Book picks similar to
Windriders of the Jagged Cliffs by Monte Cook
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dungeons-and-dragons
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Kissinger: A Biography Part 1 Of 2
Walter Isaacson
It draws on extensive interviews with Kissinger, as well as 150 other sources, including Richard Nixon and Gerald Ford. In addition, it makes use of many of Kissinger's private papers. The result is an intimate narrative, filled with surprising revelations, that takes this century's most colorful statesman from his childhood as a persecuted Jew in Nazi Germany, through his tortured relationship with Richard Nixon, to his twilight years as a globe-trotting business consultant.
Dirty Hope (Dirt Track Dogs: The Second Lap Book 6)
P. Jameson - 2020
But he isn’t just a grouch extraordinaire, he’s been through hell and has the invisible scars to prove it. She knows the situation is delicate but she has a reputation for stomping in like a hurricane. Somehow, she’ll have to help him heal from his past, even if they can never have a future. Hearts have to break before they can be fixed… Adam lost everything, and now he’s a man lost. There’s no coming back from what he experienced. He knows you can’t have a perfect life twice. But one spunky vixen shifter is determined to test that theory… and his very last nerve. He can’t deny that Barb makes him feel like a man again, makes him remember what life was like before it all fell apart. But risking another heartbreak is something he can’t bring himself to do. Not when he has his daughter to think about. She’s all he has left of his old life, and he’s not about to risk hurting her. Limits are tested, boundaries are drawn, hearts get cracked, but it will all come out in the wash. Nothing a little dirty, messy, hope can’t fix
Nobilis
R. Sean Borgstrom - 1999
Once human, each character has been forever changed, imbued with awesome power and terrible responsibility. Heaven and Hell, angels and devils, the Giants and the Old Gods - in Nobilis, all are united in the Great War against the Excrucians, whose goal is to destroy all Creation - but all are divided by their own plots and ancient rivalries, as well.
Seer's Blood
Doranna Durgin - 2000
Blaine Kendricks thinks the strangers have come to Shadow Hollers to trade, but he is dead wrong, and as the invasion proceeds, he is recruited by a magician to participate in a dangerous game.
Tom Swan and the Last Spartans: Part One Florence
Christian Cameron - 2015
Tom Swan is not a professional soldier. He's really a merchant and a scholar looking for remnants of Ancient Greece and Rome - temples, graves, pottery, fabulous animals, unicorn horns. But he also has a real talent for ending up in the midst of violence when he didn't mean to. Having used his wits to escape execution, he begins a series of adventures that take him to street duels in Italy, meetings with remarkable men - from Leonardo Da Vinci to Vlad Dracula - and from the intrigues of the War of the Roses to the fall of Constantinople.
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
Dungeons & Dragons Player's Handbook 2: A 4th Edition D&D Core Rulebook
Jeremy Crawford - 2009
New classes, races, and other options for your D&D(R) game.This book builds on the array of classes and races presented in the first
Player's Handbook
(R), adding both old favorites and new, never-before-seen options to the game.The book adds a new power source for 4th Edition D&D; classes using the new primal power source include the barbarian and the druid.
Player's Handbook 2
expands the range of options available to D&D players with new classes, races, powers, and other material.
The False Sun
R. Scott Bakker - 2012
A story set in the far antiquity of Bakker's fictional world world of Eärwa, the setting for his Prince of Nothing and Aspect Emperor series.
Buckles, Boots & Mistletoe
Maggie Shayne - 2015
Even more exciting, each of these stories will spin off into a series of its own. Maggie Shayne’s CHRISTMAS BLUESA true believer returns the music to a lonesome drifter’s soul.Miranda’s Shayne’s FINDING CHRISTMASA small-town coffee shop owner melts a humbug hero’s wounded heart.River Shayne’s A HERO FOR HANNAHCan a woman in grave danger learn to trust one more time?Jessica Lewis’s THE SOLDIER’S CHRISTMAS BABYA lonely serviceman comes home for a holiday he’ll never forget.Grab a cup of eggnog, curl up near the tree, and fall in love with the holidays all over again!
Monster Manual II: Dungeons & Dragons Accessory
Ed Bonny - 2002
Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign. This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, "Monster Manual II" provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives. To use this supplement, a Dungeon Master also needs the "Player's Handbook" and the "Dungeon Master""'s Guide." A player needs only the "Player's Handbook."
Pathfinder Roleplaying Game: Core Rulebook
Jason BulmahnDavid Eitelbach - 2009
Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder Roleplaying Game Core Rulebook includes:- All player and Game Master rules in a single volume.- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.- Streamlined and updated rules for feats and skills that increase options for your hero.- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.- Hundreds of revised, new, and updated spells and magical treasures.- Quick-generation guidelines for nonplayer characters.- Expanded rules for curses, diseases, and poisons.- A completely overhauled experience system with options for slow, medium, and fast advancement.... and much, much more!Cover art by Wayne Reynolds
Legends of the Drenai
David Gemmell - 1990
Legends of the Drenai: Legend / The King Beyond the Gate / Quest for Lost Heroes
The Green Progression
L.E. Modesitt Jr. - 1991
When environmental consultant Jack McDarvid's boss is killed in a shootout near the Capitol, McDarvid becomes enmeshed in a diabolical plot behind the scenes of the environmental movement.
Call of Cthulhu: Horror Roleplaying
Sandy Petersen - 2005
CALL OF CTHULHU uses Chaosium's Basic Roleplaying System, easy to learn and quick to play. This bestseller has won dozens of game-industry awards and is a member of the Academy of Adventure Game Design Hall of Fame. In 2001 CALL OF CTHULHU celebrated its 20th anniversary. In 2003 CALL OF CTHULHU was voted the #1 Gothic/Horror RPG of all time by the Gaming Report.com community. CALL OF CTHULHU is well-supported by an ever-growing line of high quality game supplements. This is the softcover 6th edition of this classic horror game, completely compatible with all of previous editions and supplements for CALL OF CTHULHU. This is a complete roleplaying game in one volume. All you need to play is this book, some dice, imagination, and your friends.