Rifts Ultimate Edition


David MartinFreddie E. Williams II - 2005
    There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.

It's Now or Never


June Francis - 2014
    Thirteen years later, Dorothy is offered her first major role in a feature film and it becomes clear that she and her boyfriend Sam have different ideas for their future together. Meanwhile, Lynne, having lost her childhood sweetheart in the war, is a struggling dressmaker bringing up her daughter on her own.Though their lives have taken different paths, Dorothy and Lynne are brought back together in ways that neither could have predicted, and the secrets both women are keeping from their loved ones threaten to burst into the open and change the two women’s lives forever.A gripping saga of heartbreak and family drama, perfect for fans of Lyn Andrews and Katie Flynn.

Pathfinder Roleplaying Game: Ultimate Campaign


Jason BulmahnTim Hitchcock - 2013
    As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring nation? Perhaps they want to start a business, craft magic items, or embark on a quest that will come to define them. Whether you're looking for help generating a young character or seeking ways to challenge adventurers who've grown bored of fighting monsters one-on-one, this book has everything you need!Pathfinder Roleplaying Game: Ultimate Campaign is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Ultimate Campaign includes:- A detailed guide to generating character backstories, including a new system for random character generation and traits and drawbacks to meld your background with your statistics.- Story feats that increase in power as you achieve key goals, making quests and crusades more than just flavor!- A complete downtime rules system to flesh out those parts of a PC's life that take place between adventures, such as running a business, gaining power and influence in a community, or starting a magical academy.- New rules for retraining and switching classes; honor, reputation, and fame; young characters; investment; magic item creation; and other key adventuring topics.- Rules for building up a kingdom, including construction and technological advancements, governing your people, and more.- Mass combat rules to help you lead clashing armies and conduct epic battles in a fun and efficient manner—without losing sight of the PCs themselves.... and much, much more!Cover art by Wayne Reynolds

Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

Reggie and Me


James Hendry - 2020
    But for a one small boy in the leafy northern suburbs of Johannesburg ... his beloved housekeeper is serving fish fingers for lunch.This is the tale of Hamish Charles Sutherland Fraser – chorister, horse rider, schoolboy actor and, in his dreams, 1st XV rugby star and young ladies’ delight. A boy who climbs trees in the spring and who loves a girl named Reggie.An odd child growing up in a conflicted, scary, beautiful society.A young South African who hasn’t learnt the rules.

The Girl on the Train


Rachel Wagstaff - 2018
    Her only escape is the perfect couple she watches through the train window every day, happy and in love. Or so it appears. When Rachel learns that the woman she's been secretly watching has suddenly disappeared, she finds herself as a witness and even a suspect in a thrilling mystery in which she will face bigger revelations than she could ever have anticipated.Adapted from Paula Hawkins' novel - an international phenomenon selling over twenty million copies worldwide - this gripping new play will keep you guessing until the final moment.

A Wander Through the Village: The Greek Village Handbook / The Eastern Fly and Other Stories


Sara Alexi - 2016
    It’s a bold lie, but it might just work…’------------X------------A Wander Through the Village is the perfect companion to the Greek Village Series and is a must read for any enthusiasts of author Sara Alexi’s collection. In this guide to the Greek Village there is a selection of short stories in which we catch up with old friends from previous books, and are given the chance to meet some new ones. And just so we can keep on top of all the comings and goings of our favourite characters, there is a who’s who of all who have appeared in the books so far, along with a glossary of Greek phrases which are used to so vividly describe the culture.A Wander Through the Village is also packed full of Sara’s personal anecdotes from life in Greece, providing insight into the inspiration behind each novel. Stunning images of Greece chosen by Sara run throughout, and you will find maps of both the village and Orino Island, helping to transport you to your best-loved Greek destinations. There are even questions that can be used in book clubs - this guide has it all for book lovers everywhere.But newcomers to the series, please note, if you haven’t read all the books in the series then handle with care, as the handbook section includes spoilers!If you enjoyed A Wander Through the Village, you’ll love book nineteen in the series, A Stranger in the Village. Find it on Amazon now!

Madam President: "This is not a drill."


O.L. Gregory - 2014
    The only reason she agreed to take it was because the position hinged on her father winning a presidential election. She figured she could agree to take the job, he'd lose the election, and she'd be off the hook. James Cartwright won the election. He was a widower, and had no interest in living in the White House residence by himself. Not only did he lobby to have his daughter appointed as Vice President, on the grounds of bringing her in to help reform education, he also talked her into giving up the Vice Presidential home to live in the White House with him. Things were going along well. They're now six years into their jobs, making strides in their agendas, when life as they know it comes to a screeching halt. Molly is in the middle of making a speech when Secret Service agents surround her and carry her off the stage. Within the next few hours, she is given devastating news, sworn in as the next President, charged with trying to discover who the traitor is, needs to figure out which nation is responsible for this mess, and is put into the precarious position of fending off a war, all while trying to mourn a parent. Molly's challenges do not stop there. She's contending with two sets of senior staff; her own and her father's. Certain people doubt her ability to maintain focus when her personal life has just been through the spin cycle. A staff member disappears when the Secret Service is spread too thin. Everyone thinks there may be pertinent information on the President's phone, and Molly has a plan on trying to hack into it, if they could just get the thing to her. Her personal aide is afraid and refuses to even step foot into the residence for fear of Lincoln's ghost. The man who targeted her father reveals himself enough to torture Molly with images, threats, and a FedEx shipment. A little digging around reveals a surprising relationship, and a long-harbored dream Daddy was keeping secret. And, in her bid to get to the truth of all that is afoot, the rookie President turns suspicion onto herself, hoping to draw the enemy forward.

Starfinder: Alien Archive


Jason KeeleySteve Kenson - 2017
    What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost

Toreador


Stewart Wieck - 1999
    It's the biggest event in World of Darkness history This epic series of over one million words will reveal the secrets of this hidden world, from the smallest detail to the grandest marvel. The Nosferatu's apparent scheme to put the Eye of Hazimel into the hands of the Setite Vegel will decide the fates of Kindred legions -- and will determine the future of the Camarilla and Sabbat, the sects engaged in a massive war along the entire East Coast. And the list of schemers doesn't end there. Can you say ""Antediluvian""? Each novel in the series focuses on a member of one of the 13 vampire clans. Clan Novel: Toreador sets events into motion with Victoria Ash: a high-ranking Camarilla manipulator who turns plots, assassinations and wars to her advantage".

Aberrant


Glenn Fabry - 1999
    We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.

13th Age Core Book


Rob Heinsoo - 2013
    The core rules for the 13th Age roleplaying game.

The Student Reporter


Thomas Fincham - 2015
    Truth Seeker. Crime Fighter. He'll risk everything for a story...Likeable characters, clever plot, and highly addictive. Once you start you won't be able to put it down!Before there was the Daily Times, there was the Franklin University Student Enquirer.Hyder Ali is a freshman at the Franklin University. He is on a business scholarship with the aim of becoming an accountant someday. He never imagined a horrific event ten years before would change his life forever.

The David Raker Collection Books 1-3


Tim Weaver - 2013
    Five years later he finally turned up - as a corpse in a car wreck. Missing persons investigator David Raker doesn't want the work: it's clearly a sad but hopeless case of mistaken identity brought to him by a woman unable to let go of her son. But haunted by a loss of his own, Raker reluctantly agrees.The Dead TracksSeventeen-year-old Megan Carver was an unlikely runaway. A straight-A student from a happy home, she studied hard and rarely got into trouble. Six months on, she's never been found. David Raker knows what it's like to grieve. He knows the shadowy world of the lost too. So, when he's hired by Megan's parents to find out what happened, he recognizes their pain - but knows that the darkest secrets can be buried deep. And Megan's secrets could cost him his life.VanishedFor millions of Londoners, the morning of 17 December is just like any other. But not for Sam Wren. An hour after leaving home, he gets onto a tube train - and never gets off again. No eyewitnesses. No trace of him on security cameras. Six months later, he's still missing. Out of options and desperate for answers, Sam's wife Julia hires David Raker to track him down. Raker has made a career out of finding the lost. He knows how they think. And, in missing person cases, the only certainty is that everyone has something to hide.But in this case the secrets go deeper than anyone imagined . . .

Legend of the Five Rings RPG


Shawn Carman - 2010
    Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power.Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome, you will find:• A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai!• A unique Character Sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies!• A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit, customizing the game to fit their story lines and players.• A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.