Book picks similar to
Pokémon Emerald Version: Prima Official Game Guide by Levi Buchanan
pokemon
game-guides
fantasy
games
A Walk in Wolf Wood
Mary Stewart - 1980
There they meet Mardian, one-time servant and closest friend of Duke Otho, ruler of the country. He tells them a terrible secret - he is under the enchantment of the evil sorcerer Almeric, and is forced to assume a wolf's shape every night. Unable to return to the castle, the children are his only hope. And so John and Margaret disguise themselves as children of the court and embark on a thrilling and frightening quest to reveal Almeric's true nature and gain the Duke's confidence. But then Almeric becomes suspicious, and suddenly all their lives are in danger...
Desmond
Éric Corbeyran - 2009
Add to the mix the mysterious and violently terrified Subject 16 and a desperate flight from Abstergo, and this makes for a fast-paced and thrilling addition to the games universe.
Halo: Cryptum (Forerunner Saga, #1)
Greg Bear - 2011
100,000 years ago, the galaxy was populated by a great variety of beings. But one species--eons beyond all others in both technology and knowledge--achieved dominance. They ruled in peace but met opposition with quick and brutal effectiveness. They were the Forerunners, the keepers of the Mantle, the next stage of life in the Universe's Living Time. And then they vanished. This is their story. Bornstellar Makes Eternal Lasting is a young rebellious Forerunner. He is a Manipular, untried, yet to become part of the adult Forerunner society, where vast knowledge and duty waits. He comes from a family of Builders, the Forerunners' highest and most politically powerful rate. It is the Builders who create the grand technology that facilitates Forerunner dominance over the known universe. It is the Builders who believe they must shoulder the greatest burden of the Mantle, as shepherds and guardians of all life. Bornstellar is marked to become a great Builder just like his father. But this Manipular has other plans. He is obsessed with lost treasures of the past. His reckless passion to seek out the marvelous artifacts left behind by the Precursors, long-vanished superbeings of unknowable power and intent, forces his father's hand. Bornstellar is sent to live among the Miners, where he must come to terms with where his duty truly lies. But powerful forces are at play. Forerunner society is at a major crux. Past threats are once again proving relentless. Dire solutions, machines and strategies never before contemplated, are being called up, and fissures in Forerunner power are leading to chaos. On a Lifeworker's experimental planet, Bornstellar's rebellious course crosses the paths of two humans, and the long lifeline of a great military leader, thus forever changing Bornstellar's destiny ...and the fate of the entire galaxy.
The Cave of Time (Choose Your Own Adventure, #1)
Edward Packard - 1979
Gradually you can make out two passageways. One curves downward to the right; the other leads upward to the left. It occurs to you that the one leading down may go to the past and the one leading up may go to the future. Which way will you choose?If you take the left branch, turn to page 20. If you take the right branch, turn to page 61. If you walk outside the cave, turn to page 21. Be careful! In the Cave of Time you might meet up with a hungry Tyrannosaurus Rex, or be lured aboard an alien spaceship!What happens next in the story? It all depends on the choices you make. How does the story end? Only you can find out! And the best part is that you can keep reading and rereading until you've had not one but many incredibly daring experiences!
Street Samurai Catalog
Tom Dowd - 1990
A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won't be cheap. And remember to watch your back before someone decides to make you yesterday's news.
The Cinematic Art of World of Warcraft: The Wrath of the Lich King
Blizzard Entertainment - 2009
Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.
Ms. Frizzle's Adventures: Ancient Egypt
Joanna Cole - 2001
Frizzle is taking on new subjects! Join her on a fascinating trip to Ancient Egypt, where history has never been so alive. It's a thrilling adventure with everyone's favorite teacher!In this exciting new book about ancient Egypt, Ms. Frizzle dives into the arena of social studies with the same zest she has always shown for science. After joining a tour group, the Friz is soon the one in charge. She and the group parachute into the past, where they help build a pyramid and witness the making of a mummy. With Ms. Frizzle as a guide, readers will be eager to discover the enchanting history of Egypt.
Uncharted: The Fourth Labyrinth
Christopher Golden - 2011
Now the doors to that hell are open once again. Nathan Drake, treasure hunter and risk taker, has been called to New York City by the man who taught him everything about the “antiquities acquisition business.” Victor Sullivan needs Drake’s help. Sully’s old friend, a world-famous archaeologist, has just been found murdered in Manhattan. Dodging assassins, Drake, Sully, and the dead man’s daughter, Jada Hzujak, race from New York to underground excavations in Egypt and Greece. Their goal: to unravel an ancient myth of alchemy, look for three long-lost labyrinths, and find the astonishing discovery that got Jada’s father killed. It appears that a fourth labyrinth was built in another land and another culture—and within it lies a key to unmatched wealth and power. An army of terrifying lost warriors guards this underground maze. So does a monster. And what lies beyond—if Drake can live long enough to reach it—is both a treasure and a poison, a paradise and a hell. Welcome to The Fourth Labyrinth.
The Nightmares on Elm Street Parts 1, 2, 3: The Continuing Story
Jeffrey Cooper - 1987
Freddy is back; now neither man nor beast, but a chilling embodiment of evil itself. And as the nightmares become reality, and Freddy's twisted will becomes the children's command, panic, terror and murder stalk the streets of Springfield again...
Hey! Listen!: A journey through the golden era of video games
Steve McNeil - 2019
He took a Nintendo Wii with him on his honeymoon (obviously), and spent so much time playing smartphone games in bed in the dark that he got eye strain and had to wear an eye patch. The locals nicknamed him 'the pale pirate'.Steve's obsession with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he will delve into these games - from the appallingly bad to the breathtakingly good. He will also take us through the nerdy geniuses who created them, their fierce rivalries and risks often leading to some of the most farcical moments in the history of entertainment.This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It will also answer important questions about the golden age. Questions like: Why did Namco feel they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, when Nintendo were more than happy to bring out Duck Hunt?Joysticks at the ready. Let's Play!
Battle Surgeons
Michael Reaves - 2004
With a special appearance by Jedi Padawan Barriss Offee, who will gain her Knighthood in the course of this exciting duology. A little of M*A*S*H, a little of ER, a lot of Star Wars! A must-read for everyone who saw STAR WARS: ATTACK OF THE CLONES and looks forward to seeing STAR WARS: EPISODE III!
World of Warcraft: The Burning Crusade Official Strategy Guide
Ed Kern - 2007
From their strengths to their starting zones, nothing is left in the dark.New Weapons: Discover the awesome battery of weapons and armor at your disposal, with detailed equipment lists of the Superior, Epic, and Legendary items found in the darkest reaches of this new world.Hellfire Explored: Let BradyGames guide you through the first Outland World Dungon: Hellfire. Know what quests lead there, what bosses reside there, and what treasures you will take from there.Outland Revealed: Every zone is laid open before you. From Netherstorm to Shadowmoon Valley, we take you through it all in quest-based easy-to-use modules.New PvP System: Learn what to expect from the new world PvP and Arena battle systems. Understand the unique goals and rewards of each new PvP zone.Complete Crafting Coverage: Every recipe for every crafting profession. From 1 to 400, we cover it all.Exclusive new World of Warcraft comics from Penny Arcade!Platform: PC Genre: Role-Playing Game
Time Travelers Never Die
Jack McDevitt - 2009
Fearing his father may be stranded in time—or worse—Shel enlists the aid of Dave Dryden, a linguist, to accompany him on the rescue mission. Their journey through history takes them from the enlightenment of Renaissance Italy through the American Wild West to the civil-rights upheavals of the 20th century. Along the way, they encounter a diverse cast of historical greats, sometimes in unexpected situations. Yet the elder Shelborne remains elusive. And then Shel violates his agreement with Dave not to visit the future. There he makes a devastating discovery that sends him fleeing back through the ages, and changes his life forever.
Pokémon: Arceus and the Jewel of Life
Makoto Mizobuchi - 2011
Now Arceus is back for revenge! Dialga, Palkia and Giratina must join forces to help Ash, Dawn and their new friends Kevin and Sheena stop Arceus from destroying humankind. But it may already be too late!