101 Things You Never Knew about Disneyland


Kevin Yee - 2005
    Perhaps you've heard that Walt Disney kept an apartment on Main Street? Or that there is a secret, members-only club in New Orleans Square? It's all true... but these are only two of the interesting facts pointed out in "101 Things You Never Knew About Disneyland." Many of the stories here deal with more obscure, yet equally interesting, histories of Disneyland. In fact, the majority of the material comes straight from interviews with the Imagineers who helped to build, maintain, and revitalize Disneyland. The book pays special attention to the inside jokes and hidden references to Disneyland's past, as these samples illustrate: Do you know which play on words pays tribute to a former Mexican restaurant at a certain site? Do you know how Tarzan's Treehouse honors its predecessor in two different ways? Do you know what is so unusual about the decorations atop "It's a Small World"? Do you know why one palm tree in Adventureland is special? Do you know what the sign says at the bottom of Splash Mountain's big drop? Do you know which pumpkin is an homage to a Disneyland official? It's a certainty that you haven't heard all these stories before. Although there are 101 such highlighted stories, each comes with a fuller description and is followed by a second story that is thematically related, so this volume really offers 202 Things you haven't heard about Disneyland before. You will find these facts delightful and unforgettable once you've heard them!

Would You Like Magic with That?: Working at Walt Disney World Guest Relations


Annie Salisbury - 2016
    It's where visitors go to cajole, connive, and most of all, complain. Guests cry. They lie. Some even collapse to the floor. For these unhappy campers, Annie Salisbury was the power behind the pixie dust. Her tell-all will shock and amaze.From her unhappy start as a DisneyQuest cast member, Annie worked her way through the theme parks to Guest Relations, and then Magic Kingdom tour guide. Along the way she made friends, she made enemies; she delighted some guests, disappointed others; she discovered the vast gulf behind the public face of Disney and the backstage cauldron of politics, jealousy, and betrayal.Annie's witty, incisive memoir is a fascinating tale of day-to-day interaction with the people behind the pixie dust, and the pushy public who want some of it, no matter what: Share the pain of Annie's disastrous stints at DisneyQuest and the Great Movie Ride Learn the ins and outs of Walt Disney World Guest Relations Stand behind the counter at City Hall in Magic Kingdom and meet some of the craziest guests ever to set foot in the park Tag along with one of Annie's Magic Kingdom tour groups Meet a rogue's gallery of cast members who come to work each day to create magic ... for themselves WALT DISNEY WORLD GUEST RELATIONS: WHERE PIXIE DUST TURNS TO ACID RAIN

Tim Burton's Nightmare Before Christmas: The Film, the Art, the Vision


Frank T. Thompson - 1993
    He seems so real, so alive, that we believe both he and his fantastical worl must somehow exist.But in reality it is not Jack who is the star of the show; it is the over 140 artists and technicians who spent more than two years bringing Jack and all his cohorts to life on the sceen. Every gesture Jack makes was created by a human hand, by an animator who moved the puppet in tiny increments from fram to frame. Every character, every set, every prop - even the candy dances - had to be designed and then actually fabricated by someone. This book tells the true story of the film, highlighting the art and the vision that make the movie so memorable.

Let Them Eat Cheesecake: The Art of Olivia Volume I


Olivia De Berardinis - 1993
    Now, for the first time, Olivia's work has been compiled into one deluxe book. Included are over 100 drawings and paintings, many previously unpublished, spanning the past fifteen years.

Beauty and the Beast: Belle's Library: A Collection of Literary Quotes and Inspirational Musings


Linda Woolverton - 2017
    But what exactly is on her reading list? In this unique literary journal, enjoy inspiring quotes from some of Belle's favorite books, as well as her insightful notes and colorful drawings. Includes a forward by noted Disney screenwriter Linda Woolverton.

Burton on Burton


Tim Burton - 1995
    With the Batman films, Beetlejuice, Edward Scissorhands, The Nightmare Before Christmas, Ed Wood, and, most recently, Sleepy Hollow, he has continually broken new ground both visually and thematically, exploring the dark anguish--as well as the dark humor--that animates many of his characters while also creating a densely textured, sometimes bizarre look specific to each film. In Burton on Burton, Burton talks to Mark Salisbury about his training as an animator at Disney, the importance of design in his films, and the recurring themes present in his work. In this revised edition, he also discusses the influence of 1950s sci-fi and 1970s disaster films on Mars Attacks! as well as how he conceived his highly stylized approach to the content and setting of Sleepy Hollow, his acclaimed retelling of the Washington Irving story that stars Johnny Depp, perhaps the actor most identified with Burton's work. Enhanced by stills from the films, storyboards, and illustrations of set designs for all his major films, Burton on Burton provides insights and information about the man and his work, throwing light on both his unique artistic vision and on the extraordinary films that have been the result.

The Art of Pixar Short Films


Amid Amidi - 2009
    Their contagious energy economical storytelling, and rambunctious humor set the stage perfectly for the ward-winning films that follow. They also harken back to a bygone era of showmanship, when serials and shorts summoned and focused movie watchers' attention for the big show to follow. In The Art of Pixar Short Films, respected animation journalist Amid Amidi examines the legacy of short filmmaking at the Emeryville, California, studio in interviews with the directors, producers, artists, and animators who created For the Birds, Lifted, and eleven other iconic shorts.More than 250 full-color illustrations, pencil sketches, storyboards, photographs, and final rendered frames showcase the vision of a talented group of artist, as well as their storytelling prowess; these films often foego dialogue in favor of communicating with emotion (Luxo Jr.), music (Boundin' and One Man Band), and perfectly time pratfall humor (Knick Knack).This beautifully desiged and studiously researched book is a strong addition to animation and film scholarship, an intimate tour inside the most admired animation studio at work today.

The Pixar Touch: The Making of a Company


David A. Price - 2008
    With the help of visionary businessman Steve Jobs and animating genius John Lasseter, Pixar has become the gold standard of animated filmmaking, beginning with a short special effects shot made at Lucasfilm in 1982 all the way up through the landmark films Toy Story, Finding Nemo, Wall-E, and others. David A. Price goes behind the scenes of the corporate feuds between Lasseter and his former champion, Jeffrey Katzenberg, as well as between Steve Jobs and Michael Eisner. And finally he explores Pixar's complex relationship with the Walt Disney Company as it transformed itself into the $7.4 billion jewel in the Disney crown.

2001: A Space Odyssey


Peter Krämer - 2010
    It has been celebrated for its beauty and mystery, its realistic depiction of space travel and dazzling display of visual effects, the breathtaking scope of its story, which reaches across millions of years, and the thought-provoking depth of its meditation on evolution, technology and humanity's encounters with the unknown. 2001 has been described as the most expensive avant-garde movie ever made and as a psychedelic trip, a unique expression of the spirit of the 1960s and as a timeless masterpiece. Peter Krämer's insightful study explores the complex origins of the film, the unique shape it took and the extraordinary impact it made on contemporary audiences. Drawing on new research in the Stanley Kubrick Archive at the University of the Arts London, Krämer challenges many of the widely-held assumptions about the film. He argues that 2001 was Kubrick's attempt to counter the deep pessimism of his previous film, Dr Strangelove (1964), which culminates in the explosion of a nuclear 'doomsday' device, with a more hopeful vision of humanity's future, facilitated by the intervention of mysterious extra-terrestrial artifacts. This study traces the project's development from the first letter Kubrick wrote to his future collaborator Arthur C. Clarke in March 1964 all the way to the dramatic changes Kubrick made to the film shortly before its release by MGM in April 1968. Krämer shows that, despite – or, perhaps, because of – Kubrick's daring last-minute decision to turn the film itself into a mysterious artifact, 2001 was an instant success with both critics and general audiences, and has exerted enormous influence over Hollywood's output of science fiction movies ever since. The book argues that 2001 invites us to enjoy and contemplate its sounds and images over and over again, and, if we are so inclined, to take away from it an important message of hope.

A Disney Sketchbook: Introduction by Charles Solomon


Ken Shue - 2012
    The drawings contained within it represent the entire range of animation development, from the origins of ideas to fully conceived characters. Pencil studies of a much-younger Wendy and a serpentlike sea witch reveal the many imaginative iterations that animators create before they ultimately perfect every hero and villain. And comprehensive studies of Mickey and Baloo showcase the dedication that goes into defining the facial expressions and body language of each beloved character.Films and shorts from throughout the history of the company are featured-beginning with Steamboat Willie and ending with Tangled-demonstrating the ingenuity and skill that have remained a constant at Walt Disney Animation Studios since 1928.

Shiro Amano: The Artwork of Kingdom Hearts


Shiro Amano - 2008
    Shiro Amano: The Artwork of Kingdom Hearts contains over 100 color images from the manga adaptation of the popular video game franchise.

The Bird King and Other Sketches


Shaun Tan - 2010
    What do they all have in common? Nothing! Except for the fact that they all come from the sketchbooks of Shaun Tan, acclaimed creator of The Lost Thing, the Arrival and Tales from Outer Suburbia.Also selected by the artist are preliminary drawings for book, film and theatre projects, portrait and landscape studies, along with pages from travelling notebooks. All off a special insight into the daydreams of a celebrated author and illustrator.

The Art of the Hunchback of Notre Dame


Stephen Rebello - 1996
    The stunning art and evocative text of The Art of The Hunchback of Notre Dame take the reader on a fascinating journey through the making of the movie, the world of medieval France, the nineteenth-century Gothic literature that embraced that world, and the imaginations of the creative artists who have masterfully combined these challenging elements into a magnificent animated musical. The Art of The Hunchback of Notre Dame features the rarely seen spectrum of art created in the making of the film, as the story is imagined and re-imagined in a variety of media - from conceptual paintings, to story sketches and layout, drawings, through the many stages of animation and background painting, computer generated imagery, effects animation, and final art from the production. The range of artwork is both vital and luminous, capturing the beauty and splendor of this stunning realization of fifteenth-century Paris. The lively, informative text features background on the original Hugo novel, as well as the historical influences, inspirations, and ideas the creators of the film brought to the animation, story, and music.

Walt Disney's EPCOT Center: Creating the New World of Tomorrow


Richard R. Beard - 1982
    Offers a behind-the-scenes look at the creation of EPCOT, a showcase of urban planning, technological developments, and world cultures

To Infinity and Beyond!: The Story of Pixar Animation Studios


Karen Paik - 2007
    Their goal: create a computer animated feature, despite predictions that it could never be done. An unprecedented catalog of blockbuster films later, the studio is honoring its history in this deluxe volume. From its fledgling days under George Lucas to ten demanding years creating Toy Story to the merger with Disney, each milestone is vibrantly detailed. Interviews with Pixar directors, producers, animators, voice talent, and industry insiders, as well as concept art, storyboards, and snapshots illuminate a history that is both definitive and enthralling.