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Teen Titans Go!, Volume 2: Heroes on Patrol


J. Torres - 2004
    From the top-rated show on Warner Bros.' Cartoon Network, the newest additions to DC Comics' roster of animated heroes make their debut in two new digest-sized paperbacks Capturing all of the action and fun of the Cartoon Network series, these volumes showcase a multitude of adventures for Robin, Beast Boy, Raven, Cyborg and Starfire as they face some of their greatest foes.

Wide Open: A Life in Supercross


Jeremy McGrath - 2004
    Supercross started out as a redneck '70s sideshow, but thanks largely to Jeremy McGrath it has become a massive extreme sport. Over the last three years, AMA Supercross attendance has mushroomed from 700,000 spectators a year to 1.5 million. This book will satisfy even the most hardcore fans, as it not only gives you the life and times of Jeremy McGrath, but acts as the calling card to the entire sport by including unique sections on how to become a Supercross racer, the workout regimes, fixing common bike problems, and more.

Gears of War Book Two


Joshua Ortega - 2010
    Don’t miss a moment in the brutal adventures of Marcus Fenix and Delta Squad’s battle against the Locust.From the Hardcover edition.

Love And Rockets #1


Jaime Hernández - 1982
    

Plants vs. Zombies: Garden Warfare #1


Paul Tobin - 2015
    Zombies: Garden Warfare 2! Written by Paul Tobin (Bandette, Banana Sunday) and illustrated by Jacob Chabot (The Mighty Skullboy Army, SpongeBob Comics), this is a hilarious, action-packed, all- ages, zombie-fightin' adventure! * The hit video game franchise continues its comic book invasion with a whole new series!

Harrington Street


Jerry Garcia - 1995
    Like things to do with my relatives, my family, the block I grew up on, the things that scared me (animals), the discovery of fire, you know things like that. I've written to age 10/ I talk to myself, sort of remember things about my family, things they told me, things I think I heard. Then I wonder how I picked up that information, as it seems so familiar. But then it is twisted through my own imagination, which is warped. I write the text out longhand, but my drawings, which illustrate my text, I do on computer. I'm taking it totally freely, it's really FUN! I'm pleased with what I am doing. The look is so unique-- it doesn't look like anything else I have ever seen!" -- Jerry Garcia (author)

Surya: How the Sun God was Tamed


Mayah Balse - 1974
    But sometime, the sun's glare got uncomfortably fierce, and Sanjna could not bear it. She devised the perfect cover for herself - Chhaya, her mirror image! Away from the blazing Surya, the lonely Sanjna pined for her beloved. Eventually, a way had to be found to ensure everyone's happiness.

All About P'Gell


Will Eisner - 1998
    There are 17 classic stories, reprinted in black and white. Contains the complete stories “The Portier Fortune,” “Saree,” “The School For Girls,” “Saree Falls In Love,” “Il Fuce’s Locket,” “Black Gold (The Lands of Ben Adim),” “Competition,” “Money,” “Assignment Paris (The Spanish Jewels),” “Teachers Pet,” “The Seventh Husband,” “A Ticket Home,” “The Loot Of Robinson Crusoe (The Island Of Pearls),” “Staple Springs,” “L’Spirit,” “The Incident of the Sitting Duck,” and “The Capistrano Jewels.”

Be a Nose!


Art Spiegelman - 2009
    Be a Nose! is a rare glimpse into the secret scribblings of an American original.

Pokémon Horizon: Sun & Moon, Vol. 1


Tenya Yabuno - 2018
    Together, Akira hopes they can achieve his newfound dream of becoming a Pokémon Trainer and master the amazing Z-Move. But first, Akira needs to pass a test to earn a Trainer Passport. This becomes more difficult when Rockruff gets kidnapped! And then Team Kings shows up with—you guessed it—evil plans for world domination!

Critical Role – Vox Machina: Origins


Matthew Mercer - 2018
    Both the standard edition includes the complete collection of Critical Role: Vox Machina Origins #1–#6, as well as bonus content including annotated cover process pieces, preliminary character sketches, and character descriptions and stats. The standard edition features cover art by Stjepan Šejić with a spot gloss treatment.With over 160 pages of magical storytelling and bonus content, Vox Machina Origins brings together Critical Role: Vox Machina Origins #1–#6 in a single volume, following six would-be heroes as they uncover a plot to destroy the small coastal town of Stilben. The comic series is written by Matthew Colville (Evolve, Priest, Thief) with interior art by Olivia Samson, a member of the Critical Role fan community, and coloring and lettering by Chris Northrop.Critical Role: Vox Machina Origins #1–#6Annotated cover process pieces, preliminary character sketches, and character descriptions and statsCover art by Stjepan Šejić with spot gloss treatment.Published by Dark Horse Books, a division of Dark Horse Comics, Inc.

The Poker Blueprint: Advanced Strategies for Crushing Micro & Small Stakes NL


Tri Nguyen - 2009
    It also offer advanced strategies that are vital to crushing today's online short-handed games up to 100NL.YOU WILL LEARN: - How to win pots without premium holdings ... Secrets revealed on page 97- How to crush your opponents using this simple tactic ... See page 177- How to increase your win-rate with a tiny adjustment to your game ... Go to page 184- How to be the best player at your table the moment you sit down ... See page 14 immediately- How to bluff big and gets rewarded for it ... Read page 235- How to deal with downswings without stressing yourself ... Read page 238- How to calculate odds on the fly ... Go to Page 34- How Tri becomes a self-made millionaire through playing poker ... Secrets revealed on Page 20And that's just the tip of the iceberg. There are more than 50 advanced tactics covered, all proven to work under the Las Vegas bright lights, the New York underground games, the internet, the college dorms, the kitchen home games, and anywhere you can think of!You don't need advanced math or a high IQ to crush poker.You need the right strategies and that's exactly what The Poker Blueprint delivers.Order today. Our winning circle awaits you!

Man of Steel: Inside the Legendary World of Superman


Daniel Wallace - 2013
    Man of Steel: Inside the Legendary World of Superman explores the remarkable creative process behind the movie and showcases the exceptional concept art that shaped its unique visual style. From the stark alien vistas of Krypton to the down-to-earth warmth of Smallville, this book uncovers the intensive world-building process that makes Superman’s universe both thrilling and believable. Also featuring in-depth interviews with the cast and crew, and candid on-set photography, Man of Steel: Inside the Legendary World of Superman is the ultimate insider’s look at one of the most electrifying movies in recent memory.MAN OF STEEL, SUPERMAN and all related characters and elements are trademarks of and © DC Comics. (s13)

Achtung Schweinehund!: A Boy's Own Story of Imaginary Combat


Harry Pearson - 2007
    Not real conflict but war as it has filtered down to generations of boys and men through toys, comics, games, and movies. Harry Pearson belongs to the great battalion of men who grew up playing with toy soldiers—refighting World War II—and then stopped growing up. Inspired by the photos of the gallant pilot uncles that decorated the wall above his father's model-making table, by toys such as Action Man (according to Pearson—not a doll) and board games such as Escape from Colditz, dressed in Clarks' commando shoes and with the Airfix Army in support, he battled in the fields and on the beaches, in his head and on the living room floor, and across his bedroom ceiling. And 30 years later he still is. This hilariously self-deprecating memoir is a celebration of those glory days, a boy's own story of the urge to play, to conquer, and to adopt very bad German accents, shouting "Donner und Blitzen!" at every opportunity. This is a tale of obsession, glue, and plastic kits. It is the story of one boy's imaginary war and where it led him.

Primordial #1


Jeff Lemire
    Two years later, the USA responded with two monkeys, Able and Baker. These animals never returned. But, unbeknownst to everyone, they did not die in orbit…they were taken. And now they are coming home.