Book picks similar to
X-Men: The Art and Making of The Animated Series by Eric Lewald
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nonfiction
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comics
Yosemite and the Range of Light
Ansel Adams - 1979
Full page B&W photos
Greg and Tim Hildebrandt: The Tolkien Years
Greg Hildebrandt Jr. - 2001
Now comes Greg and Tim Hildebrandt -- The Tolkien Years, Expanded Edition featuring 12 new pages of original Tolkien drawings and paintings, plus a brand-new pullout poster A fascinating behind-the-scenes look at the work of two renowned fantasy artists, written through the eyes of their closest family member The million-selling Lord of the Rings calendars created during the '70s by renowned fantasy artists Greg and Tim Hildebrandt are now considered artistic masterpieces. Greg and Tim Hildebrandt -- The Tolkien Years tells the untold story behind the creation of these cherished illustrations, written by an author with real firsthand knowledge of the creative genius behind these paintings.Written by Greg Hildebrandt, Jr., Greg Hildebrandt's son, this fascinating book tells the story through the eyes of young Gregory when, at ages five, six, and seven he posed for the various "little people" characters known as the Hobbits. Gregory reminisces about his key role in the development of these calendar paintings and the unique creative ingenuity of his father and uncle.This updated and expanded edition of the best-selling Greg and Tim Hildebrandt -- The Tolkien Years provides Tolkien-lovers with a fantastic treasury of Lord of the Rings art. Not only is all the artwork from the first edition here, but this new edition also features 28 new, exclusive Hildebrant drawings and paintings; a fabulous new cover; and a brand-new pull-out poster of an original painting specifically commissioned by the Hildebrandts for this book.
Men to Avoid in Art and Life
Nicole Tersigni - 2020
Situations include these men in art and antiquity sharing keen insight on the female anatomy, an eloquent defense of catcalling, or offering sage advice about horseback riding to the woman who owns the horse and many more situations.
Stanley Donwood: There Will Be No Quiet
Stanley Donwood - 2019
His influential work spans many practices over a 23-year period, from music packaging to installation work to printmaking. Here, he reveals his personal notebooks, photographs, sketches, and abandoned routes to iconic Radiohead artworks. Arranged chronologically, each chapter is dedicated to a major work—whether an album cover, promotional piece, or a personal project—and is presented as a step-by-step working case study. Featuring commentary by Thom Yorke and never-before-seen archival material, this is the first deep dive into Donwood’s creative practice and the artistic freedom afforded to him by working for a major music act. It is a must-have for fans of the band and anyone interested in graphic design and popular culture.
The Where, the Why, and the How: 75 Artists Illustrate Wondrous Mysteries of Science
Matt LaMothe - 2012
Inside these pages some of the biggest (and smallest) mysteries of the natural world are explained in essays by real working scientists, which are then illustrated by artists given free rein to be as literal or as imaginative as they like. The result is a celebration of the wonder that inspires every new discovery. Featuring work by such contemporary luminaries as Lisa Congdon, Jen Corace, Neil Farber, Susie Ghahremani, Jeremyville, and many more, this is a work of scientific and artistic exploration to pique the interest of both the intellectually and imaginatively curious.
The Art and Soul of Dune
Tanya Lapointe - 2021
The Art and Soul of Dune also features exclusive interviews with key members of the cast and crew, including Denis Villeneuve, Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, and many more, delivering a uniquely candid account of the hugely ambitious international shoot.
Inside HBO's Game of Thrones: Seasons 1 2 (Game of Thrones Book, Book about HBO Series)
Bryan Cogman - 2012
This official companion book gives fans new ways to enter this fictional world and discover more about the beloved (and reviled) characters and the electrifying plotlines. Hundreds of set photos, production and costume designs, storyboards, and insider stories reveal how the show's creators translated George R. R. Martin's best-selling fantasy series into the world of Westeros. Featuring interviews with key actors and crew members that capture the best scripted and unscripted moments from the first two seasons, as well as a preface by George R. R. Martin, this special volume, bound in a lavishly debossed padded cover, offers exclusive access to this unprecedented television series.
The Dark Knight Manual: Tools, Weapons, Vehicles Documents from the Batcave
Brandon T. Snider - 2012
Here, for the first time, is an in-world exploration of Christopher Nolan's Batman: The Dark Knight Manual, the definitive guide to his tools, vehicles, and technologies. Following the destruction of Wayne Manor, Bruce Wayne began to assemble key sketches, diagrams, observations, and other top-secret documents germane to becoming Batman; he then entrusted this manual to his faithful butler, Alfred. Every defining moment is detailed here, charting Wayne's collaborations with Lucius Fox at Wayne Enterprises on the latest cutting-edge technology. This package features a distressed vintage cover design and includes removable documents, including the design and capability of the famed utility belt, the hi-tech functions of Batman’s cowl, and every detail of his amazing arsenal of weapons and gadgets, The Dark Knight Manual reveals how Bruce Wayne operates as Gotham's greatest protector. BATMAN and all related characters and elements are trademarks of and © DC Comics. (s12)
The Art of The Incredibles
Mark Cotta Vaz - 2004
The sleekly designed settings and characters were conceptualized and developed by writer/director Brad Bird and Pixar's creative team of artists, illustrators, and designers, resulting in a celluloid sensation rich with detail. The Art of The Incredibles celebrates their talent, featuring concept and character sketches, storyboards, and lighting studies, and invites readers into the elaborate creative process of animation through interviews with all the key players at Pixar. With an 8-page gatefold and fabulous color art, this stunning bookthe only movie tie-in book for adultswill delight film-goers, artists, and animation fans alike.
All My Friends Are Dead
Avery Monsen - 2010
In other words, perfect."
- The Huffington PostAn amusing and captivating tale that's a delightful primer for laughing at the inevitable: If you're a dinosaur, all of your friends are dead. If you're a pirate, all of your friends have scurvy. If you're a tree, all of your friends are end tables. Each page of this laugh-out-loud, illustrated humor book showcases the downside of being everything from a clown to a cassette tape to a zombie. Cute and dark all at once, this hilarious children's book for adults teaches valuable lessons about life.From the sock whose only friends have gone missing to the houseplant whose friends are being slowly killed by irresponsible plant owners (like you), All My Friends Are Dead presents hilariously entertaining stories about life and existential predicaments.The simple yet effective imagery, the personification of inanimate objects, and short, hilarious quips come together to create an amusing adventure through each character's unique grievance and wide-eyed dilemmas.Written by Avery Monsen, an actor, artist, and writer and Jory John, a writer, editor, and journalist. They are friends, and neither is dead. Yet.All My Friends Are Dead is both the saddest funny book and the funniest sad book you'll ever read.Children's book written for adults Displayed in an accessible cartoon form
Unnatural Talent: Creating, Printing and Selling Your Comic in the Digital Age
Jason Brubaker - 2013
While the publishing industry struggles to adapt to the rapidly changing digital world, independent artists now have the ability to build a successful and lucrative brand completely on their own with a little hard work and some Internet savvy. Now there's nothing stopping you from getting your book in front of thousands or even millions of people. Suddenly you can't blame anyone for not giving you a chance. You can only blame yourself for not trying. So roll up your sleeves, sharpen your pencils and fire up your Internet because we are about to make and sell comics! Jason Brubaker's graphic novel reMIND raised over $125,000 in pre-order sales on Kickstarter, won the Xeric Award and made ALA's Great Graphic Novels for Teens List. This book is a collection of his thoughts, strategies and practical lessons developed during his experience writing, drawing and self-publishing reMIND.
The Art of Kubo and the Two Strings
Emily Haynes - 2016
In Kubo and the Two Strings, scruffy, kind-hearted Kubo cares devotedly for his mother while eking out a humble living in their sleepy shoreside village. But when a spirit from the past appears, Kubo suddenly finds himself entwined in a violent struggle against gods and monsters. This fully illustrated book offers a behind-the-scenes view of the amazingly detailed artwork and unique stop-motion animation style involved in the film's creation.
Lost Constellations: The Art of Tara McPherson, Volume II
Tara McPherson - 2009
Altered forms and transfigured ideas. Power and vulnerability. Parallel universes of the heart and mind. Space and time. In a few brief years, the stunning visual oeuvre of Tara McPherson has grown and evolved at thrilling speed. Expanding beyond the limits of rock poster art into the worlds of commercial illustration and fine art, her paintings, drawings, toys, sculptures, and installations have pushed her influence and authority across the breadth of creative expression and helped redefine the boundaries of pop surrealism. Lost Constellations: The Art of Tara McPherson Volume 2 is the compelling road map to the artist's most recent and ambitious journeys in paint, pencil, and vinyl.
Lost Humanity: The Mythology and Themes of LOST (Kindle Edition)
Pearson Moore - 2011
Pearson Moore goes to the heart of LOST, uncovering and explaining the fascinating core concepts: Faith versus Science, the Numbers, the nature of good and evil, and the struggle between free will and destiny. He will lead you to ideas and conclusions you never imagined, opening the world of LOST in fresh and exciting ways.Whether you understood LOST or were completely baffled, whether you loved it or hated it, Moore will show you concepts and ways of thinking about LOST you will find nowhere else.Moore's innovative thoughts and vibrant prose will keep you engaged as he explores the Island and its characters. He approaches LOST from four "nonlinear" points of view: Disorientation, Metadrama, Literary Analysis, and Chaos Theory. This is in-depth analysis that never lets go, keeping you immersed in the LOST world from cover to cover.There's no filler here. No interviews with stars about the cars they drive or the planes they fly. No weird theories. Just solid, thoroughly-researched, rapid-fire analysis from one of the most cited LOST authorities on the Internet. You may feel exhausted after a chapter. You may be shocked. You may become upset. But you will never be bored.This in-depth exploration spans nineteen chapters across roughly 350 pages. The first chapter sets up the problem, focussing on the complexities of LOST and identifying the means Moore will use to make the concepts accessible. The second chapter defines the thesis of LOST, which acts as a guide to understanding the major themes. Chapters Three through Nine cover major "linear" topics.The heart of the book begins with Chapter Ten. It is here that Moore unleashes the four "nonlinear" tactical devices to reveal the hidden meanings of LOST. He discusses the need for disorientation, and how this is essential to understanding LOST. He proposes the idea that LOST is metadrama, and he explains how understanding LOST in this way is useful to unraveling its secrets. He makes fresh use of literary theory, in ways never before applied to LOST. Finally, Moore brings an astounding, completely new perspective on television analysis with his concept of the Strange Attractor, an idea borrowed from chaos theory. It is here that Moore's analysis shines, allowing a depth of understanding never before achieved.For less than the cost of a cup of coffee, you can explore the stimulating world of LOST with an animated, engaging, thought-provoking guide. The Island awaits. Prepare to get LOST.
Dead Meat
Sue Coe - 1996
A nationally prominent, politically oriented artist offers an unsparingly critical view of the meat industry in scores of illustrations, documenting the skewing, flaying, dismembering, castrating, debeaking, electrocuting, and decapitating of animals.