Junkers Season Two (Junkers #2)


Benjamin Wallace - 2017
     It was supposed to be a place where every child’s favorite characters came to life. And, it was, until those characters went nuts and started killing everyone. Then it wasn’t so happy. Ten years later Jake and his team of robot reclamation specialists are heading to the island theme park to confront the evil machines, discover Kat’s connection to the disaster and boost the flagging ratings on their reality show, Scrappers. Fearless Monkeynauts, overly friendly Bearberry Bears, feuding Presidents, Dinosty Warriors, fairy tale legends and more populate the abandoned park and only the Junkers are brave enough, or dumb enough, to go for a visit. Join Jake, Hailey, Kat, Savant, Mason and, of course, Glitch as they try to uncover the mystery of what they call The Tragic Kingdom.

Recon: The Complete Series


Rick Partlow - 2017
    His mother has his life planned out, with a seat by her side, running the conglomerate. Tyler has other ideas. With the help of a great-grandfather who was a United States Marine when there used to be a United States, Tyler changes his face and his identity, becoming Randall Munroe and enlisting in the Fleet Marine Corps, qualifying for the point of the sword, Force Recon. Plunged into an interstellar war against the relentless Tahni Empire, Munroe is stranded alone on an occupied colony and forced to organize a civilian resistance to the enemy. The year of constant violence and death wears him down, yet sharpens him at the same time. After the war, Munroe once again takes up arms, this time against his will, when his uncle, Andre Damiani, the head of the Corporate Council, blackmails him into leading a special squad of trouble-shooters, eliminating threats to Council business among the criminal cabals in the Pirate Worlds. But the real enemy is still the Council, and Munroe vows to take the fight to them, no matter what the cost.

I'm Not Holding Your Coat: My Bruises-and-All Memoir of Punk Rock Rebellion


Nancy Barile - 2021
    She made her place behind the boards and right in the front row as insurgents such as SSD, Minor Threat, Bad Brains, Dead Kennedys and Black Flag wrote new rules and made history. She survived punk riots and urban decay, ran the streets with outcasts, and ultimately found true love as she fought for fairness and found her purpose.

Rogue Trader: Core Rulebook


Owen Barnes - 2009
    Your ship will take you to new worlds and uncharted reaches of the void, where you will encounter rivals, pirates, aliens, and possibly even creatures of the warp. You will acquire and spend great wealth and riches, and fame or infamy will follow. You will discover ancient and forgotten mysteries and search out the unknown to find lost human worlds or never-before-seen celestial phenomena. You must survive the dangers of space, for beyond the threat of vacuum and deadly radiation lurk things Man was never meant to find... To be part of a Rogue Trader's crew is to stand on the threshold of nearly unlimited opportunity. Vast profits await for you and your fellow Explorers to find and claim. Fame and fortune reward the bold, but the unwary find only an anonymous death. Begin your players' path to wealth and glory with a complete starting adventure that puts the Explorers right into the middle of the action. The Rogue Trader core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.

Cloudwalkers


Mark Wayne McGinnis - 2018
    Organic life forms are all but obliterated, and the human race is reduced to a tiny fraction of its population. This event is known as the Ruin. But five centuries later, humanity still survives. Cloudwalkers tells the story of Conn Brataich, a young man who lives a privileged life above the cloudbank, relying on his noble heritage—and the abilities it provides—to guide him through his beautiful but treacherous realm in the New York skylands, and Misty Casper, a Grounder who lives an arduous and somber life hundreds of feet below in the former subway tunnels of crumbling midtown Manhattan. Their two cultures live in uneasy, segregated codependence, rarely interacting until late one fall evening when, mysteriously, an experienced Cloudwalker of noble blood falls five hundred feet to his death. Conn is sent to recover the body in secret, but he doesn’t expect to encounter Misty on the dangerous streets of the dying city. Their chance encounter triggers a domino effect that throws them both headlong into a struggle for their very survival. Conn and Misty soon discover that only by working together can they succeed, but first they’ll have to put aside their preconceived notions about one another. Dark forces, long thought to have been expunged, have returned and are threatening to destroy both their ways of life. Through love, loss, and the looming threat of war, Misty and Conn will be forced to face their greatest fears for the sake of their very world and each other.

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition


James JacobsMichael Kortes - 2012
    An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure!Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.The Rise of the Runelords Anniversary Edition contains:- All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game.- Articles on the major locations of Rise of the Runelords: sleepy Sandpoint, the ancient Thassilonian city of Xin-Shalast, and others.- Revelations on the sinister magic of Thassilon, with updated spells, magic items, and details on tracking sin points throughout the campaign.- A bestiary featuring eight monsters updated from the original Adventure Path, plus an all-new terror.- Dozens of new illustrations, never-before-seen characters, location maps, and more!Cover art by Wayne Reynolds

Echoes of Starlight


Eric Michael Craig - 2019
     No bodies. No evidence of an attack. Just gone. On what should have been a routine cargo run to the far edge of the Coalition, Captain Ethan Walker is carrying a payload of medical technology and two passengers returning home to Starlight Colony. When they arrive, they discover that everyone on the planet is missing. The company he works for wants him to leave immediately, but he’s obligated to report to FleetCom that the entire population has vanished. Captain MacKenna of the Magellan, tells him stay put until they can arrive to begin an official investigation. Caught between his legal responsibilities and the need to know what happened, Walker has to resist increasing pressure to defy orders. Unfortunately, his passengers make a decision that forces him into doing the one thing he can’t do. Captain Walker must risk his ship and crew to return to the surface even though it may ultimately cost him everything. Get the exciting opening book to the new Wings of Earth series.

The Variant


John August - 2009
    But when a terrified woman falls through his bathroom ceiling, he's forced back into a life of gunfights, double agents and paranormal research. The secret he's been keeping for nearly four decades might reunite him with his lost love, or kill millions.This new short story by John August falls into the genre of paranoid "spy-fi" popularized by writers like Jorge Luis Borges and shows like The Prisoner and The Man from U.N.C.L.E.== What Others Say =="I really dug the story. Gave it a glance just to see, got totally hooked, and blazed on through to the end."-- Michael Chabon (The Amazing Adventures of Kavalier & Clay, The Yiddish Policemen's Union) "The Variant" is both a good, fun, smart story and an interesting experiment in indie self-publishing for fiction."-- John Gruber, daringfireball.net== About the Author ==An excerpt of The Variant is available at johnaugust.com/variant About the AuthorJohn August is the screenwriter of eight feature films, including Go, Big Fish, Charlie and the Chocolate Factory and Corpse Bride. He wrote and directed the 2007 movie The Nines.He can be found on Twitter, @johnaugust

Solar Plexus: (A Dystopian EMP Post-Apocalyptic Fiction Novel)


Victor Zugg - 2018
    Transportation, communications, and constraints on human nature are gone. Within hours, store shelves are empty; gangs and desperate people with guns rampage. Survival for those ill-equipped and unprepared will be short-lived. This will be the new normal for many months, possibly years.Tiffany Conway sets out alone from Florida to join her parents in Ohio. She's young, strong, armed, and, with a Marine Corps background, skilled. She'll walk the entire distance if necessary.Sam Pratt and Chet Evans, best friends and business partners, are luckier than most. Retired from the military, they too have skills. But they have something more--a running vehicle. With it, they set out from central Florida heading for the safety of Sam's cabin in the sparsely populated foothills of Tennessee.With society crumbling, will they make it in one piece? Will they make it at all?"This was one of the best survival post apocalyptic books I have ever read. The characters were like real people doing what was necessary to survive. I most definitely recommend this to anyone that enjoys this genre." Amazon Reviewer"A really good read. A solid page turner from beginning to end. A very realistic scenario. Hope to see more books from this author." Amazon Reviewer"Great read! One of the best in this genre since A American began. Fast paced, great characters, unexpected situations. A fast read!" Amazon Reviewer

Enchanted By The Alien Warrior


Athena Storm - 2021
    But no way in hell is he making me his nanny!For fifty years the Kraaj have ruled.Now they come for me and tell me to be a nanny for a Kraaj warrior.He’s got two kids he’s taking care of as a promise to his dead comrade.Now this big bad soldier man has an enemy he can’t fight.Poopy diapers.Sure, I love children.But that doesn’t mean you can snatch me and tell me to take care of your kids.Even if this Kraaj warrior is…something else.He takes off that body armor and I can’t look away from that magnificent body.Those ripped abs. Those dragon wings. That tight torso.But you can’t just grab me and expect me to serve you.You certainly can’t go on to say I’m your fated mate.That you love me after you took me.And we’re all going to live happily ever after as a family.That is not what is going to happen here.Except, every waking moment…That’s all my heart is desiring.Author's Note: This is a completely standalone novel set in the Athenaverse. Even if you've never come into the Athenaverse, you'll be able to enjoy this science fiction romance that has no cliffhangers or cheating and guaranteed happily ever after!

The Complete Last War Series


Ryan Schow - 2018
    A society in decline, however, can sometimes fare worse than a society under assault. Caught in the killing fields and forced to fight, these remarkable people will attempt the impossible: they’ll try to escape a world now backsliding into a nightmarish landscape more reminiscent of the stone ages than the once famed coastal state of California.

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

Profiteer


S. Andrew Swann - 1995
    All but one accept the rule of the Terran Confederacy. Welcome to Bakunin--you've entered a world of hardcore criminals, ruthless super-corporations and anarchy--a world where lawlessness means higher profit. Now the Confederacy wants a piece of the action. This is the first in a new high-action trilogy.