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Adventure Time: The Art of Ooo
Chris McDonnell - 2014
Packed to the seams with concept art and storyboards, this lavishly illustrated tome offers an all-access pass into the Emmy Award–winning show team’s creative process. The Art of Ooo traces series creator Pendleton Ward's early influences and work, then reveals how the writers, storyboarders, animators, and voice actors work in tandem to bring this wildly inventive series to life. Fans will pore over early character sketches, as well as background paintings and rare glimpses into the series' show bible. This visual treasure chest is gilded throughout with commentary from all the show's key creative talent. The Art of Ooo is the perfect companion to and celebration of this groundbreaking, award-winning series.
The Movie Art of Syd Mead: Visual Futurist
Syd Mead - 2017
His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.
Drawing Down the Moon: The Art of Charles Vess
Charles Vess - 2009
Whispering mountains. The fallen towers of ancient kings. Spirit-filled lakes. The distant strains of elven bards. For over 30 years, the fantasy art of Charles Vess has been acclaimed worldwide; his rich palette, striking compositions, and lavish detail second to none in the field.
The Art of Encanto
Juan Pablo Reyes Lancaster Jones - 2021
The magic of the Encanto has blessed every child in the family with a unique gift from super strength to the power to heal—every child except one, Mirabel. But when she discovers that the magic surrounding the Encanto is in danger, Mirabel decides that she, the only ordinary Madrigal, might just be her exceptional family's last hope.• EXCLUSIVE BEHIND-THE-SCENES: Fans will want to delve into and explore this new Walt Disney Animation film through character designs, filmmaker stories, and making-of details exclusive to this book.• PART OF THE FAN-FAVORITE SERIES: The collectible Art of series from Disney and Pixar is perfect for animation enthusiasts, filmmakers, students, art buffs, and fans of Disney alike. Add this to the shelf alongside The Art of Raya and the Last Dragon, The Art of Frozen 2, and The Art of Soul.©2021 Disney Enterprises, Inc. All Rights Reserved.
The Art of Wreck-It Ralph
Jennifer Lee - 2012
At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.
The Nine Old Men: Lessons, Techniques, and Inspiration from Disney's Great Animators
Andreas Deja - 2015
Follow master animator and Disney legend Andreas Deja as he takes you through the minds and works of these notable animators. An apprentice to the Nine Old Men himself, Deja gives special attention to each animator and provides a thoughtful analysis on their techniques that include figure drawing, acting, story structure, and execution. The in-depth analysis of each animator's work will allow you to refine your approach to character animation. Rare sequential drawings from the Disney archives also give you unprecedented access and insight into the most creative minds that changed the course of animation.Instruction and analysis on the works of each of the Nine Old Men broaden your creative choices and approaches to character animation Original drawings, some never-before-seen by the public are explored in depth, giving you behind-the-scenes access into Disney animation history Gain first-hand insight into the foundation of timeless characters and scenes from some of Disney's most memorable feature and short films
Starving to Successful | The Fine Artist's Guide to Getting Into Galleries and Selling More Art
J. Jason Horejs - 2009
Written by J. Jason Horejs, owner of Xanadu Gallery in Scottsdale, AZ, Starving to Successful will give you pragmatic advice and concrete, actionable steps you can begin implementing immediately to become more successful in marketing your work to galleries.Gain insight into what a gallery owner is thinking as he or she reviews your portfolio. Understand why the most common approaches artists make to galleries are largely ineffective. Learn what most artists fail to do in preparing their work for sale.Starving to Successful will change the way you look at the artist/gallery relationship, and will set your art career on a new path.About the AuthorArt flows through Xanadu Gallery owner J. Jason Horejs veins. Second generation in the art business, (Horejs father is a nationally recognized oil painter John Horejs) Horejs life has always been filled with art. Though not interested in pursuing a life as an artist, Horejs fell in love with the business side of art at an early age. At age 12, the future gallery owner was employed by his father building custom canvas stretchers.In 1991, at the age of 17, Horejs began working for Legacy Gallery in Scottsdale, AZ, where he learned the gallery business from the ground up. Horejs handled logistics, shipping and installation, eventually working into a sales position at the western art gallery. Horejs worked in the gallery s Scottsdale and Jackson Hole, WY, locations.In 2001, Jason and his wife, Carrie, opened Xanadu Gallery in Scottsdale. In spite of opening on September 11th into a completely changed art world, Horejs built the gallery into a successful venture, showing dozens of artists and selling to collectors from around the world, including major municipal and private collections.In 2008, Horejs developed a series of art marketing workshops designed to help artists better understand the gallery business and better prepare themselves to approach galleries. This series of workshops has helped hundreds of artists get organized to show and sell their work through galleries."I discovered," says Horejs, "there was very little information out there for the aspiring professional artist regarding the business side of art, especially in terms of the crucial relationship between the artists and the fine art gallery. Even artists who have graduated with master s degrees leave school having never heard a word about how to approach galleries."Horejs observes that artists approaching his gallery are making many of the same mistakes, not because their work isn t gallery-ready, but simply because they don t have a clear idea of how to proceed. Horejs designed his workshops working closely with his parents and other artists who have learned the ropes of working with galleries by trial and error. The clear-headed advice the gallery owner gives is designed to give the artists concrete steps they can take to prepare their work, research galleries and approach galleries for representation.
The Art of Hana-Kimi
Hisaya Nakajo - 2006
Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.Eighty-eight pages of stunning, full-blown, full-color artwork by Hana-Kimi series creator, Hisaya Nakajo. Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.
101+ Creative Journaling Prompts: Inspiration for Journaling and an Introduction to Art Journaling
Kristan Norton - 2012
If you’re looking for a deeper connection with your journal, author and artist Kristal Norton sheds light on a more rewarding form of journaling with a brief introduction to art journaling and 20 bonus art prompts. She also shares pages of her creative journal that were inspired by the prompts in the book, showing how each prompt can be used and interpreted in many ways.This book is overflowing with inspiration:• 101 creative writing prompts that encourage introspection, great for traditional journaling as well as art journaling• Visual examples of prompts interpreted by the author• 20 quick and easy art prompts to get you started adding color and imagery to your journal• Bonus video of author and artist Kristal Norton creating an art journal page from start to finish using this book for inspiration• A PDF version of all the prompts in this book so that you can print, cut out, and put them in a jar for easy access when you’re feeling stuck
Jim Henson's Labyrinth Artist Tribute
Sierra HahnGustavo Duarte - 2016
In honor of the film’s 30th anniversary, return to the world of Labyrinth and see the beloved characters, imaginative locations, and unforgettable moments as realized by a collection of uniquely original artistic voices in an unprecedented celebration of the cult classic thirty years in the making. Labyrinth: Artist Gallery features illustrations and testimonials from comics luminaries and newcomers alike, including: Mike Allred, Joëlle Jones, David Mack, Rebekah Isaacs, Eric Powell, Gustavo Duarte, Jill Thompson, Mark Buckingham, Tula Lotay, Faith Erin Hicks, Ramón Perez, Dustin Nguyen, Mike Huddleston, Jeff Stokely, and many more of your favorite artists!
Tim Burton's Nightmare Before Christmas: The Film, the Art, the Vision
Frank T. Thompson - 1993
He seems so real, so alive, that we believe both he and his fantastical worl must somehow exist.But in reality it is not Jack who is the star of the show; it is the over 140 artists and technicians who spent more than two years bringing Jack and all his cohorts to life on the sceen. Every gesture Jack makes was created by a human hand, by an animator who moved the puppet in tiny increments from fram to frame. Every character, every set, every prop - even the candy dances - had to be designed and then actually fabricated by someone. This book tells the true story of the film, highlighting the art and the vision that make the movie so memorable.
The Art of Avatar: James Cameron's Epic Adventure
Lisa Fitzpatrick - 2009
The film follows the story of an ex-marine who finds himself thrust into hostilities on a distant planet filled with exotic life forms. As an avatar, a human consciousness in an alien body, he finds himself torn between two worlds, in a desperate fight for his own survival and that of the indigenous people. The Art of Avatar, the companion book to this epic 3-D action adventure, explores the developmental and conceptual art used by the creative team to create the original world of Avatar. With over 100 exclusive full-color images including sketches, matte paintings, drawings, and film stills, The Art of Avatar reveals the process behind the creation of set designs for the imaginative vistas, unique landscapes, aerial battle scenes, bioluminescent nights, and fantastical creatures. Interviews with art directors, visual effects designers, animators, costume designers, and creature makers bring insight into this creative process. The Art of Avatar brings readers behind the scenes of this unprecedented moviegoing experience.
The Art of Steven Universe: The Movie
Cartoon Network - 2020
Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book!This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.
The Arthur Rackham Treasury: 86 Full-Color Illustrations
Jeff A. Menges - 2005
A leading figure in the early twentieth century's Golden Age of Illustration, Rackham interpreted scenes from such diverse material as fairy tales, Wagnerian opera, and Shakespearean comedy. His memorable images, which combine whimsy, romance, and sophistication, continue to enchant children and adults alike.Magnificently reprinted from more than 25 rare early editions, these 86 illustrations were selected from hundreds of possibilities and include many plates that have not been reproduced in decades. They span Rackham's career — from his landmark 1905 edition of Rip Van Winkle to masterworks such as Undine and A Midsummer Night's Dream and his final publication, Wind in the Willows, in 1939. Art lovers, book collectors, and anyone with an appreciation for imaginative visual storytelling will prize this marvelous treasury.