The Strange Case of Dr. Jekyll and Mr. Hyde and Other Stories


Robert Louis Stevenson - 1969
    Jekyll and Mr. Hyde --The Suicide Club --The bottle imp --The body-snatcher --Olalla.

Delta Green: Strange Authorities


John Scott Tynes - 2012
    But he's keeping a secret that may unlock a darker destiny. FINAL REPORT “Entry One has been breached. Time to get this show on the road. They have no idea the kind of Hell I've prepared for them. May God have mercy on my soul.” MY FATHER’S SON A Delta Green agent with a mysterious past may learn more than he ever wanted to know when his current case leads where he never dared to go. THE DARK ABOVE In the face of madness and horror, two lonely Delta Green agents reach out to each other. Can they really afford such fragile bonds when the secrets of the night surf roll in? THE RULES OF ENGAGEMENT An agent’s disappearance pulls a Delta Green team into a vortex of horror in this novel of personal apocalypse. The secrets they uncover threaten to ignite a war between the Delta Green conspiracy and its bitterest enemy, Majestic-12 — secrets buried within time itself. Foreword by Kenneth Hite.

Clanbook: Setites


Richard Watts - 1995
    I wish you joy o'th' Worm!"We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return..."Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.Clanbook: Setites includes:* Extensive history of the followers of Set* All new Merits and Flaws for Setite characters* Ten complete character templates!

RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.

The Messengers Menagerie


Joey Anderle - 2017
      Now, Sterling Booker Wells hasn't been in charge of her for 24 hours and they have already busted up one effort on her life, and even worse, there is a crossbow bolt hole in Alphonse's prized, painstakingly accurate, exquisitely restored, vintage replica of Steve McQueen's 1968 Mustang from the hit movie Bullitt.However, Booker argues in his defense, the Princess hasn't suffered a scratch. The Messengers Menagerie continues the first weekend when Sterling Booker Wells meets the Royal Elven Princess Auralee, what (else) could possibly go wrong? How about a new crew sent to do him in? And the Princess who will be by his side. Join Runner Sterling Booker Wells as he attempts to keep the Elven Princess out of harm's way... Again.

Crazy Eights


James Melzer - 2017
    An expert in all things extraordinary, she’s approached to lead the formation of a new team into the West Virginia wilderness to evaluate reports of a giant spider, but her quest for answers leads her to the discovery of an eight-legged monstrosity no one could have prepared for. Existing for eons beneath our earth, these aren’t your garden variety spiders. They’re bloodthirsty monsters that will rip apart anything—and anyone—in their path, and while a town fights to survive Emily and her team will have to do everything they can to beat back the terror before there’s a new species at the top of the food chain!

Dead Meat: The Complete Zombie Apocalypse Series


Nick Clausen - 2021
    Within three days, the undead have taken over most of town. Despite heroic efforts and swift initiatives from the government, disaster keeps spiraling. Soon, the infection reaches the nation's borders, threatening to become a worldwide pandemic.Will this be the end of mankind?This is the end of the world - one day at a time.

The Peace Warrior Trilogy - Omnibus


Steven L. Hawk - 2013
     ************************************************************* Book #1: Peace Warrior It’s the mid-21st century when Sergeant First Class Grant Justice is killed during an ambush on an enemy tank column. Six hundred years later, his body is retrieved from the frozen, arctic lake where he perished. Re-animated by a team of scientists, Grant awakens to a civilization that has abolished war. A civilization that has outlawed violence and cherishes Peace above all else. A civilization that has been enslaved by an alien race called the Minith. Grant is humankind’s final hope against the alien menace. He must be the… Peace Warrior. ************************************************************* Book #2: Peace Army It’s been six years since Grant Justice was brought back to life to help the Peaceful citizens of Earth defeat the Minith. Life should be good. The Minith are gone. Grant now has a loving wife and a remarkable son. He is a hero to the society that once shunned him. But Grant hasn’t been taking life easy. He’s been recruiting fighters away from Peace. He’s been cobbling together an army from the dregs of society and training them to fight. Which is a good thing, because another alien Mothership is heading their way. It will reach Earth in less than a week. Grant and his small army have been preparing for this day. They must be the… Peace Army. ************************************************************* Book #3: Peace World Reanimated after six hundred years, Grant Justice has become the leader of Earth's new army. Unwilling to sit back and wait for the next attack, Grant decides to take the fight to the enemy. He and a mothership full of his best fighters are headed toward Waa, the aliens' new home world. Unknown to Grant, a fleet of alien motherships is headed toward Earth—intent on punishing the planet for destroying Minith. Who will win the battle for supremacy—the alien slavers with a thirst for war, or the humans struggling to survive and save their way of life? Who will finally rule the… Peace World. ************************************************************* REVIEWS FOR THE PEACE WARRIOR TRILOGY "I'll get right to the point: Peace Warrior is a flawlessly-written science fiction adventure with sympathetic characters and a fast-paced plot. Though billed as military science fiction, Peace Warrior cuts across genres and subgenres by incorporating cultural issues of nature and nurture, war and peace. Complex heroes like Grant Justice and complex issues like these hit the page with the force of an alien mothership biting the dust. " Isabella Morales, The Scattering Blog "Steven Hawk has written a sci-fi masterpiece. Each of the three books is a great story in and of itself. Together they achieve greatness. Hawk writes with the straight-forward, action-driven style of Asimov, and at the same time brings an inventive, provocative point of view like Orson Scott Card. If you like great science fiction with compelling characters, you'll be glad you connected with this trilogy. You will get a real kick out of the hero and ancient warrior Grant Justice, and your perspective on the concept of "peace" will be stretched.

The Haunting of Rose Mansion


Clarice Black - 2017
    But strange events at the house have her worried for the safety of her charges. Steeped in horrific history Rose Mansion isn't a welcome place. Floorboards creak, doors open and close, and strange sounds resonate at night. Nothing unusual for such an old house. Surely? But Ashley feels there is something else. Something dark. Something sinister. As matters begin to escalate, she begins to doubt her own sanity...

Clanbook: Gangrel Revised


Brian Campbell - 2000
    The Outlanders have no need for the petty Jyhads and useless sniping of the undead - they are vampires, the highest order of beasts! Now, Clan Gangrel prowls the night unfettered by the traditions of the crumbling Camarilla. They have finally called the night their own.Or Savages Unbound?As the first entry in an ambitious series of revised clanbooks, Gangrel expands upon the clan's appearance in the revised edition of Vampire:All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. Additionally, the sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Vampire Storyteller's Handbook


Justin Achilli - 2000
    Elders, ancillae, neonates and... others... prowl the nights. Only one individual knows all the secrets of the World of darkness. And They Must All Be Told The role of the Storyteller is a daunting one, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes a myriad of information, including enigmas best left out of players' hands, to create stories and populate the casts of epic tales. The Vampire Storytellers Handbook revised edition leaves no stone unturned - except those that hide secrets no mortal should know. Vampire Storytellers Handbook includes systems for rare bloodlines, Disciplines and elder vampires* Presents a Vampire FAQ, details for the True Hand, crossovers with other World of Darkness games and other secrets of storytelling* Outlines suggestions for alternate character creatio, historical settings and chronicle creation.

War in Heaven


Robert E. Weinberg - 1998
    The mages of both the Nine Traditions and the Technocracy are under attack by a mysterious willworker who calls himself Heylel Teomin, the Ascension Warrior. His challenge: Join me or be destroyed Only a small band of unlikely allies stands against him. If they fail, humanity is doomed.

Starfinder: Alien Archive


Jason KeeleySteve Kenson - 2017
    What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost

Agent of the Imperium: A Story of the Traveller Universe


Marc W. Miller - 2015
    In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

The Turning


A.L. Masters - 2021
    They realize too late that this is no ordinary plague...and that the enemy they have to fight may not be the only thing they need to worry about.Book One of The Salvation Plague series.The Turning includes foul language, graphic violence, and some mature themes.