Bitterwood


James Maxey - 2007
    But he is getting old and the hate that he has carried in his heart since a group of dragon-soldiers killed his family is beginning to fade. When he kills the royal prince dragon, the king decides the only retribution is genocide of the human race. Bitterwood is forced to enter the Free City, the grand trap designed to eradicate mankind, with thousands of others. Can he lead from within, or can a select few dragons unite to stop the king's madness from becoming reality. Full of rich characters and drama, this is an amazingly astute vision of our own culture by way of a feudal kingdom where dragons rule, and humans are used as workers or pets.

Sisterhood of Dune


Brian Herbert - 2012
    Great changes are brewing that will shape and twist all of humankind. The war hero Vorian Atreides has turned his back on politics and Salusa Secundus. The descendants of Abulurd Harkonnen Griffen and Valya have sworn vengeance against Vor, blaming him for the downfall of their fortunes. Raquella Berto-Anirul has formed the Bene Gesserit School on the jungle planet Rossak as the first Reverend Mother. The descendants of Aurelius Venport and Norma Cenva have built Venport Holdings, using mutated, spice-saturated Navigators who fly precursors of Heighliners. Gilbertus Albans, the ward of the hated Erasmus, is teaching humans to become Mentats…and hiding an unbelievable secret. The Butlerian movement, rabidly opposed to all forms of “dangerous technology,” is led by Manford Torondo and his devoted Swordmaster, Anari Idaho. And it is this group, so many decades after the defeat of the thinking machines, which begins to sweep across the known universe in mobs, millions strong, destroying everything in its path. Every one of these characters, and all of these groups, will become enmeshed in the contest between Reason and Faith. All of them will be forced to choose sides in the inevitable crusade that could destroy humankind forever….

Seasons of War


Daniel Abraham - 2009
    Otah, Khai of the Winter City of Machi, has tried for years to prepare his people for a future in which the andat can no longer be safely harnessed. But his warnings have been ignored, and now it's too late. A ruthless, charismatic Galtic general believes he has found a way to strip the andat of their power. If he is wrong, Galt will be destroyed. If he is right, the Khaiem will fall. Only one thing is certain: conflict is inevitable, and Otah and his old friend and enemy the disgraced poet, Maati, must fight a desperate battle to protect their cities from slaughter. These two men, bound together by shadow and betrayal, will bring the world to the edge of a cataclysm unlike anything either side had imagined. For if the cost of war is high, the price of peace may be unimaginable ...

Acacia: The War with the Mein


David Anthony Durham - 2007
    A widower of high intelligence, he presides over an empire called Acacia, after the idyllic island from which he rules. He dotes on his four children and hides from them the dark realities of traffic in drugs and human lives on which their prosperity depends. He hopes that he might change this, but powerful forces stand in his way. And then a deadly assassin sent from a race called the Mein, exiled long ago to an ice-locked stronghold in the frozen north, strikes at Leodan in the heart of Acacia while they unleash surprise attacks across the empire. On his deathbed, Leodan puts into play a plan to allow his children to escape, each to their separate destiny. And so his children begin a quest to avenge their father's death and restore the Acacian empire — this time on the basis of universal freedom.

The Conqueror's Shadow


Ari Marmell - 2010
    Playful yet intense, sharply sarcastic yet deeply sincere, The Conqueror’s Shadow announces the appearance of a unique talent—and an antihero like no other.They called him the Terror of the East. His past shrouded in mystery, his identity hidden beneath a suit of enchanted black armor and a skull-like helm, Corvis Rebaine carved a bloody path through Imphallion, aided by Davro, a savage ogre, and Seilloah, a witch with a taste for human flesh. No shield or weapon could stop his demon-forged axe. And no magic could match the spells of his demon slave, Khanda.Yet just when ultimate victory was in his grasp, Rebaine faltered. His plans of conquest, born from a desire to see Imphallion governed with firmness and honesty, shattered. Amid the chaos of a collapsing army, Rebaine vanished, taking only a single hostage—the young noblewoman Tyannon—to guarantee his escape.Seventeen years later, Rebaine and Tyannon are married, living in obscurity and raising their children, a daughter and a son. Rebaine has put his past behind him, given up his dreams of conquest. Not even news of Audriss—an upstart warlord following Rebaine’s old path of conquest—can stir the retired warrior to action. Until his daughter is assaulted by Audriss’s goons.Now, to rescue the country he once tried to conquer, Rebaine once more dons the armor of the Terror of the East and seeks out his former allies. But Davro has become a peaceful farmer. Seilloah has no wish to leave her haunted forest home. And Khanda . . . well, to describe his feelings for his former master as undying hatred would be an understatement.But even if Rebaine can convince his onetime comrades to join him, he faces a greater challenge: Does he dare to reawaken the part of him that gloried in cruelty, blood, and destruction? With the safety of his family at stake, can he dare not to?

Decision at Thunder Rift


William H. Keith Jr. - 1986
    The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble.Grayson Death Carlyle had been training to be a MechWarrior since he was ten years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. And now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior.To claim the title of MechWarrior all he has to do is capture one of those giant killing machines by himself.If it doesn't kill him first.

The Keeler Image


Dan Abnett - 2016
    The Horus Heresy may have happened ten thousand years ago, but the dark shadows of its history can never be fully excised. Inquisitor Eisenhorn travels to the world of Pallik, where, it is rumoured, a rare and ancient artefact from those terrible times has been put on sale. Eisenhorn and his team are plunged into a deadly game of cross and double-cross in a brand new story by the master of action-adventure fiction.Eisenhorn is back! And in a tale that mixes Dan Abnett's classic character with details from his Horus Heresy work.

Subterranean Scalzi Super Bundle


John Scalzi - 2012
    Subterranean Press bundles together all of their John Scalzi titles into one easy-to-buy special this November:How I Proposed To My Wife: An Alien Sex StoryAn ElectionJudge Sn Goes GolfingQuestions for a SoldierThe Sagan DiaryThe Tale of the WickedThe God EnginesYou're Not fooling Anyone When You Take Your Laptop to the Coffee Shop

Into the Out of


Alan Dean Foster - 1986
    But the shetani are beings of awesome power, a swarm of spirits stealing into our world from the Out Of to destroy the very fabric of reality.A modern menace!Only one man sees the growing danger. Olkeloki, an elder of the Maasai people, an African laibon with the knowledge to fight the shetani both in this world and its bizarre counterpart. But he must have help from two others if he is to stem the deadly tide--U.S. government agent Joshua Oak, a man all too used to combat, and Merry Sharrow, a courageous young woman braving demons of her own. Together, they must invade the very heart of a nightmare and--as spell-cast mayhem causes one earthly crisis after another--defeat the shetani in their own terror-strewn world.

Tome of the Undergates


Sam Sykes - 2010
    When they're not insulting each other's religions they're arguing about pay and conditions. So when the ship they are travelling on is attacked by pirates things don't go very well. They go a whole lot worse when an invincible demon joins the fray. The demon steals the Tome of the Undergates - a manuscript that contains all you need to open the undergates. And whichever god you believe in you don't want the undergates open. On the other side are countless more invincible demons, the manifestation of all the evil of the gods, and they want out.Full of razor-sharp wit, characters who leap off the page (and into trouble) and plunging the reader into a vivid world of adventure this is a fantasy that kicks off a series that could dominate the second decade of the century.

Impossible Things


Connie Willis - 1994
    Here are eleven of her finest stories, surprising tales in which the impossible becomes real, the real becomes impossible, and strangeness lurks at every turn.The end of the world comes not with a bang but a series of whimpers over many years in "The Last of the Winnebagos."The terror of pain and dying gives birth to a startling truth about the nature of the stars, a principle known as the "Schwarzschild Radius."In "Spice Pogrom," an outrageous colony in outer space becomes the setting for a screwball comedy of bizarre complications, mistaken identities, far-too-friendly aliens--and even true love.The last of the Winnebagos --Even the queen --Schwarzschild radius --Ado --Spice pogrom --Winter's tale --Chance --In the late Cretaceous --Time out --Jack --At the Rialto

The Great Leveller


Joe Abercrombie - 2015
     BEST SERVED COLD: War may be hell but for Monza Murcatto, the Snake of Talins, the most feared and famous mercenary in Duke Orso's employ, it's a damn good way of making money too. Her victories have made her popular - a shade too popular for her employer's taste. Betrayed, thrown down a mountain and left for dead, Murcatto's reward is a broken body and a burning hunger for vengeance. Whatever the cost, seven men must die. THE HEROES: Over three bloody days of battle, the fate of the North will be decided. But with both sides riddled by intrigues, follies, feuds and petty jealousies, it is unlikely to be the noblest hearts, or even the strongest arms that prevail. Three men. One battle. No Heroes. RED COUNTRY: Shy South hoped to bury her bloody past and ride away smiling, but she'll have to sharpen up some bad old ways to get her family back, and she's not a woman to flinch from what needs doing. She sets off in pursuit off her family's killers with only a pair of oxen and her cowardly old stepfather Lamb for company. But it turns out Lamb's buried a bloody past of his own, and out in the lawless Far Country, the past never stays buried.

Synthetic Men of Mars / Llana of Gathol


Edgar Rice Burroughs - 1992
    In Synthetic Men of Mars, Carter is joined in his adventure by Vor Daj, one of his courageous, young, ed warriors; together they venture into new lands in search of Rav Thavas-the mastermind of Mars-and perhaps the only one who can restore the beautiful Deja Thoris to health. Thavas, however, is preoccupied with sinister and dangerous plans of his own. In Llana of Gathol, the tenth adventure, Carter fi nds himself incarcerated in the Pits of Horz, with giant rats for company-then the dead rise from their tombs and the heroic exploits really begin.

The X-Wing Series: Star Wars 9-Book Bundle: Rogue Squardon, Wedge's Gamble, The Krytos Trap, The Bacta War, Wraith Squadron, Iron Fist, Solo Command, Isard's Revenge, Starfighters of Adumar


Michael A. Stackpole - 2012
    Through nine thrilling novels, this handy eBook bundle features the action, the intrigue, and the entire evolving story of these unique space corps—units that are comprised of a diverse group of pilots determined to fight the good fight. This bundle includes the following titles:  ROGUE SQUADRONWEDGE’S GAMBLETHE KRYTOS TRAPTHE BACTA WARWRAITH SQUADRONIRON FISTSOLO COMMANDISARD’S REVENGESTARFIGHTERS OF ADUMAR

The Grim Company


Luke Scull - 2013
    But this is the Age of Ruin. And there are no heroes...Five hundred years ago, the world was destroyed in the celestial Godswar. Seeking to throw off the shackles of the deities who created them, a cabal of mages rose up and made war upon the Gods. Though they won out, it was at a great cost: the ensuing cataclysm brought forth the Age of Ruin to the world.Five hundred years later, the world limps on, seemingly winding down to an inevitable end. Dystopian city states have arisen, each presided over by one of the Magelords who first made war.Corrupted, near-immortal, and far too powerful, those wizards who once sought to free the world now make war upon each other, while the helpless populace limp on from day to day.Into this blighted world, steps Davarus Cole, a boy obsessed with notions of heroism and adventuring, who burns to do great deeds. One night, in a reckless act, Cole gets himself into a brawl with the authories. He quickly finds himself sent away from the city, where the world still groans from the ancient cataclysm, and the corpses of Gods lie deep beneath the bedrock, leaking wild, uncontrolled magic into the world.