Hooked: Write Fiction That Grabs Readers at Page One & Never Lets Them Go


Les Edgerton - 2007
    Why? If a novel or short story has a bad beginning, then no one will keep reading. It's just that simple. Hooked provides readers with a detailed understanding of what a beginning must include (setup, backstory, the inciting incident, etc.); instruction on how to successfully develop the story problem; tips on how to correct common beginning mistakes; exclusive insider advice from agents, acquiring book editors, and literary journal editors; and much more.

Timekeeper


Tara Sim - 2016
    I got out. I’m safe now.An alternate Victorian world controlled by clock towers, where a damaged clock can fracture time—and a destroyed one can stop it completely.A prodigy mechanic who can repair not only clockwork but time itself, determined to rescue his father from a Stopped town.A series of mysterious bombings that could jeopardize all of England.A boy who would give anything to relive his past, and one who would give anything to live at all.A romance that will shake the very foundations of time.

How Fiction Works


James Wood - 2008
    M. Forster's Aspects of the Novel and Milan Kundera's The Art of the Novel, How Fiction Works is a scintillating study of the magic of fiction--an analysis of its main elements and a celebration of its lasting power. Here one of the most prominent and stylish critics of our time looks into the machinery of storytelling to ask some fundamental questions: What do we mean when we say we "know" a fictional character? What constitutes a telling detail? When is a metaphor successful? Is Realism realistic? Why do some literary conventions become dated while others stay fresh?James Wood ranges widely, from Homer to Make Way for Ducklings, from the Bible to John le Carré, and his book is both a study of the techniques of fiction-making and an alternative history of the novel. Playful and profound, How Fiction Works will be enlightening to writers, readers, and anyone else interested in what happens on the page.

A People's Future of the United States: Speculative Fiction from 25 Extraordinary Writers


Victor LaValleTananarive Due - 2019
    K. Jemisin, Charles Yu, Jamie Ford, and more. For many Americans, imagining a bright future has always been an act of resistance. A People's Future of the United States presents twenty never-before-published stories by a diverse group of writers, featuring voices both new and well-established. These stories imagine their characters fighting everything from government surveillance, to corporate cities, to climate change disasters, to nuclear wars. But fear not: A People's Future also invites readers into visionary futures in which the country is shaped by justice, equity, and joy.Edited by Victor LaValle and John Joseph Adams, this collection features a glittering landscape of moving, visionary stories written from the perspective of people of color, indigenous writers, women, queer & trans people, Muslims and other people whose lives are often at risk.Contributors include: Violet Allen, Charlie Jane Anders, Ashok K. Banker, Tobias S. Buckell, Tananarive Due, Omar El Akkad, Jamie Ford, Maria Dahvana Headley, Hugh Howey, Lizz Huerta, Justina Ireland, N. K. Jemisin, Alice Sola Kim, Seanan McGuire, Sam J. Miller, Daniel José Older, Malka Older, Gabby Rivera, A. Merc Rustad, Kai Cheng Thom, Catherynne M. Valente, Daniel H. Wilson, G. Willow Wilson, and Charles Yu.

Rogues


George R.R. MartinCarrie Vaughn - 2014
    Martin and award-winning editor Gardner Dozois is filled with subtle shades of gray. Twenty-one all-original stories, by an all-star list of contributors, will delight and astonish you in equal measure with their cunning twists and dazzling reversals. And George R.R. Martin himself offers a brand-new A Game of Thrones tale chronicling one of the biggest rogues in the entire history of Ice and Fire.Follow along with the likes of Gillian Flynn, Joe Abercrombie, Neil Gaiman, Patrick Rothfuss, Scott Lynch, Cherie Priest, Garth Nix, and Connie Willis, as well as other masters of literary sleight-of-hand, in this rogues gallery of stories that will plunder your heart — and yet leave you all the richer for it.Contents:- Tough Times All Over by Joe Abercrombie (a Red Country story)- What Do You Do? (aka The Grownup) by Gillian Flynn- The Inn of the Seven Blessings by Matthew Hughes- Bent Twig by Joe R. Lansdale (a Hap and Leonard story)- Tawny Petticoats by Michael Swanwick- Provenance by David Ball- The Roaring Twenties by Carrie Vaughn- A Year and a Day in Old Theradane by Scott Lynch- Bad Brass by Bradley Denton- Heavy Metal by Cherie Priest- The Meaning of Love by Daniel Abraham- A Better Way to Die by Paul Cornell (a Jonathan Hamilton story)- Ill Seen in Tyre by Steven Saylor- A Cargo of Ivories by Garth Nix (a Sir Hereward and Mister Fitz story)- Diamonds From Tequila by Walter Jon Williams (a Dagmar story)- The Caravan to Nowhere by Phyllis Eisenstein (a Tales of Alaric the Minstrel story)- The Curious Affair of the Dead Wives by Lisa Tuttle- How the Marquis Got His Coat Back by Neil Gaiman (a Neverwhere story)- Now Showing by Connie Willis- The Lightning Tree by Patrick Rothfuss (a Kingkiller Chronicle story)- The Rogue Prince, or, A King’s Brother by George R.R. Martin (a Song of Ice and Fire story)

Writing Steampunk!


Beth Daniels - 2011
    This is Steampunk territory. WRITING STEAMPUNK is a journey into building Steampunk fiction. It doesn't tell how to write a book -- there are other books that will do that. It doesn't talk about the Steampunk society. It focuses only on the elements that go into WRITING STEAMPUNK.There are choices to be made in regards to era, characters, and world building. And there's research to do, for knowing what was really happening in Victoria or Edward's England, the American cities or frontier, and other locations around the world, and what masterpieces inventors and scientists were building and discovering is necessary. Why? Because Steampunk is alternative history and some tinkering will need to be done.Steampunk is also fantasy. It's mystery, suspense, romance, and action-adventure. It can even be comedic or dystopian. It's all up to the writer spinning the tale.Which is what WRITING STEAMPUNK is all about. Spinning the right sort of tale.A list of Steampunk novels is included, as well as a list of publishers likely to be interested in Steampunk, a brief overview of events, discoveries and inventions of the 19th and early 20th century, and a lot of encouragement, suggestions and examples are given.Multipublished author and frequent online workshop presenter Beth Daniels (aka Beth Henderson, J.B. Dane) is your tour guide. So step into our virtual parlour, accept a cup of tea or something stronger from our clockwork maids or steam powered automaton waiters. Do open the window should you feel the need to indulge in cigars or pipes. Those of you with paranormal leanings, please refrain from considering the other guests as possible snacks.It's time to start the journey of creation right now!

Drawing Cutting Edge Comics


Christopher Hart - 2001
    The heroes are grittier. The women are sexier. The pages are designed for maximum impact.Heroes have been turned into highly cool antiheroes, such as the famous characters Spawn and War Blade. Cutting-edge comics venture beyond the traditional boundaries to extreme anatomy, extreme costuming, extreme special effects, and extreme methods of storytelling.Drawing Cutting Edge Comics is the first-ever guide that shows readers, step by step, how to draw the radical characters and cutting-edge techniques that are the gold standard for designing extreme comics.Dozens of fantastic, how-to illustrations demonstrate the basics as well as how to create such intense coloring techniques as knockouts and glows. Plus, several leading cutting-edge artists describe how they spin original character designs, many created exclusively for this book.

The Hitch Hiker's Guide to the Galaxy: A Trilogy in Five Parts


Douglas Adams - 1979
    and expert at seeing the cosmos on 30 Altairian dollars a day. Ford lives by the Guide's seminal bit of advice: Don't Panic. Which comes in handy when their first ride--on the very same vessel that demolished Earth to make way for a hyperspacial freeway--ends disastrously (they are booted out of an airlock). with 30 seconds of air in their lungs and the odd of being picked up by another ship 2^276,709 to 1 against, the pair are scooped up by the only ship in the universe powered by the Infinite Improbability Drive.But this (and the idea that Bogart movies and McDonald's hamburgers now exist only in his mind) is just the beginning of the weird things Arthur will have to get used to. For, on his travels, he'll encounter Zaphod Beeblebrox, the two-headed, three-armed ex-President of the Galaxy; Trillian, a sexy spacecadet he once tried to pick up at a cocktail party, now Zaphod's girlfriend; Marvin, a chronically depressed robot; and Slartibartfast, the award-winning engineer who built the Earth and travels in a spaceship disguised as a bistro.Arthur's crazed wanderings will take him from the restaurant at the end of the Universe (where the main dish of the day introduces itself and the floor show is doomsday), to the planet Krikkit (locked in Slo-Time to punish its inhabitants for trying to end the Universe), to Earth (huh? wait! wasn't it destroyed?!) to the very offices of The Hitchhiker's Guide itself as he and his friends quest for the answer to the Question of Life, the Universe and Everything ... and search for a really good cup of tea.Ready or not, Arthur Dent is in for one hell of a ride!

Welcome to Marwencol


Mark E. Hogancamp - 2010
    Waking from a nine-day coma, he had no memory of the thirty-eight prior years of his life, including his ex-wife, family, artistic talents, or military service. To reconstruct his past, Hogancamp built, in his backyard, Marwencol, an imaginary village set in World War II Belgium, where everybody is welcome—Germans, Americans, French, British, and Russians—as long as peace is kept. With 1:6 scale action figures and Barbie dolls, as well as toy armaments and meticulously built props, buildings, and clothes, Marwencol is an alternate reality, created with painstaking (and sometimes painful) realism and obsessive attention to detail.Here, riveting wartime dramas are played out and photographed in saturated hues and unflinching detail. The emotional narrative mirrors the artist's own: through Marwencol, Hogancamp regained his cognitive facilities.Welcome to Marwencol is an astonishing story of the redemptive power of art—of art as therapy and act of obsession.

The Peshawar Lancers


S.M. Stirling - 2002
    Instead of advancing technologically, humanity had to piece itself back together. In the 21st century, boats still run on steam, messages are delivered by telegraph, and the British Empire controls much of the world from its capital in Delhi. The other major world power is the Czar of Russia—who is preparing for global conquest.

Tolkien: An Illustrated Atlas


David Day - 2015
    R. R. Tolkien’s fictional universe is as vast as the human imagination, so an atlas is a helpful tool to get around. Consider this book your navigational guide to Middle-earth and the Undying Lands. Maps, images, and vivid descriptions in full color create an enchanting reference to all the fantastical places and creatures that sprung from Tolkien’s mind. The deluxe, heat-burnished cover makes this a charming addition to your Tolkien library.

Vampire Academy: The Ultimate Guide


Michelle Rowen - 2011
    Vladimir's Academy, explore the dark psychology behind Rose and Lissa's spirit bond, and find out even more illicit secrets about Moroi society. This ultimate guide will feature everything readers want and need to go even deeper into the world of Vampire Academy, Frostbite, Shadow Kiss, Blood Promise, Spirit Bound, and Last Sacrifice . . . every heartache, every betrayal, every sacrifice, and so much more!

The Deep


Rivers Solomon - 2019
    Their past, too traumatic to be remembered regularly, is forgotten by everyone, save one—the historian. This demanding role has been bestowed on Yetu.Yetu remembers for everyone, and the memories, painful and wonderful, traumatic and terrible and miraculous, are destroying her. And so, she flees to the surface, escaping the memories, the expectations, and the responsibilities—and discovers a world her people left behind long ago.Yetu will learn more than she ever expected to about her own past—and about the future of her people. If they are all to survive, they’ll need to reclaim the memories, reclaim their identity—and own who they really are.Inspired by a song produced by the rap group Clipping for the This American Life episode “We Are In The Future,” The Deep is vividly original and uniquely affecting.

Larklight


Philip Reeve - 2006
    One ordinary sort of morning they receive a correspondence informing them that a gentleman is on his way to visit, a Mr Webster. Visitors to Larklight are rare if not unique, and a frenzy of preparation ensues. But it is entirely the wrong sort of preparation, as they discover when their guest arrives, and a Dreadful and Terrifying (and Marvellous) adventure begins. It takes them to the furthest reaches of Known Space, where they must battle the evil First Ones in a desperate attempt to save each other - and the Universe. Recounted through the eyes of Art himself, Larklight is sumptuously designed and illustrated throughout.

Lost Transmissions: Science Fiction and Fantasy's Untold, Underground, and Forgotten History


Desirina Boskovich - 2019
    Lost Transmissions is a rich trove of forgotten and unknown, imagined-but-never-finished, and under-appreciated-but-influential works from those imaginative genres, as well as little-known information about well-known properties. Divided into sections on Film & TV, Literature, Art, Music, Fashion, Architecture, and Pop Culture, the book examines Jules Verne’s lost novel; AfroFuturism and Space Disco; E.T.’s scary beginnings; William Gibson’s never-filmed Aliens sequel; Weezer’s never-made space opera; and the 8,000-page metaphysical diary of Philip K. Dick. Featuring more than 150 photos, this insightful volume will become the bible of science fiction and fantasy’s most interesting and least-known chapters.