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Tales Of The Black Widow Company by Jordan K. Weisman


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Legend of the Five Rings RPG


John Wick - 1997
    The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.

The Widow Lindley


F. Paul Wilson - 2013
    In response, the distressed mother, who grew up a Quaker and has never seen a gun, steals weapons from the sheriff’s office and tools from a local hardware store. Frantically racing to rescue her stolen daughter, she is surprised to discover she knows how to expertly handle these dangerous, heavy tools. And it suddenly occurs to Karen that not only has her town changed, she has no idea who she is either!

Iron Empires Volume 1: Faith Conquers


Christopher Moeller - 2004
    Volume 1 collects the four part series originally titled Shadow Empires, published in 1994, and features the three-part story "The Passage," originally published in Dark Horse Presents, now in full-color for the first time!

I Am Mech


Jonathan Yanez - 2020
    Instead, they get Jack.This ace mech pilot contends with legendary prophecies, ancient powers, and fickle companions as he sets out on an epic task to save his planet from a baddie hellbent on destruction.Has his positive self-talk got him in too deep or will he actually pull through to do some good this time?I Am Mech is a nonstop, rollercoaster ride of an adventure full of snarky humor and more than a few spit-out-your-drink moments.

Victory Conditions, Part 2


Elizabeth Moon - 2011
    Now Commander Vatta is backlocked and loaded and ready to win the fight against the marauding forces of ruthless space pirate Gammis Turek. For Ky, its not just about liberating the star systems subjugated by Turek and defending the rest of the galaxys freedom. Theres also a score to be settled and payback to be meted out for the obliteration of the Vatta Transport dynasty . . . and the slaughter of Kys family. But the enemy have their own escalation efforts under wayincluding the placement of covert agents among the allies with whom Ky and the surviving Vattas are collaborating in the war effort. And when a spy ring linked to a wealthy businessman is exposed, a cracked pirate code reveals a galaxywide conspiracy fueling the proliferation of Tureks warship fleet. Matching the invaders swelling firepower will mean marshaling an armada of battle-ready ships for Ky to lead into combat. But a violent skirmish leaves Ky reelingand presumed dead by her enemies. Now, as Turek readies an all-out attack on the Nexus systema key conquest that could seal the rest of the galaxys doomKy must rally to the challenge, draw upon every last reserve of her strategic skills, and reach deep if she is to tear from the ashes of tragedy her most decisive victory.

The Web of Arachnos


Robert E. Weinberg - 2005
    In 1930, as economic catastrophe and poliltical upheaval blight the world, two friends uncover the well's secret. The two men will become legends--one a champion of justice known as Statesman, the other a reclusive criminal mastermind whose diabolical schemes will shake the globe. Their epic conflict begins in Paragon City, a once-great American metropolis brought low by the depression and crippled by corruption. but the battle cannot be won by Statesman alone. For justice to triumph, Paragon will have to become a city of Heroes.

One Helluva Bad Time: The Complete Bad Times Series


Chuck Dixon - 2019
    Everyone and everything needs to get the hell out of their way. They have mission(s) to complete. Go up and click 'Read For Free' or 'Buy Now' and dig into an adventure that will have you hearing the sounds of the past, while smelling the gun powder as the team fights across the world, and time. A FEW QUOTES ABOUT CHUCK DIXON: “Chuck is a damn good writer who is really good at hooking you, giving you fun characters, and telling you one hell of an adventure story.” Larry Correia, Monster Hunters International, the Grimoir Chronicles “An intelligent and well thought-out high action time travel story.” Noah Mullette-Gillman, Luminous and Ominous “Dixon excels at putting down action, of introducing larger-than-life heroes, kicking them through the door into a big mess, and having them sort out a situation in a flurry of martial arts moves and big guns.” Mel Odom, The Rover series.

Dreadstar: The Beginning


Jim Starlin - 2010
    These gorgeous, painted pages originally appeared in Epic from 1979 to 1982, and introduced audiences to Vance Dreadstar and the other characters whose saga would be continued in the Dreadstar series.

We3 #1


Grant Morrison - 2004
    The government has spent millions to fuse the firepower of a battalion with the nervous systems of a dognamed Bandit, a cat named Tinker, and a rabbit named Pirate. As part of a program to replace human soldiers with expendable animals, the U.S. government has transformed three ordinary pets into the ultimate killing machines. But now, those threeanimals have seized the chance to make a last, desperate run for 'Home.' A run that will turn into a breathless hunt to the death against the might of the entire military/industrial complex. Prepare for adrenaline rushes and flowing tears as theworld's deadliest, most misunderstood animals make a spectacular, unforgettable bid for freedom!

RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.

The Solomon Kane, And Other Stories:17 Stories by Robert E. Howard


Robert E. Howard - 2012
    Howard in 1928-1939. In this book contains 17 stories of Solomon Kane, Bran Mak Morn , Cormac Fitzgeoffrey, El Borak, and Other Historical stories :1.Red Shadows, First published in Weird Tales, August 1928. Alternate title: Solomon Kane.( with free audiobooks link)2.Skulls in the Stars, First published in Weird Tales, January 1929. (with free audiobooks link)3.Rattle of Bones, First published in Weird Tales, June 1929. (with free audiobooks link)4.The Lost Race, First published in Weird Tales, January 1927. 5.Hawks of Outremer, First published in Oriental Stories, April-May-June 1931.6.The Blood of Belshazzar, First published in Oriental Stories, Fall 1931.7.The Daughter of Erlik Khan, First published in Top-Notch, December 1934.8.Hawk of the Hills, First appeared in Top-Notch, June 1935.9.Blood of the Gods, First published in Top-Notch, July 1935.10.The Country of the Knife, First published in Complete Stories, August 1936. Alternate title: Sons of the Hawk.11.Son of the White Wolf, First published in Thrilling Adventures, December 1936.12.The Lost Valley of Iskander, First published in 1934. Alternate title: Swords of the Hills.13.Gates of Empire, Published in Golden Fleece, January 1939. Alternative title: The Road of the Mountain Lion.14.Lord of Samarcand, First published in Oriental Stories, Spring 1932. Alternative title: The Lame Man.15.Red Blades of Black Cathay, Published in Oriental Stories, February-March 1931. (with free audiobooks link)16.The Lion of Tiberias, Published in Magic Carpet Magazine, July 1933.17.The Sowers of Thunder, First published in Oriental Stories, Winter 1932.

Shadowsword


Guy Haley - 2016
    and thrown into a battle for the fate of entire star systems.READ IT BECAUSEGuy Haley returns to tank action in a new tale of Honoured Lieutenant Bannick and his crew, weaving a tight and twisty tale as they face not only cunning enemies, but their own doubts about mankinds place in the galaxy.THE STORYArriving in the Geratomro warzone, Honoured Lieutenant Bannick and the crew of the Baneblade Cortein’s Honour are assigned as close support to a company of Shadowsword Titan hunters as they find themselves thrust into a deadly battle for the fate of three star systems. New and deadly allies throw into doubt all that Bannick has been told of the Imperium, while threatening not only his life, but also his soul...

Marvel Heroic Roleplaying Basic Game


Cam Banks - 2012
    It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!

The Courier


Jon F. Merz - 2011
    A cynical, wise-cracking vampire charged with protecting the Balance between vampires and humans, he is part cop, part spy, and part commando -- James Bond with fangs. Lawson mixes shrewd cunning with unmatched lethality to get his job done. He tries his best to dismantle conspiracies, dispatch bad guys, and live long enough to get home.

Predator: Race War


Andrew Vachss - 1995
    They say that when you kill a killer, all his kills belong to you, and Predator's looking to rack up the big numbers. Full-color throughout. Graphic novel format.