phone, ' and sadly technology which should be a wonderful boon to us has started to blight lives; the more you are addicted, the less you get out of it. Technology can turn against us if we let it. Allen Carr's Easyway is the most successful stop-smoking method of all time. It works by unravelling the brainwashing that leads us to desire the very thing that is bad for us and it can help beat any addiction. For the first time, it has been applied to the problems of overusing your mobile phone, and it works
Drive!: Henry Ford, George Selden, and the Race to Invent the Auto Age
Lawrence Goldstone - 2016
In 1900, the Automobile Club of America sponsored the nation’s first car show in New York’s Madison Square Garden. The event was a spectacular success, attracting seventy exhibitors and nearly fifty thousand visitors. Among the spectators was an obscure would-be automaker named Henry Ford, who walked the floor speaking with designers and engineers, trying to gauge public enthusiasm for what was then a revolutionary invention. His conclusion: the automobile was going to be a fixture in American society, both in the city and on the farm—and would make some people very rich. None, he decided, more than he.Drive! is the most complete account to date of the wild early days of the auto age. Lawrence Goldstone tells the fascinating story of how the internal combustion engine, a “theory looking for an application,” evolved into an innovation that would change history. Debunking many long-held myths along the way, Drive! shows that the creation of the automobile was not the work of one man, but very much a global effort. Long before anyone had heard of Henry Ford, men with names like Benz, Peugeot, Renault, and Daimler were building and marketing the world’s first cars. Goldstone breathes life into an extraordinary cast of characters: the inventors and engineers who crafted engines small enough to use on a “horseless carriage”; the financiers who risked everything for their visions; the first racers—daredevils who pushed rickety, untested vehicles to their limits; and such visionary lawyers as George Selden, who fought for and won the first patent for the gasoline-powered automobile. Lurking around every corner is Henry Ford, a brilliant innovator and an even better marketer, a tireless promoter of his products—and of himself. With a narrative as propulsive as its subject, Drive! plunges us headlong into a time unlike any in history, when near-manic innovation, competition, and consumerist zeal coalesced to change the way the world moved.Advance praise for Drive!“A splendid dissection of the Selden/Ford patent face-off and its place in automotive historiography, this work will be enjoyed by business, legal, transportation, social, and intellectual historians; general readers; and all libraries.”—Library Journal (starred review) “This book contains the great names in automotive history—the Dodge brothers, Barney Oldfield, all the French (they seemed, until Ford, to lead the Americans in development of the vehicle)—and it is fascinating. . . . An engaging new take on the history of technological innovation.”—Booklist “Business history as you have never read it before. Lawrence Goldstone tells the tale of the important but now forgotten legal fight over the patent for the automobile. With more plot twists than a murder mystery and a cast of well-known industrial titans, Drive! takes the reader down the road from the dawning age of the automobile, when Henry Ford’s dream almost turned into a nightmare.”—James McGrath Morris, author of Pulitzer: A Life in Politics, Print, and Power “Utterly compelling and filled with fascinating stories and larger-than-life characters, Drive! is a joyride. I’ll never get behind the wheel of my car again without thinking about Drive!”—Howard Blum, author of Dark Invasion and American Lightning
Ebook: Design Thinking (Innovation Trends Series)
BBVA Innovation Center - 2015
In this issue you will find out all there is to be known about Design Thinking, the different and creative approach to businesses everyday challenges.
Grumby
Andy Kessler - 2010
In this comic novel a band of hacker-geeks load state-of-the-art artificial intelligence, including working eyes, ears, spy software, and a smart mouth, into a bunch of old Furby dolls, re-christened Grumbies, network them together, sell millions, become rich and famous and make enemies/allies of Mossad, the CIA, Google, Microsoft, IRS, Goldman Sachs, the guys from Google, and Steve Jobs.
Over The Top: How The Internet Is (Slowly But Surely) Changing The Television Industry
Alan Wolk - 2015
Given the intricacies of the industry, it's also going to be the most resistant to change. Alan Wolk, an industry veteran and longtime analyst and observer, lays out how the television industry is adapting to the digital era, explaining what's really happening in a tone that will appeal to laypeople and insiders alike. In the first section, Wolk takes us through how the industry works today, focusing on how the various players actually make money and who pays who for what. The next section deals with the changes that are taking place in the industry today–everything from time shifting to binge viewing to cord cutting–and how those changes are starting to create some seismic shifts. In the final section, Wolk reveals his predictions for the future and what the industry will look like in ten years time. Andrew Wallenstein, co-editor-in-chief of Variety says "Alan Wolk is one of the most insightful observers writing about the media business today. There's no better expert to help you navigate the confusing, complicated nexus of TV and the Internet." David Zaslav, President and CEO of Discovery Communications says "Alan Wolk has a deep understanding of the complex nature of television today… this is a fantastic primer of the business and one of the most educated perspectives on the future of our rapidly evolving industry."
Bright Earth: Art and the Invention of Color
Philip Ball - 1999
From Egyptian wall paintings to the Venetian Renaissance, impressionism to digital images, Philip Ball tells the fascinating story of how art, chemistry, and technology have interacted throughout the ages to render the gorgeous hues we admire on our walls and in our museums.Finalist for the 2002 National Book Critics Circle Award.
Inviting Disaster: Lessons From the Edge of Technology
James R. Chiles - 2001
Combining firsthand accounts of employees' escapes with an in-depth look at the structural reasons behind the towers' collapse, Chiles addresses the question, Were the towers "two tall heroes" or structures with a fatal flaw?