Book picks similar to
The Secret Sketchbooks of Brian Froud by Brian Froud
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brian-froud
Strange Stains and Mysterious Smells: Based on Quentin Cottington's Journal of Faery Research
Terry Jones - 1996
Lady Cottington's previously unknown twin brother, Quentin, employs his "psychic image nebulizing generator" and "psychic odour nasalizing gasificator" to analyze the protoplasmic nature of the mysterious stains left by pressed fairies.
The Runes of Elfland
Ari Berk - 2003
Featuring 24 new full-color, rune-inspired paintings and dozens of black-and-white sketches by Froud, as well as more than 100 pages of the folklore and mythology surrounding each rune, this book if packed with notable legends, such as the Birch Mother, the Woman of the Marsh, the Ever-Living, the Green Girl of the Birches, and the Day-Child. * * * The Runes of Elfland is a perfect gift book for anyone who enjoys Celtic folklore and mythology, as well as for those interested in faeries and fantasy. Froud fanatics will treasure this offering, which is both art book and folklore collection. "A single word can be a world and every letter a land. A rune drawn upon the ground can have curious consequences, might invite adventure, may open ancient doors. Here are the Runes of Elfland. Here are the songs of the shining lands. Here are signs of crossing and threshold. Here are stories of fate and illumination. Chant the charm, tell the tale, and step across " Paul Goat Allen- From School Library Journal:"If runes are the keys to Faery, this book is an Open Sesame."
The Art of Faery
David Riche - 2003
Each illustrator has chosen his or her favorite pieces, and all the artists reveal their inspiration, preferred techniques, and working methods. Every medium is represented in images by Jasmine Becket, Linda Biggs, James Browne, Ryu Takeuchi, Paulina Stuckey, Linda Ravenscroft, and others.
Subversive Beauty
Luis Royo - 2006
This new book by Luis Royo promises to be his best yet, focusing on exotic fantasy body art and piercing as only Royo can create.
The Fairies
Suza Scalora - 1999
That was before she made the discovery of a lifetime. After learning the secrets behind locating and luring these magical creatures out from hiding, she vows to travel all over the world photographing every fairy she can find. This remarkable book is the result of her quest, the first set of fairy photographs the world has ever seen. Join our archeologist as she travels to remote parts of the globe in search of her mysterious subjects. Read about the details of her journey as she documents the events of each fairy discovery and see for yourself her results--amazing, dazzling photographs straight from another world. Images of these creatures, vibrant and luminous, are captured and catalogued, each one more astonishing than the next. There is no greater proof--fairies are real.2000 Quick Picks for Young Adults (Recomm. Books for Reluctant Young Readers)
Fushigi Circus
Mark Ryden - 2006
Features works prior to the Tree Show, including Blood, Sweat, Tears, and The Creatrix. A survey of 55 of Ryden s most impressive works from past shows to the present. A gem of a book, presented in a beautiful hardcover, clothbound format. Text in Japanese.
Juxtapoz Illustration
Roger Gastman - 2007
In this volume artists such as Mode 2, KozynDan, Mike Giant, James Jean, Evan Hecox, Grotesk, Alex Pardee and Morning Breath are briefly profiled, then allowed the space to let their work do the talking.
The Witcher 3: Wild Hunt Artbook
CD Projekt Red - 2015
It contains art work from the game, along with commentary by the developers for each piece of art and style approach.
Shadowline: The Art of Iain McCaig
Iain Mccaig - 2007
It is, to me, the most interesting place to hunt for stories." So begins this stunningly realized and beautifully rendered new work from master storyteller and artist Iain McCaig. McCaig is best known for his work as a principal designer on the three Star Wars prequels, including the iconic characters Queen Amidala and Darth Maul, as well as his work on many major motion pictures, television, and video games. His work can be seen in such acclaimed films as Terminator 2, Hook, Francis Ford Coppola's Dracula, Interview with a Vampire, and Harry Potter and the Goblet of Fire. Shadowline presents a stunning portfolio of more than two decades of McCaig's masterful concept designs and storyboards, cover art and illustrations, as well as his private sketchbooks and personal paintings, all woven together within the confines of an engrossing, otherworldly tale.
DreamScapes Myth & Magic: Create Legendary Creatures And Characters In Watercolor
Stephanie Pui-Mun Law - 2010
Learn Stephanie's secrets for calling forth maidens, mermaids and bewitching moonlight, for evoking dragons, enchantresses and tricksters, for turning seeds of legend and lore into spellbinding characters, creatures and settings.Follow along with 13 full step-by-step demonstrations to create unicorns, tree spirits, witches and other iconic fantasy figures.Discover a wealth of techniques for painting mermaid scales, Phoenix feathers, glowing dragon eyes, flowing gowns, silken hair and a host of other dazzling effects.Get inspired by the ancient origins and folktales behind each mystical being.
NieR Automata World Guide Illustation Artbook
Square Enix - 2017
Contains artwork for its world along with comments from Yoko Taro and two novellas by Emi Nagashima. It has a big feature on concept art for all of the areas in the world of NieR: Automata, as well as some comments from director Yoko Taro about the characteristics of all the areas.ゲームソフト同時発売! ヨルハ部隊員達が旅する『NieR:Automata』の世界をアートとともにめぐるワールドガイド ◆『NieR:Automata』の世界を造る各地域のコンセプトアートを大きく掲載◆ディレクター・ヨコオタロウ氏自ら各地域の特徴を紹介◆世界をより深く楽しめる映島巡先生書き下ろし小説2作品を掲載◆見やすいマップで各地域の迷いがちな場所を詳しく解説
The Atlas of the Land: A Complete Guide to the Strange and Magical Land of Stephen R. Donaldson's Chronicles of Thomas Covenant
Karen Wynn Fonstad - 1985
Donaldson's celebrated Chronicles of Thomas Covenant. Brings out every detail of the geography of the Land in graphics and text, as documented by an experienced cartographer and fantasy reader.
Masters of Dragonlance Art
Margaret Weis - 2002
This book features artwork from "Dragonlance" novels, games, calendars, and other materials created over the past ten years. With pieces from artists such as Brom, Matt Stawicki, Mark Zug, Todd Lockwood, Larry Elmore, and more, this collection features some of the best fantasy art published over the last decade.
The Discworld Mapp: Being the Onlie True and Mostlie Accurate Mappe of the Fantastyk and Magical Dyscworlde
Terry Pratchett - 1995
Well, it has been done, proving them wrong once again. After years of research, cunningly contrived in as many minutes, the Discworld has its map. It takes full account of the historic and much documented expeditions of the Discworld's fêted (or at least fated) explorers: General Sir Roderick Purdeigh, Lars Larsnephew, Llamedos Jones, Lady Alice Venturi, Ponce da Quirm and, of course, Venter Borass.Now travellers on this circular world can see it all: from Klatch to the Ramtops, from Cori Celesti to the Circle Sea, from Genua to Bhangbhangduc. The great cities of Hunghung, Pseudopolis, Al Khali and, of course, Ankh-Morpork are placed with loving care upon this world which is carried through space by Great A'Tuin.
The Human Figure
John H. Vanderpoel - 1958
Every element of the body (such as the overhang of the upper lip; the puckering at the corners of the mouth; the characteristic proportions of the head, trunk, limbs, etc.; the tension between connected portions of the body; etc.) is carefully and concisely pointed out in the text. Even more helpful are the 430 pencil and charcoal drawings that illustrate each feature so that you are, in effect, shown what to look for by a master teacher. The result is the only art instruction book which not only illustrates details of the body but directs your attention at every stage to a host of subtle points of shading, curvature, proportion, foreshortening, muscular tension, variations due to extreme age or youth, and both major and minor differences in the structure and representation of the male and female figure. Comprehensive discussions and drawings cover the eyes; nose, mouth and chin; ear; head, trunk, back and hips; neck, throat, and shoulder; shoulder and arm; hand and wrist; leg; foot; the complete figure; and other interdependent groups of structures. This is the human figure as the artist, art student, and art teacher must know it in order to avoid many deceptive errors unfortunately common in much modern portraiture, painting, and illustrative art.