Best of
Video-Games

1990

The King's Quest Companion (Covers Games I-VII)


Peter Spear - 1990
    The adventure continues with this updated edition of the best-selling (60,000 copies sold) strategy guide to the classic adventure game recently featured in Newsweek.-- More than 2.5 million copies of the games sold-- Covers games 1-7 for all computer models at the price of a single-game guide-- Not a hints book -- more a novel that extends and amplifies the role playing in the King's Quest environment.-- Reveals the legends and tales about Daventry's fabulous characters and creatures, as well as their hidden secrets-- Strategy, hints, and tips and answers told through a fictionalized narrative

The Puzzling World of Polyhedral Dissections: Hundreds of 3-D Puzzles to Build and Solve


Stewart T. Coffin - 1990
    His craftsmanship and originality of design have won him a devoted following among puzzle enthusiasts and collectors the world over. In this unique book, Stewart provides an enjoyable and educationalguide to the history, geometry, and practical construction of three-dimensional puzzles. The Puzzling World of Polyhedral Dissections includes full coverage of the many different types of interlocking assembly puzzles, from burrs, Tangrams, and polyominoes to those using such polyhedra as therhombic dodecahedron and truncated octahedron. Coffin also describes numerous puzzles designed by himself and other inventors, many never before published. The volume is illustrated with over 200 line drawings and photographs to help enthusiasts build their own versions of these challenging andfascinating interlocking solids. Many unsolved problems are considered that will challenge mathematicians, computer buffs, and puzzle fanatics for years to come.