How to Draw Avatar: The Last Airbender


Shane L. Johnson - 2007
    Now anyone can enter into the world of "benders" and learn to draw Aang, the last Avatar, and his friends with ease. From Appa the flying bison and Momo the pet lemur to Fire Lord Ozai and his son Prince Zuko, everyone's favorite characters are featured inside. Each drawing step begins with a line of action, so it's easy for artists of all skill levels to get started. Then simple shapes and techniques are used to add details and definition. Plus, each new step appears in blue, so artists know exactly what to draw next. And as they learn to draw, kids will be doubly entertained by the helpful tips and fun facts about each character.

Messy Mason


Yonit Werber - 2013
    Mason was messy.He was very messy!He didn't like to clean anything, especially his own room.His mom tried all possible way to convince him to clean his room,But Messy didn't want to.Until one day, something unexpected happened that motivated Masonto do it by himself.

Amber Earns Her Ears: My Secret Walt Disney World Cast Member Diary


Amber Michelle Sewell - 2013
    What’s it like to work at Walt Disney World?Amber Sewell spent two semesters “earning her ears” at the Happiest Place on Earth, first in the CareerStart Program and then in the better known Disney College Program.During her time backstage, as the Cast Member areas of the theme park are called, Amber kept a diary of her successes and her failures, her moments of delight and her moments of despair, and most of all, her discoveries about what happens when the pixie dust settles and the guests have gone home.Amber will never feel the same about Walt Disney World again.After you’ve read her book, neither will you.

Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth


Gilles Beloeil - 2013
    Art Fundamentals addresses key basic subjects such as color and light, composition, perspective and depth, anatomy, and portraying emotions in a series of insightful chapters. Find out about color relationships and how to choose colors that work well together. Learn about the Rule of Thirds, Rule of Odds, Golden Triangle, and Divine Proportions, all of which are key when it comes to creating a realistic and dynamic composition. Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.Andrei Riabovitchev works for MPC in the United Kingdom as a concept artist and has an impressive résumé that includes Prometheus, X-Men: First Class, and Snow White and the Huntsman.

The Watercolorist's Essential Notebook - Landscapes


Gordon MacKenzie - 2006
    You choose whether to let the sun blaze or the rain pour, to move a maple tree here or make the trail wind over there, to subdue a hillside with quiet greens or make a forest glow with dazzling golds and reds. It's not only a matter of what to paint, but how to go about painting it.This book examines, one at a time, the three major elements of landscape painting: water, sky and land. You will be encouraged to try numerous ways of painting each one. Then you can choose the methods that best express how the outdoors speaks to you.Let this reliable collection of tips, techniques, ideas and lessons be your companion on a sure path to creative fulfillment and better watercolor landscapes.

The Art of Persona 5


Prima Games - 2017
    Character Gallery: Includes compelling artwork of the main characters and their personas, plus personal data never before released in English!Concept Art: Loaded with initial character concepts, rough sketches, original drafts, and illustrations-a must-have for Persona fans!Game Visuals: Chronicles the inspiration behind graphics seen in the game, including setting illustrations, story scenarios, and other key images.Illustration Gallery: Magazine covers and posters collected in one convenient location.Creator Commentary: Interspersed with exclusive details and little-known tidbits straight from character creator Shigenori Soejima!

101+ Creative Journaling Prompts: Inspiration for Journaling and an Introduction to Art Journaling


Kristan Norton - 2012
    If you’re looking for a deeper connection with your journal, author and artist Kristal Norton sheds light on a more rewarding form of journaling with a brief introduction to art journaling and 20 bonus art prompts. She also shares pages of her creative journal that were inspired by the prompts in the book, showing how each prompt can be used and interpreted in many ways.This book is overflowing with inspiration:• 101 creative writing prompts that encourage introspection, great for traditional journaling as well as art journaling• Visual examples of prompts interpreted by the author• 20 quick and easy art prompts to get you started adding color and imagery to your journal• Bonus video of author and artist Kristal Norton creating an art journal page from start to finish using this book for inspiration• A PDF version of all the prompts in this book so that you can print, cut out, and put them in a jar for easy access when you’re feeling stuck

Weirdo Deluxe: The Wild World of Pop Surrealism Lowbrow Art


Matt Dukes Jordan - 2005
    Found everywhere from wine labels and high-end bar accessories to major motion pictures (Teacher's Pet, the upcoming Pink Panther), the visibility of this dynamic work has rapidly increased in the last few years to worldwide recognition and acclaim. Weirdo Deluxe is the first significant manifesto of the genrea riotous blend of pop culture, street culture, pop art, and surrealismand includes profiles of and interviews with 23 leading artists and hundreds of outrageous examples of their work. Special features include an expansive timeline, and peeks at the artists' collections and influences. Weirdo Deluxe is at once a primer and lowbrow art sourcebook as well as a visual homage to pop culture.

Everyday Sketching and Drawing: Learn the Five-Step Technique to Illustrating Your Life


Steven B. Reddy - 2018
    For those who have always wanted to or tried and failed to learn to draw it provides simple step-by-step instruction, plus easy-to-follow practice exercises, and provides the motivation and inspiration readers need to be successful. For those who already draw, Everyday Sketching and Drawing offers another technique to add to their drawing arsenal.Why do so many adults come to view drawing as difficult or fraught with anxiety? Traditional art instruction is often bogged down with jargon, rules, and admonishments that unintentionally stifle the joy of drawing for its own sake.Steven Reddy's new and easy approach to drawing instructs sketchers to document their unique and compelling lives in realistic yet playful sketches that record the places, spaces, and objects that help define them as individuals. He reminds artists to slow down, notice, and attend to the sketch-worthy scenes and subjects that are unstaged and always there in our everyday lives. He offers a versatile technique that can lead to a skill that fills sketchbooks with the visual details that differentiate one life from another. This approach is a meditative, relaxing alternative to academic concerns about perspective, proportion, and accuracy. Reddy encourages artists to capture in whimsical but detail-specific illustrations their unique, subjective interpretation of their visual surroundings.Steven Reddy's drawing method produces extremely detailed and realistic scenes of objects and scenes in everyday life in a relatively short period of time (60 minutes to 3 hours or more, depending on the sketcher's preference). Modifying a technique utilized by Old Master oil painters, the drawings pass through 5 clearly articulated stages where each step focuses on one visual concept at a time.

Fingerprint: The Art of Using Hand-Made Elements in Graphic Design


Chen Design Associates - 2006
    Our infatuation with—and the backlash against—technology is over. Today's best designers have learned to embrace its advantages and think beyond its limitations by combining the power of the computer with the tactile qualities of handmade elements.Inside you'll find examples of work that showcase a variety of design methods, including mixed media, illustration, letterpress, screenprinting and collage. You'll find inspiration in examples from outstanding designers and see how traditional elements can make a more powerful statement than anesthetized computer-only work. Fingerprint also includes insightful essays on the power of the handmade by Debbie Millman, Jean Orlebeke, Jim Sherraden, Martin Venezky and Ross Macdonald.The projects in this book are beautiful, technical, simple, layered and powerful. Each project communicates its intended message with eloquence.You can be part of this exciting design revolution. Leave your own fingerprint on the world by exploring the fusion of the digital with the hand-wrought.

You Can Draw in 30 Days: The Fun, Easy Way to Learn to Draw in One Month or Less


Mark Kistler - 2008
    With Emmy award-winning, longtime PBS host Mark Kistler as your guide, you'll learn the secrets of sophisticated three-dimensional renderings, and have fun along the way -- in just twenty minutes a day for a month. Inside you'll find:Quick and easy step-by-step instructions for drawing everything from simple spheres to apples, trees, buildings, and the human hand and faceMore than 500 line drawings, illustrating each stepTime-tested tips, techniques, and tutorials for drawing in 3-DThe 9 Fundamental Laws of Drawing to create the illusion of depth in any drawing75 student examples to encourage you in the process

Street Logos


Tristan Manco - 2004
    Fresh coats of paint and newly pasted posters appear overnight in cities across the world. New artists, new ideas, and new tactics displace faded images in a perpetual process of renewal and metamorphosis. From Los Angeles to Barcelona, Stockholm to Tokyo, Melbourne to Milan, wall spaces are a breeding ground for graphic and typographic forms as artists unleash their daily creations.Current graffiti art is reflective of the world around it. Using new materials and techniques, its innovators are creating a language of forms and images infused with contemporary graphic design and illustration. Fluent in branding and graphic imagery, they have been replacing tags with more personal logos and shifting from typographic to iconographic forms of communication.Street Logos is a worldwide celebration of these new developments in twenty-first-century graffiti, an essential sourcebook for all art and design professionals, and a delight to everyone excited by the vitality of the street.

Fashion Illustration: Inspiration and Technique


Anna Kiper - 2011
    Fashion Illustration represents a designer's point of view and Anna Kiper's aim is to contribute to the revival of this unique art form. Every illustration lesson in the book presents a story with exciting design details and ideas to inspire designers to rediscover the art of hand drawing as a tool for creating vibrant and original work. 'A hand drawing creates a direct connection to the artist, expressing the individual style, energy and creativity' - from Anna Kiper's introduction. Written for both newcomers and improvers, Fashion Illustration will help you to: achieve movement and attitude in figure drawing by following a few simple steps; develop striking and energetic page compositions; explore effortless ways to illustrate print, textures and embellishments; discover an exciting variety of media and techniques to enrich your individual drawing style. This beautifully illustrated and inspirational book is written by Anna Kiper, one of the world's leading fashion designers and illustrators. Contents: Introduction, The Fashion Figure, The Figure in Detail, Faces, Arms & Hands, Legs & Feet, Dressing the Fashion figure, Fashion Dictionary, Fashion Flats, Accessories, Page Composition with Impact, Illustrating Men, Illustrating Children, Fabric Rendering Techniques, Exploring Media, Model Drawing, Inspiration, Mood, Design.

Map Art Lab: 52 Exciting Art Explorations in Mapmaking, Imagination, and Travel


Jill K. Berry - 2014
    This fun and creative book features 52 map-related activities set into weekly exercises, beginning with legends and lines, moving through types and styles, and then creating personalized maps that allow you to journey to new worlds. Authors Jill K. Berry and Linden McNeilly guide readers through useful concepts while exploring colorful, eye-catching graphics. The labs can be used as singular projects or to build up to a year of hands-on creative experiences. Map Art Lab is the perfect book for map lovers, creative/DIY-inspired, designers. Artists of all ages and experience levels can use this book to explore enjoyable and engaging exercises. Everyone loves maps. And what's not to love? They are beautiful and fascinating, they teach you things, they show you where you are, places you long to go, and places you dare to imagine.

The Crafter's Devotional: 365 Days of Tips, Tricks, and Techniques for Unlocking Your Creative Spirit


Barbara R. Call - 2009
    Crafters dabble, collaborate, muse, and make, all in their own way and on their own timeline. For all crafts, there are established techniques to follow but wild, innumerable ways to experiment, using the basics to launch crafters to new heights. Crafter’s Devotional can aid that launch. Each day of the year is given its own focus, on which the reader will find a daily dose of craft content that inspires, instructs, and illuminates.