Book picks similar to
Wraith The Oblivion by Charlie BatesCourtney King


world-of-darkness
gaming-related
ghost-stories
roleplaying-games

The Haunting of The House on Hill Road


Cat Knight - 2019
    So she did. But she didn’t know about the other occupant that never left, not until it was much too late. Piper Williams is barely keeping her larder stocked, and is way behind on the rent when for the price of the back taxes she can claim a house that has been in her family for generations past. Seeing it as a solution to her financial woes and an opportunity to be left alone to work in peace  Piper empties what is left of her bank account and moves in. Yet old places need work and everything is on the fritz. But ‘old’ doesn’t account for the face that sometimes appears in the window. And 'old' doesn’t account for that stain that keeps returning on the rug. And ‘old’ doesn’t account for the old armoire that holds an ancient cloak that is only sometimes dry. When events turn hellishly evil and Piper finds herself in the battle of her life, can she find a way to put the house to rest or, like those that her passed before her, will she be destroyed and bound to the house forever?

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

Scion Hero


John Chambers - 2007
     Their battles in the Overworld have spilled over to ours. Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity's only defense. This book includes: • Six ready-to-play Scions—the offspring of the Gods • Rules to create your own Scion from one of more than 50 gods from six different pantheons • The adventure, "The Long Road to Heaven," using the Storytelling Adventure System Scion: Hero is the first book in a new Storytelling game series from White Wolf Publishing. 336 page hardcover.

Vornheim


Zak S. - 2011
    Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.