Neverwinter Campaign Setting: A 4th edition Dungeons & Dragons Supplement
Matt Sernett - 2011
Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.
Walker Billionaire Brothers Romance Series
Ayla Long - 2021
Are you ready for these hot billionaire brothers?Billionaire Brother’s Interior DesignerBillionaire Brother’s Club ManagerBillionaire Brother Rock StarBillionaire Brother’s EscortBillionaire Brother’s Fake WifeBillionaire Brother’s ModelBillionaire Brother’s RevengeBillionaire Brother’s WeddingBillionaire Brother’s Second ChanceBillionaire Brother’s HandlerAll have an HEA.
A Magnolia Move-In (The Red Stiletto Book Club #7)
Anne-Marie Meyer - 2021
Alien Admiral’s Mistress: Alien Abduction Breeder Romance (Timegate Mars Book 4)
Scarlett Grove - 2021
All Flesh Must Be Eaten
Al Bruno - 2003
In it, you will find: Eleven different Deadworld settings allowing customization of the storyline. A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rules for Norms, Survivors, and the Inspired. A full exposition of the Unisystem game rules, suitable for any game in any time period. Open Game License conversion text for porting AFMBE to any modern-day campaign featuring a twenty-sided dice game mechanic.
Arch Through Time Box Set #1: Scottish Time Travel Romances
Katy Baker - 2018
The first three full-length instalments of the Arch Through Time Series featuring sexy highland warriors and the feisty women who capture their hearts. How far would you go for true love? Dreams of a Highlander (Book 1) Darcy Greenway has no time for love. As a dedicated veterinarian her career and her patients come first. But since the death of her parents she’s been running, searching. She just doesn’t know what for. On a much-needed vacation to Scotland she walks under a natural archway on the shore of a loch and finds herself catapulted into the sixteenth century...and right into the middle of a clan war. Stranded in a world of danger and passion, Darcy finds herself drawn to Quinn MacFarlane, the brave Scottish warrior who swears to protect her. But Quinn has secrets of his own. Haunted by his failure to save his brother, his vow might be the very thing that keeps them apart. Because he’ll protect her from everyone - even himself. With enemies closing in, Darcy must make a choice. Should she return home or should she risk her heart on her dream of a Highlander? Touch of a Highlander (Book 2) Gretchen Matthews is a woman on a mission. Haunted by the disappearance of her friend, Gretchen is determined to discover the truth. So when a strange old woman gives her a cryptic clue to her friend’s whereabouts, Gretchen packs her bags and heads to Scotland. But things aren’t as simple as she’d hoped. When she steps through a stone archway on a wind-swept hillside she realizes that to find her friend she must travel not only thousands of miles but hundreds of years into the past – and avert a clan war in the process. Lost in a world of passion and peril, Gretchen is rescued by Ewan Murray, a brave Scottish warrior. He just might hold the key to everything: finding her friend, averting a war – and unlocking Gretchen’s heart. But Ewan Murray has demons of his own. Returning to his clan after years of exile, he is eager to build a new life for himself. But with enemies all around, Ewan isn’t sure who to trust – including Gretchen. Does the dark-haired beauty hold the key to his future? Or the destruction of his clan? And can they figure it out in time to avert a war that will destroy all they hold dear? Echoes of a Highlander (Book 3) Lucy Jennings has given up on love. She gave her heart once and had it shattered. Now she finds solace in music, dreaming of getting her break. So when an eccentric old woman offers her a place on an orchestral tour to Scotland, Lucy jumps at the chance. But she soon learns to be careful what she wishes for. When she falls through a stone archway in a ruined Scottish castle she finds herself thrown back in time five hundred years —and right into the path of Andrew Harris, a brooding highland laird. Adrift in a world of intrigue and danger, Lucy finds herself drawn to the enigmatic warrior. He just might hold the answers she seeks: to solving a riddle, saving a life— and healing Lucy’s heart. But Andrew Harris is broken. Plagued by guilt following the death of his family, he struggles to trust anyone. Lucy Jennings might just change that—if he dares to take the risk. Can Lucy and Andrew heal each other? And will they realize what they truly desire before it’s too late? Buy this time-travel highlander romance boxed set collection for spell-binding adventures
Forbidden Lands Player's Handbook
Tomas Härenstam - 2018
Discover lost tombs, fight horrifying monsters, wander the wilderness and build your own stronghold to defend. Forbidden Lands is a legacy game, in which your actions will permanently change the game map, turning it into a living chronicle of your adventures. The unique rules for exploration, survival, base building and campaign in the game play can easily be ported to any other game world.The tabletop RPG Forbidden Lands was named one of the most anticipated RPGs of 2018 by EN World. The crowdfunding campaign raised over a quarter of a million dollars and was the third most successful RPG Kickstarter in the world 2017.With art by the internationally acclaimed artists Simon Stålenhag and Nils Gulliksson, lore by fantasy author Erik Granström, scenarios by esteemed game writers Patrick Stuart, Ben Milton and Chris McDowall and game design by Free League that created the award-winning RPGs Mutant: Year Zero, Coriolis: The Third Horizon, Symbaroum and Tales from the Loop.
Game Project Completed: How Successful Indie Game Developers Finish Their Projects
Thomas Schwarzl - 2014
They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.
Planescape Campaign Setting
David Zeb Cook - 1994
Taken to the Edge "TM" This setting has hot attitude and a hard-edged style. It deals with the multiverse -- all the planes of existence in the AD&D game. So, explore Sigil, the center of everything, and then take your adventures to the next level of reality -- and beyond
PWNED: A Gamers Novel
Matt Vancil - 2014
Reid is having a rough week. He's not sleeping well. He's just been saddled with an impossible project at work. And his girlfriend has disconnected her phone and left him for Fartherall Online. When Reid dives into the massively multiplayer pwn-or-be-pwned world of Fartherall Online, he's only got one quest in mind: to find and win back the love of his life. After all, it's just a game-how hard can it be? Written by Matt Vancil, creator of the Gamers movies, PWNED is the lost chapter of the Gamers movie franchise produced by Dead Gentlemen Productions and Zombie Orpheus Entertainment (The Gamers, The Gamers: Dorkness Rising, and The Gamers: Hands of Fate).
A Stone in Time
Kim Allred - 2018
AJ Moore climbs to the top of the rocky cliff, and panting hard, rolls over to stare at the gulls circling in the sky. She thrills at the rush, so happy to be back to her old self. Almost. There are still fences to be mended with her family. And if she could only find her reclusive muse, the last piece of her life puzzle—getting her career as a reporter back on track—would fall into place. When a two-hundred-year-old ship materializes through the fog, AJ sets out to unravel its mystery. Her investigation is hampered by the ship’s single passenger—the enigmatic sea captain. Finn Murphy tires of his mission. He never imagined the journey in a foreign land would last so long, or that his only hope to return home relied on him finding an elusive stone necklace. With his goal within reach, and barely staying one step ahead of an adversary, he can’t fathom how everything could go so wrong. At the heart of it all—one woman stands in his way. One simple news story will change AJ’s life forever and throw her into a journey that reshapes everything she thought she knew about herself. An adventure that will teach her that life isn’t about goals and career. It’s about family, loyalty, and trust. Finding love was purely accidental. NOTE: A STONE IN TIME contains cliffhangers as AJ and Finn's primary journey continues in KEEPER OF STONES and concludes in TORC OF STONE. The first chapter of KEEPER OF STONES can be found at the end of A STONE IN TIME. I hope you enjoy the adventure.
Everything is Worth Killing: Isaac's Tale (An Apocalyptic LitRPG)
Alex Oakchest - 2019
Dozens of warmongering ogres. Hundreds of dynamite-wielding gnomes. And one normal guy in the middle of it all. Bad mornings. We've all had 'em. But what if you woke up in a post-apocalyptic land filled with wizards, dragons, and ogres? Not only that, but you woke up as a prisoner of a clan of mages who don’t even speak your language? What if these guys expected you to know magic, but left you to figure out for yourself how to cast it? These are the problems Isaac must solve. And what's he going to do when death knocks on his door? He's going to blast a fireball through the letterbox and send death running. But first...he just needs to learn how to even cast a fireball. Follow his journey through a land filled with creatures that want to kill him, and watch as he refuses to let them. Accompany him into a land of mystery and danger, where life is tough and learning spells and skills takes work. A land where Isaac is determined to stop being the prey and become the predator. This is his journey to make allies and friends in this new world. A journey through battles against slaver ogres and wingless dragons and gnome dictators. Through experimentation and adaptation, where he learns that killing one enemy helps him against the next. It’s also his journey to find a warm, comfy bed. This is the tale of a someone who used to be a normal guy. It's Isaac’s tale of adapting to a world where everything is worth killing. Over 500 pages of fast-moving fantasy, set in a brutal apocalyptic world. This is a mesmerizing story about one guy's quest for power and survival, with light litrpg/game-like elements and a focus on him learning how to use magic. 'Amazing - I love it because of how original it is. This is a hidden gem. The story is good and I'm enjoying the style.' - Early Reviewer 'A breath of fresh air. Isaac is not some over-powered or genius guy. He is just a dude trying to survive in the cruel world he was thrown in, and he is trying to make head and tail of what is going on.' - Early reviewer 'Enjoyable - I especially like the rationality of the main character and how he approaches problems. Unique, definitely worth reading.' - Early reviewer.
The Other Times of Caroline Tangent
Ivan D. Wainewright - 2021
But they can’t tell anyone they’re doing so.As their trips to the past continue, they begin to realise how it could change a devastating moment from their own past. But for Caroline, it’s clear they don’t want the same outcome.Until, on one trip, one of them does something unthinkable which will change both their lives forever.For fans of Matt Haig, Claire North and Audrey Niffenegger.