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The Sam Prichard Series
David Archer - 2016
** Over 2,000 five star reviews across the series! **
FROM USA TODAY & AMAZON #1 BESTSELLING AUTHOR. Box set comprising: The Kill List, Drifter Part I, Drifter Part II, & Drifter Part III. ***SPOILERS AHEAD***
Meet retired cop, Sam Prichard.
THE KILL LIST (Book 5) “Mr. Prichard, it said, the people you see in the photos will be killed within the next forty-eight hours, unless you stop me. I have been following your exploits closely, and I think that you are the one I need to make sure I stop doing this. I've been trying for more than fifteen years to kick this habit, but I can't. Normally, I don't strike so many times so close together, but in order to get you interested, I'm going to up the odds. I need you to do only two things: discover who each of my victims is, and then do all you can to stop me before I can kill each one. The first one will die exactly twenty-four hours after you receive this note. The second will die twelve hours after that... ...and the third twelve hours after that. If you cannot stop me before I can kill the third one, then no one can. Then there will be a fourth victim, but you get no clues for that one. Good luck." DRIFTER: PART I (Book 6) Sam takes on an odd case: he's hired to track down a man who has been thought to be dead for more than forty years, but recently showed up alive to visit his dying mother. Now his daughter, who never even met him, wants to ask him where he's been all this time, and why she grew up without him in her life. When that man turns out to be a former government assassin who's gone rogue, however, Sam decides it's time for him to bow out of the case--but then he learns that the one you think is the bad guy isn't always right. The supposedly rogue agent, it turns out, may actually be trying to save America from global Jihad. With everything from his family's safety to the future of America's Sovereignty on the line, Sam has to figure out who to trust and what to do, before it all blows up in his face. DRIFTER: PART II (Book 7) Sam Prichard is on his way to the most unbelievable mission any PI could ever blunder into--to stop a madman who thinks he is the Antichrist! The only problem is that this madman is smart, smart enough that he's been working toward this goal for many years, and never gotten caught. To make matters worse, there's no one to whom Sam can turn, because everyone in politics owes this man favors, and fears the day he reveals what he knows. With just a former CIA assassin at his side and a determination to save his country and the thousands that the madman is prepared to sacrifice to his false gods, Sam Prichard must go to the ends of the earth to try to stop the end of the world! DRIFTER: PART III (Book 8) When he was asked to locate a man who seemed to have disappeared in Vietnam but then turned up alive in Denver forty years later, he thought he was simply taking on a case to help bring closure to a daughter who felt abandoned. Unfortunately, there's a lot more to the story, and now Sam must ally himself to one of the most deadly, cold-blooded killers he's ever known. A rogue agent of the CIA has decided that a number of ancient prophecies, including those in the Bible, name him as the new world leader, and he will literally stop at nothing to achieve his goals.
The Sara Gruen Collection: Water for Elephants - At the Water's Edge - Ape House
Sara Gruen - 2016
He meets Marlena, the beautiful young star of the equestrian act, married to August, the charismatic but twisted animal trainer. He also meets Rosie, an elephant who seems untrainable until he discovers a way to reach her...2 - AT THE WATER'S EDGEA gripping and poignant love story set in a remote village in the Scottish Highlands at the end of the Second World War.'The only fault I can find with this book is that I've already finished it' Jodi Picoult'Truly enthralling' Scotsman'Breathtaking' Harper's Bazaar1945. After disgracing themselves at a high society party, spoilt young Philadelphia socialites Maddie and Ellis Hyde are cut off from the family without a penny. Ellis decides their salvation will be to hunt down the Loch Ness Monster, a venture his father very publicly failed at. So, oblivious to WW2 raging around them, they make their way to the Scottish Highlands, where Maddie has to face reality and decide just who the real monsters are.3 - APE HOUSE The New York Times bestseller.'If you love animals like I do, it's a must read' Ellen DeGeneres'Had me instantly enraptured' Dallas Morning News'Wildly entertaining' Booklist (starred review)These bonobos are no ordinary apes. Like others of their species, they are capable of reason and carrying on deep relationships - but, unlike most bonobos, they also know American Sign Language.Isabel Duncan, a scientist at the Great Ape Language Lab, doesn't understand people, but animals she gets, especially the bonobos. Isabel feels more comfortable in their world than she's ever felt among humans . . . until she meets John Thigpen, a very married reporter who braves the ever-present animal rights protesters outside the lab to see what's really going on inside.When an explosion tears apart the lab, severly injuring Isabel and 'liberating' the apes to an unknown destination, John's human interest piece turns into the story of a lifetime.
The Last Song and A Walk to Remember
Nicholas Sparks - 2017
Preacher's Justice / Fury of the Mountain Man (The First Mountain Man, #10 ; Mountain Man, #12)
William W. Johnstone - 2007
Rifts Ultimate Edition
David MartinFreddie E. Williams II - 2005
There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.
Vampire Diary: The Embrace
Robert E. Weinberg - 1994
Slowly but surely, Auston succumbs to the dark call. Can he resist the Embrace, the gateway to an eternity of damnation? And will his master's dark command threaten the most beautiful, most perfect love he has ever felt?
Pathfinder Campaign Setting: The Inner Sea World Guide
James JacobsJeff Grubb - 2011
Yet all is not lost, for these dark times provide ample opportunity for adventure and heroism.Inside this exciting and informative 320-page tome you will find:- Detailed summaries of the player character races native to Golarion, including more than a dozen distinct human ethnicities- Elaborate gazetteers of more than 40 crumbling empires, expansionist kingdoms, independent city-states, and monster-haunted wildlands of Golarion’s adventure-filled Inner Sea region, with locations perfect for nearly any type of fantasy campaign- Cultural information and Pathfinder RPG rules covering the 20 core deities of the Inner Sea, plus entries on other gods, demigods, forgotten deities, weird cults, strange philosophies, and more!- An overview of the Inner Sea’s history, a look at time and space, a discussion of magical artifacts and technological wonders, discussions of important factions and organizations, and hundreds of locations ripe for adventure!- Tons of new options for player characters, including Inner Sea-themed prestige classes, feats, spells, adventuring gear, and magic items!- Nine new monsters, including exotic humanoids of the skies and seas, undead and dragons, and an angry demon lord in exile!- A giant 21.75"x33" poster map that reveals the sweeping landscape of the Inner Sea in all its treacherous glory!Cover art by Wayne Reynolds
Doctor Who Mad Libs
Mad Libs - 2014
Who! This Mad Libs is 48 pages with 21 original stories.
Marvel Heroic Roleplaying Basic Game
Cam Banks - 2012
It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!
Pathfinder Roleplaying Game: Advanced Class Guide
Jason BulmahnTim Hitchcock - 2014
Incredible powers also await existing characters, with more than a hundred new archetypes and class options. Prepare characters for their most legendary adventure ever with massive selections of never-before-seen spells, magic items, and more!The Pathfinder Roleplaying Game Advanced Class Guide is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds upon more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Advanced Class Guide includes:- Ten new base classes—the magic-twisting arcanist, the ferocious bloodrager, the cunning investigator, the daring swashbuckler, the formidable warpriest, and others.- Variant class abilities and thematic archetypes for all 29 base classes, such as the counterfeit mage and the mutagenic mauler.- Nearly a hundred new feats for characters of all classes, including style feats, teamwork feats like Coordinated Shot, and more.- Hundreds of new spells and magic items, such as feast on fear and skullcrusher gauntlets.- An entire armory of amazing equipment, from vital new adventuring gear to deadly alchemical weapons.... and much, much more!Cover art by Wayne Reynolds
Dungeons & Dragons Fantasy Roleplaying Game: An Essential D&D Starter Set
James Wyatt - 2010
Learning the game has never been so easy! Several different character races (dwarf, elf, halfling, and human) and classes (cleric, fighter, rogue, and wizard) are presented, along with powers for each race and class. As the players’ heroes advance in level, they acquire new abilities, and the adventures become more challenging. This boxed game is designed for characters of levels 1–3. Game components: • 32-page book for players, with rules for character creation and a solo adventure• 64-page book for Dungeon Masters, with the rules of the game, advice on how to run the game, and adventure content• 2 sheets of die-cut tokens for characters and monsters• Cardstock character sheets and power cards• Double-sided dungeon map• 6 polyhedral dice
Moving Targets
C.L. Werner - 2013
Amid the last refugees fleeing the advance, the duo is caught up in an assignment that will prove to be either their salvation or undoing.From the stinking mists of the Bloodsmeath Marsh to the back alleys of Five Fingers, Taryn & Rutger will do everything in their power to survive a game of Moving Targets.
Her Billionaire's Bargain
Yvette Hines - 2016
Whether in business or his personal life. Not many people tell him, “No.” Until Kourtney Deen, a striking beauty, refused to sell her business to him so that he could put up a luxury spa and golf course. Business is business that’s what Zac has always believed. He refuses to get caught in the marriage trap like his cousins. However, the day he meets the feisty shop owner face to face, he can’t resist the attraction he has for her. Kourtney refuses to allow herself to get distracted. No matter how tall, grey-eyed and handsome he maybe. That road has already been traveled. Years ago, she made some mistakes and had to make some tough choices. Now, the only two things she cares about are her daughter and the success of her shop. In Zac’s structured life, things have always gone how he planned it, but one unexpected event leads to another. When he discovers that nothing is what it seems and there are secrets, yet revealed, he learns quickly that it is not his wallet he has to lean on, but his heart.
The Art of War Plus the Art of Management: Strategy for Leadership
Sun Tzu - 2005
Volume 1 (this book) is a reprint of the original 1910 edition (published by Luzac & Co., London) of Sun Tzu on the Art of War: The Oldest Military Treatise in the World by Lionel Giles. The Chinese text, Giles' English translation, as well as his extensive notes are all faithfully reproduced. A Wade-Giles to Pinyin conversion table has been added to make the original classic more useful for the modern student. Volume 2, available separately, includes each chapter in Chinese traditional characters, the pinyin transcription, as well as the English translation.