Book picks similar to
Go! More Than a Game by Peter Shotwell
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non-fiction
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gaming
The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World
Pedro Domingos - 2015
In The Master Algorithm, Pedro Domingos lifts the veil to give us a peek inside the learning machines that power Google, Amazon, and your smartphone. He assembles a blueprint for the future universal learner--the Master Algorithm--and discusses what it will mean for business, science, and society. If data-ism is today's philosophy, this book is its bible.
A Book of Five Rings: The Classic Guide to Strategy
Miyamoto Musashi - 1645
There he wrote five scrolls describing the "true principles" required for victory in the martial arts and on the battlefield. Instead of relying on religion or theory, Musashi based his writings on his own experience, observation, and reason.
The Bell Curve: Intelligence and Class Structure in American Life
Richard J. Herrnstein - 1994
The controversial book linking intelligence to class and race in modern society, and what public policy can do to mitigate socioeconomic differences in IQ, birth rate, crime, fertility, welfare, and poverty.
Japanese From Zero! 1: Proven Methods to Learn Japanese with integrated Workbook and Online Support
George Trombley - 2006
The lessons and techniques used in this series have been taught successfully for over ten years in classrooms throughout the world.Using up-to-date and easy-to-grasp grammar, Japanese From Zero is the perfect course for current students of Japanese as well as absolute beginners.In Book 1 of the Japanese From Zero series, readers are taught new grammar concepts, over 800 new words and expressions, and also learn the hiragana writing system.Features of Book 1: * Integrated Workbook with Answer Key* Over 800 New Words and Expressions* Learn to Read and Write Hiragana* Easy-to-Understand Example Dialogues* Culture Points about Japan* Bilingual Glossaries with Kana and Romaji...and much more
Professional No-Limit Hold 'em: Volume I
Matt Flynn - 2007
Cash games were rarely spread in conventional poker rooms, let alone the Internet. All of that changed when the game exploded on television. No-limit cash games started sprouting up at casinos of all types. No-limit hold em is now the most popular form of poker. Tournaments pushed it to the forefront, and a great deal of money can also be won here despite that fact, many players feel frustrated with their results. They win some money, only to lose it all on one botched hand. This book teaches you how to play and think like a professional. It shows how to size your bets, manage the pot, manipulate your opponents, know when to go all-in, and avoid the big mistake. Do you understand critical no-limit concepts like The REM Process, The Commitment Threshold, and Stack-To-Pot Ratios? If not, this is the book for you.
The Non-Designer's Design Book
Robin P. Williams - 2003
Not to worry: This book is the one place you can turn to find quick, non-intimidating, excellent design help. In The Non-Designer's Design Book, 2nd Edition, best-selling author Robin Williams turns her attention to the basic principles of good design and typography. All you have to do is follow her clearly explained concepts, and you'll begin producing more sophisticated, professional, and interesting pages immediately. Humor-infused, jargon-free prose interspersed with design exercises, quizzes, illustrations, and dozens of examples make learning a snap—which is just what audiences have come to expect from this best-selling author.
Refuse to Choose!: Use All of Your Interests, Passions, and Hobbies to Create the Life and Career of Your Dreams
Barbara Sher - 2006
What Sher has discovered is that some individuals simply cannot, and should not, decide on a single path; they are genetically wired to pursue many areas. Sher calls them "Scanners"--people whose unique type of mind does not zero in on a single interest but rather scans the horizon, eager to explore everything they see.In this groundbreaking book, readers will learn:• what's behind their "hit and run" obsessions• when (and how) to finish what they start• how to do everything they love• what type of Scanner they are (and which tools they need to do their very best work)
What If? Serious Scientific Answers to Absurd Hypothetical Questions
Randall Munroe - 2014
It now has 600,000 to a million page hits daily. Every now and then, Munroe would get emails asking him to arbitrate a science debate. 'My friend and I were arguing about what would happen if a bullet got struck by lightning, and we agreed that you should resolve it . . . ' He liked these questions so much that he started up What If. If your cells suddenly lost the power to divide, how long would you survive? How dangerous is it, really, to be in a swimming pool in a thunderstorm? If we hooked turbines to people exercising in gyms, how much power could we produce? What if everyone only had one soulmate?When (if ever) did the sun go down on the British empire? How fast can you hit a speed bump while driving and live?What would happen if the moon went away?In pursuit of answers, Munroe runs computer simulations, pores over stacks of declassified military research memos, solves differential equations, and consults with nuclear reactor operators. His responses are masterpieces of clarity and hilarity, studded with memorable cartoons and infographics. They often predict the complete annihilation of humankind, or at least a really big explosion. Far more than a book for geeks, WHAT IF: Serious Scientific Answers to Absurd Hypothetical Questions explains the laws of science in operation in a way that every intelligent reader will enjoy and feel much the smarter for having read.
Music Theory for Dummies
Michael Pilhofer - 2007
Written for the nearly 30,000
Introduction to the Theory of Computation
Michael Sipser - 1996
Sipser's candid, crystal-clear style allows students at every level to understand and enjoy this field. His innovative "proof idea" sections explain profound concepts in plain English. The new edition incorporates many improvements students and professors have suggested over the years, and offers updated, classroom-tested problem sets at the end of each chapter.
The Design of Everyday Things
Donald A. Norman - 1988
It could forever change how you experience and interact with your physical surroundings, open your eyes to the perversity of bad design and the desirability of good design, and raise your expectations about how things should be designed.B & W photographs and illustrations throughout.
How to Stay Alive in the Woods: A Complete Guide to Food, Shelter and Self-Preservation Anywhere
Bradford Angier - 1956
Broken down into four essential sections, Sustenance, Warmth, Orientation and Safety, this enlightening manual reveals how to catch game without a gun, what plants to eat (full-color illustrations of these make identification simple), how to build a warm shelter, make clothing, protect yourself and signal for help. Detailed illustrations and expanded instructions offer crucial information at a glance, making How to Stay Alive in the Woods truly a lifesaver.
Geisha
Liza Dalby - 1983
Her new preface considers the geisha today as a vestige of tradition as Japan heads into the 21st century.
World of Warcrafta Official Strategy Guide
Michael Lummis - 2004
It features maps of each city and region, with call outs for characters, quest locations and dungeons. It also includes quest data - contacts, quest type, item rewards and more.
Inverting the Pyramid: The History of Football Tactics
Jonathan Wilson - 2008
Along the way, author Jonathan Wilson, an erudite and detailed writer who never loses a sense of the grand narrative sweep, takes a look at the lives of the great players and thinkers who shaped the game, and discovers why the English in particular have proved themselves so “unwilling to grapple with the abstract.” This is a modern classic of soccer writing that followers of the game will dip into again and again.