When Art Really Works


Andy Pankhurst - 2012
    All are works of art that stand out from the ordinary because of their originality, their ability to convey powerful emotions, their technical brilliance--distinctive qualities that unmistakably touch them with intimations of immortality. Discussions focus on examples from across the millennia, and include-- The Lascaux cave paintings (circa. 15,000 B.C) Italian Renaissance masterpieces by Leonardo da Vinci and Michelangelo Paintings that demonstrate revolutionary use of color by J.M.W. Turner Impressionist masterworks by Monet and Degas The action painting of Jackson Pollock The Pop Art of Andy Warhol, and many other memorable artists and their works The book is filled with color illustrations

The Art of BioShock Infinite


Ken Levine - 2013
    See the evolution of Sky-Hooks, Heavy Hitters, the populace of Columbia, Vigors, airships, and much more! * BioShock Infinite won over 75 video game awards, including Best Original Game and Best of Show! * Introduction by creative director Ken Levine.

The Art of Halo


Eric Trautmann - 2004
    This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!

You'll Float Too: The World of IT


Alyse Wax - 2019
    This compendium includes commentary from director Andy Muschietti; producers Barbara Muschietti, Dan Lin, and Roy Lee; the acclaimed ensemble cast; and other creative players who helped bring a new, disturbing vision of King’s perennial bestseller to life.

The Witcher 3: Wild Hunt Artbook


CD Projekt Red - 2015
    It contains art work from the game, along with commentary by the developers for each piece of art and style approach.

The Art of Star Trek


Judith Reeves-Stevens - 1995
    Bizarre alien beings, breathtaking extraterrestrial landscapes, exotic costumes, state-of-the-art special effects, and remarkably convincing futuristic sets and props and equipment have brought Gene Roddenberry's inspiring vision to life before the public's awestruck eyes."The Art of Star Trek" is a one-of-a-kind gallery of Star Trek artwork, as well as tribute to the many artists, designers, and technicians whose diverse talents and imagination created the distinctive look of the Star Trek universe. Every incarnation of Star Trek is explored: The Original Series, The ANimated Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager, and the films -- with the complete behind-the-scenes story of Star Trek's design history.With hundreds of full-color illustrations and photographs, many from private collections, readers will at last be able to linger on Star Trek's rich visual legacy and trace the evolution of and images from their initial conceptions to their final form on television and film screens.Like all great works of art, the many sights and visual surprises of Star Trek have been built from scratch through a combination of inspiration and painstaking effort. "The Art of Star Trek" covers the entire universe of Star Trek artwork and production design to reveal how, in all of its various forms, Star Trek has allowed us to look boldly into the future and see what no one has seen before."The Art of Star Trek" is the art of pure imagination, the art of a bright, hopeful future, and the art of three remarkable decades on nonstop action and adventure. Lavishly illustrated, it is a book to be read and referred to time after time, as well as one that will become a cherished chronicle fo Star Trek's first thirty years.

Tragic Kingdom: The Magical Art Of Camille Rose Garcia


Camille Rose Garcia - 2007
    The effect of the pill once digested, however, depends upon the viewer. This large, lavishly produced hardcover serves as the catalog for Camille Rose Garcia's first solo museum show outside of Los Angeles. Tragic Kingdom surveys her work with an emphasis on her most recent creations, showcasing paintings, drawings, sketchbooks, prints, and more.