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Final Fantasy XII: The Complete Guide by Joe Epstein
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The Vampire Player's Guide
Andrew Greenberg - 1991
A large portion of the book's text is reprinted, updated, and revised from the previous version of the Players Guide to fit the Second Edition's rules and formatting style. Notable among the new content in this edition of the Players Guide is the introduction of two new bloodlines, the Daughters of Cacophony and the Samedi, along with their respective signature Disciplines.
Ccent/CCNA Icnd1 100-101 Official Cert Guide
Wendell Odom - 2013
The New Edition of this Best-Selling Official Cert Guide includes Updated Content, New Exercises, 400 Practice Questions, and 90 Minutes of Video Training -- PLUS the CCENT Network Simulator Lite Edition with lab exercises. The CCENT Certification is now the only prerequisite for the CCNA Routing and Switching, CCNA Voice, CCNA Wireless, CCNA Security and CCDA Certifications. Cisco CCENT/CCNA ICND1 100-101 Official Cert Guide from Cisco Press enables you to succeed on the exam the first time. Best-selling author and expert instructor Wendell Odom shares preparation hints and test-taking tips, helping you identify areas of weakness and improve both your conceptual knowledge and hands-on skills. This complete study package includesA test-preparation routine proven to help you pass the exam Do I Know This Already? quizzes, which enable you to decide how much time you need to spend on each section Chapter-ending and part-ending exercises, which help you drill on key concepts you must know thoroughly Troubleshooting sections, which help you master the complex scenarios you will face on the exam The powerful Pearson IT Certification Practice Test software, complete with hundreds of well-reviewed, exam-realistic questions, customization options, and detailed performance reports A free copy of the CCENT/CCNA ICND1 100-101 Network Simulator Lite software, complete with meaningful lab exercises that help you hone your hands-on skills with the command-line interface for routers and switches More than 90 minutes of video mentoring from the author A final preparation chapter, which guides you through tools and resources to help you craft your review and test-taking strategies Study plan suggestions and templates to help you organize and optimize your study time This official study guide helps you master all the topics on the CCENT/CCNA ICND1 exam, includingNetworking fundamentals Ethernet LANs and switches IPv4 addressing and subnetting Operating Cisco routers Configuring OSPF ACLs and NAT IPv6 fundamentals Wendell Odom, CCIE(R) No. 1624, is the most respected author of Cisco networking books in the world. His past titles include books on the entry-level Cisco certifications (CCENT and CCNA), the more advanced CCNP, and the industry-renowned CCIE. His books are known for their technical depth and accuracy. Wendell has worked as a network engineer, consultant, instructor, course developer, and book author, and he has produced videos, software, and blogs related to Cisco certifications. His website, with links to various study tools and resources, is at www.certskills.com. Well regarded for its level of detail, study plans, assessment features, challenging review questions and exercises, video instruction, and hands-on labs, this official study guide helps you master the concepts and techniques that ensure your exam success. Companion DVD The DVD contains more than 400 unique practice exam questions, ICND1 Network Simulator Lite software, and 90 minutes of video training. Includes Exclusive Offer for 70% Off Premium Edition eBook and Practice Test Pearson IT Certification Practice Test minimum system requirements: Windows XP (SP3), Windows Vista (SP2), Windows 7, or Windows 8; Microsoft .NET Framework 4.0 Client; Pentium class 1GHz processor (or equivalent); 512 MB RAM; 650 MB disc space plus 50 MB for each downloaded practice exam CCENT ICND1 Network Simulator Lite minimum system requirements:Microsoft Windows XP (SP3), Windows Vista (32-bit/64-bit) with SP1, Windows 7 (32-bit/64-bit) or Windows 8 (32-bit/64-bit, x86 processors), Mac OS X 10.6, 10.7, or 10.8 Intel Pentium III 1GHz or faster processor 512 MB RAM (1GB recommended) 1 GB hard disk space 32-bit color depth at 1024x768 resolution Adobe Acrobat Reader version 8 and above Other applications installed during installation:Adobe AIR 3.6.0 Captive JRE 6 This volume is part of the Official Cert Guide series from Cisco Press. Books in this series provide officially developed exam preparation materials that offer assessment, review, and practice to help Cisco Career Certification candidates identify weaknesses, concentrate their study efforts, and enhance their confidence as exam day nears. The 1 hour 14 minute presentation found at the following link was given by Wendell Odom to cover "Teaching the New CCENT ICND1 100-101 & CCNA ICND2 200-101 Exam Material." http: //bit.ly/OdomCCENTCCNA
How to Play Keyboard: A Complete Guide for Absolute Beginners
Ben Parker - 2013
This great beginner's guide also provides an easy introduction to reading and playing music - so whether you have no previous musical experience OR are simply new to the keyboard, this clear and concise guide will have you playing tunes on your new keyboard in no time ! For kids under the age of 10, you may prefer Ben's My First Keyboard book instead - created especially for the youngest beginner. Search under Ben Parker. * Easy to follow instructions and illustrations * Simple exercises to follow and practice * Learn at your own pace * Fun and easy songs, exercises and tunes to play * Simply follow the lessons in the book and you will be playing Keyboard in no time ! Ben Parker's best-selling range of beginner's music tuition books for adults and children include the 'How To Play'...and also the 'My First' series of books covering: Keyboard, Piano, Guitar, Ukulele, Banjo, Harmonica and Recorder.
www HR Giger com
H.R. Giger - 1997
However, he scored his breakthrough in applied art, and particularly in his high-profile movie work on Ridley Scott's Alien. In 1980, he received an Oscar for "Best Achievement for Visual Effects" for his designs of the film's title creature and its otherworldly environment. His other celebrated film projects include Poltergeist II, Alien 3 and Species, for which he designed a deadly but beautiful half-extraterrestrial female creature and a fantastic nightmare train. Giger's album covers for Debbie Harry and Emerson, Lake and Palmer were voted as being among the top hundred in music history by music journalists, while furniture designed by Giger graces a bar in Chur, Switzerland. This book was designed by the artist himself, and features detailed commentaries in which Giger describes his work from the early 1960s to the late 1990s; the authentic voice of the master.
Undertale: Art Book
Toby Fox - 2016
UNDERTALE is no exception..." The art book features 228 full-color pages showing UNDERTALE from the very first concept sketches to the end of development. ♥Art from Toby Fox, Temmie Chang, Gigi D.G., and more♥Commentary from Toby Fox on the design and development process♥Gold debossed Annoying Dog on the back
Dragon Age: The World of Thedas Volume 2
Ben Gelinas - 2015
This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.
The Ancient Magus' Bride Supplement I
Kore Yamazaki - 2017
Delve into the world of The Ancient Magus' Bride like never before with this in-depth guide!A guide to the mythology and rich lore of the bestselling series The Ancient Magus’ Bride.
Hardware: The Definitive SF Works of Chris Foss
Chris Foss - 2011
Dramatically raising the bar for realism and invention, his trademark battle-weary spacecraft, dramatic alien landscapes and crumbling brutalist architecture irrevocably changed the aesthetic of science fiction art and cinema. Featuring work for books by Isaac Asimov, E. E. ‘Doc’ Smith, Arthur C. Clarke, A. E. Van Vogt and Philip K. Dick, and film design for Ridley Scott and Stanley Kubrick, this volume brings together many rare and classic images that have never been seen or reprinted before. The first comprehensive retrospective of Chris Foss’s SF career. “Chris Foss’ name has become pre-eminent among sf artists... He is in love with the monstrous, with angular momentum, with inertia-free projectiles and irresistable objects.” — Brian Aldiss “[Foss’] creations are real machines, not just an artist’s dreams. They combine the two elements so essential to science fiction: realism and a sense of wonder... A medieval goldsmith of future eons.” — Alejandro Jodorowsky
Saving Your Marriage Before It Starts: Seven Questions to Ask Before and After You Marry: Workbook for Women
Les Parrott III - 1995
Full of lively exercises and enlightening self-tests that will help you and your partner apply what you are learning directly to your relationship, this version of the workbook approaches the issues from a woman's perspective. Each exercise includes an Full description
The Impact Zone
Bobby Clampett - 2007
Ryder Cup team captainImpact has long been called golf's "moment of truth," and great golfers have spent countless hours working on their swings trying to upgrade their impact dynamics as the golf club approaches, contacts, then swings through the ball. For the first time, with The Impact Zone, golfers will have a book that focuses their attention on the very same region of the swing on which professional golfers have always concentrated. The Impact Zone is a unique instructional guide in that everything in it either focuses on or applies to improving a golfer's understanding and execution of impact. Here, acclaimed professional golfer Bobby Clampett concludes that the overwhelming bias and convention of today's contemporary teaching environment is to value swing styles over swing dynamics, and in so doing, the overwhelming majority of golf teachers miss the boat in terms of teaching the game effectively. Ultimately this emphasis on swing style comes at the expense of helping golfers to develop sound swing dynamics, which are the real keys to consistent ball striking and better golf. With the help of CBS's Swing Vision high-speed camera—using images from many of the game's greatest contemporary players (including Tiger Woods, Phil Mickelson, John Daly, Vijay Singh, Sergio Garcia, and more)—The Impact Zone takes an unprecedented look at the most important six inches in golf, those that immediately precede, contain, and follow impact. To further demonstrate these principles, Clampett presents photos and drills that convey the five essential dynamics golfers need to produce and reproduce solid impact Throughout these instructional pages, Bobby Clampett—teamed with veteran golf writer Andy Brumer—relays his own personal story of straying from swing dynamics and how he found his way back. He recalls memorable stories from the Tour, blending innovative instruction with his colorful, engaging anecdotes. Clampett and Brumer create an essential instructional guide with clear, concise advice—on creating great swing dynamics through the impact zone—the universally acknowledged key to more consistent and better golf.
Clanbook: Malkavian
Daniel Greenberg - 1995
No they don't. Madness is often only a step away from enlightenment and, for some, is a step beyond. No it isn't. Now learn how the Malkavians twist the world for their benefit. You won't learn a thing. Discover the truth of their madness. It's too late for that. Clanbook: Malkavian includes: * The history of the clan and the true depth of its member's insanities;* 10 sample characters suitable for players and Storytellers; and* ιφ ψου χαν ρεαδ τηισ, ψου αρε οφφιχιαλλψ τραγιχαλλψ ηιπ.
Top 100 Finger Foods: 100 Recipes for a Healthy, Happy Child
Annabel Karmel - 2009
Although they might not be able to handle a spoon, children of this age can master the art of eating on their own—as long as the food they’re served is right-sized! Finger foods are the perfect solution. Featuring quick and easy recipes that are just as nutritious as they are delicious, Top 100 Finger Foods gives busy parents the tools they need to create snacks and meals that will keep kids from going into hungry meltdown mode—and that even give their bossy toddlers an all-important sense of power and control. The recipes in this collection include sweet corn pancakes; sticky soy drumsticks; Teriyaki Salmon; muffins made of natural, healthy choices like pineapple, carrot, and coconut; fresh fruit ice pops; and much, much more. Loaded with simple instructions and luscious four-color photography, Top 100 Finger Foods is the ideal source for making mealtime fun and productive, creating healthy, happy, and contented children.
Complete Starter Guide to Whittling: 24 Easy Projects You Can Make in a Weekend
Woodcarving Illustrated - 2014
It’s so easy to get started in this relaxing and rewarding hobby. All you need is a knife, a twig, and this book!We’ve assembled a team of 12 leading woodcarvers to bring you a complete starter guide to whittling. They present 24 easy whittling projects that you can make in just a weekend, complete with step-by-step instructions, how-to photographs, ready-to-carve patterns, and helpful tips.Start off with fast and fun projects that build confidence and teach fundamental carving techniques, like a simple flying propeller or a 5-minute owl. Then move on to create whittled wonders like a musical frog or a slingshot. We show you how to whittle complex designs in easy steps, so that you’ll soon be carving attention-getting favorites like chain links or the classic ball-in-a-cage.
Rifts Ultimate Edition
David MartinFreddie E. Williams II - 2005
There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.