Book picks similar to
The Object-Oriented Thought Process by Matt Weisfeld
programming
computer-science
software-engineering
oop
Seven Concurrency Models in Seven Weeks: When Threads Unravel
Paul Butcher - 2014
Concurrency and parallelism are the keys, and Seven Concurrency Models in Seven Weeks equips you for this new world. See how emerging technologies such as actors and functional programming address issues with traditional threads and locks development. Learn how to exploit the parallelism in your computer's GPU and leverage clusters of machines with MapReduce and Stream Processing. And do it all with the confidence that comes from using tools that help you write crystal clear, high-quality code. This book will show you how to exploit different parallel architectures to improve your code's performance, scalability, and resilience. Learn about the perils of traditional threads and locks programming and how to overcome them through careful design and by working with the standard library. See how actors enable software running on geographically distributed computers to collaborate, handle failure, and create systems that stay up 24/7/365. Understand why shared mutable state is the enemy of robust concurrent code, and see how functional programming together with technologies such as Software Transactional Memory (STM) and automatic parallelism help you tame it. You'll learn about the untapped potential within every GPU and how GPGPU software can unleash it. You'll see how to use MapReduce to harness massive clusters to solve previously intractible problems, and how, in concert with Stream Processing, big data can be tamed. With an understanding of the strengths and weaknesses of each of the different models and hardware architectures, you'll be empowered to tackle any problem with confidence.What You Need: The example code can be compiled and executed on *nix, OS X, or Windows. Instructions on how to download the supporting build systems are given in each chapter.
Docker in Action
Jeff Nickoloff - 2015
Create a tiny virtual environment, called a container, for your application that includes only its particular set of dependencies. The Docker engine accounts for, manages, and builds these containers through functionality provided by the host operating system. Software running inside containers share the Linux OS and other resources, such as libraries, making their footprints radically smaller, and the containerized applications are easy to install, manage, and remove. Developers can package their applications without worrying about environment-specific deployment concerns, and the operations team gets cleaner, more efficient systems across the board. Better still, Docker is free and open source.Docker in Action teaches readers how to create, deploy, and manage applications hosted in Docker containers. The book starts with a clear explanation of the Docker model of virtualization, comparing this approach to the traditional hypervisor model. Developers will learn how to package applications in containers, including specific techniques for testing and distributing applications via Docker Hub and other registries. Readers will learn how to take advantage of the Linux OS features that Docker uses to run programs securely, and how to manage shared resources. Using carefully-designed examples, the book teaches you how to orchestrate containers and applications from installation to removal. Along the way, you'll learn techniques for using Docker on systems ranging from your personal dev-and-test machine to full-scale cloud deployments.
Documenting Software Architectures: Views and Beyond
Paul Clements - 2002
For all but the most trivial software systems, you must pay close attention to its architecture, the conceptual glue that holds every phase of a project together.
Patterns of Software: Tales from the Software Community
Richard P. Gabriel - 1996
But while most of us today can work a computer--albeit with the help of the ever-present computer software manual--we know little about what goes on inside the box and virtually nothing about software designor the world of computer programming. In Patterns of Software, the respected software pioneer and computer scientist, Richard Gabriel, gives us an informative inside look at the world of software design and computer programming and the business that surrounds them. In this wide-ranging volume, Gabriel discusses such topics as whatmakes a successful programming language, how the rest of the world looks at and responds to the work of computer scientists, how he first became involved in computer programming and software development, what makes a successful software business, and why his own company, Lucid, failed in 1994, tenyears after its inception. Perhaps the most interesting and enlightening section of the book is Gabriel's detailed look at what he believes are the lessons that can be learned from architect Christopher Alexander, whose books--including the seminal A Pattern Language--have had a profound influence on the computer programmingcommunity. Gabriel illuminates some of Alexander's key insights--the quality without a name, pattern languages, habitability, piecemeal growth--and reveals how these influential architectural ideas apply equally well to the construction of a computer program. Gabriel explains the concept ofhabitability, for example, by comparing a program to a New England farmhouse and the surrounding structures which slowly grow and are modified according to the needs and desires of the people who live and work on the farm. Programs live and grow, and their inhabitants--the programmers--need to workwith that program the way the farmer works with the homestead. Although computer scientists and software entrepreneurs will get much out of this book, the essays are accessible to everyone and will intrigue anyone curious about Silicon Valley, computer programming, or the world of high technology.
The Art of Multiprocessor Programming
Maurice Herlihy - 2008
To leverage the performance and power of multiprocessor programming, also known as multicore programming, programmers need to learn the new principles, algorithms, and tools.The book will be of immediate use to programmers working with the new architectures. For example, the next generation of computer game consoles will all be multiprocessor-based, and the game industry is currently struggling to understand how to address the programming challenges presented by these machines. This change in the industry is so fundamental that it is certain to require a significant response by universities, and courses on multicore programming will become a staple of computer science curriculums.This book includes fully-developed Java examples detailing data structures, synchronization techniques, transactional memory, and more.Students in multiprocessor and multicore programming courses and engineers working with multiprocessor and multicore systems will find this book quite useful.
Specification by Example: How Successful Teams Deliver the Right Software
Gojko Adzic - 2011
In this book, author Gojko Adzic distills interviews with successful teams worldwide, sharing how they specify, develop, and deliver software, without defects, in short iterative delivery cycles.About the Technology Specification by Example is a collaborative method for specifying requirements and tests. Seven patterns, fully explored in this book, are key to making the method effective. The method has four main benefits: it produces living, reliable documentation; it defines expectations clearly and makes validation efficient; it reduces rework; and, above all, it assures delivery teams and business stakeholders that the software that's built is right for its purpose.About the Book This book distills from the experience of leading teams worldwide effective ways to specify, test, and deliver software in short, iterative delivery cycles. Case studies in this book range from small web startups to large financial institutions, working in many processes including XP, Scrum, and Kanban.This book is written for developers, testers, analysts, and business people working together to build great software.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.What's InsideCommon process patterns How to avoid bad practices Fitting SBE in your process 50+ case studies For additional resources go to specificationbyexample.com.
Go in Action
William Kennedy - 2014
The book begins by introducing the unique features and concepts of Go. Then, you'll get hands-on experience writing real-world applications including websites and network servers, as well as techniques to manipulate and convert data at speeds that will make your friends jealous.
How Google Tests Software
James A. Whittaker - 2012
Legendary testing expert James Whittaker, until recently a Google testing leader, and two top Google experts reveal exactly how Google tests software, offering brand-new best practices you can use even if you're not quite Google's size...yet! Breakthrough Techniques You Can Actually Use Discover 100% practical, amazingly scalable techniques for analyzing risk and planning tests...thinking like real users...implementing exploratory, black box, white box, and acceptance testing...getting usable feedback...tracking issues...choosing and creating tools...testing "Docs & Mocks," interfaces, classes, modules, libraries, binaries, services, and infrastructure...reviewing code and refactoring...using test hooks, presubmit scripts, queues, continuous builds, and more. With these techniques, you can transform testing from a bottleneck into an accelerator-and make your whole organization more productive!
The Elements of Computing Systems: Building a Modern Computer from First Principles
Noam Nisan - 2005
The books also provides a companion web site that provides the toold and materials necessary to build the hardware and software.
The Data Warehouse Toolkit: The Complete Guide to Dimensional Modeling
Ralph Kimball - 1996
Here is a complete library of dimensional modeling techniques-- the most comprehensive collection ever written. Greatly expanded to cover both basic and advanced techniques for optimizing data warehouse design, this second edition to Ralph Kimball's classic guide is more than sixty percent updated.The authors begin with fundamental design recommendations and gradually progress step-by-step through increasingly complex scenarios. Clear-cut guidelines for designing dimensional models are illustrated using real-world data warehouse case studies drawn from a variety of business application areas and industries, including:* Retail sales and e-commerce* Inventory management* Procurement* Order management* Customer relationship management (CRM)* Human resources management* Accounting* Financial services* Telecommunications and utilities* Education* Transportation* Health care and insuranceBy the end of the book, you will have mastered the full range of powerful techniques for designing dimensional databases that are easy to understand and provide fast query response. You will also learn how to create an architected framework that integrates the distributed data warehouse using standardized dimensions and facts.This book is also available as part of the Kimball's Data Warehouse Toolkit Classics Box Set (ISBN: 9780470479575) with the following 3 books:The Data Warehouse Toolkit, 2nd Edition (9780471200246)The Data Warehouse Lifecycle Toolkit, 2nd Edition (9780470149775)The Data Warehouse ETL Toolkit (9780764567575)
Learning SQL
Alan Beaulieu - 2005
If you're working with a relational database--whether you're writing applications, performing administrative tasks, or generating reports--you need to know how to interact with your data. Even if you are using a tool that generates SQL for you, such as a reporting tool, there may still be cases where you need to bypass the automatic generation feature and write your own SQL statements.To help you attain this fundamental SQL knowledge, look to "Learning SQL," an introductory guide to SQL, designed primarily for developers just cutting their teeth on the language."Learning SQL" moves you quickly through the basics and then on to some of the more commonly used advanced features. Among the topics discussed: The history of the computerized databaseSQL Data Statements--those used to create, manipulate, and retrieve data stored in your database; example statements include select, update, insert, and deleteSQL Schema Statements--those used to create database objects, such as tables, indexes, and constraintsHow data sets can interact with queriesThe importance of subqueriesData conversion and manipulation via SQL's built-in functionsHow conditional logic can be used in Data StatementsBest of all, "Learning SQL" talks to you in a real-world manner, discussing various platform differences that you're likely to encounter and offering a series of chapter exercises that walk you through the learning process. Whenever possible, the book sticks to the features included in the ANSI SQL standards. This means you'll be able to apply what you learn to any of several different databases; the book covers MySQL, Microsoft SQL Server, and Oracle Database, but the features and syntax should apply just as well (perhaps with some tweaking) to IBM DB2, Sybase Adaptive Server, and PostgreSQL.Put the power and flexibility of SQL to work. With "Learning SQL" you can master this important skill and know that the SQL statements you write are indeed correct.
Design for Hackers
David Kadavy - 2011
The term 'hacker' has been redefined to consist of anyone who has an insatiable curiosity as to how things work--and how they can try to make them better. This book is aimed at hackers of all skill levels and explains the classical principles and techniques behind beautiful designs by deconstructing those designs in order to understand what makes them so remarkable. Author and designer David Kadavy provides you with the framework for understanding good design and places a special emphasis on interactive mediums. You'll explore color theory, the role of proportion and geometry in design, and the relationship between medium and form. Packed with unique reverse engineering design examples, this book inspires and encourages you to discover and create new beauty in a variety of formats. Breaks down and studies the classical principles and techniques behind the creation of beautiful design. Illustrates cultural and contextual considerations in communicating to a specific audience. Discusses why design is important, the purpose of design, the various constraints of design, and how today's fonts are designed with the screen in mind. Dissects the elements of color, size, scale, proportion, medium, and form. Features a unique range of examples, including the graffiti in the ancient city of Pompeii, the lack of the color black in Monet's art, the style and sleekness of the iPhone, and more.By the end of this book, you'll be able to apply the featured design principles to your own web designs, mobile apps, or other digital work.
New Programmer's Survival Manual
Joshua Carter - 2011
You've got the programming chops, you're up on the latest tech, you're sitting at your workstation... now what? New Programmer's Survival Manual gives your career the jolt it needs to get going: essential industry skills to help you apply your raw programming talent and make a name for yourself. It's a no-holds-barred look at what
really
goes on in the office--and how to not only survive, but thrive in your first job and beyond. Programming at industry level requires new skills - you'll build programs that dwarf anything you've done on your own. This book introduces you to practices for working on large-scale, long-lived programs at a professional level of quality. You'll find out how to work efficiently with your current tools, and discover essential new tools. But the tools are only part of the story; you've got to get street-smart too. Succeeding in the corporate working environment requires its own savvy. You'll learn how to navigate the office, work with your teammates, and how to deal with other people outside of your department. You'll understand where you fit into the big picture and how you contribute to the company's success. You'll also get a candid look at the tougher aspects of the job: stress, conflict, and office politics. Finally, programming is a job you can do for the long haul. This book helps you look ahead to the years to come, and your future opportunities--either as a programmer or in another role you grow into. There's nothing quite like the satisfaction of shipping a product and knowing, "I built that." Whether you work on embedded systems or web-based applications, in trendy technologies or legacy systems, this book helps you get from raw skill to an accomplished professional.
Ubuntu Linux Toolbox: 1000+ Commands for Ubuntu and Debian Power Users
Christopher Negus - 2007
Try out more than 1,000 commands to find and get software, monitor system health and security, and access network resources. Then, apply the skills you learn from this book to use and administer desktops and servers running Ubuntu, Debian, and KNOPPIX or any other Linux distribution.
MySQL
Paul DuBois - 1999
As an important contributor to the online documentation for MySQL, Paul uses his day-to-day experience answering questions users post on the MySQL mailing list to pinpoint the problems most users and administrators encounter. The principal MySQL developer, Monty Widenius, along with a network of his fellow developers, reviewed the manuscript, providing Paul with the kind of insight no one else could supply. Instead of merely giving you a general overview of MySQL, Paul teaches you how to make the most of its capabilities. Through two sample databases that run throughout the book, he gives you solutions to problems you'll likely face. He helps you integrate MySQL efficiently with third-party tools, such as PHP and Perl, enabling you to generate dynamic Web pages through database queries. He also teaches you to write programs that access MySQL databases.