Book picks similar to
Curse of the Assassin (Gamebook Adventures, #8) by S.P.Osborne
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Out of the Pit (Fighting Fantasy)
Marc Gascoigne - 1985
Two hundred and fifty of these loathsome creatures from the wild and dangerous worlds of Fighting Fantasy are collected here - some are old adversaries, many you have yet to meet - each of them described in minute detail. An indispensable guide for Fighting Fantasy adventurers!Full monster statistics250 illustrations8 full pages in colourMapsTables and charts
The Deadly Shadow (Choose Your Own Adventure, #46)
Richard Brightfield - 1985
Now the agency is counting on you to find the deadly Dimitrius, a human time bomb who can explode with all the force of an atomic blast! But before you start your search, you'll need an undercover identity. What should you be?If you decide to pose as a professional gambler, turn to page 74. If you pretend to be an art collector, turn to page 23. Think carefully! Dimitrius is dangerous. He might shatter you into a thousand fiery pieces—unless you can outsmart him and save the world from disaster!What happens next in the story? It all depends on the choice you make. How does the story end? Only you can find out! And the best part is that you can keep reading and rereading until you've had not one but many incredibly daring experiences!
Aberrant
Glenn Fabry - 1999
We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.
Zombocalypse Now
Matt Youngmark - 2009
Between you and your objective are forty or fifty -zombies gorging -themselves on the flesh of the living. If you disguise yourself as one of them and try to sneak past the feeding frenzy, turn to page 183.If you grab a tire iron, flip out and get medieval on their undead asses, turn to page 11. Zombocalypse Now is a comedy/horror -reimagining of the choose-your-own-ending books you grew up with. You'll be confronted with undead hordes, -internet -dating, improper police procedure, and the very real -danger that you'll lose your grip on reality and wind up stark raving mad. The zombie apocalypse has never been this much fun.
The Artist in the Office: How to Creatively Survive and Thrive Seven Days a Week
Summer Pierre - 2010
Based on the hit handmade 'zine, The Artist in the Office is an inspirational, interactive book for any artist living in the real world. It encourages small acts of creativity and a simple shift of perspective to help readers bring their artistic selves into the workplace and thrive in all aspects of their lives. Readers are prompted to undertake a wide range of liberating activities, from the mundane to the sublime, that won't put their 9-to- 5 job at risk, including: •Take lunchtime adventures to rouse your spirit: a bookstore, a flower shop, or a park •Pick one ordinary object each day and take pictures every time you see it: coffee mugs, shoes, office plants •Get up an hour early or stay up an hour later and devote the time to your creative work. Schedule it in like any other mandatory appointment or meeting •Collect doodles from Post-Its or notebooks and reassemble them in a sketchbook
Atari Inc.: Business is Fun
Marty Goldberg - 2012
- Business is Fun, the book that goes behind the company that was synonymous with the popularization of 'video games.'Nearly 8 years in the making, Atari Inc. - Business is Fun is comprised of thousands of researched documents, hundreds of interviews, and access to materials never before available.An amazing 800 pages (including nearly 300 pages of rare, never before seen photos, memos and court documents), this book details Atari's genesis from an idea between an engineer and a visionary in 1969 to a nearly $2 billion dollar juggernaut, and ending with a $538 million death spiral during 1984. A testament to the people that worked at this beloved company, the book is full of their personal stories and insights. Learn about topics like:* All the behind the scenes stories surrounding the creation of the company's now iconic games and products.* The amazing story of Atari's very own "Xerox PARC" research facility up in the foothills of the Sierra Mountains* The full recounting of Steve Jobs's time at Atari, with comments from the people he worked with on projects and the detailed story of the creation of Atari Breakout, including input by Steve Wozniak on his development of the prototype, and how it couldn't be used and another Atari engineer would have to make the final production Breakout arcade game instead.* The creation of "Rick Rats Big Cheese Restaurants" which later became "Chuck E. Cheese's"* How Atari Inc. faltered and took down an entire industry with it before being put on the chopping block.If you've ever wanted to learn about the truth behind the creation of this iconic company told directly by the people who made FUN for a living, then this is the book for you!
Blaster Master
F.X. Nine - 1990
Soon he's locked in battle with a gang of radioactive mutants as he struggles to save the earth from destruction! Now you can enjoy the complete story of the Nintendo action-adventure game--and learn lots of game-solving hints.
I Saw You...: Comics Inspired by Real Life Missed Connections
Julia WertzJoey Sayers - 2009
Lonely hearts, romantics, and even cynics pore over missed connection ads in search of love, to gawk and giggle, or out of curiosity. These posted stranger sightings and chance encounters lay bare the truths and oddities of real-life loneliness and attractions and bring out the voyeur in the best of us. I Saw You takes this phenomenon and makes it even better. Julia Wertz has gathered the stars and soon-to-be-stars of the graphic art world, including Peter Bagge, Jesse Reklaw, Tom Hart, Sam Henderson, Laura Park, Emily Flake, Keith Knight, Janelle Hessig, Gabrielle Bell, Aaron Renier, Austin English, Corinne Mucha, Jeffrey Brown, Alec Longstreth, Minty Lewis, Joey Sayers, David Malki, Kazimir Strzepek, Ken Dahl, Shannon Wheeler, Shaenon Garrity, Rodd Perry, Abby Denson, Damien Jay, Sarah Glidden, and dozens more, to interpret these plaintive, hopeful postings in drawings that range from laugh-out-loud funny to disarmingly strange.
Blood Magic: Secrets of Thaumaturgy
Justin Achilli - 2000
Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.Hidden Lore RevealedBlood Magic: Secrets of Thaumaturgy provides the answers to long-asked questions about this most powerful of Kindred Disciplines and explores a gamut of new possibilities. Included in the book are new paths and rituals as well as details on the lesser known but similar arcane practices. What is it about Thaumaturgy that has allowed the Tremere to ascend to prominence in the modern nights? This book examines the answer.Blood Magic: Secrets of Thaumaturgy includes: A complete look at Thaumaturgy, from its dark origins to its modern practice; A wealth of new paths and rituals; Other path and ritual systems like Necromancy and Koldunic Sorcery
Mama Tried: Dispatches from the Seamy Underbelly of Modern Parenting
Emily Flake - 2015
For most people, having a child doesn't go exactly as planned. Not many are willing to admit that not only did they dislike the early days of parenting, they sometimes hated it. Mama Tried is a relatable collection of cartoons and essays pertaining to the good, bad, and (very) ugly parenting experiences we all face. Subjects range from "are you ready for children?" to "baby gear class-warfare." With incredible honesty, Flake tackles everything from morning sickness to sleep training, shedding much needed light on the gnarly realities of breastfeeding, child proofing, mommy groups, and every unrealistic expectation in between. Mama Tried will be an indispensable companion for sleepless parents and a fond reminder for those already out of the woods.
The Way of the Jedi
Jake T. Forbes - 2008
With over 25 different endings, every time you read the book it’ll be a whole new adventure.
Super Giant Monster Time! (Choose Your Own Mind-Fuck Fest #3)
Jeff Burk - 2010
At the same time, the city is being overtaken by giant monsters tougher than Godzilla and Mothra combined. You can choose to be a lone scientist trapped in a secret government lab on a remote island swarming with monstrous killer insects, a badass punk rock chick with a green mohawk caught in a bar room brawl as the city goes up in flames around her, or a desk jockey forced to endure tedious office duties while his building is being attacked by a gargantuan centipede with claws the size of sports utility vehicles. Which character will you become? To become the scientist, turn to page 149. To become the punk chick, turn to page 11. To become the office drone, turn to page 77. But choose wisely! You might conquer a fleet of alien saucers with the help of a high-flying monster-slicing super cat or drown in a giant monster's pool of sperm as it butt-fucks your office building. What will happen next? That's up to you! When the story hits a fork in the road, you get to choose which path to take. The ending will always be different depending on your decisions. Not only that, you can read this book over and over again for a new experience every time!
Clanbook: Lasombra
Richard Dansky - 1996
Unseen even by mirrors, these lords of darkness glide through the night they rule, orchestrating the rise and fall of Kindred and kine alike. From the Sahara Desert to the Spanish Main, from the monasteries of Seville to the mean streets of New York City, no other clan so embodies what it means to be a vampire.Clanbook: Lasombra includes:* The History of the clan and the foul diablerie of its progenitor;* Details on the clan's sinister rites and depraved games;* New Merits, Flaws and Obtenebration powers.