Marvel Heroic Roleplaying Basic Game


Cam Banks - 2012
    It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!

Mech


Isaac Hooke - 2019
    A trapped platoon. The one man who will stop at nothing to lead his unit to safety. Rade Galaal and his team of special operators are deployed to a colony under attack by a strange new alien race. Their mission: find the extraterrestrial base and destroy it. The operation should be easy, given that his men pilot Brigand mechs: massive, 25-foot-tall war machines armed to the teeth with electrolasers, rockets, incendiary throwers, and more. But it's not easy. Rade and his team soon find themselves in over their heads. Surrounded by an entire world of enraged aliens, they must rely on their wits, their training, and their mechs to survive. Because their only way out is each other.

Scouts Out: Books One and Two


Danny Loomis - 2016
    He and his team battle to drive the enemy from star systems under protection of the Confederation. His courage and fighting abilities are tested to their utmost, as he rises through the ranks of the LRS and beyond. Small unit skirmishes build to full-scale combat on planet surfaces, and serve as a counterpoint to violent conflict in space.

The Sentinels: The Devil's Hand / Dark Powers / Death Dance [Robotech Omnibus]


Jack McKinney - 1995
    But the Robotech Masters were already on their way to Earth. And at Tirol, the SDF-3 would face the galaxy's fiercest warlord: the Invid Regent!#2 Dark PowersStranded on the far side of the galaxy after battling the Invid hordes, the Robotech Expeditionary Force's chances for survival were slim. But suddenly a starship unlike any other appeared -- manned by an incredible assortment of beings determined to challenge the Invid Regent himself! REF volunteers and their war mecha signed on for a campaign that would mean their destruction -- or liberty for the planets of the Sentinels!#3 Death DanceFour months had passed without a word from the Sentinels. Fearing the worst, the Expeditionary Mission to Tirol began truce negotiations with the Invid Regent himself. But far away, the surviving Sentinels were stranded on Praxis, a planet in cataclysm. Deep within that world's core were answers to the Sentinels' prayers -- if they could only reach them before Praxis tore itself apart...

The Legend of the Jade Phoenix Trilogy


Robert Thurston - 2003
     Aidan Pryde is a MechWarrior in training with Clan Jade Falcon who learns that there's more to war than honor and glory...

Their Darkest Hour


Christopher G. Nuttall - 2014
    Swiftly, the aliens take control of Britain’s cities and force the remainder of the British military to go on the run. With the government destroyed, the population must choose between fighting and collaborating with the alien overlords. This is truly Britain’s darkest hour. Caught up in these events are a handful of ordinary people, struggling to survive. The Prime Minister, forced into hiding, and an unscrupulous politician looking to find fame and power by serving the aliens. Soldiers fighting an insurgency and senior officers trying desperately to find the key to driving the aliens away from Earth; police officers faced with a choice between collaboration or watching the aliens brutalise the civilian population. And ordinary citizens, trying to survive a world turned upside down. But resistance seems futile and the aliens appear unstoppable – and the entire population is caught in the middle. As the alien grip tightens, the last best hope for freedom lies with those who will never surrender...and are prepared to pay any price for the liberation of Earth.

Traveller Core Rulebook: Science-Fiction Adventure in the Far Future


Gareth Ryder-Hanrahan - 2008
    Mayday, Mayday... we are under attack... main drive is gone... turret number one not responding... Mayday...losing cabin pressure fast...calling anyone...please help... This is Free Trader Beowulf... Mayday... Traveller, the Science-Fiction adventure set in the far future returns in a new edition, updated and revised for the modern era.

Agent of the Imperium: A Story of the Traveller Universe


Marc W. Miller - 2015
    In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!

Mass Effect 3 Collector's Edition: Prima Official Game Guide


Fernando Bueno - 2012
    Learn how the team created the Mass Effect universe from Cinematics to Characters, Art, Audio, and more• BONUS Digital Guide Access - With interactive multiplayer maps and video strategy• See Mass Effect 3 like never before - Discover environments and parts of the game you won't see anywhere else. Panoramic views will leave you amazed With this guide you will: • Fight YOUR Way - Multiple approaches to every key battle• Dominate in Multiplayer - Comprehensive maps prepare you for battle and help you survive• Choose the Best Gear - Every weapon and piece of armor revealed, including mods and upgrades• Take Earth Back - Class breakdowns and build recommendations give you the advantage you need against the reapers• Avoid Spoilers - Special callouts strategically placed and text turned upside down at critical story moments ensure your experience won't be spoiled

Devil Calls the Tune


Chris Maddox - 2020
    When his father was called to duty and his mother made an invalid by a plague, Niko learned to survive by his wits. He stole what he needed to stay alive and fought to keep what he stole. Until he got arrested. On the eve of his majority birthday, Niko got laid off from his job and found out the son of the local crime lord had been selling his mom drugs and forcing her to “entertain” his friends. Facing jail time—and almost certain death—for beating the crime lord’s son nearly to death, Niko is forced to join the military to get off world. The terms of his enlistment are such that he can’t quit, so he hopes to fly under the radar and serve his time in a do-nothing job. That’s his plan, anyway. But plans have a way of getting disrupted, and when the Devil is calling the tune, sometimes all you can do is sing along.

Star Wars Roleplaying Game Core Rulebook


Bill Slavicsek - 2000
    Become a Rebel fighting to restore freedom to the galaxy. Join New Republic forces to battle an enemy from beyond the limits of known space. There are millions of exciting adventures awaiting you. What's your story?

Heroes Unlimited


Alex Marciniszyn - 1994
    Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

Hard Drop


Will van der Vaart - 2013
    Their objective is classified, marked only by coordinates leading them into a deserted city at the heart of the fighting. From the beginning, everything possible goes wrong. A missile strike rocks the carrier mid-launch, and only a fraction of the unit reaches the surface alive.Outmanned, outgunned, and scattered, with a hard deadline to orbital bombardment looming, it is up to Drop Commander Tyco Hale to rally his troops and reach their objective. But what they find, hidden deep in the tunneled passages under the city, will change everything about what he fights for and what he believes in. With the unit in tatters and loyalties divided, the choice he makes in the dark will seal all of their fates - and much more besides.