What They Didn't Teach You In Design School: The Essential Guide to Growing Your Design Career


Phil Cleaver - 2014
    Though predominantly serving as a useful guide and bridge in the first year of your career as a designer, it should also be considered an essential tool that can be consulted when you're unsure of what to do next. Begin with the essentials of beginning your design career, like building your resume and portfolio, seeking out opportunities, and preparing for and securing interviews.More than just helping you get a job, however, this career guide serves to help you succeed in whichever design position you land. Learn how to effectively work with other designers and your own clients, keep up to date with the industry, hone your business skills, and much more. From the day after graduation to the completion of your first year as a design professional, this career guide will help you stay on top of your game.In What They Didn't Teach You in Design School you'll find:11 chapters covering topics ranging from software skills, print production, and designer relations, to good design practice, web skills, and working with external suppliersHelpful design advice that you'll want to return to again and againA word from the author:"Working in a studio is hugely different from studying; this book is aimed at helping you through the transition and giving you the ammo to climb this massive new learning curve." --Phil Cleaver

Anyone Can Draw Anime (Aspiring artist's guide: manga and anime)


Robby Bishop - 2021
    This is a great how to draw book for kids!In this beginners drawing book, every mini drawing lesson is broken down into easy to follow step by step instructions.Let your kids learn to draw because kids that draw:✅ Develops Fine Motor Skills✅ Encourages Visual Analysis✅ Helps Establish Concentration✅ Improves Hand-Eye Coordination✅ Increases Individual Confidence✅ Teaches Creative Problem SolvingThis learn to draw books for kids is perfect for kids 09 - 12, but also for kids age 04 - 08 with a high interest in drawing will be able to follow the instructions easily as well.This How to Draw Anime: Step by Step beginners drawing for kids is the only sketch book for kids you'll need to turn your kids' creativity into artistic confidence, by having them learn how to draw cool stuff!

Amazon Echo: Master Your Amazon Echo; User Guide and Manual (Amazon Echo Updated 2017 User Guide)


Andrew McKinnon - 2015
    This revolutionary device: Is Easy to Access Has Excellent Voice Quality Provides Superior Voice Recognition Handles Many Privacy Concerns Has Frequent Software Upgrades Offers Natural-Sounding Voices Allows for Cloud Processing Has Solid, Dependable Hardware What can this book do for you? Amazon Echo: Master Your Amazon Echo; User Guide and Manual teaches you how to use Alexa, how this feature is designed, and how to set it up. You'll learn about: The Body The Blue Light How to Use the Microphones Using Sensors Remote Control Functions Essential Setup Tips You'll find out how to Navigate the Echo and its App, Use the Echo Pen, and Activate your Echo with Voice Command and the remote control. You'll learn to use Bluetooth and connect other home devices to your Echo - including music services! Let Amazon Echo: Master Your Amazon Echo; User Guide and Manual take you by the hand and turn you into an Amazon Echo expert! Download your copy TODAY!

Everything Electrical: How To Use All The Functions On Your Multimeter (Revised Edition 6/24/2017)


Vincent Keler - 2015
    Now in a new revised edition with new illustrations and explanation!! Here Is A Preview Of What You'll Learn... Chapter 1: Introduction To Multi-meters: Manual, Auto Ranging and Analog Chapter 2: Voltage DC & AC Chapter 3: Amperage DC & AC Chapter 4: Resistance, Continuity, Diode and Capacitance Function Chapter 5: Hz & Duty Cycle Chapter 6: Temperature Chapter 7: Graphing Multimeters and Uses Chapter 8: Multimeter Accuracy and Choosing the Right Meter Chapter 9: Miscellaneous Electrical Tips And Tricks &Much, much more! Download Your Copy Today! Now In A New REVISED EDITION Created From Customer Comments and Demands. Take Action And Learn How To Use A Multimeter Fast!! Read on your PC, Mac, smart phone, tablet or Kindle device. Last Revised 6/24/2017 Important Note When Purchasing My Books!! I am constantly updating and adding new content to all my books based off of customer comments & requests. To get the latest version after purchase please go to [Your Account] on the top right of the Amazon homepage. then click [Manage Your Content And Devices], then go to [Setting] and please turn ON your [Automatic Book Updates]. This will allow you to get the latest revised edition after the initial purchase for free . Thank you. (: Tags: Meters Electrical Electric Automotive Household Motorcycles Motorcycle Aviation Diagnosis Testing Circuit Voltmeter Multi-meter Amperage Ohmmeter Temperature Graphing Meters Diodes Capacitors Meter Accuracy Hertz Duty Cycle Tools Troubleshooting How to Diagnostics Beginner Electronics Industrial Circuit Voltmeter Multimeter Tools

Windows Sysinternals Administrator's Reference


Mark E. Russinovich - 2009
    Guided by Sysinternals creator Mark Russinovich and Windows expert Aaron Margosis, you’ll drill into the features and functions of dozens of free file, disk, process, security, and Windows management tools. And you’ll learn how to apply the book’s best practices to help resolve your own technical issues the way the experts do.Diagnose. Troubleshoot. Optimize.Analyze CPU spikes, memory leaks, and other system problems Get a comprehensive view of file, disk, registry, process/thread, and network activity Diagnose and troubleshoot issues with Active Directory® Easily scan, disable, and remove autostart applications and components Monitor application debug output Generate trigger-based memory dumps for application troubleshooting Audit and analyze file digital signatures, permissions, and other security information Execute Sysinternals management tools on one or more remote computers Master Process Explorer, Process Monitor, and Autoruns

Refactoring UI


Adam Wathan - 2018
    Learn how to design beautiful user interfaces by yourself using specific tactics explained from a developer's point-of-view.

Notan: The Dark-Light Principle of Design


Dorr Bothwell - 1977
    In composition, it recognizes the separate but equally important identity of both a shape and its background.Since their introduction in the West, the intriguing exercises associated with Notan have produced striking results in every branch of Western art and design. This book, by two American artists and teachers who made an intensive study of Notan, was the first basic book on the subject in the West, and it remains one of the definitive texts. Through a series of simple exercises, it places the extraordinary creative resources of Notan easily within the grasp of Western artists and designers.Clearly and concisely, the authors demonstrate Notan's practical applications in six problems of progressive difficulty — creative exercises that will fascinate artists and designers of every calling and level of expertise. Along with these exercises, the book includes many illustrations of the principle of Notan, among them images as diverse as a sculpture by David Smith, a Samoan tapa cloth, a Museum of Modern Art shopping bag, New England gravestone rubbings, Japanese wrapping paper, a painting by Robert Motherwell, a psychedelic poster, and a carved and dyed Nigerian calabash. Painters, sculptors, potters, jewelry, and textile designers, architects, and interior designers all will discover — or rediscover — in these pages an ancient principle of composition that can help them meet creative challenges with fresh new perspective.

Backtrack 5 Wireless Penetration Testing Beginner's Guide


Vivek Ramachandran - 2011
    Every new attack is described in the form of a lab exercise with rich illustrations of all the steps associated. You will practically implement various attacks as you go along. If you are an IT security professional or a security consultant who wants to get started with wireless testing with Backtrack, or just plain inquisitive about wireless security and hacking, then this book is for you. The book assumes that you have familiarity with Backtrack and basic wireless concepts.

The Zen of CSS Design: Visual Enlightenment for the Web


Dave Shea - 2005
    Proving once and for all that standards-compliant design does not equal dull design, this inspiring tome uses examples from the landmark CSS Zen Garden site as the foundation for discussions on how to create beautiful, progressive CSS-based Web sites.

Typeset in the Future: Typography and Design in Science Fiction Movies


Dave Addey - 2018
    In Typeset in the Future, blogger and designer Dave Addey invites sci-fi movie fans on a journey through seven genre-defining classics, discovering how they create compelling visions of the future through typography and design. The book delves deep into 2001: A Space Odyssey, Star Trek: The Motion Picture, Alien, Blade Runner, Total Recall, WALL·E, and Moon, studying the design tricks and inspirations that make each film transcend mere celluloid and become a believable reality. These studies are illustrated by film stills, concept art, type specimens, and ephemera, plus original interviews with Mike Okuda (Star Trek), Paul Verhoeven (Total Recall), and Ralph Eggleston and Craig Foster (Pixar). Typeset in the Future is an obsessively geeky study of how classic sci-fi movies draw us in to their imagined worlds—and how they have come to represent “THE FUTURE” in popular culture.

The REST API Design Handbook


George Reese - 2012
    The RESTful approach to web services design is rapidly become the approach of choice. Unfortunately, too few people have truly solid REST API design skills, and discussions of REST can become bogged down in dry theory.The REST API Design Handbook is a simple, practical guide to aid software engineers and software architects create lasting, scalable APIs based on REST architectural principles. The book provides a sound foundation in discussing the constraints that define a REST API. It quickly goes beyond that into the practical aspects of implementing such an API in the real world.Written by cloud computing expert George Reese, The REST API Design Handbook reflects hands on work in consuming many different third party APIs as well the development of REST-based web services APIs. It addresses all of the debates the commonly arise while creating these APIs. Subjects covered include:* REST architectural constraints* Using HTTP methods and response codes in an API* Authenticating RESTful API calls* Versioning* Asynchronous Operations* Pagination and Streaming* Polling and Push Notifications* Rate Limiting

Learning Web Design: A Beginner's Guide to Html, Css, Javascript, and Web Graphics


Jennifer Niederst Robbins - 2001
    You’ll begin at square one, learning how the Web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multi-column pages that adapt for mobile devices.Learn how to use the latest techniques, best practices, and current web standards—including HTML5 and CSS3. Each chapter provides exercises to help you to learn various techniques, and short quizzes to make sure you understand key concepts.This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill levels, whether you’re a beginner or brushing up on existing skills.Build HTML pages with text, links, images, tables, and formsUse style sheets (CSS) for colors, backgrounds, formatting text, page layout, and even simple animation effectsLearn about the new HTML5 elements, APIs, and CSS3 properties that are changing what you can do with web pagesMake your pages display well on mobile devices by creating a responsive web designLearn how JavaScript works—and why the language is so important in web designCreate and optimize web graphics so they’ll download as quickly as possible

Generative Art: A Practical Guide Using Processing


Matt Pearson - 2011
    The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language.About the TechnologyArtists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions.About the BookGenerative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's InsideThe principles of algorithmic artA Processing language tutorialUsing organic, pseudo-random, emergent, and fractal processes========================================​=========Table of ContentsPart 1 Creative CodingGenerative Art: In Theory and PracticeProcessing: A Programming Language for ArtistsPart 2 Randomness and NoiseThe Wrong Way to Draw A LineThe Wrong Way to Draw a CircleAdding DimensionsPart 3 ComplexityEmergenceAutonomyFractals

Inside the Business of Illustration


Steven Heller - 2004
    Using an entertaining, running narrative format to look at key concerns every illustrator must face today, this book covers finding one's unique style and establishing a balance between art and commerce; tackling issues of authorship and promotion; and more. In-depth perspectives are offered by illustrators, art directors, and art buyers from various industries and professional levels on such issues as quality, price negotiation, and illustrator-client relationships.• Includes an afterword by Milton Glaser, well-known designer/illustrator• From the authors of The Education of an Illustrator (1-58115-075-x)

Practical Object Oriented Design in Ruby


Sandi Metz - 2012
    The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. Sandi Metz has distilled a lifetime of conversations and presentations about object-oriented design into a set of Ruby-focused practices for crafting manageable, extensible, and pleasing code. She shows you how to build new applications that can survive success and repair existing applications that have become impossible to change. Each technique is illustrated with extended examples, all downloadable from the companion Web site, poodr.info. The first title to focus squarely on object-oriented Ruby application design, Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code