Book picks similar to
The Story of U.S. Gold: A very American, British software house by Chris Wilkins
video-games
gamedev
encyclopedia
computer-history
Sly Flourish's Dungeon Master Tips
Michael E. Shea - 2010
You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.
Hey! Listen!: A journey through the golden era of video games
Steve McNeil - 2019
He took a Nintendo Wii with him on his honeymoon (obviously), and spent so much time playing smartphone games in bed in the dark that he got eye strain and had to wear an eye patch. The locals nicknamed him 'the pale pirate'.Steve's obsession with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he will delve into these games - from the appallingly bad to the breathtakingly good. He will also take us through the nerdy geniuses who created them, their fierce rivalries and risks often leading to some of the most farcical moments in the history of entertainment.This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It will also answer important questions about the golden age. Questions like: Why did Namco feel they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, when Nintendo were more than happy to bring out Duck Hunt?Joysticks at the ready. Let's Play!
How to Stop Your Doctor Killing You
Vernon Coleman - 1996
It shows how patients can protect themselves against an increasingly incompetant and dangerous medical profession.
The Beatitudes
Arthur W. Pink - 2010
It is not appropriate in a brief study such as this to discuss that most interesting topic, the Kingdom of heaven—what it is and what the various periods of its development are—but these Beatitudes teach us much about those who belong to that Kingdom, and upon whom Christ pronounced its highest forms of benediction.
The Rotation: A Season with the Phillies and the Greatest Pitching Staff Ever Assembled
Jim Salisbury - 2012
Plus, the Philadelphia Phillies' 2011 rotation also happens to include Cole Hamels--the 2008 NLCS and World Series MVP--and an alternating fifth starter. This awe-inducing rotation has been the talk of baseball since coming together in December 2010. They were featured on the cover of Sports Illustrated's 2011 baseball- preview edition, interviewed on the MLB Network on opening day of spring training, covered in the New York Times Magazine, and mentioned in numerous newspapers and magazines nationwide.Authored by two of the most knowledgable and connected Phillies beat writers, The Rotation is a remarkably detailed day-in-the-life story of one complete season with a Major League Baseball starting-pitching staff. The authors offer deep daily access to the Phillies players, coaches, and front-office staff, as well as the players and staff of other major league teams and the national baseball media.With firsthand reporting and extensive interviews, plus two full-color photo inserts, this is a fascinating and detailed look into the day-to-day operation of what is arguably the greatest pitching rotation ever assembled. It is a must-read for Phillies fans and general baseball fans alike.
Life in a Tank
Richard Haigh - 1918
But the wonderful development, however, in a few months, of a large, heterogeneous collection of men into a solid, keen, self-sacrificing unit, was but another instance of the way in which war improves the character and temperament of man. It was entirely new for men who were formerly in a regiment, full of traditions, to find themselves in the[...].
Pershing: Commander of the Great War
John Perry - 2011
Pershing. He led an army of more than a million men in France, defeating the seemingly invincible German war machine with only six months of offensive action. He was an American hero, and yet, today, General Pershing has faded away to the second or third tier of America's historical consciousness. His accomplishments rightly place him in the company of great generals such as MacArthur, Eisenhower, and Patton, all of whom he commanded and inspired, and all of whom he outranked. He shaped world events in Europe as surely as Woodrow Wilson or David Lloyd George, so why has America forgotten him? John Perry chronicles the life of a strong, inflexible leader who was an insufferable nit-picker on the job, but a faithful friend, tender husband, and devoted father. To the small group fortunate enough to know him, Pershing was a great and wonderful man. To the rest, he was stiff, cold, impersonal, and best avoided.
Harry Swotter: A Harry Potter Quiz Book
Rich Jepson - 2020
This book contains 400 question covering all eight of the Harry Potter movies. Questions range from Siriusly easy to Riddikulusly difficult. There's also a round of tiebreakers to settle any disputes. Will you score 10 points for Gryffindor or will you Slytherin to last place?
Life Is Short and So Am I: My Life in and Out of the Wrestling Ring
Dylan Postl - 2019
Born with achondroplasia, a condition that causes disproportionate dwarfism, Dylan Postl had endured multiple surgeries by the age of 12. And yet, he held on to the dream that he would one day become a professional wrestler. Ignoring the naysayers and against doctors' recommendations, Dylan began training in his teens, and he soon began appearing on local independent shows. Before he turned 20, he was signed by the world leader in sports-entertainment, WWE, to play the role of Irish grappler Finlay's feisty sidekick, Hornswoggle, and remained a firm fixture in the company for a full decade.While most of Dylan's adult life has been spent in the wild world of the wrestling industry, Life Is Short is more than a story of a little person's journey through a world of giants; it's a memoir of elation and anguish, triumph and disappointment, and of how an endlessly positive outlook combined with the unwavering support of family and friends helped him become a success in his industry and a loving, responsible father. It's a story about a man who still loves wrestling -- but loves his family above all else.
Scott Kelby's Digital Photography Parts 1, 2, 3, and 4
Scott Kelby - 2012
This text tackles the most important side of digital photography - how to take professional-quality shots using the same tricks today's top digital pros use.
The Grumpy Old Git's Guide to Life
Geoff Tibballs - 2011
We all know one! They like to groan and grumble, offering their own commentary on the shortcomings of modern life. Whether it is queues at the supermarket, the state of the health system, the price of a pint these days, the hairstyles of teenagers, or the number of Maltesers you actually get in a bag, there is always something that will get their goat. 'The Grumpy Old Git's Guide to Life' is a hilarious celebration of all these grumps, how to identify one, what exactly they find so irritating and why we find their rants quite so amusing.
Banjo for Dummies [With CD-ROM]
Bill Evans - 2007
Packed with over 120 how-to photos and 130 musical examples. 94 track CD included - hear and play along with every exercise and song. The only book to offer instruction in clawhammer, bluegrass, melodic, single-string, minstrel and classic styles. From Earl Scruggs’ driving bluegrass picking to the genre-busting jazz fusion of Béla Fleck and the multi-million selling movie soundtrack O Brother Where Are Thou?, the five-string banjo can be heard just about everywhere in American music these days. Banjo For Dummies is the most complete guide to the five-string banjo ever written. It covers everything you need to get into the banjo: including how to choose, tune and care for your instrument, developing a good playing posture, fretting your first chords and getting comfortable with the left and right hand picking patterns used for clawhammer and bluegrass playing techniques. You’ll then add the left hand, spicing up your playing with slides, hammer-ons, pull-offs, and chokes for an authentic five-string banjo sound. From there, you’ll move on the play 19th century minstrel style, early 20th century classic style as well as try your hand at more advanced examples of bluegrass style. An in-depth chapter on bluegrass music explores Scruggs licks and techniques as well as melodic and single-string styles, with song examples. Also included is a banjo buyer’s guide, a section on music theory as applied to bluegrass and old-time music, an accessories guide (advice on cases, picks, straps,metronomes, computer aids and much more), information on how to find a good teacher, banjo camp or festival, chord charts, bios of twelve influential players, practice tips and much, much more! Banjo For Dummies is accessible and fun to read and it’s easy to locate just what you’re interested in playing. Included are 20 songs including several new compositions written by the author just for this book, including Reno Rag (single-string style), “Winston’s Jig” (Irish three-finger), and “Everyday Breakdown” (Scruggs style). All musical examples are played slowly on the accompanying CD, many with guitar and mandolin accompaniment. Bill Evans is one of the world’s most celebrated banjo players and teachers. He has taught thousands of people to play the five-string banjo in private lessons and group workshops literally all over the world. In addition to leading the Bill Evans String Summit, Bill has performed with Dry Branch Fire Squad, David Grisman, Peter Rowan, Tony Trischka and many others and he hosts his own acclaimed banjo camp, the NashCamp Fall Banjo Retreat in the Nashville area. As an American music historian, he has taught at San Francisco State University, the University Virginia and Duke University. He has written a popular instructional column for Banjo Newsletter magazine for the last fifteen years and hosts three popular instructional DVDs for AcuTab Publications. To learn more about Bill, visit his homepage at www.nativeandfine.com.
Police, Arrests & Suspects: The True Story of a Front Line Officer
John Donoghue - 2015
Who’s afraid of the Ginger Bread Man? Why do police like big busts? How can a priest assist in a violent robbery? When does Hitler figure in police negotiations? Why can making mashed potato get you arrested? When do police deploy the banana phone? What happens when you die if CSI don’t like you? Come on patrol with PC Donoghue and discover the funny, interesting and bizarre side of life on the front line of British policing. Police, Arrests & Suspects is the third fascinating account of a front line police response officer in ‘The True Story of a Front Line Officer’ series. John’s books remain hugely popular today, with over 600 5-star Amazon reviews combined. WARNING: Contains Humour & Traces of Nuts
A Theory of Fun for Game Design
Raph Koster - 2004
It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers.At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new ways; however, its universal message will influence designers from all walks of life. This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining. The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough. He then explains how great designers use different types of elements in new ways to make designs more fun and compelling. Anyone who is interested in design will enjoy how the book works on two levels--as a quick inspiration guide to game design, or as an informative discussion that details the insightful thinking from a great mind in the game industry.