Book picks similar to
The Making of Final Fantasy: The Spirits Within by Steven L. Kent
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non-fiction
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artbooks
Theory of the Spencerian System of Practical Penmanship, in Nine Easy Lessons
Platt Rogers Spencer - 2001
Today in our computer age, a fine, beautiful, and legible handwriting brings a warm personal touch to our correspondence. These books may be used to introduce cursive writing to second or third graders or to improve the handwriting of older students or adults. They may also be used to teach calligraphy or as part of an art class. Individual Spencerian Copybooks 1-5 are also available.
Adobe InDesign CS6 Classroom in a Book
Adobe Creative Team - 2012
The 16 project-based lessons show readers step-by-step the key techniques for working with InDesign CS6. Readers learn what they need to know to create engaging page layouts using InDesign CS6. This completely revised CS6 edition covers the new tools for adding PDF form fields, linking content, and creating alternative layouts for digital publishing. The companion CD includes all the lesson files that readers need to work along with the book. This thorough, self-paced guide to Adobe InDesign CS6 is ideal for beginning users who want to master the key features of this program. Readers who already have some experience with InDesign can improve their skills and learn InDesign's newest features. "The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students." -Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book(R), the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files.Helpful tips:If you are able to search the book, search for "Where are the lesson files?"Go to the very last page of the book and scroll backwards.You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files.Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
Marvel: The Characters and Their Universe : Collectors
Michael Mallory - 2001
Westerns and detective stories were the big sellers of the day. The spider-man character was a shot in the dark feature in a poor-selling comic book Amazing Fantasy that was about to get the axe. Today an original copy of that comic would cost in the range of $40,000.With a library containing over 4,700 proprietary characters and eleven movies featuring Marvel characters already underway for the next two years, the Marvel Universe has become as epic as its storylines.This oversized collector's style guide, Marvel: The Characters and Their Universe, covers the history of the national obsession, the marvel influence on media, and the best loved characters including the Incredible Hulk and X-Men, and ends with a look at new worlds to conquer. Full of stunning 4-color photographs, movie stills, original comic art, and animation drawings, this is a vibrant and colorful tribute to the incredible cultural phenomenon.
The Art of the Witcher: Gwent Gallery Collection
Katarzyna RedesiukIlker Serdar Yildiz - 2017
Now, Dark Horse is proud to present each cards' gorgeous artwork in a stunning hardbound volume. Celebrate wondrous artistry and cutthroat gameplay with The Gwent Gallery: Art of the Witcher Card Game!
Art of McSweeney's
McSweeney's Publishing - 2010
Literary journals bound by magnets, or designed to look like junk mail. The sharp wit, gorgeous design, and playful why not invention of independent literary publisher McSweeney's have earned it a large and loyal following and made its journals, books, The Believer magazine, and Wholphin DVDs collectible favorites of readers and graphic designers alike. Created by the McSweeney's staff to commemorate their 11th (or 12th) anniversary, this book showcases their award-winning art and design across all the company's activities. It features hundreds of images, interviews with collaborators such as Chris Ware and Michael Chabon, and dozens of insights into McSweeney's quirky creative process and the visual experience of reading.
Project Runway: The Show That Changed Fashion
Eila Mell - 2012
Ten seasons into its run comes the official guide behind the scenes of a television and fashion landmark. In this book, fully illustrated with hundreds of photos, fans will learn how the show began and developed over the years, relive the highlights of seasons past, and learn what their favorite designers are doing today. The book will feature commentary from Heidi Klum throughout, as well as interviews with the people behind the scenes, top designers of ten seasons, and stars of the show: workroom mentor Tim Gunn and judges Heidi Klum, Nina Garcia, and Michael Kors. This is the ultimate source for all things "Project Runway."
Experimental Landscapes in Watercolour: Creative techniques for painting landscapes and nature
Ann Blockley - 2014
Following the huge success of her previous book, Experimental Flowers in Watercolour, she now explores ways to interpret landscape. Packed with stunning examples of her colourful, expressive work, this book encourages you to experiment with the same techniques in your own watercolour painting to develop a personal style. Techniques covered include combining water-based paint and ink with other media such as gesso and collage to create dramatic effects; manipulating paint with materials such as plastic wrap (clingfilm); tearing, layering and reassembling paintings into watercolour collages; and developing textures and marks made using fabrics and other found objects. Throughout the book Ann offers her personal commentary on how her paintings were created, giving us a unique insight into the mind of the artist.Both practical and inspirational, this glorious book is the ideal companion for watercolour painters who want to take their work a step further.
The Magic Mirror of M.C. Escher
Bruno Ernst - 1976
Escher, I am absolutely crazy about your work. In your print Reptiles you have given such a striking illustration of reincarnation.' I replied, 'Madame, if that's the way you see it, so be it, '" An engagingly sly comment by the renowned Dutch graphic artist Maurits Cornelis Escher (1898-1972)--the complex ambiguities of whose work leave hasty or single-minded interpretations far behind. Long before the first computer-generated 3-D images were thrilling the public, Escher was a master of the third dimension. His lithograph "Magic Mirror" dates as far back as 1946. In taking that title for this book, mathematician Bruno Ernst is stressing the magic spell Escher's work invariably casts on those who see it. Ernst visited Escher every week for a year, systematically talking through his entire oeuvre with him. Their discussions resulted in a friendship that gave Ernst intimate access to the life and conceptual world of Escher. Ernst's account was meticulously scrutinized and made accurate by the artist himself. Escher's work refuses to be pigeonholed. Scientific, psychological, or aesthetic criteria alone cannot do it justice. The questions remain. Why did he create the pictures? How did he construct them? What preliminary studies were necessary before he could arrive at the final version? And how are the various images Escher created interrelated? This book, complete with biographical data, 250 illustrations, and explications of mathematical problems, offers answers to these and many other questions, and is an authentic source text of the first order.
A Short Course in Photography: An Introduction to Photographic Technique
Barbara London - 1979
Oriented toward traditional black and white photography, the book also explores digital techniques and web photography resources, equipment, the exposure and development of film, and the making and finishing of prints.
The Five C's of Cinematography: Motion Picture Filming Techniques
Joseph V. Mascelli - 1983
Included are discussions on: cinematic time and space; compositional rules; and types of editing.
Weirdo Noir: Gothic and Dark Lowbrow Art
Matt Dukes Jordan - 2010
From fashion to music, Goth influences have crept into every area of pop culture, and nowhere is that influence creepier, more fascinating, and more playful than in the art world. Weirdo Noir is the follow-up volume to Weirdo Deluxe, the book that brought the once underground Low Brow art scene to prominence in the public eye. In these pages you'll find the latest and greatest work from 30 Low Brow arists who have embraced the dark side, employing gothic themes in their art. Spooky and witty, Weirdo Noir is destined to become a classic of the millennial Goth aesthetic.
Stardust: The Visual Companion
Stephen Jones - 2007
Tristran Thorn vows to retrieve a fallen star and deliver it to his beloved. His quest leads over an ancient wall, into a magical realm strange beyond imagining…This stunning hardcover volume follows the storyline of the movie, with commentary & interviews with the starry cast and the crew, enchanting color photos, and beautiful, fully painted production art, the full magical screenplay and an exclusive introduction by Neil Gaiman.
Factory Records: The Complete Graphic Album
Matthew Robertson - 2006
music explosion of the late '70s through the '90s with groups like Joy Division (soon to be the subject of an Anton Corbijn movie), New Order, and Happy Mondays leading the New Wave. At Factory, musicians and designers commingled creatively, with innovators such as Peter Saville, Den Kelly, Mark Farrow, 8VO, and Barbara Kruger elevating album covers to a new art form. The label broke further ground when it opened its own disco, the legendary Hacienda. Factory Records is the ultimate and only collection of Factory's complete graphic output, including every single piece it produced: extremely rare record sleeves, club flyers, and posters all gathered together for the first time. A must for collectors and enthusiasts, Matthew Robertson's meticulous compilation of underground ephemera is poised to introduce a new generation of music and design fans to the creative genius of Factory.
The Art of Journey
Matthew Nava - 2012
Written by Journey® Art Director, Matt Nava, the book shows the stylistic influences, narrative devices and game design goals that made Journey what it is. Inside, readers will discover the thoughtful evolution of Journey's landscapes, cut-scenes, and much-loved robed traveler.The Art of Journey comes bound as a debossed, hardcover book filled with gorgeous concept art, intricate pencil drawings, and 3D models printed in full color on art-quality paper. Additionally, the book pushes the bounderies of traditional print with its "augmented reality" feature, powered by the Daqri 4D platform. By downloading a free campaign app, readers will be able to point the camera of their smartphone or tablet at special images and see animated 3D models appear straight from the game. It's a truly unique and innovative way to more fully experience the artwork of Journey.
The Making of Master and Commander: The Far Side of the World
Tom McGregor - 2003
It is sure to captivate stalwart enthusiasts of O'Brian's work as well as draw in new fans everywhere. With unique access to the cast and crew, Tom McGregor traces the project, from the actors' boot camp to the filming in the Galapagos Islands and on board a replica ship (in the same studio where Titanic was filmed).With exclusive photographs and interviews with key members of the cast, including Russell Crowe and Paul Bettany (A Beautiful Mind), and director Peter Weir (Dead Poets' Society, Green Card, The Truman Show), this book records the painstaking work of the crew and stars in making the film as historically accurate as possible, from replicating the uniforms of Nelson's navy to bringing the gun deck of the Surprise incredibly to life. Exclusive behind-the-scenes insight and information on the history of the project are dazzlingly showcased in this unique companion, featuring the same high production standards and imagination as the film itself.