Bookclub-in-a-Box Discusses A Thousand Splendid Suns by Khaled Hosseini
Marilyn Herbert - 2008
This book tells the dramatic story of an unlikely friendship between two women, Mariam and Laila, who are married to the same man. The story takes us through each of their lives before the Russians enter Afghanistan, into the horrible years of Taliban rule, and beyond. Watching these women grow in their relationship, we are given a picture of what it has meant to be a woman in Afghanistan during the last four decades. The novel lifts the veil of these women and shows the reader the female face of Afghanistan's population. Readers can use Bookclub-in-a-Box to unravel and be sensitive to the exceptionally difficult situation in Afghanistan today, to appreciate the intricate nature of human endurance, faith, hope and resilience, to explore the complex relationships of Afghanistan's sons and daughters to each other and to the world at large, and to find out what Hosseini and others envision for Afghanistan's future. Every Bookclub-in-a-Box discussion guide includes complete coverage of the themes and symbols, writing style and interesting background information on the novel and the author.
Black Tide Rising
John RingoJody Lynn Nye - 2016
Zombies are real. Worst of all, we created them. The apocalypse was upon us, and every man, woman and child had to answer a simple question of themselves: “What do we do now?” For a group of neighbors in the Chicago suburbs of Northern Indiana, it was “work together or die”...and figure out how to live on top of oil storage tanks to keep the zombies at bay. For the Biological Emergency Response Teams in New York City, it was “how long can we fight off the infected before it's too late” . . .as well as having to fight other groups all out to claim a dwindling stock of supplies and safety. And for a group of cheerleaders, it was about the end of their world. And about what happens when you get a group of physically fit young women really, really angry. Featuring original stories from some of the brightest stars in the science fiction universe: “Never Been Kissed” by John Ringo“Up on the Roof” by Eric Flint“Staying Human” by Jody Lynn Nye“On the Wall” by John Scalzi & Dave Klecha“Do No Harm” by Sarah A. Hoyt“Not in Vain” by Kacey Ezell“How Do You Solve a Problem Like Grandpa?” by Michael Z. Williamson“Battle of the BERTs “by Mike Massa“The Road to Good Intentions” by Tedd Roberts“200 Miles to Huntsville” by Christopher Smith“Best Laid Plans” by Jason Cordova & Eric S. Brown“The Meaning of Freedom” by John Ringo
Arbiter of Worlds: A Primer for Gamemasters
Alexander Macris - 2019
This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash
Contagion / Invasion / Chromosome 6
Robin Cook - 1999
Robin Cook's signature cutting-edge suspense and bold strokes of reality. The consequences of managed health care in an age when even the wariest consumer may be at risk is the catalyst for Contagion, while a sinister cabal involved with unacceptable medical ethics provides the nerve-jangling backdrop for Chromosome 6. Invasion, published in hardcover for the first time, preys on our deepest fears as it explores a sudden outbreak of a disease unlike anything humankind has ever seen.
The Music Fairies: #1-7
Daisy Meadows - 2008
Now Jack Frost and his pesky goblins have stolen all of the Music Fairies' magical instruments. The fairies need Kirsty and Rachel's help to find them, or the music in Fairyland will sound out of tune forever!Includes Poppy the Piano Fairy, Ellie the Guitar Fairy, Fiona the Flute Fairy, Danni the Drum Fairy, Maya the Harp Fairy, Victoria the Violin Fairy, and Sadie the Saxophone Fairy.
Sarah's Key by Tatiana de Rosnay Summary & Study Guide
BookRags - 2011
35 pages of summaries and analysis on Sarah's Key by Tatiana de Rosnay. This study guide includes the following sections: Plot Summary, Chapter Summaries & Analysis, Characters, Objects/Places, Themes, Style, Quotes, and Topics for Discussion.
Medusa's Web
Tim Powers - 2016
But their decadent and reclusive cousins, the malicious wheelchair-bound Claimayne and his sister, Ariel, do not welcome Scott and Madeline’s return to the childhood home they once shared. While Scott desperately wants to go back to their shabby South-of-Sunset lives, he cannot pry his sister away from this haunted “House of Usher in the Hollywood Hills” that is a conduit for the supernatural.Decorated by bits salvaged from old hotels and movie sets, Caveat hides a dark family secret that stretches back to the golden days of Rudolph Valentino and the silent film stars. A collection of hypnotic eight-limbed abstract images inked on paper allows the Maddens to briefly fragment and flatten time—to transport themselves into the past and future in visions that are both puzzling and terrifying. Though their cousins know little about these ancient “spiders” which provoke unpredictable temporal dislocations, Ariel and Claimayne have been using for years—an addiction that has brought Claimayne to the brink of selfish destruction.As Madeline falls more completely under Caveat’s spell, Scott discovers that to protect her, he must use the perilous spiders himself. But will he unravel the mystery of the Madden family’s past and finally free them. . . or be pulled deeper into their deadly web?
Diablo III: Morbed
Micky Neilson - 2014
Joining together with a wizard, a druid, a necromancer, and a crusader, Morbed has arrived at a remote island to track down an elusive vagabond andreclaim valuable items pilfered from the city of Westmarch.But there is something loose on the island, something that has killed and is very close to killing again. In order to leave the island alive, Morbed will be forced to confront not only the terrifying creature that stalks the forests, but the darkest corners of his own spirit as well.
STARGATE SG-1: Behind Enemy Lines
Sally Malcolm - 2017
His clone, created by the rogue Asgard, Loki, has gotten into trouble — and drawn the attention of Homeland Security. But when Daniel comes up with a radical solution to keep the young O’Neill out of the hands of the authorities, General O’Neill must decide how much he’s willing to risk to save one angry young man. And his clone must decide how much he’s willing to trust the friends who walked away from him ten years earlier. As tensions rise off-world, the young O’Neill is forced to confront who he really is — and to decide whether his new life is worth fighting for…
Deadly Requests
Terri Reid - 2017
She was sure of it. But with no bodies and no missing persons reports, who would believe her? The profile photos attached to the friend requests Police Officer JJ Victory received were disturbing. The women were posed to look relaxed, but their unseeing eyes told another story. Was she going to have to solve this mystery on her own, or would she receive help from a unlikely source? A man who had a great deal of experience with the dead.
Weave a Circle Round
Kari Maaren - 2017
She doesn't want to be seen as different or unusual, but her step-brother Roland gets attention because he's deaf, and her little sister Mel thinks she's a private detective. All Freddy wants to do is navigate high school with as little trouble as possible.Then someone moves into the house on Grosvenor Street. Two extremely odd someones.Cuerva Lachance and Josiah aren't . . . normal. When they move in next door, the house begins to exhibit some decidedly strange tendencies, like not obeying the laws of physics or reality. Just as Freddy thinks she's had enough of Josiah following her around, she's plunged into an adventure millennia in the making and discovers the truth about the new neighbors.
RuneQuest
Steve Perrin - 1978
These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.
Neat
Russell Zimmerman - 2012
Like so many people in the shadows of Seattle, he’s trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of Seattle’s dingy streets and back alleys. He puts all that to the service of whatever clients he can dig up, solving whatever cases they’re willing to pay him to take on. With any luck, he’ll scrape up enough nuyen to buy a few rounds of his favorite drink—whiskey, neat.His latest case seems simple enough—find a girl who’s gone missing. But throw in a couple of feuding megacorporations, a few organized crime families, and a full selection of the odd denizens of Seattle’s streets, and you’ve got a case that’s anything but easy. It’s up to Kincaid to see how many people he can keep alive—including (and especially) himself.Neat is a brand-new Shadowrun novella plunging readers into the cold, sharp environs of the Sixth World. Elves, trolls, orks, and dwarves mix with humans in the shadowy streets of a near-future world altered by magic, trying to survive on the crumbs dropped by the megacorporations that dominate the world. Whether you’re new to Shadowrun fiction or a longtime fan, Neat is your ticket back to the Sixth World in all its dark, desperate glory.
Unreliable
MaryJanice Davidson - 2018
And witches! (Or militant vegans.) And worst of all, her friends, all of whom remember a life-changing story very differently. Unfortunately, when you live in a mansion with vampires, at least one ghost, the only zombies in the world, and the occasional human, it can be hard for everyone to end up on the same page. But Betsy is determined to clear up the mystery, and she's not letting anyone hijack her narrative. Really. She'll pull it off. Everyone will have to admit she's right. Yep. (Really!)
Delta Green: Strange Authorities
John Scott Tynes - 2012
But he's keeping a secret that may unlock a darker destiny. FINAL REPORT “Entry One has been breached. Time to get this show on the road. They have no idea the kind of Hell I've prepared for them. May God have mercy on my soul.” MY FATHER’S SON A Delta Green agent with a mysterious past may learn more than he ever wanted to know when his current case leads where he never dared to go. THE DARK ABOVE In the face of madness and horror, two lonely Delta Green agents reach out to each other. Can they really afford such fragile bonds when the secrets of the night surf roll in? THE RULES OF ENGAGEMENT An agent’s disappearance pulls a Delta Green team into a vortex of horror in this novel of personal apocalypse. The secrets they uncover threaten to ignite a war between the Delta Green conspiracy and its bitterest enemy, Majestic-12 — secrets buried within time itself. Foreword by Kenneth Hite.