Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Ars Magica, Third Edition, First Printing


Ken Cliffe - 1992
    

Still Waters: Secrets Always Have a Way of Rising to the Surface


Linda Kavanagh - 2013
    But she didn't. Now she's burdened with a terrible secret - something so awful that she must constantly live in fear, since its disclosure could destroy her marriage, her career, and turn her own son against her.As the star of Bright Lights, a soap that airs nightly on TV, Ivy has achieved fame and fortune, and led a charmed life, adored by millions of fans. Her husband Danny is managing director of one of the country's leading supermarket chains, and their son Joseph is at university.And all this time, her secret has lain hidden beneath the waters of the lake in the Lincolnshire village where she grew up. As a regular visitor to Willow Haven, where Ivy and Danny's families still live, she must regularly confront the scene where terrible things happened many years earlier. The demons are never far away, and the tragic legacy of her teenage years has always been on her mind. Will she ever be able to forget what happened? Or will her past destroy her future?Ivy soon discovers that being a celebrity can be a double-edged sword. Her worst nightmare comes true when someone discovers the secret she's been hiding all those years. And their whispered phone calls make it clear that they're keen to ensure she suffers. Now she must face terror of a different kind as this unseen enemy twists the knife. Who is this person and what do they want? Terrified, she flees to South Africa, where her brother Owen lives, hoping that this person can't find her there. But there is no escape, even six thousand miles from home. Ivy must now battle for all she holds dear, maybe even her own life...Linda Kavanagh is a former journalist. She has worked for various newspapers and magazines, and as a travel and health columnist, she has travelled extensively. She lives in Dublin, but commutes regularly to the UK and the USA. She is the author of the top-five bestselling novels Hush Hush, Love Child, Love Hurts, Time After Time, and had her first Number One bestseller with Never Say Goodbye. Still Waters is her new novel. To find out more, please visit her website, www.lindakavanagh.com

Awake in the Dark Box Set


Tim McBain - 2015
     A 27 year old slacker has seizures during which he may or may not be astral projecting. What he learns might have the power to change the world. One second JEFF GROBNAGGER is standing in line at the grocery store, and the next he's in an alley where a hooded figure strangles him to death. So that sucks. This happens over and over again, every time Grobnagger has a seizure. Alley. Choking. Death. Repeat. What for? Why would anyone want to kill him repeatedly? Is it just a recurring seizure dream? When a sniper's bullet shatters his apartment window, he realizes two things: he's in serious danger, and there's no way he's getting his security deposit back. Who is the hooded man? And who tried to kill Grobnagger in real life? His quest for answers leads to a missing girl, cults obsessed with astral projection, an arcane puzzle sphere, an evil book, a private detective named Louise and a mustached man named Glenn that makes the most delicious food he's ever tasted. No one he meets is who they seem, and every answer leads to more questions, more seizures and more horrific deaths that may or may not be transpiring on some mysterious plane beyond the physical world. Scroll up and hit LOOK INSIDE to check out the first few chapters. BLED WHITE (Book 2) All Jeff Grobnagger wanted was to be left alone. The events of Fade to Black (Awake in the Dark #1) shifted his goal from a life of solitude to figuring out what the hell is happening to him ASAP, so he can, you know, get back to the solitude. His journey takes another twist when a burned corpse sporting a League of Light robe turns up in a vacant lot. Working undercover to solve the murder reveals bigger and bigger clues about his seizures. Solve the murder, solve the seizures? Maybe. He meets new people and is shown new places on the other side. But who and what can he trust? Just as he realizes that someone close may be working against him, he gets blindsided by the biggest shock yet. RED ON THE INSIDE (Book 3) The events of the first two books leave Grobnagger drained, often struggling to stay awake. He shuffles through life half awake, half tethered to reality. He still has no idea what is happening to him, but he's not sure he even cares anymore. When those that mean him harm finally begin to assert themselves, however, Grobnagger finds himself and his friends under direct threat of death. Plans are made to cross over and rescue Amity once and for all from her vulnerable position in the other world. But his adversaries are one step ahead and a violent spectacle becomes inevitable. Praise for the Awake in the Dark series: "Fade to Black is the funniest book I've read in... I can't remember how long. Seriously funny. I think I laughed out loud roughly once every three pages. That's a lot of funny packed into one book! And not just an internal chuckle here and there, but an honest to goodness laugh out loud that made my significant other call, 'What?' from the next room repeatedly." - Lisbeth Ames "(FADE TO BLACK) weirdly resonates with me. It is sneaky in a way – it holds the things we fear up to the light – opening the reader up to honesty – to love and hope and the truths of our souls found in the darkest of nights.

Extant


Michael McBride - 2021
    According to historical records, 50,000 soldiers marched into the desert from Luxor and vanished into a sandstorm.Never to be seen againHoping to discover the lost army’s fate, a team of scientists utilizes satellite archeology to locate ancient ruins hidden beneath the dunes. Subsequent excavation reveals a temple devoted to Sekhmet, warrior goddess of destruction. Hidden within it are chambers filled with bones.They never stood a chanceThe scientists quickly realize that they’re not alone. Something is hunting them inside the buried tomb, a creature that has evolved to live in complete darkness, an extant species that will stop at nothing to make sure that no one ever learns of its existence, because in the end…

The Vigilante Chronicles Omnibus: Vigilante, Sentinel, Warden, Paladin, Justiciar, Defender, Protector


Natalie Grey - 2019
    With a bloodthirsty AI running his advanced spaceship, those who love evil should start looking over their shoulders. Life just got a lot more fun. Vigilante, Book 1 On the planet now known as High Tortuga, the mine workers are far too close to being slaves so the ruler of the planet shut them down. Except for the mine owned by Venfirdri Lan. He's taken his mine off the grid and decided to keep everything running. With no need to pay the workers, profits should be good. After all, who's going to stop him? Sentinal, Book 2 Someone sent three fully armed ships to High Tortuga to back the slave-owners running the mines, and Barnabas and Shinigami are determined to find out who. And take them down. As they look deeper, however, they’ll find traces of an organization that controls whole mercenary syndicates, industries, and even governments: the Yennai Corporation. …Some people never learn. Warden, Book 3 Barnabas has uncovered one of the biggest players in this sector, the Yennai Corporation. Now he’s in for a surprise - it turns out that the alien who’s been pulling the strings against him is none other than Uleq, the Torcellan who escaped Bethany Anne’s clutches. Barnabas isn’t taking any chances now. He’s going to find the Yennai Corporation’s main base and bring them down. Paladin, Book 4 Barnabas has traced the influence of the Yennai Corporation from High Tortuga to their secret base, which he has destroyed, killing both heirs to the company. Who hasn’t he killed? Koel Yennai, the patriarch and founder…who has sworn vengeance on Barnabas for killing his children and destroying his legacy.Now, Koel gathers what remains of the Yennai Corporation to hunt Barnabas across known space and kill him. And Barnabas is more than ready for the confrontation. Justiciar, Book 5 After taking down the Yennai Corporation, Barnabas has earned a little break. On the way back to High Tortuga, however, he stops to answer a distress call. How long could it take, after all? Barnabas is about to find out.

Shock And Awe (Matt Brunner, #1)


Hervey Copeland - 2019
    The victim is a high ranking drug cartel member, and the leadership of the organization wants revenge. The mission is given to their most ruthless and effective assassin and the order is clear, track down and eliminate the killer. Matt Brunner, a former US Marine and Gulf War veteran becomes an accidental pawn in the cat and mouse game that follows, and has to use all his expertise and experience to stay alive. But is it enough? The cartel is powerful and has tentacles that reach far and deep, and very few people manage to escape its grip. Shock and Awe is the first installment of the Matt Brunner quadrilogy, which follows the protagonist as his life starts to spiral out of control. A fast paced action thriller that is guaranteed to get your heart pumping!

Dream Park


Larry Niven - 1981
    For fifteen virtual reality gamers undertaking a four-and-half day quest, the fantasy slaying of monsters is suddenly interrupted-by murder.

The Forgotten Realms Atlas


Karen Wynn Fonstad - 1990
    Join adventures renowned as they trek across Toril in the detailed, beautifully illustrated atlas. Ride with the Ffolk in the magical Moonshae Isles. Brave the brutal elements of Icewind Dale. Follow the gods as they wreak destruction from the Dales to Waterdeep. Watch as empires of East and West collide. Karen Wynn Fonstad, author of "The Atlas of the Dragonlance World", "The Atlas of Middle Earth", "The Atlas of Pern, and "The Atlas of the Land", now brings you the spectacular and dynamic settings of the Forgotten Realms.

Hannibal Fogg and The Supreme Secret of Man


Tahir Shah - 2018
    

World of Warcraft Dungeon Companion


Brady Games - 2006
    Every Dungeon: Low-level instances and the toughest raid dungeons are all covered in this monstrous compendium. Light is shed on everything from Ragefire Chasm to Ahn' Qiraj.Outdoor World Boss Encounters: Learn exactly what you need to take down Azuregos, Lord Kazzak, and the Dragons of Nightmare.Much more: Monster Information, Quest Guidance, Rewards, and Secret Rooms.Platform: PC CD-ROM Genre: MMORPG   This product is available for sale worldwide.

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Ten Candles


Stephen Dewey - 2015
    It is played by the light of ten tea light candles which provide atmosphere, act as a countdown timer for the game, and allow you to literally burn your character sheet away as you play. Ten Candles is described as a "tragic horror" game rather than survival horror for one main reason: in Ten Candles there are no survivors. In the final scene of the game, when only one candle remains, all of the characters will die. In this, Ten Candles is not a game about "winning" or beating the monsters. Instead, it is a game about what happens in the dark, and about those who try to survive within it. It is a game about being pushed to the brink of madness and despair, searching for hope in a hopeless world, and trying to do something meaningful with your final few hours left. Ten Candles may be played with any number of players and one gamemaster. It takes between 2-4 hours for an average session. While there are some components that need to be gathered to run a game (such as ten tea light candles), the game requires no addition preparation by the gamemaster. The setting of Ten Candles will change game to game as the gamemaster selects different "modules" to run for an ever-changing lineup of doomed characters and scenarios for them to play within. The antagonists of the game also change, leaving you to fight nightmares in one session only to fight sentient shadows, bloodthirsty clowns, or the gods themselves in the next. Every session of Ten Candles is unique and will present an entirely new tragic story for you to tell.The standard setting of Ten Candles is this: Ten days ago the world went dark. The sky betrayed you. The sun vanished. The fall into chaos was sudden and predictable. The world was filled with riots and fear. You were told that the sun was not gone, and that it was still out there beyond that black sky. Order returned. Five days ago, They came. Now the lights flicker low and the dark is where They hunt. Now you can hear the screams. Now They're coming for you. Keep moving. Don't lose hope. And stay in the light.

Alison Brownstone Omnibus #1


Judith Berens - 2020
    And for Alison Brownstone that’s both a blessing and a curse.But it’s time for her to step out of her dad’s shadow and make a new name for herself. On Her Own: What’s the harm in taking a break from protecting the city for one date? Alison is about to find out…Bounty hunter license in hand and attitude in place, Alison is ready to house-train the city’s malevolent magicals.But even a Brownstone needs a little downtime! Courting can be tricky when you’re busy taking out the neighborhood trash and facing off assassination attempts by power-armored goons. My Name is Alison: What’s stronger than magic itself? A Brownstone with a mission.Brownstone Security continues cleansing Seattle’s magical mobster underbelly while Alison draws strength from her trusted circle as she fights off the virus draining her powers.She uncovers the smuggling of magical pets and the harmful side effects of testing savage spells on humans and still has time to chase down her enemies.It’s dirty, dangerous work and leaves her friends the targets of vicious attacks. The Family Business: The Bitch is back. Alison’s powers are restored, and her magic is sizzling Dark Wizards gather in Seattle for a meeting. Alison isn't about to let them set up business in her town.Her friends have her back, even if one of them may be a traitor. The Brownstone Effect: When you want an Angel, call God. When you want someone to kick ass… Call a Brownstone.Alison and her team are looking to expand Brownstone Security. Good timing, too, as it sounds like something is brewing.An unexpected phone call sends Alison to D.C. where she meets up with an old friend.Danger follows this Brownstone, but it isn’t prepared for her counter. The Dark Princess: When a Power Broker is threatened, she knows who to call… a Brownstone.Alison and her team have to travel across the world to protect Abigail Wilson, CEO of Aeternum, as she negotiates for mining rights of a mysterious crystal. The simple escort mission turns deadly. They aren’t the only ones interested in the crystal’s power.

Shadowrun 31: Technobabel


Stephen Kenson - 1998
    Renraku Computer Systems sends an agent to infiltrate the otaku, a race of technoshamans, and learn their secrets in order to gain advantage in a corporate war, But once the agent is initiated into an otherworld of technomancy and mega-corporate intrigue, he rebels against his employers in an attempt to stop the approaching war!