The Disney Villain


Frank Thomas - 1993
    Two of the original Disney animators reveal stories behind such characters as Cruella De Vil and the Queen of Hearts. Original jacket hologram. Gatefold. Full color.

The Art of Hercules: The Chaos of Creation


Stephen Rebello - 1997
    The Art of Hercules focuses on the moments of inspiration and epiphany that breathe life, humor, and romance into an animated film, showcasing the sketches and artwork that come to define the look of the animated characters.

The Art of Brave


Jenny Lerew - 2012
    It's Pixar's first feature film driven by a female lead and its first set in an ancient historical period. Against a backdrop of castles, forests, and highlands, Brave follows the fiery Merida as she clashes with the duty of her royal life and embarks on a journey through the rugged landscape of the dark ages of Scotland. At once epic and intimate, the latest Pixar masterpiece weaves a story of magic, danger, and adventure and the fierce bonds of family. Featuring behind-the-scenes interviews with the film's many artists and filmmakers, The Art of Brave showcases the gorgeous concept art that went into the making of this movie, including color scripts, storyboards, character studies, environment art, sculpts, and more. A Foreword by Brenda Chapman and Mark Andrews, the film's directors, and a preface by Chief Creative Officer John Lasseter shed light on the creation of this landmark film.

Traditional Oil Painting: Advanced Techniques and Concepts from the Renaissance to the Present


Virgil Elliott - 2007
    How did the Old Masters create their masterpieces? What kind of education allowed these great artists to create such beautiful work, and how can an artist learn these lessons today? Traditional Oil Painting answers those questions and many more. This comprehensive sourcebook explores the most advanced levels of oil painting, with full information on the latest scientific discoveries. Author and distinguished artist Virgil Elliott examines the many elements that let artists take the next step in their work: mental attitude, aesthetic considerations, the importance of drawing, principles of visual reality, materials, techniques, portraiture, photographic images versus visual reality, and color. Traditional Oil Painting helps artists master the secrets of realistic painting to create work that will rival that of the masters.

The Mad Art of Caricature!: A Serious Guide to Drawing Funny Faces


Tom Richmond - 2011
    He examines what really makes a caricature successful, what to look for in a face, and how to draw it. Readers also learn how to apply this skill, whether it's drawing live, theme-park-style caricatures, or creating caricature for publication work. Loaded with everything from basic theories and drawing instruction to professional tips and tricks, this book contains something for novices and experts alike. The Mad Art of Caricature! is the most comprehensive and complete how-to guide on the art of caricature ever published. With over 500 illustrations, it's the definitive guide to the art of caricature.

The Art of George R.R. Martin's A Song of Ice & Fire (#2)


George R.R. Martin - 2011
    From the stalwart House Stark to the conniving House Lannister, from the dragons of House Targaryen to the longships of House Greyjoy, the breathtaking sights and memorable characters of George R. R. Martin's best-selling fantasy series are brought to life in this new compilation.Find yourself drawn into the webs of intrigue and deceit spun by Littlefinger and Cersei Lannister in King's Landing. Follow Robb Stark's desperate campaign in the North, and Melisandre's magical ploys from Dragonstone. Ride with Daenerys Targaryen in her great khalasar, as she begins her crusade against Slaver's Bay across the Narrow Sea. March to the Wall with Jon Snow and the Sworn Brothers of the Night's Watch. Confront the terrible might of the wildling hordes and the bone-chilling horror of the Others.The Art of George R. R. Martin's A Song of Ice and Fire features lovingly crafted illustrations by renowned fantasy artists such as Donato Giancola, Tomasz Jedruszek, Ryan Barger, Martina Pilcerova, Michael Komarck, Noriko Meguro, and many more. From the thousands of beautiful images that have been inspired by George R. R. Martin's enticing stories comes this second volume of carefully selected art, including an introduction from the Art Coordinator of Fantasy Flight Games, Zoë Robinson.

The Art of Steven Universe: The Movie


Cartoon Network - 2020
     Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book!This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.

The Art and Making of The Dark Knight Trilogy


Jody Duncan - 2012
    A fresh, dynamic reboot of the franchise, Batman Begins explored Bruce Wayne's evolution from billionaire orphan to Gotham City's dark avenger. The film deconstructed the super-hero genre and put an indelible stamp on it – Nolan's character-driven, hard-edged realism gave Batman a new, "real-world" origin story.A 2008 sequel, The Dark Knight, took those compelling foundations and raised the stakes, pitting Batman against a deranged master criminal, the Joker (Heath Ledger, whose performance won him a posthumous Academy Award® for Best Supporting Actor), in an all-out war for Gotham's soul. At once a sprawling crime epic, a rumination on moral relativism, and a blockbuster action film, The Dark Knight expanded the scope and depth of Batman Begins and broke box-office records.Now, the final film in The Dark Knight Trilogy, The Dark Knight Rises, brings Nolan's Batman saga to an end. An epic disaster movie on a global scale, The Dark Knight Rises blends the tragic, character-driven roots of Batman Begins with the thrilling action and thematic complexity of The Dark Knight.The Art and Making of The Dark Knight Trilogy tells the complete behind-the-scenes story of these three monumental films. Based on in-depth interviews with Nolan and all of the films’ key cast and crew - including cowriters David S. Goyer and Jonathan Nolan, cinematographer Wally Pfister, and composer Hans Zimmer - and supported by lavish art and never-before-seen photography, the book reveals the creative development and design behind The Dark Knight Trilogy. Each chapter is devoted to a separate step of the filmmaking process, highlighting how Nolan's vision and working methods - favoring repertory-style casting, tenets of classicla drama, and practical effects - helped make the definitive Batman for a new generation.

The Art of Mœbius


Mœbius - 1989
    The Art of Moebius, published in 1989, is a collection of some comics and paintings from Moebius, or Jean Henri Gaston Giraud with introduction by George Lucas.

Kabuki Reflections


David W. Mack - 2010
    Ever wonder how David Mack does his artwork? How his pages and covers go from sketches and drawings to finished art? How he uses models and figure drawings? It's all in here with tons of extras Collects Kabuki Reflections #5-10.

Mass Effect: He Who Laughs Best


Mac Walters - 2013
    It tells the story of how Jeff "Joker" Moreau became the SSV Normandy's pilot before the events of the Mass Effect video game series.

Dark Souls: Design Works


From Software - 2011
    Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.

The Art of Thor


Matthew K. Manning - 2011
    Directed by Kenneth Branagh (Henry V, Harry Potter and the Chamber of Secrets) and starring Chris Hemsworth (Star Trek), Natalie Portman (Star Wars) and Academy Award Winner Anthony Hopkins (Silence of the Lambs), THOR promises to be one of 2011's biggest blockbusters, continuing the story set up in IRON MAN, IRON MAN 2 and THE INCREDIBLE HULK, and leading into THE FIRST AVENGER: CAPTAIN AMERICA and THE AVENGERS.

Assassin's Creed® IV Black Flag: Blackbeard: The Lost Journal


Christie Golden - 2014
    In this time of rebellion, fortune, intrigue, and adventure, Blackbeard stands as one of the most fearsome captains to have ever sailed the seas. Now, as the latest historical figure to take center stage in the Assassin’s Creed® franchise, Blackbeard joins the ranks of Edward Kenway—father of Haytham Kenway and grandfather of Connor—as they navigate troubled island waters and carve out their destinies. Thoughtfully crafted to resemble an authentic pirate artifact, this illustrated journal delivers a unique insider’s view into the world of the game through fascinating entries that provide a firsthand account of the day-to-day lives of the characters. This one-of-a-kind graphic novel — featuring beautifully etched illustrations and portraits, a wanted poster, removable Letter of Marque, torn pages ripped out by Blackbeard himself, and more — brings the bold worlds of Blackbeard and Kenway strikingly to life.

The Art of Alice: Madness Returns


Dave Marshall - 2011
    Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns!Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.