Book picks similar to
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction by Daniel Shiffman
programming
computer-science
reference
processing
Elixir in Action
Saša Jurić - 2015
Revised and updated for the Elixir 1.7, Elixir in Action, Second Edition teaches you how to apply Elixir to practical problems associated with scalability, fault tolerance, and high availability. Along the way, you'll develop an appreciation for, and considerable skill in, a functional and concurrent style of programming.
Paradigms of Artificial Intelligence Programming: Case Studies in Common LISP
Peter Norvig - 1991
By reconstructing authentic, complex AI programs using state-of-the-art Common Lisp, the book teaches students and professionals how to build and debug robust practical programs, while demonstrating superior programming style and important AI concepts. The author strongly emphasizes the practical performance issues involved in writing real working programs of significant size. Chapters on troubleshooting and efficiency are included, along with a discussion of the fundamentals of object-oriented programming and a description of the main CLOS functions. This volume is an excellent text for a course on AI programming, a useful supplement for general AI courses and an indispensable reference for the professional programmer.
Speaking JavaScript
Axel Rauschmayer - 2014
This concise book guides you into and through JavaScript, written by a veteran programmer who once found himself in the same position.
Speaking JavaScript helps you approach the language with four standalone sections. First, a quick-start guide teaches you just enough of the language to help you be productive right away. More experienced JavaScript programmers will find a complete and easy-to-read reference that covers each language feature in depth. Complete contents include:
JavaScript quick start: Familiar with object-oriented programming? This part helps you learn JavaScript quickly and properly.
JavaScript in depth: Learn details of ECMAScript 5, from syntax, variables, functions, and object-oriented programming to regular expressions and JSON with lots of examples. Pick a topic and jump in.
Background: Understand JavaScript’s history and its relationship with other programming languages.
Tips, tools, and libraries: Survey existing style guides, best practices, advanced techniques, module systems, package managers, build tools, and learning resources.
Rules of Play: Game Design Fundamentals
Katie Salen - 2003
In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Amazon Elastic Compute Cloud (EC2) User Guide
Amazon Web Services - 2012
This is official Amazon Web Services (AWS) documentation for Amazon Compute Cloud (Amazon EC2).This guide explains the infrastructure provided by the Amazon EC2 web service, and steps you through how to configure and manage your virtual servers using the AWS Management Console (an easy-to-use graphical interface), the Amazon EC2 API, or web tools and utilities.Amazon EC2 provides resizable computing capacity—literally, server instances in Amazon's data centers—that you use to build and host your software systems.
The Principles of Beautiful Web Design
Jason Beaird - 2007
A simple, easy-to-follow guide, illustrated with plenty of full-color examples, this book will lead you through the process of creating great designs from start to finish. Good design principles are not rocket science, and using the information contained in this book will help you create stunning web sites.Understand the design process, from discovery to implementation Understand what makes "good design" Developing pleasing layouts using grids, the rule of thirds, balance and symmetry Use color effectively, develop color schemes and create a palette Use textures, lines, points, shapes, volumes and depth Learn how good typography can make ordinary designs look great Effective imagery: choosing, editing and placing images And much more Throughout the book, you'll follow an example design, from concept to completion, learning along the way. The book's full-color layout and large format (8" x 10") make The Principles Of Beautiful Wed Design a pleasure to read.Editorial Reviews"The Principles of Beautiful Web Design is a good book to kick start your graphic-design journey. The biggest benefit that I got from this book is the knowledge to learn from great designs as opposed to just admiring them in a state of awe." - Slashdot.org"Jason is a great writer, and the book is quite easy to read. It's put together wonderfully, including many full color screenshots and other forms of imagery that make the book a pleasure to read. I'd definitely recommend the book to anyone in Web design." - MondayByNoon"Jason Beaird covers web design in a way that non-designers can understand. He walks you through all of the aspects of design development from initial meeting to finished product. If you are just getting into web development, this is a must read." - Blogcritics.org"This is a thoroughly practical guide to web design that is very well written: good technical depth in easy-to-understand language with excellent illustrations and graphics that support the text. For many users it will be the only web-design text they will need. For those who want to further advance their skills and knowledge it will provide a sound foundation." - PC Update"His "Don't just tell, show!" style makes this book accessible to everyone... It strikes a carefully thought-out balance between describing principles and illustrating them. It is clear and well structured, with practical examples in every chapter." - Mitch Wheat
Pro C# 2010 and the .NET 4 Platform
Andrew Troelsen - 2009
As expected, .NET 4 brings a wealth of new APIs to the base class libraries and several new syntactical constructs to C#. For example, it is now possible to create C# methods that support optional and named arguments. As well, you are able to resolve types completely at runtime using the new dynamic keyword. As far as APIs are concerned, this edition of Pro C# 2010 and the .NET 4 Platform will cover a number of new details, including:• the Dynamic Language Runtime (DLR)• the Task Parallel Library (TPL, including PLINQ)• the ADO.NET Entity Framework (as well as LINQ to EF)• expanded coverage of the Windows Presentation Foundation (WPF) API• improved support for COM interopIf you're checking out this book for the first time, understand that it targets experienced software professionals and students of computer scienceso please don't expect three chapters devoted to "variable scope" here! The mission of this text is to provide you with a rock-solid foundation in the C# programming language (including a full discussion of OOP) and the critical aspects of the .NET 4 platform.Once you digest the information presented in the book you hold in your hands, you'll be in a perfect position to apply this knowledge to your specific programming assignments, and you'll be well-equipped to explore the .NET universe on your own terms.Andrew TroelsenMicrosoft MVP, Visual DeveloperVisual C#; Microsoft Certified Trainer (MCT)
Python Cookbook
David Beazley - 2002
Packed with practical recipes written and tested with Python 3.3, this unique cookbook is for experienced Python programmers who want to focus on modern tools and idioms.Inside, you’ll find complete recipes for more than a dozen topics, covering the core Python language as well as tasks common to a wide variety of application domains. Each recipe contains code samples you can use in your projects right away, along with a discussion about how and why the solution works.Topics include:Data Structures and AlgorithmsStrings and TextNumbers, Dates, and TimesIterators and GeneratorsFiles and I/OData Encoding and ProcessingFunctionsClasses and ObjectsMetaprogrammingModules and PackagesNetwork and Web ProgrammingConcurrencyUtility Scripting and System AdministrationTesting, Debugging, and ExceptionsC Extensions
Web Development and Design Foundations with Html5
Terry Felke-Morris - 2012
A well-rounded balance of hard skills (HTML5, XHTML, CSS, JavaScript) and soft skills (Web Design, e-commerce, Web site promotion strategies) presents everything beginning Web developers need to know to build and promote successful Web sites.
A Smarter Way to Learn JavaScript: The new approach that uses technology to cut your effort in half
Mark Myers - 2013
Master each chapter with free interactive exercises online.
Live simulation lets you see your practice code run in your browser.
2,000 lines of color-keyed sample code break it all down into easy-to-learn chunks.
Extra help through the rough spots so you're less likely to get stuck.
Tested on non-coders—including the author's technophobe wife.
Become fluent in all the JavaScript fundamentals, in half the time.
Display alert messages to the user
Gather information through prompts
Manipulate variables
Build statements
Do math
Use operators
Concatenate text
Run routines based on conditions
Compare values
Work with arrays
Run automated routines
Display custom elements on the webpage
Generate random numbers
Manipulate decimals
Round numbers
Create loops
Use functions
Find the current date and time
Measure time intervals
Create a timer
Respond to the user's actions
Swap images
Control colors on the webpage
Change any element on the webpage
Improvise new HTML markup on the fly
Use the webpage DOM structure
Insert comments
Situate scripts effectively
Create and change objects
Automate object creation
Control the browser's actions
Fill the browser window with custom content
Check forms for invalid entries
Deal with errors
Make a more compelling website
Increase user-friendliness
Keep your user engaged
