Book picks similar to
Ambient Play by Larissa Hjorth
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The Adobe Photoshop Lightroom CC Book for Digital Photographers (Voices That Matter)
Scott Kelby - 2015
Scott doesn’t just show you which sliders do what (every Lightroom book will do that). Instead, by using the following three simple, yet brilliant, techniques that make it just an incredible learning tool, this book shows you how to create your own photography workflow using Lightroom: • Throughout the book, Scott shares his own personal settings and studio-tested techniques. Each year he trains thousands of Lightroom users at his live seminars and through that he’s learned what really works, what doesn’t, and he tells you flat out which techniques work best, which to avoid, and why. • The entire book is laid out in a real workflow order with everything step by step, so you can begin using Lightroom like a pro from the start. • What really sets this book apart is the last chapter. This is where Scott dramatically answers his #1 most-asked Lightroom question, which is: “Exactly what order am I supposed to do things in, and where does Photoshop fit in?” You’ll see Scott’s entire start-to-finish Lightroom 6 workflow and learn how to incorporate it into your own workflow. • Plus, this book includes a downloadable collection of some of the hottest Lightroom Develop module presets to give you a bunch of amazing effects with just one click! Scott knows firsthand the challenges today’s digital photographers are facing, and what they want to learn next to make their workflow faster, easier, and more fun. He has incorporated all of that into this major update for Lightroom 6. It’s the first and only book to bring the whole process together in such a clear, concise, and visual way. Plus, the book includes a special chapter on integrating Adobe Photoshop seamlessly right into your workflow, and you’ll learn some of Scott’s latest Photoshop portrait retouching techniques and special effects, which take this book to a whole new level. There is no faster, more straight to the point, or more fun way to learn Lightroom than with this groundbreaking book.
50 Things You're Not Supposed To Know: Religion
Daniele Bolelli - 2011
Among other revelations:Carpocrates, an early Christian, argued that sex orgies were a key to heaven.Prostitution was a religious duty in Mesopotamian temples.The two major Chinese religions (Taoism and Confucianism) are completely at odds with each other and yet are often practiced together.Despite having persecuted Jews for 2,000 years, Christian fundamentalists are Israel's biggest supporters.Capturing just the right balance of indepth knowledge, respect, humor and irreverence, Bolelli takes an ecumenical approach to the task, revealing surprising, shocking, and littleknown facts about the "big three" religions but also many more, including Zen Buddhism, Hinduism, Zoroastrianism, and, of course, the increasingly popular nonreligion: atheism.
Letters to a Young Artist
Peter Nesbett - 2006
The young artist asked a selection of his heroes, Is it possible to maintain one's integrity and freedom of thought and still participate in the art world? Responding artists--including Gregory Amenoff, Jo Baer, John Baldessari, Jimmie Durham, Joan Jonas, Adrian Piper, William Pope Lawrence Weiner and Richard Tuttle wrote back with advice (Gregory Amenoff: Keep away from art fairs.); encouragement (Joan Jonas: The answer is the Work. To Work. To care about the Work.); and cautionary tales (Adrian Piper: Young artist, it is highly unlikely that you will be rewarded professionally for reaching this point. Nor will it make you popular. On the contrary: you will develop a reputation for being 'difficult, ' 'uncooperative, ' 'inflexible, ' or even 'self-destructive;' and treated [or mistreated, or ostracized, or blacklisted] accordingly.). Twelve of these letters were originally published in Art on Paper. This book expands considerably upon that proje
Dungeon Master for Dummies
Bill Slavicsek - 2006
It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes:A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:Using a DM binder to keep records such as an adventure log, PCs' character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack'n'slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer's Apprentice, that's the perfect way to foray into DMing. It includes everything you need for a great adventure--except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
Atari Inc.: Business is Fun
Marty Goldberg - 2012
- Business is Fun, the book that goes behind the company that was synonymous with the popularization of 'video games.'Nearly 8 years in the making, Atari Inc. - Business is Fun is comprised of thousands of researched documents, hundreds of interviews, and access to materials never before available.An amazing 800 pages (including nearly 300 pages of rare, never before seen photos, memos and court documents), this book details Atari's genesis from an idea between an engineer and a visionary in 1969 to a nearly $2 billion dollar juggernaut, and ending with a $538 million death spiral during 1984. A testament to the people that worked at this beloved company, the book is full of their personal stories and insights. Learn about topics like:* All the behind the scenes stories surrounding the creation of the company's now iconic games and products.* The amazing story of Atari's very own "Xerox PARC" research facility up in the foothills of the Sierra Mountains* The full recounting of Steve Jobs's time at Atari, with comments from the people he worked with on projects and the detailed story of the creation of Atari Breakout, including input by Steve Wozniak on his development of the prototype, and how it couldn't be used and another Atari engineer would have to make the final production Breakout arcade game instead.* The creation of "Rick Rats Big Cheese Restaurants" which later became "Chuck E. Cheese's"* How Atari Inc. faltered and took down an entire industry with it before being put on the chopping block.If you've ever wanted to learn about the truth behind the creation of this iconic company told directly by the people who made FUN for a living, then this is the book for you!
A House Through Time
David Olusoga - 2020
People, many of whom have already embarked upon that great adventure of genealogical research, and who have encountered their ancestors in the archives and uncovered family secrets, are now turning to the secrets contained within the four walls of their homes and in doing so finding a direct link to earlier generations. And it is ordinary homes, not grand public buildings or the mansions of the rich that have all the best stories.As with the television series, A House Through Time offers readers not only the tools to explore the histories of their own homes, but also a vividly readable history of the British city, the forces of industry, disease, mass transportation, crime and class. The rises and falls, the shifts in the fortunes of neighbourhoods and whole cities are here, tracing the often surprising journey one single house can take from elegant dwelling in a fashionable district to a tenement for society’s rejects.Packed with remarkable human stories, it is a phenomenal insight into living history, a history we can see every day on the streets where we live. And it reminds us that it is at home that we are truly ourselves. It is there that the honest face of life can be seen. At home, behind closed doors and drawn curtains, we live out our inner lives and family lives.
Pandemics: What Everyone Needs to Know
Peter C. Doherty - 2012
The word conjures up images of horrific diseases sweeping the globe and killing everyone in their path. But such highly lethal illnesses almost never create pandemics. The reality is deadly serious but far more subtle.In Pandemics: What Everyone Needs to Know�, Peter Doherty, who won the Nobel Prize for his work on how the immune system recognizes virus-infected cells, offers an essential guide to one of the truly life-or-death issues of our age. In concise, question-and-answer format, he explains the causes of pandemics, how they can be counteracted with vaccines and drugs, and how we can better prepare for them in the future. Doherty notes that the term "pandemic" refers not to a disease's severity but to its ability to spread rapidly over a wide geographical area. Extremely lethal pathogens are usually quickly identified and confined. Nevertheless, the rise of high-speed transportation networks and the globalization of trade and travel have radically accelerated the spread of diseases. A traveler from Africa arrived in New York in 1999 carrying the West Nile virus; one mosquito bite later, it was loose in the ecosystem. Doherty explains how the main threat of a pandemic comes from respiratory viruses, such as influenza and SARS, which disseminate with incredible speed through air travel. The climate disruptions of global warming, rising population density, and growing antibiotic resistance all complicate efforts to control pandemics. But Doherty stresses that pandemics can be fought effectively. Often simple health practices, especially in hospitals, can help enormously. And research into the animal reservoirs of pathogens, from SARS in bats to HIV in chimpanzees, show promise for our prevention efforts.Calm, clear, and authoritative, Peter Doherty's Pandemics is one of the most critically important additions to the What Everyone Needs to Know� series.What Everyone Needs to Know� is a registered trademark of Oxford University Press.
Litter: How Other People's Rubbish Shapes Our Lives
Theodore Dalrymple - 2011
What does it mean when a country tips its rubbish anywhere it likes? At the very least, it suggests that a modern Englishman's street has become his dining room...This short, brief book, then, sifts through the excesses of Britain's public 'dining room' and analyses what litter says about our brave new world. Have we become barbarians?
Generation Decks: The Unofficial History of Gaming Phenomenon Magic The Gathering
Titus Chalk - 2017
The brainchild of misfit maths genius Richard Garfield, Magic combines fiendishly complex gameplay with collectability. When it came out in the early '90s it transformed the lives of gamers who had longed for a game that combined challenging mechanics and kick-ass artwork with a chance to connect and compete with likeminded people. Titus Chalk's tale is part biography, charting the author's own relationship with the game, part history, and part love letter to the card game that made it cool to be a geek. Prepare to meet Generation Decks, a community like no other...
General Theory of Law and State
Hans Kelsen - 1945
This classic work by the important Austrian jurist is the fullest exposition of his enormously influential pure theory of law, which includes a theory of the state. It also has an extensive appendix that discusses the pure theory in comparison with the law of nature, positivism, historical natural law, metaphysical dualism and scientific-critical philosophy. "The scope of the work is truly universal. It never loses itself in vague generalities or in unconnected fragments of thought. On the contrary, precision in the formulation of details and rigorous system are characteristic features of the exposition: only a mind fully concentrated upon that logical structure can possibly follow Kelsen's penetrating analysis. Such a mind will not shrink from the effort necessary for acquainting itself with...the pure theory of law in its more general aspects, and will then pass over to the theory of the state which ends up with a carefully worked out theory of international law." Julius Kraft, American Journal of International Law 40 (1946):496.
Capturing the Moment: Inspiration and Techniques for the Modern Photographer
Sarah Wilkerson - 2014
This guide captures the spirit of the community by featuring a compilation of stunning member-contributed images paired with photography tips progressing from elementary to advanced, leaving no skill level unserved. By letting the images dominate and keeping the teaching points short and direct, the book builds on the highly visual appeal that has made the online community so popular. Covering all the bases, including equipment, composition, posing, low light, natural light, black and white, still life, and lifestyle photography, the example shots feature plenty of inspiration for photographing children as well as other beautiful everyday moments. Assignments for experimenting with lighting and shooting locations round out the chapters, providing every photographer with both the inspiration and skills she needs to capture life's beautiful moments as frame-worthy photographic art.Â
Don't Panic: ISIS, Terror and Today's Middle East
Gwynne Dyer - 2015
Can we somehow manage to avoid the well-trodden path of overreacting to the provocations of Islamist extremists?With the rise of ISIS, a new style of terrorism that publicly gloats over acts of extreme cruelty has reawakened the fears of the global audience. But in Don't Panic, Gwynne Dyer argues that the advent of "Islamic State" and its clones does not substantially raise the risk of major terrorist attacks in Western countries. It does, however, pose a grave threat to the Arab countries of the Middle East.In Don't Panic, Dyer first explains why the Middle East has become the global capital of terrorism. He then examines how terrorist organisations in the Arab world have evolved over time, with particular emphasis on the events of the past fifteen years and the current situation in Syria and Iraq. And in the end Dyer departs from his long-standing position that foreign interventions always make matters worse to argue that a little military intervention of the right kind may avert a genocide in Syria.
Friendship of Christ: Exploring the Humanity of Jesus Christ
Robert Hugh Benson - 1912
In The Friendship of Christ, first published in 1912, the Catholic convert son of an Archbishop of Canterbury shows how anyone can achieve a deeper relationship with God the Son. The book shows how Christ works in the soul of those who seek him, in his public life, and in the historical examples given in the Gospels. "There is one supreme friendship to which all human friendship points," writes Benson, "one ideal friend in whom we find, perfect and complete, that for which we look in the faces of our human lovers."
Practicing Wisdom: The Perfection of Shantideva's Bodhisattva Way
Dalai Lama XIV - 2004
While the former includes only a brief introduction to Shantideva's complex and crucial ninth chapter on insight, Practicing Wisdom is a full and detailed follow-up commentary, making it an invaluable statement on the fundamental concept behind Buddhist thought and practice. Shantideva says at the beginning of the final chapter of his Guide to the Bodhisattva Way of Life: "All branches of the Buddha's teachings are taught for the sake of wisdom. If you wish to bring an end to suffering, you must develop wisdom." Shantideva's ninth chapter is revered in Tibetan Buddhist circles as one of the most authoritative expositions of the Buddha's core insight, and all other Buddhist practices are means to support the generation of this wisdom within the practitioner. In Practicing Wisdom, the Dalai Lama reaffirms his reputation as a great scholar, communicator, and embodiment of the Buddha's Way by illuminating Shantideva's verses, drawing on contrasting commentaries from the Nyingma and Gelug lineages, and leading the reader through the stages of insight up to the highest view of emptiness. These teachings, delivered in southern France in 1993, have been masterfully translated, edited, and annotated by Geshe Thupten Jinpa, the Dalai Lama's primary translator and founder of the Institute of Tibetan Classics.
El Espectador
José Ortega y Gasset - 1969
Social upheaval in early twentieth-century Europe is the historical setting for this seminal study by the Spanish philosopher José Ortega y Gasset of the 'mass man'-the phenomenon of mass culture that more than any other factor stamps the character of modern life.