Book picks similar to
Computer Graphics Through OpenGL: From Theory to Experiments by Sumanta Guha
programming
engineering
science
Domain-Driven Design in PHP
Carlos Buenosvinos
Explore applying the Hexagonal Architecture within your application, whether within an open source framework or your own bespoke system. Finally, look into integrating Bounded Contexts, using REST and Messaging approaches.
Programming Pearls
Jon L. Bentley - 1986
Jon has done a wonderful job of updating the material. I am very impressed at how fresh the new examples seem." - Steve McConnell, author, Code CompleteWhen programmers list their favorite books, Jon Bentley's collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley's pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that
Programming Pearls
has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on (1) testing, debugging, and timing; (2) set representations; and (3) string problems. All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web.What remains the same in this new edition is Bentley's focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley's classic or are revisiting his work for some fresh insight, this book is sure to make your own list of favorites.
Behind Deep Blue: Building the Computer That Defeated the World Chess Champion
Feng-Hsiung Hsu - 2002
Written by the man who started the adventure, Behind Deep Blue reveals the inside story of what happened behind the scenes at the two historic Deep Blue vs. Kasparov matches. This is also the story behind the quest to create the mother of all chess machines. The book unveils how a modest student project eventually produced a multimillion dollar supercomputer, from the development of the scientific ideas through technical setbacks, rivalry in the race to develop the ultimate chess machine, and wild controversies to the final triumph over the world's greatest human player.In nontechnical, conversational prose, Feng-hsiung Hsu, the system architect of Deep Blue, tells us how he and a small team of fellow researchers forged ahead at IBM with a project they'd begun as students at Carnegie Mellon in the mid-1980s: the search for one of the oldest holy grails in artificial intelligence--a machine that could beat any human chess player in a bona fide match. Back in 1949 science had conceived the foundations of modern chess computers but not until almost fifty years later--until Deep Blue--would the quest be realized.Hsu refutes Kasparov's controversial claim that only human intervention could have allowed Deep Blue to make its decisive, "uncomputerlike" moves. In riveting detail he describes the heightening tension in this war of brains and nerves, the "smoldering fire" in Kasparov's eyes. Behind Deep Blue is not just another tale of man versus machine. This fascinating book tells us how man as genius was given an ultimate, unforgettable run for his mind, no, not by the genius of a computer, but of man as toolmaker.
The Engineer: Follow Elon Musk on a journey from South Africa to Mars
Erik Nordeus - 2013
Elon Musk is the main person in the journey through a roller-coaster life. His journey includes everything from Winston Churchill’s adventures in British colonies to demolished sports cars. From failed marriages to German scientists escaping from the Red Army. From the oil industry to the Burning Man festival.Elon has been described as the Steve Jobs of heavy industry, as a modern version of the scientist Nikola Tesla, and as the Henry Ford of rockets. There’s a high probability that the British Secret Intelligence Service has a file on him. As the files of other James Bond villains, it describes secret rocket launches in the Pacific Ocean. But Elon doesn’t own a white cat - he’s more of a dog person. Maybe the most comparable persons are the great explorers who voyaged across the globe. They had an entrepreneurial spirit, were a little crazy, tried what no one else had tried, and thought what no one else had thought.If you want to describe the companies Elon has founded with one theme, you can say that they improve the world with the help of innovative technologies. This is exactly what our world needs.Buy it here: https://leanpub.com/theengineer/
The Hobbyist's Guide to the RTL-SDR: Really Cheap Software Defined Radio
Carl Laufer - 2014
The RTL-SDR is a super cheap software defined radio based on DVB-T TV dongles that can be found for under $20. This book is about tips and tutorials that show you how to get the most out of your RTL-SDR dongle. Some projects described in this book are also compatible with other wideband SDRs like the HackRF, Airspy and SDR Play. What's in the book Learn how to set up your RTL-SDR with various free software defined radio programs such as SDR#, HDSDR, SDR-Radio and more. Learn all the little tricks and oddities that the dongle has. A whole chapter dedicated to improving the RTL-SDR's performance. Dozens of tutorials for fun RTL-SDR based projects such as ADS-B aircraft radar, AIS boat radar, ACARS decoding, receiving NOAA and Meteor-M2 weather satellite images, listening to and following trunked radios, decoding digital voice P25/DMR signals, decoding weather balloon telemetry, receiving DAB radio, analysing GSM and listening to TETRA signals, decoding pagers, receiving various HF signals such as ham radio modes, weatherfax and DRM radio, decoding digital D-STAR voice, an introduction to GNU Radio, decoding RDS, decoding APRS, measuring filters and SWR with low cost equipment, and many many more projects! Guide to antennas, cables and adapters. This book is updated every 3-4 months to ensure information is fresh and up to date. Updates are available for free for all customers. Note: To update the book you must manually contact Kindle support and request the update. Last updated to edition 4.1 on 15 June 2015.
Turing's Cathedral: The Origins of the Digital Universe
George Dyson - 2012
In Turing’s Cathedral, George Dyson focuses on a small group of men and women, led by John von Neumann at the Institute for Advanced Study in Princeton, New Jersey, who built one of the first computers to realize Alan Turing’s vision of a Universal Machine. Their work would break the distinction between numbers that mean things and numbers that do things—and our universe would never be the same. Using five kilobytes of memory (the amount allocated to displaying the cursor on a computer desktop of today), they achieved unprecedented success in both weather prediction and nuclear weapons design, while tackling, in their spare time, problems ranging from the evolution of viruses to the evolution of stars. Dyson’s account, both historic and prophetic, sheds important new light on how the digital universe exploded in the aftermath of World War II. The proliferation of both codes and machines was paralleled by two historic developments: the decoding of self-replicating sequences in biology and the invention of the hydrogen bomb. It’s no coincidence that the most destructive and the most constructive of human inventions appeared at exactly the same time. How did code take over the world? In retracing how Alan Turing’s one-dimensional model became John von Neumann’s two-dimensional implementation, Turing’s Cathedral offers a series of provocative suggestions as to where the digital universe, now fully three-dimensional, may be heading next.
Problem Solving with C++: The Object of Programming
Walter J. Savitch - 1995
It introduces the use of classes; shows how to write ADTs that maximize the perfomance of C++ in creating reusable code; and provides coverage of all important OO functions, including inheritance, polymorphism and encapsulation.
Sinatra: Up and Running
Alan Harris - 2011
With this concise book, you will quickly gain working knowledge of Sinatra and its minimalist approach to building both standalone and modular web applications.
Sinatra serves as a lightweight wrapper around Rack middleware, with syntax that maps closely to functions exposed by HTTP verbs, which makes it ideal for web services and APIs. If you have experience building applications with Ruby, you’ll quickly learn language fundamentals and see under-the-hood techniques, with the help of several practical examples. Then you’ll get hands-on experience with Sinatra by building your own blog engine.
Learn Sinatra’s core concepts, and get started by building a simple application
Create views, manage sessions, and work with Sinatra route definitions
Become familiar with the language’s internals, and take a closer look at Rack
Use different subclass methods for building flexible and robust architectures
Put Sinatra to work: build a blog that takes advantage of service hooks provided by the GitHub API
The Modern Web: Multi-Device Web Development with HTML5, CSS3, and JavaScript
Peter Gasston - 2013
When users can browse the Web on a three-inch phone screen as easily as on a fifty-inch HDTV, what's a developer to do?Peter Gasston's The Modern Web will guide you through the latest and most important tools of device-agnostic web development, including HTML5, CSS3, and JavaScript. His plain-English explanations and practical examples emphasize the techniques, principles, and practices that you'll need to easily transcend individual browser quirks and stay relevant as these technologies are updated.Learn how to:Plan your content so that it displays fluidly across multiple devices Design websites to interact with devices using the most up-to-date APIs, including Geolocation, Orientation, and Web Storage Incorporate cross-platform audio and video without using troublesome plug-ins Make images and graphics scalable on high-resolution devices with SVG Use powerful HTML5 elements to design better formsTurn outdated websites into flexible, user-friendly ones that take full advantage of the unique capabilities of any device or browser. With the help of The Modern Web, you'll be ready to navigate the front lines of device-independent development.
Pragmatic Project Automation
Mike Clark - 2004
Indeed, that's what computers are for. You can enlist your own computer to automate all of your project's repetitive tasks, ranging from individual builds and running unit tests through to full product release, customer deployment, and monitoring the system.Many teams try to do these tasks by hand. That's usually a really bad idea: people just aren't as good at repetitive tasks as machines. You run the risk of doing it differently the one time it matters, on one machine but not another, or doing it just plain wrong. But the computer can do these tasks for you the same way, time after time, without bothering you. You can transform these labor-intensive, boring and potentially risky chores into automatic, background processes that just work.In this eagerly anticipated book, you'll find a variety of popular, open-source tools to help automate your project. With this book, you will learn: How to make your build processes accurate, reliable, fast, and easy. How to build complex systems at the touch of a button. How to build, test, and release software automatically, with no human intervention. Technologies and tools available for automation: which to use and when. Tricks and tips from the masters (do you know how to have your cell phone tell you that your build just failed?) You'll find easy-to-implement recipes to automate your Java project, using the same popular style as the rest of our Jolt Productivity Award-winning Starter Kit books. Armed with plenty of examples and concrete, pragmatic advice, you'll find it's easy to get started and reap the benefits of modern software development. You can begin to enjoy pragmatic, automatic, unattended software production that's reliable and accurate every time.
The Unified Software Development Process
Ivar Jacobson - 1999
This book demonstrates how the notation and process complement one another, using UML models to illustrate the new process in action. It describes the constructs such as use cases, actors, and more.
Arrl Antenna Book: The Ultimate Reference for Amateur Radio Antennas
R. Dean Straw - 1936
The CD-ROM also includes three updated and improved programs (for Windows): YW--Yagi for Windows TLW--Transmission Line for WindowsHFTA--HF Terrain AssessmentEZNEC ARRL--Antenna Modeling by W7EL
Calculus
Dale E. Varberg - 1999
Covering various the materials needed by students in engineering, science, and mathematics, this calculus text makes effective use of computing technology, graphics, and applications. It presents at least two technology projects in each chapter.
Atomic America: How a Deadly Explosion and a Feared Admiral Changed the Course of Nuclear History
Todd Tucker - 2009
The army blamed “human error†and a sordid love triangle. Though overshadowed by Three Mile Island, SL-1 remains the only fatal nuclear reactor incident in American history. Todd Tucker, who first heard the rumors about the Idaho Falls explosion as a trainee in the navy’s nuclear program, suspected there was more to the accident than rumors suggested. Poring over hundreds of pages of primary sources and interviewing survivors revealed that the army and its contractors had deliberately obscured the true cause of the accident, which resulted from poor engineering as much as uncontrolled passions. The National Reactor Testing Station, where the meltdown occurred, had been a proving ground where engineers, generals, and admirals attempted to realize the Atomic Age dream of unlimited power—amid the frantic race for nuclear power between the army, the navy, and the air force. The fruit of those ambitious plans included that of the nation’s unofficial nuclear patriarch, Admiral Rickover, whose “true submarine,†the USS Nautilus, would forever change naval warfare. But with the meltdown in Idaho came the end of the army’s program and the beginning of the navy’s long-standing monopoly on military nuclear power. Atomic America provides a fast-paced narrative history, advocating caution and accountability in harnessing nuclear energy.
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
David Kushner - 2003
Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history—Doom and Quake— until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative.