Gray Hat Hacking: The Ethical Hacker's Handbook


Shon Harris - 2004
    Section I: Exploits 202; Chapter 1: Survival; Chapter 2: Basic Exploits; Chapter 3: Advance Exploits; Chapter 4: Writing Shell Code; Section II: Vulnerability Analysis; Chapter 5: Passive Analysis; Chapter 6: Active Analysis; Chapter 7: Bug to Exploit; Chapter 8: Mitigation; Section III: Advanced System Hacks; Chapter 9: Advanced.

Usability Engineering


Jakob Nielsen - 1993
    The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international usability

The Humane Interface: New Directions for Designing Interactive Systems


Jef Raskin - 2000
    The Humane Interface is a gourmet dish from a master chef. Five mice! --Jakob Nielsen, Nielsen Norman Group Author of Designing Web Usability: The Practice of Simplicity This unique guide to interactive system design reflects the experience and vision of Jef Raskin, the creator of the Apple Macintosh. Other books may show how to use todays widgets and interface ideas effectively. Raskin, however, demonstrates that many current interface paradigms are dead ends, and that to make computers significantly easier to use requires new approaches. He explains how to effect desperately needed changes, offering a wealth of innovative and specific interface ideas for software designers, developers, and product managers. The Apple Macintosh helped to introduce a previous revolution in computer interface design, drawing on the best available technology to establish many of the interface techniques and methods now universal in the computer industry. With this book, Raskin proves again both his farsightedness and his practicality. He also demonstrates how design ideas must be bui

Bash Cookbook: Solutions and Examples for Bash Users


Carl Albing - 2007
    Scripting is a way to harness and customize the power of any Unix system, and it's an essential skill for any Unix users, including system administrators and professional OS X developers. But beneath this simple promise lies a treacherous ocean of variations in Unix commands and standards.bash Cookbook teaches shell scripting the way Unix masters practice the craft. It presents a variety of recipes and tricks for all levels of shell programmers so that anyone can become a proficient user of the most common Unix shell -- the bash shell -- and cygwin or other popular Unix emulation packages. Packed full of useful scripts, along with examples that explain how to create better scripts, this new cookbook gives professionals and power users everything they need to automate routine tasks and enable them to truly manage their systems -- rather than have their systems manage them.

A Web for Everyone: Designing Accessible User Experiences


Sarah Horton - 2013
    Rooted in universal design principles, this book provides solutions: practical advice and examples of how to create sites that everyone can use.

Programming with Java: A Primer


E. Balagurusamy - 2006
    The language concepts are aptly explained in simple and easy-to-understand style, supported with examples, illustrations and programming and debugging exercises.

The Basics of Hacking and Penetration Testing: Ethical Hacking and Penetration Testing Made Easy


Patrick Engebretson - 2011
    No prior hacking experience is needed. You learn how to properly utilize and interpret the results of modern day hacking tools, which are required to complete a penetration test. Tool coverage includes Backtrack Linux, Google reconnaissance, MetaGooFil, dig, Nmap, Nessus, Metasploit, Fast Track Autopwn, Netcat, Hacker Defender rootkit, and more. A simple and clean explanation of how to effectively utilize these tools as well as the introduction to a four-step methodology for conducting a penetration test or hack, will provide you with know-how required to jump start your career or gain a better understanding of offensive security. The book serves as an introduction to penetration testing and hacking and will provide you with a solid foundation of knowledge. After completing the book readers will be prepared to take on in-depth and advanced topics in hacking and penetration testing. The book walks through each of the steps and tools in a structured, orderly manner allowing readers to understand how the output from each tool can be fully utilized in the subsequent phases of the penetration test. This process allows readers to clearly see how the tools and phases relate.Each chapter contains hands-on examples and exercises that are designed to teach you how to interpret the results and utilize those results in later phasesWritten by an author who works in the field as a Penetration Tester and who teaches Offensive Security, Penetration Testing, and Ethical Hacking, and Exploitation classes at Dakota State UniversityUtilizes the Backtrack Linux distribution and focuses on the seminal tools required to complete a penetration test

The Art of Agile Development


James Shore - 2007
    Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single package that they can apply directly. This book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience with Extreme Programming (XP). You get a gestalt view of the agile development process, including comprehensive guidance for non-technical readers and hands-on technical practices for developers and testers. The Art of Agile Development gives you clear answers to questions such as:How can we adopt agile development? Do we really need to pair program? What metrics should we report? What if I can't get my customer to participate? How much documentation should we write? When do we design and architect? As a non-developer, how should I work with my agile team? Where is my product roadmap? How does QA fit in? The book teaches you how to adopt XP practices, describes each practice in detail, then discusses principles that will allow you to modify XP and create your own agile method. In particular, this book tackles the difficult aspects of agile development: the need for cooperation and trust among team members. Whether you're currently part of an agile team, working with an agile team, or interested in agile development, this book provides the practical tips you need to start practicing agile development. As your experience grows, the book will grow with you, providing exercises and information that will teach you first to understand the rules of agile development, break them, and ultimately abandon rules altogether as you master the art of agile development. "Jim Shore and Shane Warden expertly explain the practices and benefits of Extreme Programming. They offer advice from their real-world experiences in leading teams. They answer questions about the practices and show contraindications - ways that a practice may be mis-applied. They offer alternatives you can try if there are impediments to applying a practice, such as the lack of an on-site customer. --Ken Pugh, Author of Jolt Award Winner, Prefactoring "I will leave a copy of this book with every team I visit." --Brian Marick, Exampler Consulting

Elements Of Discrete Mathematics: Solutions Manual


Chung Laung Liu - 1999
    

Python: The Complete Reference


Martin C. Brown - 2001
    This text is split into distinct sections, each concentrating on a core angle of the language. The book also contains sections for Web and application development, the two most popular uses for Python. It is designed to teach a programmer how to use Python by explaining the mechanics of Python. The appendixes offer a quick guide to the main features of the Python language, as well as additional guides to non-essential systems such as the IDLE development environment and general guidelines for migrating from another language.

REST API Design Rulebook


Mark Masse - 2011
    This concise book presents a set of API design rules, drawn primarily from best practices that stick close to the Web’s REST architectural style. Along with rules for URI design and HTTP use, you’ll learn guidelines for media types and representational forms. REST APIs are ubiquitous, but few of them follow a consistent design methodology. Using these simple rules, you will design web service APIs that adhere to recognized web standards. To assist you, author Mark Massé introduces the Web Resource Modeling Language (WRML), a conceptual framework he created for the design and implementation of REST APIs. Learn design rules for addressing resources with URIs Apply design principles to HTTP’s request methods and response status codes Work with guidelines for conveying metadata through HTTP headers and media types Get design tips to address the needs of client programs, including the special needs of browser-based JavaScript clients Understand why REST APIs should be designed and configured, not coded

Introduction to Artificial Intelligence and Expert Systems


Dan W. Patterson - 1990
    

Graph Theory With Applications To Engineering And Computer Science


Narsingh Deo - 2004
    GRAPH THEORY WITH APPLICATIONS TO ENGINEERING AND COMPUTER SCIENCE-PHI-DEO, NARSINGH-1979-EDN-1

Professional Test Driven Development with C#: Developing Real World Applications with Tdd


James Bender - 2011
    This hands-on guide provides invaluable insight for creating successful test-driven development processes. With source code and examples featured in both C# and .NET, the book walks you through the TDD methodology and shows how it is applied to a real-world application. You'll witness the application built from scratch and details each step that is involved in the development, as well as any problems that were encountered and the solutions that were applied.Clarifies the motivation behind test-driven development (TDD), what it is, and how it works Reviews the various steps involved in developing an application and the testing that is involved prior to implementing the functionality Discusses unit testing and refactoring Professional Test-Driven Development with C# shows you how to create great TDD processes right away.

Test Driven Development for Embedded C


James W. Grenning - 2010
    You thought TDD was for someone else, but it's not! It's for you, the embedded C programmer. TDD helps you prevent defects and build software with a long useful life. This is the first book to teach the hows and whys of TDD for C programmers. TDD is a modern programming practice C developers need to know. It's a different way to program---unit tests are written in a tight feedback loop with the production code, assuring your code does what you think. You get valuable feedback every few minutes. You find mistakes before they become bugs. You get early warning of design problems. You get immediate notification of side effect defects. You get to spend more time adding valuable features to your product. James is one of the few experts in applying TDD to embedded C. With his 1.5 decades of training, coaching, and practicing TDD in C, C++, Java, and C# he will lead you from being a novice in TDD to using the techniques that few have mastered. This book is full of code written for embedded C programmers. You don't just see the end product, you see code and tests evolve. James leads you through the thought process and decisions made each step of the way. You'll learn techniques for test-driving code right next to the hardware, and you'll learn design principles and how to apply them to C to keep your code clean and flexible. To run the examples in this book, you will need a C/C++ development environment on your machine, and the GNU GCC tool chain or Microsoft Visual Studio for C++ (some project conversion may be needed).