Book picks similar to
Mass Effect 3: Prima Official Game Guide by Fernando Bueno
game-guides
strategy-guides
video-games
gaming
Finding Lost: Season 5
Nikki Stafford - 2009
Featuring the most comprehensive episode guide available as well as many never-before-seen photos, this resource is invaluable for all followers of Lost, whether casual viewers or hard-core theorists. With an analysis of how John Locke could become the mysterious Jeremy Bentham, the in-depth handbook also includes background information on the show's historical, philosophical, religious, and literary references, such as those alluding to James Joyce's Ulysses and Stephen King's The Stand.
Baseball Prospectus 2010
Baseball Prospectus - 2010
Baseball Prospectus 2010 brings together an elite group of analysts to provide the definitive look at the upcoming season in critical essays and commentary on the thirty teams, their managers, and more than sixty players and prospects from each team.Contains critical essays on each of the thirty teams and player comments for some sixty players for each of those teamsProjects each players stats for the coming season using the groundbreaking PECOTA projection system, which has been called "perhaps the game's most accurate projection model" (Sports Illustrated)From Baseball Prospectus, America's leading provider of statistical analysis for baseballNow in its fifteenth edition, this New York Times bestselling insider's guide remains hands down the most authoritative and entertaining book of its kind.
Cricut Expression: A Comprehensive Guide to Creating with Your Machine
Cathie Rigby - 2012
For advanced crafters, this book instructs on features such as modes and functions, and teaches how to create with color, texture, and dimension. A cutting guide teaches the perfect settings to cut every type of material. A separate chapter introduces the new features of Cricut Expression™ 2 and explains how it differs from the original Expression machine. More than 50 creative projects inspire ideas for home décor, gifts, parties, cards, and scrapbook layouts.
Starcraft 2: Kerrigan - Hope and Vengeance
Cameron Dayton - 2013
She has risen from the ranks of soldier and rebel to become the unstoppable Queen of Blades, supreme ruler over a race of bloodthirsty aliens. But now she has fallen from her seat of power and been taken in by those who wish to separate the woman from the monster--a task which may be more difficult than it was to dethrone her. Take a look inside the mind of one of the greatest villains in gaming history and prepare yourself for StarCraft 2: Heart of the Swarm with this explosive new comic from Blizzard Entertainment, Kerrigan: Hope and Vengeance.
The Seaworthy Offshore Sailboat: A Guide to Essential Features, Gear, and Handling
John Vigor - 1999
[Vigor's] practical wisdom gives you the know-how and confidence to prepare your boat for the sea.--Cruising World. Here is the book that answer the sailor's fundamental question--Can my boat take me offshore safely?--then shows how to make it happen.
Serenity Role Playing Game
Jamie Chambers - 2005
The Earth got used up, and we found a new solar system and used terraforming technology to create hundreds of new Earths. The central planets formed the Alliance and decided that all worlds should unite under their rule. There was some disagreement on that point. After the Unification War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies. A ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying. The Serenity Role Playing Game lets you re-create the action of the 'Verse, the science-fiction setting created by writer/director Joss Whedon. Fly a ship out in the black, take jobs as they come, and always make sure you get paid. Everything you need to get started is right here! All you need is dice, friends, and your imagination. - A self-contained role playing game. All the rules are provided for both players and Game Masters! - Full character creation rules, plus fifteen sample characters-including the crew of Serenity. - Complete details on spaceships, guns, and technology. - Emphasis on story, action, and character development with easy-to-learn rules. - Game details and descriptions of the characters and settings of the film!
The Ultimate Player's Guide to Minecraft
Stephen O'Brien - 2013
Take an experienced guide who'll help you constantly... from living through your first night, to hosting your own Minecraft server! Stephen O'Brien has been obsessing over Minecraft since its earliest betas. He's seen it all! Now, he'll take you deep inside craft and mine, cave and menagerie, farm and village. He'll reveal combat traps and tricks you needto know... take you deep inside hidden temples... teach you enchantments of unimaginable power... help you survive where few dare to go... help you OWN the infinite worlds of Minecraft! Get registered and get started NOWCustomize your experience: monstrous, peaceful, and moreHarvest resources, craft tools and shelters--let there be lightGrab your pickaxe: mine iron, gold, diamonds, and redstoneEscape (or defeat!) 14 types of hostile mobsGet friendly mobs on your side and build automated farmsBrew potions to cure ills, gain superpowers, and throw at enemiesTransform your shelter into a palace (or a secret underwater base)Create new worlds and master the fine art of terraformingLearn the secrets of redstone devices, and build incredible rail systemsPlay safely through The Nether and The EndDiscover mods that will blow your mindRun your own LAN games, adventures, and worldsProvides complete coverage of the PC and Mac versionsTips for using Minecraft on Xbox, iOS and AndroidBonus downloadable crafting guide available from the publisher's web site
EarthBound (Legends of Localization #2)
Clyde Mandelin - 2016
Get ready for hundreds of pages filled with surprising revelations, inside information, obscure trivia, and universal cosmic destruction. This legend of localization doesn’t stink!
A Wink from the Universe
Martin Flanagan - 2018
They were the rank underdogs and they swept to victory on an unprecedented tide of goodwill that washed over the nation. Only Martin Flanagan could bring to life this particular miracle. The club's two guiding spirits - captain Bob Murphy and coach Luke Beveridge - welcomed him in, Beveridge making available his match diaries, pre-match notes and video highlights. Flanagan interviewed every player, watched every match, talked with the trainers, the women in the football department, the fans who never miss a training session, the cheer squad.What Flanagan shows is that the Bulldogs found a new way to play partly because they found a new way to be a team - a new way to support each other, even a new way to be. A Wink from the Universe takes us into the heart of the community Luke Beveridge and Bob Murphy dreamt into being with the support of the Bulldog people around them. This is a classic of sportswriting - a book for fans of the club, and of the game, but also a book for anyone who wants to know how a group of people can will a miracle to happen.
Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game
Patrick Chapin
Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.
Game Programming Gems
Mark DeLoura - 2000
But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game Developer magazine. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well.
Fable: Reaver
Peter David - 2012
In the first eBook short story, there are high stakes on the high seas as the always cunning Reaver takes on a ruthless pirate king. Captain Dread has made a deal with the port cities: They pay him for protection, and he doesn’t raid them. It’s a neat and tidy arrangement, all agree, except for one man, Reaver, the daring outlaw blessed with eternal youth, who refuses to cede his hometown of Bloodstone. After Reaver sends back one too many heads in a duffel bag, Dread decides to take matters into his own hands. To his surprise, Reaver surrenders willingly. But Dread’s new prisoner is no coward. It’s all part of Reaver’s unbelievably bold—and bloody—plan, which ultimately pits pirate against pirate in an explosive showdown that will live forever in the legendary world of Fable™. © 2012 Microsoft Corporation. All Rights Reserved. Microsoft, Fable, Lionhead, the Lionhead logo, Xbox, and the Xbox logo are trademarks of the Microsoft group of companies.
Twinspiration: Real-Life Advice from Pregnancy Through the First Year
Cheryl Lage - 2005
Incorporating a conversational, humorous tone throughout, Cheryl Lage provides a double dose of user-friendly suggestions, real-life advice, and heartfelt empathy.
Go: A Complete Introduction to the Game
Cho Chikun - 1997
Today, go is becoming increasingly popular in the western world as more and more people discover its beauty, elegance, and strategic depth.This book is the best and most authorative introduction to this ancient and fascinating game. Written specifically for the western reader by one of the strongest players in the world, it presents the rules, tactics, and strategy of this unique game in a step-by-step, easy to understand way.Besides showing you how to play, it contains essays about the world of go which will broaden your knowledge and understanding as well as pique your interest. From history to modern tournament play, from traditional playing sets to computer go, you'll find it in these pages.
The Impact Zone
Bobby Clampett - 2007
Ryder Cup team captainImpact has long been called golf's "moment of truth," and great golfers have spent countless hours working on their swings trying to upgrade their impact dynamics as the golf club approaches, contacts, then swings through the ball. For the first time, with The Impact Zone, golfers will have a book that focuses their attention on the very same region of the swing on which professional golfers have always concentrated. The Impact Zone is a unique instructional guide in that everything in it either focuses on or applies to improving a golfer's understanding and execution of impact. Here, acclaimed professional golfer Bobby Clampett concludes that the overwhelming bias and convention of today's contemporary teaching environment is to value swing styles over swing dynamics, and in so doing, the overwhelming majority of golf teachers miss the boat in terms of teaching the game effectively. Ultimately this emphasis on swing style comes at the expense of helping golfers to develop sound swing dynamics, which are the real keys to consistent ball striking and better golf. With the help of CBS's Swing Vision high-speed camera—using images from many of the game's greatest contemporary players (including Tiger Woods, Phil Mickelson, John Daly, Vijay Singh, Sergio Garcia, and more)—The Impact Zone takes an unprecedented look at the most important six inches in golf, those that immediately precede, contain, and follow impact. To further demonstrate these principles, Clampett presents photos and drills that convey the five essential dynamics golfers need to produce and reproduce solid impact Throughout these instructional pages, Bobby Clampett—teamed with veteran golf writer Andy Brumer—relays his own personal story of straying from swing dynamics and how he found his way back. He recalls memorable stories from the Tour, blending innovative instruction with his colorful, engaging anecdotes. Clampett and Brumer create an essential instructional guide with clear, concise advice—on creating great swing dynamics through the impact zone—the universally acknowledged key to more consistent and better golf.