Book picks similar to
Dragon Of Doom by Rose Estes


fantasy
endless-quest
gamebooks
dungeons-and-dragons

The High Druid's Blade


Terry Brooks - 2014
    But those kings, queens, and heroes are long gone, and there is nothing enchanted about the antique sword that hangs above Paxon’s fireplace. Running his family’s modest shipping business, Paxon leads a quiet life—until extraordinary circumstances overturn his simple world . . . and rewrite his destiny.When his brash young sister is abducted by a menacing stranger, Paxon races to her rescue with the only weapon he can find. And in a harrowing duel, he is stunned to discover powerful magic unleashed within him—and within his ancestors’ ancient blade. But his formidable new ability is dangerous in untrained hands, and Paxon must master it quickly because his nearly fatal clash with the dark sorcerer Arcannen won’t be his last. Leaving behind home and hearth, he journeys to the keep of the fabled Druid order to learn the secrets of magic and earn the right to become their sworn protector.But treachery is afoot deep in the Druids’ ranks. And the blackest of sorcery is twisting a helpless innocent into a murderous agent of evil. To halt an insidious plot that threatens not only the Druid order but all the Four Lands, Paxon Leah must summon the profound magic in his blood and the legendary mettle of his elders in the battle fate has chosen him to fight.

The Threat from the Sea


Mel Odom - 2009
    From the murky depths of the Shining Sea rises a prehistoric menace who commands a rising tide of invasion to crash over the shores of Faerun. Iakhovas has plotted for long bitter years to regain the powers that were torn from him by an angry goddess. Oblivious to the growing danger of the undersea civilizations, the surface world is about to awaken to a new horrifying threat from the sea. Award-winning author Mel Odom's Forgotten Realms(R) trilogy is now repackaged as a stunning trade paperback collector's edition. Exploring an area of the Realms few think to tread--the bottom of the ocean--Threat from the Sea takes readers for a ride that's full of high-seas adventure and monster battles.

Critical Role: Vox Machina—Kith & Kin


Marieke Nijkamp - 2021
    A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning ranger and the conning rogue have made their own way in the world of Exandria. The twins have traveled far and experienced great hardship. But with the help of Vex's quick wit and Vax's quicker dagger, they've always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun, where the twins become entangled in a web spun by the thieves’ guild known to many as the Clasp. Trapped by a hasty deal, Vex and Vax (along with Vex's faithful bear companion, Trinket) set out into the wilds to fulfill their debt to the infamous crime syndicate. As the situation grows more complicated than they ever could have imagined, for the first time Vex and Vax find themselves on opposite sides of a conflict that threatens the home they have carried with each other for years.Written by #1 New York Times bestselling author Marieke Nijkamp, Critical Role: Vox Machina – Kith & Kin follows a brand-new adventure that delves into the twin's unexplored history, and returns to some of the iconic moments that forged Vox Machina's most unbreakable bond.

Nightglass


Liane Merciel - 2012
    Isiem is one such student, a promising young shadowcaller whose budding powers are the envy of his peers. Upon coming of age, he's dispatched on a diplomatic mission to the mountains of Devil's Perch, where he’s meant to assist the armies of devil-worshiping Cheliax in clearing out a tribe of monstrous winged humanoids. Yet as the body count rises and Isiem comes face to face with the people he's exterminating, lines begin to blur, and the shadowcaller must ask himself who the real monsters are...From Liane Merciel, critically acclaimed author of The River King's Road and Heaven's Needle, comes a fantastical tale of darkness and redemption set in the award-winning world of the Pathfinder Roleplaying Game.

Prospero's Children


Jan Siegel - 1999
    During that time, the key lay forgotten beneath the waves. But now, in present-day Yorkshire, it will change young Fernanda Capel's life forever.

Forgotten Realms: Adventures


Jeff Grubb - 1990
    For intermediate through advanced players, ages 10 and up.The coming of the Avatars and the Time of Troubles caused tremendous changes in the Forgotten Realms. Areas of dead magic and wild magic have appeared; character classes have been altered; new magical spells have been discovered; old gods have been slain and new ones arisen. All the changes and updates are incorporated into this one essential volume for FORGOTTEN REALMS players and dungeon masters alike. Get new information on specialty priests, currency, new weapons, and treasure. Take a detailed tour of the major cities of the heartland, from the Sword Coast to the Dragon Reach, including the Moonsea, the Dalelands, Cormyr, and Sembia. The most popular and intriguing fantasy world ever published gets even better with this fantastic supplement.

Wizards & Spells


Jim Zub - 2020
    Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D.The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.

Riders of the Dead


Dan Abnett - 2003
    All that stands between the gateway to hell and the civilised world is the city of Kislev. Two brothers in arms find their destinies thrown into turmoil as their fight against the hordes of Chaos tears them apart.

Legion and The Emperor's Soul


Brandon Sanderson - 2013
    Available for the first time in one volume, a publishing event for all his many fans.LEGIONStephen Leeds, AKA 'Legion', is a man whose unique mental condition allows him to generate a multitude of personae: hallucinatory entities with a wide variety of personal characteristics and a vast array of highly specialized skills. As the story begins, Leeds and his 'aspects' are drawn into the search for the missing Balubal Razon, inventor of a camera whose astonishing properties could alter our understanding of human history and change the very structure of society. The action ranges from the familiar environs of America to the ancient, divided city of Jerusalem. Along the way, Sanderson touches on a formidable assortment of complex questions: the nature of time, the mysteries of the human mind, the potential uses of technology, and the volatile connection between politics and faith.THE EMPEROR'S SOULWhen Shai is caught replacing the Moon Scepter with her nearly flawless forgery, she must bargain for her life. An assassin has left the Emperor Ashravan without consciousness, a circumstance concealed only by the death of his wife. If the emperor does not emerge after his hundred-day mourning period, the rule of the Heritage Faction will be forfeit and the empire will fall into chaos.Shai is given an impossible task: to create - to Forge - a new soul for the emperor in less than one hundred days. But her soul-Forgery is considered an abomination by her captors. She is confined to a tiny, dirty chamber, guarded by a man who hates her, spied upon by politicians, and trapped behind a door sealed in her own blood. Shai's only possible ally is the emperor's most loyal councillor, Gaotona, who struggles to understand her true talent.Time is running out for Shai. Forging, while deducing the motivations of her captors, she needs a perfect plan to escape...

Conan The Raider


Leonard Carpenter - 1986
    In the ancient land of Shem, Conan joins with tomb-robbers to loot the untold wealth piled up in the huge royal mausoleum, yet so simple a decision enmeshes the mighty Cimmerian in intrigues and danger on every side.

City of Splendors: Waterdeep (Forgotten Realms)


Eric L. Boyd - 2005
    An overview of thecity includes history, a whoâ��s who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more. ERIC BOYD is a software developer who has written extensively about the Forgotten Realms setting for Wizards of the Coast, Inc. His most recent credits include Lost Empires of Faerûn â�¢, Faiths & Pantheons â�¢, Races of Faerûn â�¢, and Serpent Kingdoms â�¢.

Princes of the Apocalypse


John-Paul Balmet - 2015
    Are these events all some bizarre coincidence, or is there a deeper reason behind them?Working through its prophets, the Elder Elemental Eye has emerged to spread chaos across the Forgotten Realms. How will the adventurers prevent absolute devastation?A Dungeons & Dragons adventure for characters of levels 1-15

Inca Gold (Choose Your Own Adventure, #85)


Jim Becket - 1988
    Could it be the remnants of the fabled Lost City of Gold? Or will your search be just another wild goose chase?

The Rise of Tiamat


Alexander Winter - 2014
    The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.