Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

The Art Of Fantastic Beasts: The Crimes Of Grindelwald


Dermot Power - 2018
    The Art of Fantastic Beasts: The Crimes of Grindelwald, curated by concept artist Dermot Power, and filled with unique insights from Stuart Craig and the artists themselves about the filmmaking journey, takes you on a thrilling journey through a design process every bit as wonderful as that encountered by Newt, Tina, Queenie, and Jacob in the Wizarding World.

The Thing Beneath the Bed


Patrick Rothfuss - 2010
    It has pictures. It has a saccharine-sweet title. The main characters are a little girl and her teddy bear. But all of that is just protective coloration. The truth is, this is a book for adults with a dark sense of humor and an appreciation of old-school faerie tales.There are three separate endings to the book. Depending on where you stop, you are left with an entirely different story. One ending is sweet, another is horrible. The last one is the true ending, the one with teeth in it.The Adventures of the Princess and Mr. Whiffle is a dark twist on the classic children's picture-book. I think of it as Calvin and Hobbes meets Coraline, with some Edward Gorey mixed in.Simply said: This is not a book for children.

The World of the Hunger Games


Kate Egan - 2012
    This is the definitive, richly illustrated, full-color guide to all the districts of Panem, all the participants in The Hunger Games, and the life and home of Katniss Everdeen. A must-have for fans of both the Hunger Games novels and the new Hunger Games film.

Myth and Magic: The Art of John Howe


John Howe - 2001
    Pre-eminent among those who have is John Howe.  Now, for the first time ever, a portfolio of more than 250 of his paintings and sketches has been collected together which celebrates the breathtaking vision of one of the foremost fantasy artists working today. Myth & Magic takes the reader on a journey through John Howe’s work, from his early days as a student to his most recent paintings, and features a number of previously unseen pictures. All of his Tolkien work inspired by The Hobbit, The Lord of the Rings, The Silmarillion and The History of Middle-earth is included, and this is complemented by a dazzling array of the many works of art that he has produced, ranging from books on dragons and myth and legend, children’s books that he has written as well as illustrated, to a wealth of cover paintings for some of the biggest names in fantasy. John Howe has additionally provided an entertaining and informative commentary which gives the story behind his work.  Myth & Magic also boasts contributions from Tolkien expert and author of The Lord of the Rings Movie Guide, Brian Sibley, and top fantasy authors such as Robin Hobb and Robert Holdstock, features a revealing insight from Oscar-winning actor Sir Ian McKellen into the challenge of becoming John Howe’s ‘Gandalf’, and includes an exclusive Foreword by Peter Jackson, the directorof The Lord of the Rings Movie Trilogy. From the beloved painting of ‘Smaug’ that decorates The Hobbit, and the world famous ‘Gandalf’ picture which is synonymous with the one-volume edition of The Lord of the Rings, to the spectacular images which adorn best-selling novels around the world, this sumptuous gallery will delight all fans of Tolkien and fantasy, as it takes us on an unforgettable tour through the imagination of one of the finest artists in the world. A tour through the realms of Myth & Magic.

The Cinematic Art of World of Warcraft: The Wrath of the Lich King


Blizzard Entertainment - 2009
    Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.

The Marvel Comics Encyclopedia: A Complete Guide to the Characters of the Marvel Univers


Tom DeFalco - 2006
    A comprehensive overview of all of Marvel's greatest heroes and villains furnishes profiles of more than one thousand characters that document their individual superpowers and their careers, in a reference that traces the history of Marvel Comics and encompasses stunning artwork by some of Marvel's greatest artists.

The Lord of the Rings: The Art of the Fellowship of the Ring


Gary Russell - 2002
    This official publication contains 500 exclusive images, from the earliest pencil sketches and conceptual drawings to magnificent full-color paintings that shaped the look of the film. All the principal locations, costumes, armor and creatures are covered in stunning detail, including concepts, storyboards and images that did not make it into the final film.As well as a wealth of sketches, paintings and digital images, The Art of The Fellowship of the Ring contains photographs showing how the creative process was realized and a number of stills from the film. Contributors include Alan Lee and John Howe, the two artists who inspired Peter Jackson's vision of Middle-earth and who worked with him to bring his trilogy to the big screen. They and a dozen other designers who created all of these diverse elements explain how they contributed to the development of the film, giving a fascinating insight into how Middle-earth was brought to life.With text compiled from exclusive interviews with director Peter Jackson, special effects supervisor Richard Taylor, designers Grant Major, Ngila Dickson, Paul Lasaine and others, this unique book celebrates the pivotal contribution made by a handful of people which help turn the first Lord of the Rings movie into an award-winning global success.

The West Wing: The Official Companion


Ian Jackman - 2001
    As if to spite the pollsters and talking heads, the frank and brilliant former governor, Jed Bartlet, captures the White House to become President of the United States. Surrounding himself with the best and the brightest, the president chooses his staff from the team responsible for putting him in the White House. Leo McGarry, the president's oldest friend -- and the man who convinces Bartlet to run -- is named chief of staff. One of the most powerful men in his party, Leo presides over the West Wing of the White House with a firm hand and a fatherly tone. With uncanny prescience, Leo puts his faith in Toby Ziegler, the only original staff member to make it through the campaign. Despite six previous failures, Toby's work along with a new team of friends and strangers, helps get Bartlet nominated and elected. Now, as the communications director for the White House, Toby holds an important role in crafting the president's word.Using the power instilled in him as an old family friend, Leo McGarry brings Josh Lyman to the campaign with a simple request to come hear Jed Bartlet speak. In a VFW hall in Nashua, New Hampshire, the skeptical Josh does come and is amazed to finally find a candidate to believe in. Convinced that the man should be president, Lyman gets his friend Sam Seaborn to quit his job at a major law firm where he is about to become a partner and join Bartlet's campaign. Gladly serving at the pleasure of President Bartlet, Sam is now the White House deputy communications director and his friend Josh is the deputy chief of staff. Two men from different backgrounds from opposite ends of thecountry are united not just by friendship but by their devotion to the president."Is Jed Bartlet a good man?" is all that C.J. Cregg wants to know before she agrees to work for him. Toby Ziegler's assurance is all she needs to hear. In an age where the news cycle can last mere seconds, C.J. is the press secretary to the most demanding pool of reporters in the world, the White House Press Corps.With a staff of more than 1,100 people, the West Wing overflows with offices and personnel. Although the upper echelon provides the very public face of the White House, a support staff of hundreds regularly carries out the duties of the executive branch of the government. Filling these desks are numerous aides and assistants, like Donna Moss, who started working for Josh Lyman during the nomination campaign and is now "deputy-deputy chief of staff." Among her many responsibilities is to make sure that her boss is on time for meetings and fully prepared -- which sometimes means making sure that he is dressed.While the White House is very much a public institution, there is one man in particular whose job requires him to be either an imposing figure or totally invisible, often at the same time. Charlie Young, personal aide to the president, truly determines who has access. Among the many tasks laid out before this brilliant young man, he is first and foremost the keeper of the schedule.These people, and a staff of hundreds more, lead America from the most privileged office in the world, from insideTHE WEST WINGStep inside the Bartlet Administration in this richly detailed, perfectly imagined official companion to television's most sophisticated dramatic series, "TheWest Wing. Created by Aaron Sorkin, "The West Wing won nine Emmy(R) Awards, the Humanitas Prize, the Peabody Award, and three Television Critics Association Awards in its first season alone -- and is acclaimed for its superb writing, marvelous portrayals by a stellar cast, and an intelligent, authentic depiction of White House life. Now, the show that has set television's new standard brings you this insider's guide -- which not only presents fascinating details into how groundbreaking television is made, but captures the colorful world of "The West Wing and the nation's capital under the Bartlet Administration.The prestigious Peabody Award cited "The West Wing as "a magnificent episodic series that depicts the tension and back-room drama of presidential politics with an unusual mixture of maturity and humanity." Now, experience the excitement and authenticity of "The West Wing as never before, with this unique, in-depth tribute.

Snowflakes: A Pop-Up Book


Jennifer Preston Chushcoff - 2010
    An enchanting explanation of the uniqueness of snowflakes supplemented by information about the real life Snowflake Man, Wilson A. Bentley, who was the first to photograph snowflakes, engages readers of all ages. Each of the seven spreads features fully illustrated pop-ups and delicate mixed media that are sure to surprise and delight.

The Making of Outlander: The Official Guide to Seasons 1 & 2


Tara Bennett - 2016
    Spanning the first two seasons of the Starz network sensation, The Making of Outlander leads readers behind the scenes and straight into the action as cast members, writers, producers, musicians, costume designers, set decorators, technicians, and more share the many adventures and challenges they face to make this sweeping saga come alive on the screen.In exclusive interviews, the show's stars, including Caitriona Balfe (Claire), Sam Heughan (Jamie), and Tobias Menzies (Frank Randall/Black Jack Randall), discuss the daunting task of embodying some of fiction's most beloved characters--and satisfying the high expectations of devoted Outlander readers. Executive producer and showrunner Ronald D. Moore looks at the inner workings of the writers' room, shares his crew's travels to the authentic overseas locations, and chronicles the brainstorming, building, breakneck pacing, and boundless energy that make everything from the show's architecture to its outfits period-perfect. In addition, the book examines all the Outlander episodes through exclusive interviews with their writers and directors, providing fascinating facts into the making of each hour.Best of all, The Making of Outlander offers a veritable feast of lavish photographs--including an array of images spotlighting the stars in all their characters' grandeur and up-close personal portraits. Featuring an introduction by Diana Gabaldon herself, this magnificent insider's look at the world of the Outlander TV series is the companion all fans will want by their side.

Gnomes


Wil Huygen - 1976
    Come join in the 20th-anniversary fun as gnomania strikes again!Did you know that gnome couples always have twin children? Or that a gnome is seven times as strong as a human? Do you want to hear some gossip from the gnome who knew Rembrandt? Dutch artist Rien Poortvliet's charming illustrations and physician Wil Huygen's detailed observations of the gnomes' habits, anatomy, and lifestyle are a delight for readers of all ages. Children will adore the gnome family's underground home and the constant interaction with animals; adults will appreciate the tongue-in-cheek scientific data. Gnomebody is immune to the gnomes' tremendous appeal--and a whole new generation is waiting to love them for the first time!

The Art of Howl's Moving Castle


Hayao Miyazaki - 2004
    There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.Shortly after reaping the rewards from his movie Spirited Away, a project that earned him an Academy Award in 2003, director Hayao Miyazaki set his sites on his next film, Howl's Moving Castle.Based on the novel by British author Diana Wynne Jones, Howl's Moving Castle gave the internationally renowned director an opportunity to bring to life a fantastical time in 19th century Europe when science and magic defined the popular zeitgeist.Veering slightly from its source material, the new Miyazaki movie nonetheless retains all the novel's principal characters. There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.

The Writer's Map: An Atlas of Imaginary Lands


Huw Lewis-Jones - 2018
    Put a map at the start of a book, and we know an adventure is going to follow. Displaying this truth with beautiful full-color illustrations, The Writer’s Map is an atlas of the journeys that our most creative storytellers have made throughout their lives. This magnificent collection encompasses not only the maps that appear in their books but also the many maps that have inspired them, the sketches that they used while writing, and others that simply sparked their curiosity.   Philip Pullman recounts the experience of drawing a map as he set out on one of his early novels, The Tin Princess. Miraphora Mina recalls the creative challenge of drawing up ”The Marauder’s Map” for the Harry Potter films. David Mitchell leads us to the Mappa Mundi by way of Cloud Atlas and his own sketch maps. Robert Macfarlane reflects on the cartophilia that has informed his evocative nature writing, which was set off by Robert Louis Stevenson and his map of Treasure Island. Joanne Harris tells of her fascination with Norse maps of the universe. Reif Larsen writes about our dependence on GPS and the impulse to map our experience. Daniel Reeve describes drawing maps and charts for The Hobbit film trilogy. This exquisitely crafted and illustrated atlas explores these and so many more of the maps writers create and are inspired by—some real, some imagined—in both words and images.   Amid a cornucopia of 167 full-color images, we find here maps of the world as envisaged in medieval times, as well as maps of adventure, sci-fi and fantasy, nursery rhymes, literary classics, and collectible comics. An enchanting visual and verbal journey, The Writer’s Map will be irresistible for lovers of maps, literature, and memories—and anyone prone to flights of the imagination.

Transformers Vault: The Complete Transformers Universe - Showcasing Rare Collectibles and Memorabilia


Pablo Hidalgo - 2011
    Loaded with never-before-seen images, this book is a guide to the epic battle between the Autobots and Decepticons, as it began with toys and television, and continued to comics, film, games, and other media. There's something here for all generations, from classic toys that have become sought-after collectibles to the amazing, high-tech visuals of the three live-action films.Hasbro has opened its official archives, gathering more than 250 images and several featured pieces of memorabilia. Look inside for a sheet of Generation One tech specs with a secret revealer, a rare pencil sketch from comics artist Casey Coller, an unseen character profile for Hot Rod from the 1986 film, an animation cel, and much more. Exclusive photos of Japanese Transformer prototypes, archival development art, and brand-new information about the future of the Transformers make this the ultimate package for every fan.