The Past Through Tomorrow


Robert A. Heinlein - 1967
    Here in one monumental volume are all 21 of the stories, novellas and novels making up Heinlein's famous Future History—the rich, imaginative architecture of Man's destiny that many consider his greatest and most prophetic work.Contents:* Introduction - Damon Knight* Life-Line* The Roads Must Roll* Blowups Happen* The Man Who Sold the Moon* Delilah and the Space-Rigger* Space Jockey* Requiem* The Long Watch* Gentleman, Be Seated* The Black Pits of Luna* "It's Great to Be Back!"* "—We Also Walk Dogs"* Searchlight* Ordeal in Space* The Green Hills of Earth* Logic of Empire* The Menace from Earth* "If This Goes On—"* Coventry* Misfit* Methuselah's Children

Facets


Walter Jon Williams - 1990
    Contents:Surfacing (1988)Video Star (1986)No Spot of Ground (1989)Flatline (1988)Side Effects (1985)Witness (1986)Wolf Time (1987)The Bob Dylan Solution (1989)Dinosaurs (1987)

The Winds of Marble Arch and Other Stories


Connie Willis - 1985
    The stories cover the entire spectrum, from sad to sparkling to terrifying, from classics to hard-to-find treasures with everything in between -- orangutans, Egypt, earthworms, roast goose, college professors, mothers-in-law, aliens, secret codes, Secret Santas, tube stations, choir practice, the post office, the green light on Daisy's dock, weddings, divorces, death, and assorted plagues, from scarlet fever to "It's a Wonderful Life." And a dog.Famous for her "sure-hand plotting, unforgettable characters, and top-notch writing," Willis has been called, "the most relentlessly delightful science fiction writer alive," and there are numerous examples here. Among them, Willis's most famous stories -- the Hugo- and Nebula-Award-winning "Fire Watch" and "Even the Queen" and "The Last of the Winnebagos" -- along with undiscovered gems like Willis's heartfelt homage to Jack Williamson, "Nonstop to Portales." Her magical Christmas stories are here, too, from "Newsletter" to "Just Like the Ones We Used to Know..." which last year was made into the TV movie, Snow Wonder, starring Mary Tyler Moore.We've collected stories from throughout Willis's career, from early ones like "Cash Crop" and "Daisy, in the Sun," right up to her newest stories, including the wonderful "The Winds of Marble Arch." There's literally something for everyone here. If you're a diehard Willis fan, you'll be delighted with hard-to-find treasures like the until-now uncollected, "The Soul Selects Her Own Society..." If you've never read Connie Willis, this is your chance to discover "A Letter from the Clearys" and, well, "Chance." To say nothing of, "At the Rialto," the funniest story ever written about quantum physicists. And Willis's chilling, "All My Darling Daughters."And...oh, there are too many great stories here to list and pleasures galore. So enjoy! --subterraneanpress.com

Scatterbrain


Larry Niven - 2003
    His previous collection, N-Space, was lauded by the Houston Post as "outstanding . . . hours of entertainment," while Publishers Weekly called it "a must for science fiction fans." A follow-up volume, Playgrounds of the Mind, was similarly praised by Kirkus Reviews: "An abundance of Niven's curious yet disciplined inventiveness and his fun-filled knack for turning seemingly absurd notions into credible, absorbing fiction. Grand entertainment."Now, ten years later, Scatterbrain collects an equally engaging assortment of Niven's latest work, all in one captivating volume. Here are choice excerpts from several of his most recent novels, including his upcoming Ringworld's Child and Rainbow Mars, as well as numerous short stories, nonfiction articles, interviews, editorials, collaborations, and correspondence. True to its title, Scatterbrain roams all over a wide variety of fascinating topics, featuring Niven's singular insights into everything from space stations to convention etiquette.So give yourself a treat, and feel free to pick the brain-or Scatterbrain-of one of modern science fiction's most fascinating thinkers.

Paingod and Other Delusions


Harlan Ellison - 1965
    Passion is the keynote as you encounter the Harlequin and his nemesis, the dreaded Tictockman, in one of the most reprinted and widely taught stories in the English language; a pyretic who creates fire merely by willing it; the last surgeon in a world of robot physicians; a spaceship filled with hideous mutants rejected by the world that gave them birth. Touching and gentle and shocking stories from an incomparable master of impossible dreams and troubling truths.Contents:7 · New Introduction: Your Basic Crown of Thorns · in 19 · Spero Meliora · in 24 · Paingod · ss Fantastic Jun ’64 35 · “Repent, Harlequin!” Said the Ticktockman · ss Galaxy Dec ’65 49 · The Crackpots [Kyben] · nv If Jun ’56 89 · Sleeping Dogs · ss Analog Oct ’74 100 · Bright Eyes · ss Fantastic Apr ’65 112 · The Discarded [“The Abnormals”] · ss Fantastic Apr ’59 125 · Wanted in Surgery · nv If Aug ’57 156 · Deeper Than the Darkness · nv Infinity Science Fiction Apr ’57

Gold: The Final Science Fiction Collection


Isaac Asimov - 1995
    The second section contains the grand master's ruminations on the SF genre itself. And the final section is comprised of Asimov's thoughts on the craft and writing of science fiction.

Cryptic: The Best Short Fiction of Jack McDevitt


Jack McDevitt - 2009
    And he enjoys baffling his readers with enigmas like why, after so many years of listening with no results, would a SETI director hear an artificial signal and keep it quiet? Why might an astronomer at a space station, facing imminent death from a solar radiation blast, send off a frantic message that he had discovered a Clyde Tombaugh Special? Tombaugh, of course, was the discoverer of Pluto.What really happened to Christopher Sim, the George Washington of the war against the Ashiyyur? Why had a beloved artist at the top of his profession, with everything to live for, killed himself? Why had a brilliant young biologist discovered how life got started on Earth, but neglected to tell anyone?And there are of course other anomalies to be encountered in McDevitt's work: A computer threatens the literary world, while a time traveler worries the churches. One artificial intelligence runs for president, and another claims to be a Catholic and demands access to the sacraments. Two friends discover that whenever they get together, shuttles crash, wars break out, or tidal waves hammer a coastline.A researcher watches endless fighting on another world and finally rebels against the Academy's hands-off doctrine. Meantime, a crewman stranded light-years from Earth, entertains himself by intercepting radio broadcasts from home, originally transmitted during World War II.Among other questions these tales will answer: What might happen when people in a research lab literally try to play God. Why you don't ever, ever, want to turn out the lights at Bolton's Tower in the Dakotas. Why someone might want to blow up a star. And why it would be a really good idea if Hatch kept his hands off the mallet. These, and twenty-three other cosmic rides, await the reader.Contents:Cryptic (1983)The Fort Moxie Branch (1988)Nothing Ever Happens in Rock City (2001)Tweak (2007)Melville on Iapetus (1983)Lighthouse (2006) by Jack McDevitt and Michael SharaCool Neighbor (2007) by Jack McDevitt and Michael SharaWhistle (1989)In the Tower (1987)Ignition (2005)Indomitable (2008)Last Contact (1988)Never Despair (1997)Windows (2004)Dutchman (1987)The Tomb (1991)Promises to Keep (1984)To Hell with the Stars (1987)The Mission (2004)Report from the Rear (1998)Black to Move (1982)The Far Shore (1982)Sunrise (1988)Kaminsky at War (2006)Fifth Day (2007)Deus Tex (1996)Gus (1991)Welcome to Valhalla (2008) by Jack McDevitt and Kathryn LanceTyger (1991)Auld Lang Boom (1992)Cruising through Deuteronomy (1995)The Candidate (2006)Act of God (2004)Ellie (1995)Time's Arrow (1989)Dead in the Water (1999)Henry James, This One's for You (2005)Time Travellers Never Die (1996)

Dreamsongs, Volume I


George R.R. Martin - 2003
    Martin is a giant in the field of fantasy literature and one of the most exciting storytellers of our time. Now he delivers a rare treat for readers: a compendium of his shorter works, collected into two stunning volumes, that offer fascinating insight into his journey from young writer to award-winning master.Gathered here in Volume I are the very best of George R.R. Martin's early works, including never-before-published fan pieces, his Hugo, Nebula, and Bram Stoker Award-winning stories plus the original novella The Ice Dragon, from which Martin's New York Times bestselling children's book of the same title originated. A dazzling array that features extensive author commentary, Dreamsongs, Volume I, is the perfect collection for both Martin devotees and a new generation of fans.Contents:- Introduction by Gardner Dozois One: A Four-Color Fanboy (2003)- Only Kids Are Afraid of the Dark (1967)- The Fortress (2003)- And Death His Legacy (2003)Two: The Filthy Pro (2003)- The Hero (1971)- The Exit to San Breta (1972)- The Second Kind of Loneliness (1972)- With Morning Comes Mistfall (1973)Three: The Light of Distant Stars (2003)- A Song for Lya (1974)- The Stone City (1977)- This Tower of Ashes (1976)- And Seven Times Never Kill Man (1975)- Bitterblooms (1977)- The Way of Cross and Dragon (1979)Four: The Heirs of Turtle Castle (2003)- The Lonely Songs of Laren Dorr (1976)- The Ice Dragon (1980)- In the Lost Lands (1982)Five: Hybrids and Horrors (2003)- Meathouse Man (1976)- Remembering Melody (1981)- Sandkings (1979)- Nightflyers (1980)- The Monkey Treatment (1983)- The Pear-Shaped Man (1987)

Wild Cards


George R.R. MartinBrian Bolland - 1986
    Most victims die, others experience physical or psychic changes: aces have useful powers, deuces minor maybe entertaining abilities, jokers uglified, disabled, relegated to ghettos.

All My Sins Remembered


Joe Haldeman - 1977
    The only problem is that the Confederacion needs him as one of its twelve Prime Operators for its secret service, the TBII. The TBII wants him as a spy, thief & assassin. It's not, of course, a problem for the Confederacion, which simply uses immersion therapy & hypnotic personality overlay for Otto's training, then sends him out in deep cover, encased in plastiflesh, on a variety of dangerous missions on a number of bizarre worlds. But for him, it's a different matter: what he has to witness & what he's forced to do take a terrible toll. Always he returns to his original self--his conscience stabbed by the memory of all those he'd killed in the service of interstellar harmony.

With Friends Like These...


Alan Dean Foster - 1977
    • (1971)• Some Notes Concerning a Green Box • (1971)• Why Johnny Can't Speed • (1971)• The Emoman • [Humanx Commonwealth • 4] • (1972)• Space Opera • (1973)• The Empire of T'ang Lang • (1973)• A Miracle of Small Fishes • (1974)• Dream Done Green • (1974)• He • (1976)• Polonaise • (1976)• Wolfstroker • (1977)• Ye Who Would Sing • (1976)

In Alien Flesh


Gregory Benford - 1986
    He knew the risks, but he didn't know how his life would be changed forever by his contact with the huge aliens on a watery world.Contents:Blood on Glass (1986) poemIn Alien Flesh (1978)Time Shards (1979)Redeemer (1979)Snatching the Bot (1977)Relativistic Effects (1982)Nooncoming (1978)To the Storming Gulf (1985)White Creatures (1975)Me/Days (1984)Of Space/Time and the River (1985)Exposures (1981)Time's Rub (1985)Doing Lennon (1975)

Subterranean Scalzi Super Bundle


John Scalzi - 2012
    Subterranean Press bundles together all of their John Scalzi titles into one easy-to-buy special this November:How I Proposed To My Wife: An Alien Sex StoryAn ElectionJudge Sn Goes GolfingQuestions for a SoldierThe Sagan DiaryThe Tale of the WickedThe God EnginesYou're Not fooling Anyone When You Take Your Laptop to the Coffee Shop

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Worlds Enough & Time: Five Tales of Speculative Fiction


Dan Simmons - 2002
    Now he offers us a superb quintet of novellas -- five dazzling masterworks of speculative fiction, including "Orphans of the Helix," his award-winning return to the Hyperion Universe -- that demonstrates the unique mastery, breathtaking invention, and flawless craftsmanship of one of contemporary fiction's true greats.Human colonists seeking something other than godhood encounter their long-lost "cousins"...and an ancient scourge.A devastated man in suicide's embrace is caught up in a bizarre cat-and-mouse game with a young woman possessing a world-ending power.The distant descendants of a once-oppressed people learn a chilling lesson about the persistence of the past.A terrifying ascent up the frigid, snow-swept slopes of K2 shatters preconceptions and reveals the true natures of four climbers, one of whom is not human.At the intersection of a grand past and a threadbare present, an aging American in Russia confronts his own mortality as he glimpses a wondrous future.